Jonn's Trophies guide for All the Mods 10 6.0 to 8.0

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Jonn's Trophies guide for All the Mods 10

Written for All the Mods 10 8.0 · also fits 6.0 to 7.3 · updated Oct 16, 2026

Last verified for All the Mods 10 v8.0 on Oct 16, 2026 · text last changed Oct 16, 2026

A newer release (8.3) is out Guide for the current version

Also applies to:All the Mods 11 0.7.0-beta to 0.12.0-betaAll the Mons 0.3.0-beta to 1.3.0FTB StoneBlock 4 1.1.1 to 1.23.0

Sections
5
Items named
1

3 sections are written for this pack; 2 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10 8.0's own files.

What is Jonn's Trophies?

Jonn's Trophies is included in this pack as version 1.21.1-2.5.0, and it has been part of the pack since version 2.25 or earlier.[1]

Unverified We don't yet have reliable details on what Jonn's Trophies does, who it's aimed at, or which items and blocks it adds. Your best bet for now is to look it up in-game with a recipe viewer. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.

Unverified Jonn's Trophies doesn't appear to be on the ATM Star path or in any of this pack's quests, so it's probably an optional side feature rather than part of the main progression.

How do you get started with Jonn's Trophies?

4 parts

Jonn's Trophies gives you the Trophy block, and in this pack the first step is going out and killing things. The pack's config turns on trophy drops from mobs, so you earn your first trophy through a kill.[2][3]

Get a trophy from a kill

Mob drops are switched on (General.dropFromMobs is true), but only when a player makes the kill. A normal mob has a drop chance of 0.02, set by General.dropChanceMobs. Bosses are much kinder: General.dropChanceBoss is 0.2.[3]

Tip: Looting counts here. General.applyLooting is true, so a Looting enchant increases the drop chance. Put it on your weapon before you go hunting.[3]
Watch out: Machines won't help you farm trophies. General.allowFakePlayer is false, so fake players (machines) don't get trophy drops. Kill the mob yourself.[3]

Trophies dropping from other players is turned off. General.dropFromPlayers is false, and the config marks that feature as work in progress.[3]

Place it and open its settings

Once you have a Trophy, place it and open its screen to change how it looks. The screen has an Apply button for confirming your changes. You don't need to be an operator to do this, because General.allowNonOpEdit is true in this pack.[2][3]

What a dropped trophy looks like

Trophies that drop from a mob use the defaults from the config. The base block is minecraft:smooth_stone_slab (General.defaultBaseBlock), the scale is 0.5 (General.defaultScale) and the Y offset is 0.5 (General.defaultYOffset). The config notes say the offset should be 1.0 for a full block, 0.5 for slabs and 0.1 for carpets. If you change the base block in your own setup, adjust the offset to match.[3]

Limits when you customise

How does Jonn's Trophies work?

4 parts

Same as in the All the Mods 10 8.1 guide

Jonn's Trophies doesn't have machines, multiblocks, power or fluid handling in this pack, at least nothing the available sources describe. What the sources do cover is how trophies drop from kills and how they're displayed and edited, so that's what this section explains.[4]

How trophies drop

Tip: Because a normal mob only has a 0.02 drop chance, farming a specific trophy takes patience. Bring Looting, and aim for bosses if you want better odds, since they use 0.2.[4]

How dropped trophies look

A trophy dropped from a mob uses a base block, a scale and a Y offset from the config. In this pack the base block is set by General.defaultBaseBlock to Smooth Stone Slab. The scale from General.defaultScale is 0.5, and the offset from General.defaultYOffset is also 0.5.[4]

The config comment says the Y offset should match the base block: 1.0 for a full block, 0.5 for slabs and 0.1 for carpets. If you ever change the base block, change the offset too, so the mob doesn't sink into the base or float above it.[4]

There are upper limits on what you can set by hand. General.maxSize caps the size multiplier at 20, and General.maxYOffset caps the Y offset at 2000.[4]

Editing and item trophies

Trophy settings aren't locked to operators here. General.allowNonOpEdit is true, so non-opped players can change a trophy's settings.[4]

Item trophies show an item that slowly rotates, controlled by General.rotateItemTrophies, which is true in this pack. The mod's own interface text says any item can go in an item trophy's slot.[4][5]

Mobs with variants

Some mobs look different depending on stored data, such as a cat's variant or a wolf's collar colour. General.nbtMap lists the entity tags that get saved with the trophy so the right look is kept. The pack's list covers vanilla mobs like axolotls, cats, wolves, frogs, llamas, horses, foxes, parrots, pandas, mooshrooms and villagers. It also includes entries for Productive Bees, with the configurable bee type, and for Infernal Expansion, with the shroomloin type and basalt giant size.[4]

Unverified The sources don't explain how to craft or obtain trophy items, or how the in-game editing screen works. No recipes for this mod's items were available, so check in game before relying on any of that.

Which Jonn's Trophies config options matter?

5 parts

Same as in the All the Mods 10 8.1 guide

Everything for Jonn's Trophies lives in one file, config/trophymanager-server.toml, and all the options sit under the General group. Here's how this pack sets the ones you're most likely to care about.[4]

Drops from mobs and bosses

Player kills

General.dropFromPlayers is false, so killing another player won't give you a trophy. The config marks this feature as work in progress. General.dropChancePlayers is set to 1.[4]

Look and size of dropped trophies

Editing and limits

Saved entity variants

General.nbtMap is a comma separated list of entities whose NBT data must be saved with the trophy, in the format modid:entityid:tag. This is how a trophy keeps things like a cat's variant or a villager's data. The pack's list covers several vanilla animals and also includes entries from the productivebees and infernalexp namespaces.[4]

What changed in Jonn's Trophies between versions?

All the Mods 10 8.0 ships Jonn's Trophies as version 1.21.1-2.5.0, in the file trophymanager-1.21.1-2.5.0.jar. The mod has been part of the pack for a good while: it first showed up in All the Mods 10 2.36 or earlier.[1]

Unverified There are no pack changelog entries or stored mod changelogs for Jonn's Trophies, so specific changes between pack releases (new trophies, recipe tweaks, config changes or version bumps) can't be confirmed here.

Sources

  1. All the Mods 10 8.0 mod list · pack file
  2. trophymanager names, screen text and descriptions (English lang file) · official mod data
  3. All the Mods 10 8.0 config: config/trophymanager-server.toml · pack file
  4. All the Mods 10 8.1 config: config/trophymanager-server.toml · pack file
  5. trophymanager tooltips and descriptions (English lang file) · official mod data
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

Guides for other versions: 8.2 to 8.3 · 8.1 · 2.36 to 5.5 · 0.32

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