IntegratedTerminals in All the Mods - Gravitas
All the Mods - Gravitas 4.0 ships version 1.4.9 · First seen in 2.4
IntegratedTerminals is a mod in All the Mods - Gravitas 4.0, where it is version 1.4.9. Terminals for managing and overviewing Integrated Dynamics networks. (Summary from the mod's Modrinth page.)
IntegratedTerminals guide for All the Mods - Gravitas
Last verified for All the Mods - Gravitas v4.0 on Oct 16, 2026 · text last changed Oct 16, 2026
Also applies to:All the Mods 10 0.32 to 0.61All the Mods 11 0.1.0 to 0.12.0-betaFTB Evolution 2 1.0.2 to 1.4.0FTB Skies 2: Aero 1.0.3Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2
- Sections
- 6
- Recipes shown
- 7
- Items named
- 12
Every recipe and number here was checked against All the Mods - Gravitas 4.0, read from the running game on Sep 19, 2026.
What is IntegratedTerminals?
IntegratedTerminals is part of the pack. The pack ships version 1.4.9, built for Minecraft 1.18.2 (file IntegratedTerminals-1.18.2-1.4.9.jar). The pack's mod list shows it was already included in this pack or an earlier version, so it isn't a recent addition.[1]
Unverified I don't have a guidebook, platform description or quest data for this mod, so I can't confirm what it does in this pack, who it suits, or where it fits in the progression. The mod also isn't on the ATM Star path and no quests in this pack involve it. Check back once more details are available, and don't assume any recipes, configs or mechanics until then.
How do you get started with IntegratedTerminals?
4 parts
IntegratedTerminals is an extension to Integrated Dynamics that lets you manage and overview your Integrated Dynamics networks through a GUI. Everything below is the order I'd make things in, starting with the glass that all the terminals need.[2]
Step 1: Menril Glass
Before you can craft the Storage Terminal, you need Menril Glass, a self-illuminating glass. You make it by drying Menril Resin onto plain glass in a Drying Basin.[2][3]
Drying Basin (integrateddynamics)
1000× Menril Resin
- any colorless glass
Recipe id: integratedterminals:drying_basin/menril_glass
The pack also has a Mechanical Drying Basin version of the same recipe, so you can automate it later.[3]
Mechanical Drying Basin (integrateddynamics)
1000× Menril Resin
- any colorless glass
Recipe id: integratedterminals:mechanical_drying_basin/menril_glass
Step 2: The Storage Terminal part
This is the main item of the mod. Part Terminal Storage is a part you place on a cable to get GUI-based storage management for the attached network. Along with Menril Glass, the recipe uses Integrated Dynamics items such as the input and output variable transformers.[2][3]
Crafting Shaped
| any glowstone dust | any glowstone dust | |
| any glowstone dust | Empty slot | any glowstone dust |
Recipe id: integratedterminals:crafting/part_terminal_storage
Once it's placed, you can interact with your storage networks, such as attached energy batteries. Other mods that add storage capabilities, like the item and fluid capabilities from Integrated Tunnels, work with it too.[2]
Step 3: A portable version
If you don't want to be tied to a cable, you can attach Crystalized Menril Chunks to your Storage Terminal part to get the Portable Storage Terminal.[2][3]
Crafting Shaped
Recipe id: integratedterminals:crafting/terminal_storage_portable
Optional extras
- Chorus Glass is made the same way as Menril Glass, but with liquid chorus, and entities can pass through it. There is a Mechanical Drying Basin version too (recipe id integratedterminals:mechanical_drying_basin/chorus_glass).[2][3]
- Part Terminal Crafting Job lets you see and cancel all running crafting jobs in the network. It also uses Menril Glass in its recipe.[2][3]
Drying Basin (integrateddynamics)
1000× Liquid Chorus
- any colorless glass
Recipe id: integratedterminals:drying_basin/chorus_glass
Crafting Shaped
| any glowstone dust | any glowstone dust | |
| Empty slot | Empty slot | |
| any glowstone dust | any glowstone dust |
Recipe id: integratedterminals:crafting/part_terminal_crafting_job
Unverified Whether Integrated Crafting is actually included in this pack could not be confirmed from the available sources, and no quests for this mod were found, so you'll need to check in-game before relying on autocrafting.
How does IntegratedTerminals work?
9 parts
IntegratedTerminals is an extension for Integrated Dynamics. It adds terminal parts and items that let you see and manage your Integrated Dynamics networks from a GUI. Below is how the terminals behave in this pack.[2]
The Storage Terminal
The Part Terminal Storage is a part that you place on a cable. It gives you GUI-based storage management for the network it's attached to.[2][3]
The terminal has one tab per active storage network on the attached network, and you can optionally split them by channel. If you have several Energy Batteries attached, for example, the energy tab shows the sum of all energy. The bottom of each tab shows the total and maximum quantities. Anything that can be stored (items, fluids, energy) is called an ingredient. Other mods that add storage capabilities, such as the item and fluid capabilities from Integrated Tunnels, show up in the terminal too.[2]
Crafting Shaped
| any glowstone dust | any glowstone dust | |
| any glowstone dust | Empty slot | any glowstone dust |
Recipe id: integratedterminals:crafting/part_terminal_storage
Moving and selecting ingredients
It works like any inventory: click to pick something up, click again to place it. For energy and fluids, you need to click with a container item such as a battery or a tank. Shift-click moves things in bulk.[2]
When you select a network ingredient, clicking its slot again raises the amount a little, and shift-clicking raises it by a larger amount. Right-clicking or scrolling over the ingredient lowers it. Once an ingredient is selected, right-click moves a small quantity, left-click moves everything you're holding, and middle-click moves half of what you're holding.[2]
In this pack, the starting selection and the step size depend on the ingredient type. Items start at 64 per click (machine.general.guiStorageItemInitialQuantity) with a step of 1 (machine.general.guiStorageItemIncrementalQuantity). Fluids (machine.general.guiStorageFluidInitialQuantity) and energy (machine.general.guiStorageEnergyInitialQuantity) both start at 100,000, and their step is 1,000 (machine.general.guiStorageFluidIncrementalQuantity and machine.general.guiStorageEnergyIncrementalQuantity).[2][4]
Sorting, searching and filtering
The left-hand buttons toggle through sorting options. Items can be sorted by internal registry ID or by stack size, and fluids by registry ID or by amount in mB. The search box filters by name. You can narrow results further with extra parameters separated by a space, and you can write or-conditions with the pipe symbol.[2]
If text filtering isn't enough, you can insert your own predicates through Variable Cards. They need to take the ingredient type as input and output a Boolean. If you have JEI installed, you can use JEI's recipe shift-clicking to fill the crafting grid quickly, and you can sync the JEI and terminal search fields.[2]
All terminal settings (buttons, search boxes, tabs and so on) are saved per player and per terminal. The anvil button at the bottom right of the GUI sets which settings newly placed terminals start with. The pack also has general.general.syncItemStorageAndCraftingTabStates turned on, so the search box and button states stay in sync between the item storage and crafting tabs.[2][4]
Crafting grid and GUI size
The crafting grid has buttons to automatically refill after crafting, to equally distribute identical items over slots, and to clear. Shift-clicking the clear button sends the contents to your player inventory. In this pack, general.general.shiftClickCraftingResultLimit is false, so shift-clicking the crafting result isn't limited to a single result. general.general.guiStorageForceCraftingGridCenter is also false, so the grid layout responds to your screen size.[2][4]
The scale button sets the size of the storage grid. The pack's presets are small (9 columns by 5 rows), medium (10 by 7) and large (11 by 9). When scaling automatically, the grid can grow to at most 32 columns and 20 rows.[2][4]
Power usage
In this pack's config, the base energy usage is 2 for the storage terminal (general.general.terminalStorageBaseConsumption) and 1 for the crafting terminal (general.general.terminalCraftingBaseConsumption).[4]
Glass: Menril Glass and Chorus Glass
Before you can craft the terminals, you need Menril Glass, a self-illuminating glass made in a Drying Basin. Chorus Glass is made the same way, and entities can pass through it.[2][3]
Drying Basin (integrateddynamics)
1000× Menril Resin
- any colorless glass
Recipe id: integratedterminals:drying_basin/menril_glass
Mechanical Drying Basin (integrateddynamics)
1000× Menril Resin
- any colorless glass
Recipe id: integratedterminals:mechanical_drying_basin/menril_glass
The same Menril Glass recipe also exists for the mechanical Drying Basin.
Drying Basin (integrateddynamics)
1000× Liquid Chorus
- any colorless glass
Recipe id: integratedterminals:drying_basin/chorus_glass
Mechanical Drying Basin (integrateddynamics)
1000× Liquid Chorus
- any colorless glass
Recipe id: integratedterminals:mechanical_drying_basin/chorus_glass
The same Chorus Glass recipe also exists for the mechanical Drying Basin.
Portable Storage Terminal
You can combine a Crystalized Menril Chunk with a Storage Terminal part to make a Portable Storage Terminal.[2][3]
Crafting Shaped
Recipe id: integratedterminals:crafting/terminal_storage_portable
To link it to a network, the network needs an Omni-Directional Connector. Right-click the connector with the portable terminal. You can also configure a hotkey that opens the first Portable Storage Terminal in your inventory.[2]
Autocrafting and the Crafting Job Terminal
The autocrafting features only apply if you have an autocrafting mod such as Integrated Crafting installed. If your network contains crafting recipes, you can start crafting jobs from inside the Storage Terminal. Recipes show up in their respective tabs and channels. Clicking one opens a GUI where you pick how many times to run it. A crafting plan then lists the required and missing ingredients, and after that the job starts. Shift-clicking a recipe skips the amount GUI and goes straight to the plan.[2]
The Part Terminal Crafting Job lets you see and cancel every running crafting job on the network. Click a job for a detailed view that shows remaining sub-jobs, status, duration, owner and channel. You can hover over each sub-job for more detail.[2][3]
Crafting Shaped
| any glowstone dust | any glowstone dust | |
| Empty slot | Empty slot | |
| any glowstone dust | any glowstone dust |
Recipe id: integratedterminals:crafting/part_terminal_crafting_job
A job's status tells you what it's waiting on. The possible statuses are:[2]
- Queueing: waiting for other jobs to finish.[2]
- Pending dependencies: waiting for dependencies to finish.[2]
- Pending inputs: missing input ingredients.[2]
- Invalid: missing storage ingredients.[2]
- Invalid inputs: the recipe inputs could not be inserted into the crafting target.[2]
- Crafting: the job started and is waiting for outputs.[2]
- Finished: the job completed and the outputs were received.[2]
In this pack, the crafting jobs GUI refreshes every 1,000 milliseconds (machine.general.guiTerminalCraftingJobsUpdateFrequency). The crafting plan calculator is set to a limit of 2 threads (core.general.craftingPlannerThreads). core.general.craftingPlannerEnableMultithreading is false, so the planners don't work on separate threads.[4]
Packet limits
If you ever see packet overflow problems, you can reduce how much the terminal sends in a single packet. In this pack the limits are 1,024 storage instances (core.general.terminalStoragePacketMaxInstances) and 128 crafting recipes (core.general.terminalStoragePacketMaxRecipes).[4]
How do you progress through IntegratedTerminals?
3 parts
In this pack, IntegratedTerminals progression is a short crafting chain. You make a special glass, turn it into terminal parts, and then optionally upgrade the storage terminal part into a portable terminal.[3]
The glass
The chain starts with a glass made in a Drying Basin. Menril Glass is the one the terminal part recipes use. Chorus Glass is made the same way, from liquid chorus instead of menril resin.[3]
Drying Basin (integrateddynamics)
1000× Menril Resin
- any colorless glass
Recipe id: integratedterminals:drying_basin/menril_glass
Drying Basin (integrateddynamics)
1000× Liquid Chorus
- any colorless glass
Recipe id: integratedterminals:drying_basin/chorus_glass
If you've automated your setup, the Mechanical Drying Basin has its own recipe for each glass.[3]
Mechanical Drying Basin (integrateddynamics)
1000× Menril Resin
- any colorless glass
Recipe id: integratedterminals:mechanical_drying_basin/menril_glass
Mechanical Drying Basin (integrateddynamics)
1000× Liquid Chorus
- any colorless glass
Recipe id: integratedterminals:mechanical_drying_basin/chorus_glass
The terminal parts
Next come the terminal parts. Part Terminal Storage is the storage terminal part, and it is the one the portable terminal is built from later.[3]
Crafting Shaped
| any glowstone dust | any glowstone dust | |
| any glowstone dust | Empty slot | any glowstone dust |
Recipe id: integratedterminals:crafting/part_terminal_storage
Part Terminal Crafting Job is the crafting job terminal part. It also uses Menril Glass, so the glass comes first here too.[3]
Crafting Shaped
| any glowstone dust | any glowstone dust | |
| Empty slot | Empty slot | |
| any glowstone dust | any glowstone dust |
Recipe id: integratedterminals:crafting/part_terminal_crafting_job
The portable terminal
The last link in the chain is the Portable Storage Terminal. It is crafted from the storage terminal part, so make that part first.[3]
Crafting Shaped
Recipe id: integratedterminals:crafting/terminal_storage_portable
How does IntegratedTerminals work with other mods?
3 parts
In this pack, every recipe that connects IntegratedTerminals with another mod points to the same place: Integrated Dynamics. The terminal parts and the glass blocks are built from Integrated Dynamics items, and the glass is made in Integrated Dynamics drying basins. So you'll want some Integrated Dynamics progress before you get far with terminals.[3]
Terminal parts
The Part Terminal Storage is crafted from Integrated Dynamics components, including the Part Display Panel, the Input Variable Transformer and the Output Variable Transformer. It also needs Menril Glass, which is one of this mod's own blocks.[3]
Crafting Shaped
| any glowstone dust | any glowstone dust | |
| any glowstone dust | Empty slot | any glowstone dust |
Recipe id: integratedterminals:crafting/part_terminal_storage
The storage terminal part mixes Integrated Dynamics parts with Menril Glass.
The Part Terminal Crafting Job also starts from an Integrated Dynamics display panel and Menril Glass. It adds a Crafting Table as the vanilla piece.[3]
Crafting Shaped
| any glowstone dust | any glowstone dust | |
| Empty slot | Empty slot | |
| any glowstone dust | any glowstone dust |
Recipe id: integratedterminals:crafting/part_terminal_crafting_job
The crafting job terminal part uses a display panel, Menril Glass and a crafting table.
Portable Storage Terminal
The Portable Storage Terminal combines the storage terminal part with a Crystallized Menril Chunk, so you'll need that Integrated Dynamics material on hand.[3]
Crafting Shaped
Recipe id: integratedterminals:crafting/terminal_storage_portable
The portable terminal is the storage terminal part plus a Crystallized Menril Chunk.
Menril Glass and Chorus Glass
Both decorative glass blocks, Menril Glass and Chorus Glass, are made in Integrated Dynamics machines rather than a crafting grid. Each has a Drying Basin recipe and a Mechanical Drying Basin recipe. Menril Glass uses Menril Resin, Chorus Glass uses Liquid Chorus, and both also take any colorless glass.[3]
Drying Basin (integrateddynamics)
1000× Menril Resin
- any colorless glass
Recipe id: integratedterminals:drying_basin/menril_glass
Menril Glass in the Drying Basin.
Mechanical Drying Basin (integrateddynamics)
1000× Menril Resin
- any colorless glass
Recipe id: integratedterminals:mechanical_drying_basin/menril_glass
Menril Glass in the Mechanical Drying Basin.
Drying Basin (integrateddynamics)
1000× Liquid Chorus
- any colorless glass
Recipe id: integratedterminals:drying_basin/chorus_glass
Chorus Glass in the Drying Basin.
Mechanical Drying Basin (integrateddynamics)
1000× Liquid Chorus
- any colorless glass
Recipe id: integratedterminals:mechanical_drying_basin/chorus_glass
Chorus Glass in the Mechanical Drying Basin.
Which IntegratedTerminals config options matter?
5 parts
Here are the Integrated Terminals options you're most likely to touch, with the exact values this pack ships in its common config file. Everything below is read straight from that file.[4]
Unverified The pack's config file doesn't show the mod's default values, so I can't confirm which of these options the pack changed. Treat every value below as what the pack sets, not as a confirmed change.
Crafting planner
- core.general.craftingPlannerEnableMultithreading is false, so the crafting planners don't work on separate threads.[4]
- core.general.craftingPlannerThreads is 2, the number of threads the crafting plan calculator can use.[4]
- machine.general.guiTerminalCraftingJobsUpdateFrequency is 1,000 milliseconds, which is how often the crafting jobs GUI updates.[4]
Click quantities in the storage terminal
These control how many things you grab when you click an entry in the storage terminal, and how many you remove per right-click.[4]
- Items: machine.general.guiStorageItemInitialQuantity is 64 and machine.general.guiStorageItemIncrementalQuantity is 1.[4]
- Fluids: machine.general.guiStorageFluidInitialQuantity is 100,000 and machine.general.guiStorageFluidIncrementalQuantity is 1,000.[4]
- Energy: machine.general.guiStorageEnergyInitialQuantity is 100,000 and machine.general.guiStorageEnergyIncrementalQuantity is 1,000.[4]
Terminal GUI size
The storage terminal scales to your screen. In this pack the small layout is 9 columns by 5 rows, the medium layout is 10 columns by 7 rows, and the large layout is 11 columns by 9 rows. When scaling, it can grow to at most 32 columns and 20 rows.[4]
The relevant options are general.general.guiStorageScaleSmallColumns, general.general.guiStorageScaleSmallRows, general.general.guiStorageScaleMediumColumns, general.general.guiStorageScaleMediumRows, general.general.guiStorageScaleLargeColumns, general.general.guiStorageScaleLargeRows, general.general.guiStorageScaleMaxColumns and general.general.guiStorageScaleMaxRows. The width-based and height-based scales use 5 rows and 9 columns, set by general.general.guiStorageScaleWidthRows and general.general.guiStorageScaleHeightColumns.[4]
general.general.guiStorageForceCraftingGridCenter is false, so the crafting grid is responsive to screen size instead of always sitting in the center.[4]
Crafting terminal behavior and energy
- general.general.shiftClickCraftingResultLimit is false, so shift-clicking the crafting result slot isn't limited to a single result.[4]
- general.general.syncItemStorageAndCraftingTabStates is true, so the search box and button states stay synchronized between the item storage and crafting tabs.[4]
- general.general.terminalCraftingBaseConsumption is 1 and general.general.terminalStorageBaseConsumption is 2. These are the base energy usage of the crafting terminal and the storage terminal.[4]
Packet limits and housekeeping
Finally, core.general.analytics and core.general.versionChecker are both true. The first allows an anonymous mod startup analytics request, and the second enables the version checker.[4]
Sources
- All the Mods - Gravitas 4.0 mod list · pack file
- integratedterminals tooltips and descriptions (English lang file) · official mod data
- All the Mods - Gravitas 4.0 recipe dump: recipes making IntegratedTerminals items · pack recipe dump
- All the Mods - Gravitas 4.0 config: config/integratedterminals-common.toml · pack file
Where this guide comes from
Written from what All the Mods - Gravitas itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 3.2 · 3.1 · 2.4 to 2.9
Report wrong info
Version in each release
16 releases, first in 2.4
| All the Mods - Gravitas | Version | Jar | Where it came from |
|---|---|---|---|
| 4.0 Sep 28, 2023 | 1.4.9 | IntegratedTerminals-1.18.2-1.4.9.jar | From the published release |
| 3.9 Aug 31, 2023 | 1.4.9 | IntegratedTerminals-1.18.2-1.4.9.jar | From the published release |
| 3.8 Aug 17, 2023 | 1.4.8 | IntegratedTerminals-1.18.2-1.4.8.jar | From the published release |
| 3.7 Jul 28, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 3.6b Jun 30, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 3.5 Jun 29, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 3.4 Jun 19, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 3.3 Jun 9, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 3.2 Jun 3, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 3.1 May 20, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 2.9 May 19, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 2.8a May 18, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 2.7 May 12, 2023 | 1.4.7 | IntegratedTerminals-1.18.2-1.4.7.jar | From the published release |
| 2.6 May 10, 2023 | 1.4.6 | IntegratedTerminals-1.18.2-1.4.6.jar | From the published release |
| 2.5 May 1, 2023 | 1.4.6 | IntegratedTerminals-1.18.2-1.4.6.jar | From the published release |
| 2.4 May 1, 2023 | 1.4.6 | IntegratedTerminals-1.18.2-1.4.6.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
5 items from the 4.0 recipe dump.
Config options (how All the Mods - Gravitas sets them)
28 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | All the Mods - Gravitas value |
|---|---|
core.general.analytics If an anonymous mod startup analytics request may be sent to our analytics service. config/integratedterminals-common.toml | true |
core.general.craftingPlannerEnableMultithreading If the crafting planners can work on separate thread. config/integratedterminals-common.toml | false |
core.general.craftingPlannerThreads The number of threads that the crafting plan calculator can use. config/integratedterminals-common.toml | 2 |
core.general.terminalStoragePacketMaxInstances The maximum number of terminal storage instances that can be sent in a single packet. Reduce this when you have packet overflows. config/integratedterminals-common.toml | 1024 |
core.general.terminalStoragePacketMaxRecipes The maximum number of terminal storage crafting recipes that can be sent in a single packet. Reduce this when you have packet overflows. config/integratedterminals-common.toml | 128 |
core.general.versionChecker If the version checker should be enabled. config/integratedterminals-common.toml | true |
Which All the Mods - Gravitas mods work with IntegratedTerminals?
The All the Mods - Gravitas mods that share the most recipes with IntegratedTerminals. Highlighted ones have a guide.
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