Pylons guide for All the Mods 10 4.6 to 5.5
Pylons guide for All the Mods 10
Last verified for All the Mods 10 v4.14 on Oct 16, 2026 · text last changed Oct 15, 2026
A newer release (8.3) is out Guide for the current version
Also applies to:All the Mons 0.3.0-beta to 1.3.0
- Sections
- 7
- Recipes shown
- 9
- Items named
- 8
- Quests covered
- 8
6 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against All the Mods 10 4.14's own files.
What is Pylons?
3 parts
Pylons is a small utility mod that describes itself as "just another magic block mod". It adds a handful of special blocks, called pylons, that do one job each: keep players out, give you potion effects from anywhere, farm crops for you, or stop mobs from spawning. The pack includes version 5.2.1.[1][2]
The four pylons
- Expulsion Pylon: keeps players who aren't whitelisted out of a set number of chunks around it. The pack's quest says the area can be 1x1, 3x3 or 5x5 chunks, and that you can't place it too close to spawn. The mod page says it is intended for servers. You whitelist friends with a Player Filter, and by default the owner isn't expelled. See a quest in "Pylons" and a quest in "Pylons".[1][3]
- Infusion Pylon: a cheaper, longer-reaching take on a Beacon. Once a filled Potion Filter is inside, you get that effect continuously, with no set radius. See a quest in "Pylons" and a quest in "Pylons".[3]
- Harvester Pylon: a very simple auto-farm. Put it on or in the water source and it harvests and replants fully grown crops in a 3x3, 5x5, 7x7 or 9x9 area. It needs a hoe and an inventory like a chest above it. See a quest in "Pylons".[3]
- Interdiction Pylon: blocks mob spawns. Use Mob Filter items to block specific mobs, with one mob per filter, or a Lifeless Filter to block every spawn. See a quest in "Pylons", a quest in "Pylons" and a quest in "Pylons".[3]
Who it's for
If you want to cut down on chores, Pylons is a good fit. The Harvester Pylon automates basic farming, the Infusion Pylon gives you permanent buffs, and the Interdiction Pylon makes a base safer. The Expulsion Pylon is mainly for multiplayer, where it keeps trolls off your lawn.[1][3]
Progression in the pack
The pack has a dedicated Pylons quest chapter that follows the filters. The Expulsion Pylon quest comes after the Player Filter quest, and the Infusion Pylon quest comes after the Potion Filter quest. The Interdiction Pylon quest comes after both the Mob Filter and Lifeless Filter quests. The Harvester Pylon quest also follows an earlier quest in the chapter.[3]
Unverified The sources don't show crafting recipes for the pylons or filters, or where the mod fits into the pack's wider progression, so check the quest book in-game for those.
How do you get started with Pylons?
4 parts
Pylons is a small magic-block mod where each block does one job, and most of them are driven by filters. In this pack the quest chapter walks you through all of it, and this is the order I'd build things in.[1][3]
Harvester Pylon: your first auto-farm
Start with the Harvester Pylon. It's a very simple auto-farm: put it on or in the water source and it harvests and replants fully grown crops in a 3x3, 5x5, 7x7 or 9x9 area. It needs a hoe inside it and an inventory, like a chest, above it to receive the crops. The recipe is the mod's own, unchanged by the pack. The quest is a quest in "Pylons".[3][4][5]
Crafting Shaped
Recipe id: pylons:harvester_pylon
In the mod's default setup the hoe loses 1 durability per harvest, and unbreakable hoes work fine.[1][5]
Potion Filter and Infusion Pylon: effects anywhere
Next, make a Potion Filter (a quest in "Pylons"). Get a potion effect on yourself, then right click with the filter to move the effect into it. Repeat until it's full and active. The quest says this also works with modded effects and ones you can't usually get from potions, such as Haste or Resistance.[3][5]
Crafting Shaped
| any green dye | ||
| any glass blocks | any emerald gem | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:potion_filter
Put the filter into an Infusion Pylon (a quest in "Pylons"). It works like a Beacon, but with no set radius: it keeps the effect on you wherever you are. The pack changed this recipe from the mod's default.[3][4]
Crafting Shaped
| any emerald storage block | ||
Recipe id: pylons:infusion_pylon
If you end up with two filters holding the same effect, put one in each hand and right click to combine them.[1][5]
Stopping mob spawns
For spawn control, craft the Mob Filter (a quest in "Pylons"). Click a mob with it to set that mob. Each filter holds only 1 mob, so five different mobs need five filters.[3]
Crafting Shaped
| any green dye | ||
| any glass blocks | any netherite ingot | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:mob_filter
If you'd rather block everything, there's the Lifeless Filter (a quest in "Pylons"). It covers a 25x25 chunk area at every Y level and has no whitelist. It only stops natural spawns, so spawners and spawn eggs still work.[3][5]
Crafting Shaped
| any green dye | ||
| any glass blocks | any nether star | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:lifeless_filter
Both go into the Interdiction Pylon (a quest in "Pylons"), which comes after the Mob Filter and Lifeless Filter quests in the chapter. With Mob Filters you can set a working area from 1x1 to 5x5 chunks. A Lifeless Filter ignores those settings. The pack changed this recipe from the mod's default.[3][4][5]
Crafting Shaped
| any netherite storage block | ||
Recipe id: pylons:interdiction_pylon
Player Filter and Expulsion Pylon: for multiplayer
The Expulsion Pylon (a quest in "Pylons") keeps non-whitelisted players out of a 1x1, 3x3 or 5x5 chunk area, set in its GUI. It can't be placed too close to spawn. To let friends in, right click them with a Player Filter (a quest in "Pylons") and put the filter in the pylon. By default the owner isn't expelled, and OPs are whitelisted automatically. The pack changed the Expulsion Pylon recipe.[3][4][5]
Crafting Shaped
| any green dye | ||
| any glass blocks | any diamond gem | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:player_filter
Crafting Shaped
| any diamond storage block | ||
Recipe id: pylons:expulsion_pylon
How does Pylons work?
6 parts
The mod currently adds the Expulsion, Infusion, Harvester and Interdiction pylons. Here is how each one works in this pack, with the values the pack changed called out.[1]
Expulsion Pylon
The Expulsion Pylon kicks other players out of a chunk range you choose, from 1x1 up to 5x5 chunks. It's mainly meant for servers. Put a Player Filter in it to whitelist players. OPs are always whitelisted. You can also toggle the pylon with redstone.[1][5]
Team members are whitelisted automatically when team support is on. The pack has general.teamSupportEnabled set to true, but it only has an effect if a compatible mod such as FTB Teams or Argonauts is installed.[5][6]
- expulsion_pylon.expulsionPylonMaxRadius is 2, the same as the mod default. The center chunk isn't counted, so a radius of 2 gives a 5x5 chunk area.[6]
- expulsion_pylon.expulsionAllowedDimensions limits the pylon to the Overworld, The Beyond, Starlight and the Compact Machines world.[6]
- expulsion_pylon.expulsionPylonCanExplode is false, so explosions can't destroy it.[6]
- expulsion_pylon.expulsionWorldSpawnRadius is 1. It sets a radius around world spawn where the pylon can't operate, and it only takes effect if it is larger than the world spawn radius gamerule.[6]
Crafting Shaped
| any diamond storage block | ||
Recipe id: pylons:expulsion_pylon
The pack changed this recipe.
Harvester Pylon
The Harvester Pylon harvests crops in a radius from 3x3 to 9x9 blocks around itself and outputs them to an inventory above it. Place it inside the water block of your farm, or level with the crops. Redstone can toggle it.[1][5]
In this pack it needs a hoe inside the pylon, because harvester_pylon.harvesterRequiresTool is true. Each harvest costs 1 durability unless the hoe is unbreakable, and Unbreaking and other durability enchants are supported.[5][6]
The pack changed harvester_pylon.harvesterWorkDelay to 20 ticks between harvest attempts. The mod default is 60, so this pylon works more often than in the base mod.[6]
Power and automation
harvester_pylon.harvesterRequiresPower is false in this pack, so the harvester runs on hoe durability, not energy. If you turned it on, the tool requirement would be disabled and each harvested block would cost RF. The cost is set by harvester_pylon.harvesterPowerCost, which is 5 here, and the buffer by harvester_pylon.harvesterPowerBuffer, which is 1,000. The config notes say the buffer should be greater than the cost per block times 80.[5][6]
harvester_pylon.harvesterCanBeAutomated is false, so you can't pipe tools into the harvester here. The config notes say unbreakable tools are required for full automation by default. Mystical Agriculture's Supremium Hoe is mentioned as an example of an unbreakable hoe.[1][6]
Crafting Shaped
Recipe id: pylons:harvester_pylon
Infusion Pylon
The Infusion Pylon applies potion effects to you from any distance, using activated Potion Filter items. Redstone can toggle it.[1][5]
- Apply a potion effect to yourself, for example by drinking a potion.[5]
- Right-click with a Potion Filter in hand to extract the effect. By default the minimum duration that can be extracted is 60 seconds, set by infusion_pylon.infusionMinimumDuration.[5][6]
- Keep extracting with the same effect until the filter reaches the required 3,600 seconds (1 hour). That is the same as 7.5 vanilla extended potions.[5][6]
- Put the finished filter in the pylon.[5]
Duplicate Potion Filters can be combined by holding one in each hand and right-clicking.[5]
While the pylon is running, it applies the effect for up to 20 seconds at a time. That duration is topped up every 60 ticks, as set by infusion_pylon.infusionAppliedDuration. infusion_pylon.infusionMaximumPotency is 3 and counts from 0, so Resistance V would be potency 4 and is above the limit.[6]
infusion_pylon.infusionChunkloads is true, so the pylon loads its own chunk. This is limited to one pylon per player, and only while that player is online.[5][6]
The pack leaves infusion_pylon.infusionAllowedEffects empty, which allows every effect except the ones in infusion_pylon.infusionDeniedEffects. The denied list overrides the allowed list. Blocked effects are marked in their tooltip as disabled in the config. These are denied in this pack:[5][6]
- minecraft:absorption[6]
- tombstone:ghostly_shape[6]
- irons_spellbooks:heartstop, irons_spellbooks:evasion and irons_spellbooks:abyssal_shroud[6]
- relics:immortality[6]
Crafting Shaped
| any emerald storage block | ||
Recipe id: pylons:infusion_pylon
The pack changed this recipe.
Interdiction Pylon
The Interdiction Pylon stops natural and forced spawns of the mobs you specify within a chunk range of 1x1 to 5x5. Right-click a mob with a Mob Filter to select it, then put the filter in the pylon. Redstone can toggle it.[1][5]
A Lifeless Filter works differently. It blocks all mobs, but only natural spawns, over a much larger range of 25x25 chunks. It also disables any other mob filters in the pylon.[4][5]
Crafting Shaped
| any netherite storage block | ||
Recipe id: pylons:interdiction_pylon
The pack changed this recipe.
Filters
Filters are what you use to configure the pylons. Right-click a player with a Player Filter to select them. Right-click a mob with a Mob Filter to select it. Potion Filters store effect duration, as described above. This pack also has shapeless clear recipes for the Mob, Player and Potion Filters.[4][5]
Crafting Shaped
| any green dye | ||
| any glass blocks | any diamond gem | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:player_filter
Crafting Shaped
| any green dye | ||
| any glass blocks | any netherite ingot | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:mob_filter
Crafting Shaped
| any green dye | ||
| any glass blocks | any emerald gem | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:potion_filter
Crafting Shaped
| any green dye | ||
| any glass blocks | any nether star | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:lifeless_filter
How do you progress through Pylons?
4 parts
Pylons in this pack are built around a simple idea: you craft a filter, then plug it into a pylon. The quest chapter walks you through three filter-and-pylon pairs, plus the Harvester Pylon, which works as a standalone auto-farm. Here's how each branch goes.[3]
The quest order at a glance
- Mob Filter a quest in "Pylons" and Lifeless Filter a quest in "Pylons" both lead to the Interdiction Pylon a quest in "Pylons".[3]
- Potion Filter a quest in "Pylons" leads to the Infusion Pylon a quest in "Pylons".[3]
- Player Filter a quest in "Pylons" leads to the Expulsion Pylon a quest in "Pylons".[3]
- The Harvester Pylon a quest in "Pylons" sits after another quest in the same chapter and has no filter of its own.[3]
Step 1: the filters
Every filter has its own quest, and each one is crafted from its own recipe. You set them up by clicking or right-clicking, as described below.[3][4]
The Mob Filter holds one mob. Click the mob you never want to see again with the filter. Clicking a different mob swaps it. If you want five mob types gone, such as Zombies, Skeletons, Spiders, Creepers and Endermen, you need 5 Mob Filters.[3]
Crafting Shaped
| any green dye | ||
| any glass blocks | any netherite ingot | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:mob_filter
The Lifeless Filter is the blunt option. It stops mob spawns within a 25x25 chunk area at every Y level, so caves above or below the pylon are covered too. It has no whitelisting, and it doesn't stop forced spawns from spawners or spawn eggs.[3]
Crafting Shaped
| any green dye | ||
| any glass blocks | any nether star | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:lifeless_filter
The Potion Filter stores effects. Get the effect on yourself, then right click with the filter to move it into the filter. Repeat until it's filled and active. The quest says this also works for modded effects and ones you can't normally get from potions, like Haste or Resistance.[3]
Crafting Shaped
| any green dye | ||
| any glass blocks | any emerald gem | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:potion_filter
The Player Filter is your whitelist. Right click a player with it to store them, then put it in an Expulsion Pylon. By default the pylon's owner isn't expelled.[3]
Crafting Shaped
| any green dye | ||
| any glass blocks | any diamond gem | any glass blocks |
| any glass blocks | any glass blocks | any glass blocks |
Recipe id: pylons:player_filter
Step 2: the pylons
The Interdiction Pylon blocks mob spawns. Use Mob Filters to block only certain mobs, and stack several to cover more. Use the Lifeless Filter to block everything. You can change the working area for how far it blocks, but the Lifeless Filter ignores those settings. The pack changed this recipe from the mod's version.[3][4]
Crafting Shaped
| any netherite storage block | ||
Recipe id: pylons:interdiction_pylon
The Infusion Pylon is described in the quest as a cheaper, better Beacon. Once a Potion Filter is in it, it keeps giving you that effect with no set radius, wherever you are. The pack changed this recipe too.[3][4]
Crafting Shaped
| any emerald storage block | ||
Recipe id: pylons:infusion_pylon
The Expulsion Pylon keeps non-whitelisted players out of a set number of chunks around it. You choose 1x1, 3x3 or 5x5 chunks in the GUI, in the top left. It can't be placed too close to spawn. Its recipe is also changed by the pack.[3][4]
Crafting Shaped
| any diamond storage block | ||
Recipe id: pylons:expulsion_pylon
The Harvester Pylon is a simple auto-farm. Place it on or in a water source and it harvests and replants fully grown crops in a 3x3, 5x5, 7x7 or 9x9 area. It needs a Hoe, and an inventory such as a chest above it to receive the crops. Once it's turned on, it starts farming. Its recipe is the mod's own, not changed by the pack.[3][4]
Crafting Shaped
Recipe id: pylons:harvester_pylon
Resetting filters
The pack has shapeless recipes that turn a Mob Filter, Player Filter or Potion Filter back into the same filter type.[4]
Unverified The recipe ids suggest these are for clearing a filter's stored contents, but the sources don't say so directly, so check in game before relying on it.
Which All the Mods 10 quests use Pylons?
2 parts
All of the Pylons quests sit in a single chapter called "Pylons". It's a small chapter: four filter quests you can start right away, then four Pylon quests that unlock from them. Here's what each one asks you to obtain and what it teaches.[3]
The filter quests (start here)
- a quest in "Pylons" ("He's uninvited!") asks for a Mob Filter. You click a mob with the filter to set it. Each filter holds only 1 mob, so blocking five different mobs takes five filters. Clicking a different mob swaps the one inside.[3]
- a quest in "Pylons" asks for a Potion Filter. Have a potion effect on you, right click with the filter to move the effect into it, and repeat until it's filled and active. The quest says this also works with modded effects and ones you can't normally get from potions, like Haste or Resistance.[3]
- a quest in "Pylons" asks for a Player Filter. Right click a player with it to set them, then put it in the Expulsion Pylon to whitelist them. By default the Pylon's owner isn't expelled.[3]
- a quest in "Pylons" ("Finally peace and quiet.") asks for a Lifeless Filter. It stops mob spawns in a 25x25 chunk area, at every Y level, hostile or passive. Forced spawns from spawners or spawn eggs still get through, and there's no whitelisting with this filter.[3]
The Pylon quests
- a quest in "Pylons" unlocks after the Potion Filter quest and asks for the Infusion Pylon. Once a potion effect is loaded in with a Potion Filter, it keeps giving you that effect wherever you are. The quest says it has no set radius, unlike a Beacon.[3]
- a quest in "Pylons" ("Get off my lawn!") unlocks after the Player Filter quest and asks for the Expulsion Pylon. It keeps non-whitelisted players out of a set number of chunks around it. You pick 1x1, 3x3 or 5x5 chunks in the GUI, top left. It can't be placed too close to spawn.[3]
- a quest in "Pylons" unlocks after both the Mob Filter quest and the Lifeless Filter quest, and asks for the Interdiction Pylon. It blocks mob spawns. Use Mob Filters for specific mobs (you can stack several) or a Lifeless Filter for everything. The working area sets how far it blocks, but a Lifeless Filter ignores those settings.[3]
- a quest in "Pylons" asks for the Harvester Pylon and unlocks after another quest in the same chapter. It's a simple auto-farm: place it on or in the water source and it harvests and replants fully grown crops. The area can be 3x3, 5x5, 7x7 or 9x9 blocks. It needs a hoe and an inventory, such as a chest, above it to receive the crops.[3]
Unverified The Harvester Pylon quest depends on one more quest in the chapter that isn't described in the available sources, so the exact starting point of that branch is unconfirmed.
Which Pylons config options matter?
5 parts
Same as in the All the Mods 10 8.1 guide
The Pylons options all live in the server config file, config/pylons-server.toml. Here is how the pack sets the ones you are most likely to touch. The only value the file marks as changed from the mod default is the Harvester Pylon's work delay, so I start with that one.[7]
The one value the pack changed
harvester_pylon.harvesterWorkDelay is set to 20 ticks in this pack. The mod default is 60, so the Harvester Pylon waits much less between harvest attempts than in a stock install. The allowed range is 10 to 120.[7]
Harvester Pylon
- harvester_pylon.harvesterRequiresTool is true, so the harvester needs a hoe and uses 1 durability per harvest action.[7]
- harvester_pylon.harvesterCanBeAutomated is false. You cannot pipe tools in to automate it, and the config notes that unbreakable tools are required for full automation by default.[7]
- harvester_pylon.harvesterRequiresPower is false. If you turned it on, the tool requirement would be disabled and each harvested block would cost RF instead.[7]
- The power settings are at the mod defaults: harvester_pylon.harvesterPowerCost is 5 RF per block and harvester_pylon.harvesterPowerBuffer is 1,000. They only matter if power usage is enabled.[7]
Infusion Pylon
- infusion_pylon.infusionRequiredDuration is 3,600 seconds (1 hour), the mod default. That is the total duration a Potion Filter needs before it can be used, equal to 7.5 vanilla extended potions.[1][7]
- infusion_pylon.infusionMinimumDuration is 60 seconds, the mod default. It prevents unintended interactions with other mods that add persistent potion effects at low durations.[7]
- infusion_pylon.infusionMaximumPotency is 3, the mod default. It is 0-indexed, so a Resistance V potion would be potency 4.[7]
- infusion_pylon.infusionAppliedDuration is 20 seconds, the mod default. The duration is refreshed up to this amount every 60 ticks.[7]
- infusion_pylon.infusionChunkloads is true. The pylon chunkloads itself, limited to one pylon per player while that player is online.[7]
- infusion_pylon.infusionAllowedEffects is empty, so every effect is allowed unless it is denied. infusion_pylon.infusionDeniedEffects blocks minecraft:absorption, tombstone:ghostly_shape, irons_spellbooks:heartstop, relics:immortality, irons_spellbooks:evasion and irons_spellbooks:abyssal_shroud. The denied list overrides the allowed list.[7]
Expulsion Pylon
- expulsion_pylon.expulsionAllowedDimensions limits where it works: minecraft:overworld, allthemodium:the_beyond, eternal_starlight:starlight and compactmachines:compact_world.[7]
- expulsion_pylon.expulsionPylonCanExplode is false, so explosions do not destroy it.[7]
- expulsion_pylon.expulsionPylonMaxRadius is 2, the mod default and also the top of its range. The center chunk is not counted, so a radius of 2 means a 5x5 chunk area.[7]
- expulsion_pylon.expulsionWorldSpawnRadius is 1, the mod default. It only takes effect if it is larger than the world spawn radius from the spawnRadius gamerule.[7]
Teams
general.teamSupportEnabled is true. Team support is active whenever a compatible mod (FTB Teams or Argonauts) is installed.[7]
What changed in Pylons between versions?
Pylons has been part of All the Mods 10 since version 2.2 or earlier, so it's one of the longer-standing mods in the pack. The exact first release isn't pinned down in the sources I have.[2]
- All the Mods 10 3.2 updated Pylons from 5.1.1 to 5.2.1.[8]
- All the Mods 10 4.14 ships Pylons 5.2.1 (file pylons-1.21.1-5.2.1.jar), the same version that 3.2 introduced.[2][8]
Unverified What actually changed between Pylons 5.1.1 and 5.2.1 is unverified. No mod changelogs for the shipped jars are available, so I can't say which features, fixes or balance tweaks came with the update.
Sources
- Pylons project page (modrinth) · official mod data
- All the Mods 10 4.14 mod list · pack file
- All the Mods 10 4.14 quests: "Pylons" · pack file
- All the Mods 10 4.14 recipe dump: recipes making Pylons items · pack recipe dump
- pylons tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 4.14 config: config/pylons-server.toml · pack file
- All the Mods 10 8.1 config: config/pylons-server.toml · pack file
- All the Mods 10 changelog (All the Mods 10 3.2) · changelog
Where this guide comes from
Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 7.2 to 8.3 · 6.0 to 7.1 · 1.27 to 4.5 · 0.52 to 1.26 · 0.51 · 0.32 to 0.50