Mining Gadgets guide for All the Mods 10 2.12

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What is Mining Gadgets?

1 part

Mining Gadgets is a tool mod, and this pack ships version 1.18.6 of it. It has been in the pack since 0.32 or earlier, so it's an established part of the mod list.[1]

The mod gives you the Mining Gadget in three tiers: Mining Gadget MK1 (MK1), Mining Gadget MK2 (MK2) and Mining Gadget MK3 (MK3).[2]

Where it fits in progression

The gadget shows up early, in the "basic_tools" quest chapter. The quest a quest in "?" accepts any of the three tiers for its task, so you can finish it with whichever one you get first. It unlocks after another quest in the same chapter.[2]

Because the quest takes any tier, you don't have to build all three to move on. That makes it a good choice if you want a handy tool early without committing to a long upgrade chain.[2]

Unverified The sources I have don't cover how the gadget works, its recipes, its configs, or whether this pack changed any of the mod's defaults. Treat those details as unconfirmed until they are checked in-game. The sources also don't show Mining Gadgets on the ATM Star path.

How do you get started with Mining Gadgets?

4 parts

Same as in the All the Mods 10 8.1 guide

Mining Gadgets is built around one handheld tool that you customize with upgrade modules. In this pack almost everything starts from one item, so here's the order I'd go in.[3]

Step one: craft a Blank Upgrade Module

The Blank Upgrade Module is an ingredient in all three gadgets, in the Modification Table and in most of the upgrades. The pack adds its own recipe for it, so check the recipe below rather than relying on what you remember from other packs.[3]

Step two: make your first Mining Gadget

Next, craft the Mining Gadget MK1. The quest a quest in "?" in the Basic Tools chapter is completed by having any of the three gadgets, so MK1, MK2 or MK3 all count.[3][4]

Crafting Shaped

Crafting Shaped
any diamond gemany iron ingotany gold ingot
any diamond gemBlank Upgrade Moduleany redstone dust
any diamond gemany iron ingotany iron ingot

Recipe id: mininggadgets:mininggadget_simple

The Mining Gadget MK2 and the Mining Gadget MK3 have their own recipes too, shown below.[3]

Crafting Shaped

Crafting Shaped
any diamond gemany iron ingotany iron ingot
any diamond gemBlank Upgrade Moduleany redstone dust
any diamond gemany iron ingotany gold ingot

Recipe id: mininggadgets:mininggadget_fancy

Crafting Shaped

Crafting Shaped
any diamond gemany iron ingotany gold ingot
any diamond gemBlank Upgrade Moduleany redstone dust
any diamond gemany iron ingotany gold ingot

Recipe id: mininggadgets:mininggadget

Step three: build the Modification Table

Upgrades go into the gadget through the Modification Table. On its screen you can shift-click upgrades in from your inventory or drop them onto the screen, and you click an installed upgrade to remove it. Make the table before you start crafting upgrades, so you can install them right away.[3][5]

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany iron ingot
any redstone dustBlank Upgrade Moduleany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: mininggadgets:modificationtable

Step four: craft your first upgrades

Two simple upgrades to start with are Upgrade: Efficiency, Tier 1 and Upgrade: Magnet. Both use the mod's own recipes, unchanged by the pack.[3]

Crafting Shaped

Crafting Shaped
any redstone dustany redstone dustany redstone dust
any redstone dustBlank Upgrade Moduleany redstone dust
any redstone dustany redstone dustany redstone dust

Recipe id: mininggadgets:upgrade_efficiency_1

Upgrade: MagnetMod recipe

Crafting Shaped

Crafting Shaped
any redstone dustany gold ingotany redstone dust
any iron ingotBlank Upgrade Moduleany iron ingot
any redstone dustany gold ingotany redstone dust

Recipe id: mininggadgets:upgrade_magnet

Hold shift over the gadget to see which upgrades are installed. The gadget's tooltip also shows a per-block cost.[5]

Watch out: The pack changed the recipes for Efficiency tiers 2 to 5, all three Fortune tiers, all three Range tiers, and the size upgrades (3x3, 5x5, 7x7). Always check the in-pack recipe before you plan a build, because it may not match the mod's defaults.[3]

How does Mining Gadgets work?

5 parts

The sources for this mod centre on one handheld tool, the Mining Gadget MK3, and the Modification Table where you fit upgrades to it. So this section is about how the gadget spends its power and how upgrades change that.[5][6][7]

Power budget

The gadget stores up to 1,000,000 power (power.mining_gadget.maxPower), and breaking a block has a base cost of 200 (power.mining_gadget.baseCost). Both are the mod's default values, and the pack hasn't changed them.[6]

The gadget's tooltip shows a "Per Block Cost" line, which is the quickest way to check what each block costs you with your current setup. Hold shift on the item to see which upgrades are installed.[5]

Battery upgrades

The three battery upgrades raise the gadget's capacity. Tier 1 (Upgrade: Battery, Tier 1) gives a boost of 2,000,000, Tier 2 (Upgrade: Battery, Tier 2) gives 5,000,000 and Tier 3 (Upgrade: Battery, Tier 3) gives 10,000,000. These are the config options power.upgrades.battery1, power.upgrades.battery2 and power.upgrades.battery3, all at mod defaults in this pack.[6]

Unverified The sources don't say whether battery boosts add together when several are installed, or how the gadget is recharged (which power systems or chargers work with it).

Per-block upgrade costs

Most other upgrades have their own per-block cost in the config. The pack leaves every one of these at the mod default.[6]

Unverified The sources don't confirm exactly how upgrade costs combine with the 200 base cost, so rely on the "Per Block Cost" tooltip for the real total.

Using the Modification Table

Upgrades are installed through the Modification Table's screen. Shift-click an upgrade from your inventory slots to insert it, or drop it onto the screen. Click an installed upgrade to remove it. The screen can also show a "No Upgrades available" message.[5]

Some settings appear in the screen too. One has a delay that controls how often a freeze particle is spawned. By default it is one particle every tick, and adding delay reduces the number of particles. There's also a Precision Mode setting that shows a numeric value.[5]

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany iron ingot
any redstone dustBlank Upgrade Moduleany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: mininggadgets:modificationtable

Pack-specific recipes

The pack adds its own recipe for the Blank Upgrade Module, which the gadgets, the table and many upgrades are built from.[7]

Blank Upgrade ModuleAdded by the pack

Crafting Shaped

Crafting Shaped
any redstone storage blockany allthemodium nuggetany lapi storage blocks
any diamond gemany glass panesany diamond gem
any lapi storage blocksany allthemodium nuggetany redstone storage block

Recipe id: minecraft:kjs/mininggadgets_upgrade_empty

The pack also changes the recipes for the Efficiency tiers 2 to 5, all three Fortune tiers and all three Range tiers. If you've used the mod elsewhere, check these in-game rather than relying on what you remember. Here's Efficiency Tier 2 as an example.[7]

Upgrade: Efficiency, Tier 2Changed by the pack

Crafting Shaped

Crafting Shaped
any redstone dustany redstone storage blockany redstone dust
any redstone dustUpgrade: Efficiency, Tier 1any redstone dust
any redstone dustany redstone storage blockany redstone dust

Recipe id: mininggadgets:upgrade_efficiency_2

How do you progress through Mining Gadgets?

3 parts

Same as in the All the Mods 10 8.1 guide

The pack's quest book gives Mining Gadgets one quest that I can see, a quest in "?", in the Basic Tools chapter. It completes when you hold any of Mining Gadget MK1, Mining Gadget MK2 or Mining Gadget MK3. After that, the rest of the progression is the upgrade recipes below.[4]

Step one: the Blank Upgrade Module

Almost everything in this mod needs the Blank Upgrade Module, and the pack added its own recipe for it. Get this sorted first, because the gadgets and most upgrades start from it.[3]

The three gadget tiers

The MK1, MK2 and MK3 gadgets each have their own crafting recipe, and all three use the mod's own recipes unchanged. Each one needs a Blank Upgrade Module.[3]

Crafting Shaped

Crafting Shaped
any diamond gemany iron ingotany gold ingot
any diamond gemBlank Upgrade Moduleany redstone dust
any diamond gemany iron ingotany iron ingot

Recipe id: mininggadgets:mininggadget_simple

The MK1 gadget. The MK2 and MK3 recipes are separate entries.

The Modification Table also has its own crafting recipe, unchanged from the mod, and it needs a Blank Upgrade Module too.[3]

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany iron ingot
any redstone dustBlank Upgrade Moduleany redstone dust
any iron ingotany iron ingotany iron ingot

Recipe id: mininggadgets:modificationtable

Upgrade lines

Upgrades come in tiered lines. From tier 2 up, each recipe takes the previous tier's upgrade, so you have to climb them in order. Here is what the pack changed and what it left alone.[3]

Upgrade: Efficiency, Tier 2Changed by the pack

Crafting Shaped

Crafting Shaped
any redstone dustany redstone storage blockany redstone dust
any redstone dustUpgrade: Efficiency, Tier 1any redstone dust
any redstone dustany redstone storage blockany redstone dust

Recipe id: mininggadgets:upgrade_efficiency_2

Efficiency tier 2, one of the pack-changed recipes.

Upgrade: 3x3Changed by the pack

Crafting Shaped

Crafting Shaped
any redstone storage blockany diamond storage blockany redstone storage block
any ender pearlBlank Upgrade Moduleany ender pearl
any redstone storage blockDiamond Pickaxeany redstone storage block

Recipe id: mininggadgets:upgrade_size_1

The first size upgrade, also changed by the pack.

Tip: Fortune, Range, Size and Efficiency tiers 2 to 5 don't use the mod's default recipes in this pack. Check the recipe card for each upgrade instead of relying on what you remember from other packs.[3]

Which All the Mods 10 quests use Mining Gadgets?

Same as in the All the Mods 10 4.5 guide

Mining Gadgets appears in a single quest in this pack, and it sits in the basic_tools chapter. That makes this a short section.[8]

The quest a quest in "?" has no title in the quest file. Its task is to obtain a Mining Gadget, and it accepts any tier: Mining Gadget MK1, Mining Gadget MK2 or Mining Gadget MK3 all complete it.[8]

Tip: You don't have to build the top tier to finish this quest. The cheapest gadget, Mining Gadget MK1, counts just as well as Mining Gadget MK3.[8]

As for order, this quest only unlocks after a prerequisite quest in the quest book is completed. Finish the quests leading into it first and it will appear in the basic_tools chapter.[8]

Which Mining Gadgets config options matter?

3 parts

Same as in the All the Mods - Gravitas 4.0 guide

Every Mining Gadgets option you'll care about lives in power.mining_gadget.baseCost's file, config/mininggadgets-common.toml, and they all deal with power. Each value is a cost per block or a capacity, and every one must be greater than 0. Here is exactly how this pack sets them.[9]

The gadget itself

Battery upgrades

The three battery upgrades add to the gadget's capacity. Battery 1 adds 2,000,000 (power.upgrades.battery1), Battery 2 adds 5,000,000 (power.upgrades.battery2), and Battery 3 adds 10,000,000 (power.upgrades.battery3).[9]

Upgrade costs per block

Most other upgrades charge extra power for every block you mine. These are the values this pack uses.[9]

Unverified The pack's config file doesn't show the mod's default values, so I can't tell you which of these numbers the pack changed from the default. Treat the values above as what this pack uses, and don't assume they match a standalone install of the mod.

Sources

  1. All the Mods 10 2.12 mod list · pack file
  2. All the Mods 10 2.12 quests: "basic_tools" · pack file
  3. All the Mods 10 8.1 recipe dump: recipes making Mining Gadgets items · pack recipe dump
  4. All the Mods 10 8.1 quests: "Basic Tools" · pack file
  5. mininggadgets tooltips and descriptions (English lang file) · official mod data
  6. All the Mods 10 2.12 config: config/mininggadgets-common.toml · pack file
  7. All the Mods 10 2.12 recipe dump: recipes making Mining Gadgets items · pack recipe dump
  8. All the Mods 10 4.5 quests: "basic_tools" · pack file
  9. All the Mods - Gravitas 4.0 config: config/mininggadgets-common.toml · pack file
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 4.6 to 8.3 · 2.13 to 4.5 · 0.61 to 2.11 · 0.52 to 0.60 · 0.51 · 0.41 to 0.50 · 0.32 to 0.38

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