Connected Glass guide for All the Mods 10: To the Sky 2.0.1 to 2.0.2

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Connected Glass guide for All the Mods 10: To the Sky

Written for All the Mods 10: To the Sky 2.0.2 · also fits 2.0.1 · updated Oct 8, 2026

Last verified for All the Mods 10: To the Sky v2.0.2 on Oct 17, 2026 · text last changed Oct 8, 2026

A newer release (2.1.0) is out Guide for the current version

Also applies to:All the Mons 0.3.0-beta to 1.1.1FTB Evolution 2 1.0.2 to 1.4.0FTB Skies 2 1.18.0 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0

Sections
6
Recipes shown
9
Items named
15
Quests covered
1

3 sections are written for this pack; 3 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10: To the Sky 2.0.2's own files.

What is Connected Glass?

3 parts

Same as in the FTB Skies 2 1.22.0 guide

Connected Glass is a building-focused mod. It adds new glass blocks whose textures connect to neighboring blocks, so large windows look like one seamless pane instead of a grid of separate squares.[1]

This pack includes Connected Glass 1.1.14, built for NeoForge on Minecraft 1.21.[2]

What it adds

The mod adds 4 new glass types. Each one comes in all 16 colors, and every block also has a matching pane.[1]

  • Connecting Glass: the regular glass textures, but touching blocks connect.[1]
  • Clear Glass: clear versions of the regular glass textures.[1]
  • Scratched Glass: the old programmer-art glass textures.[1]
  • Tinted Glass: connecting, colored versions of the tinted glass textures. Tinted glass prevents light from passing through.[1]

Vanilla glass is not changed or replaced. The connecting types are extra blocks, so you can still use the regular vanilla textures whenever you want them.[1]

Who it is for

It is for builders who want cleaner windows, greenhouses and skylights. It is purely cosmetic, apart from the light-blocking behavior of tinted glass, so you don't need it to progress. You can use it as much or as little as you like.[1]

Where it fits in progression

The sources I have show Connected Glass only as an included mod. They don't show any quests that use it, or any role in the pack's progression.[2]

Unverified Crafting recipes for the Connected Glass blocks in this pack could not be confirmed from the available sources, so none are listed here.

How do you get started with Connected Glass?

3 parts

Connected Glass adds new glass blocks with connecting textures, so touching blocks join up into one seamless surface. It does not change vanilla glass. It adds separate blocks next to the vanilla ones, so you can keep using whichever look you prefer.[1]

Start with Connecting Glass

Connecting Glass is the base item of the mod. It uses the regular glass textures, and the coloured block recipes in this pack's recipe data start from it, so it is the first thing to have in your inventory.[1][3]

Make panes

Every glass block in the mod has a matching pane. For the plain version, Connecting Glass Pane has two recipes in this pack: one that starts from a vanilla glass pane, and one that starts from the Connecting Glass block. That means you can reuse glass panes you already have.[1][3]

Crafting Shaped

4 × Glass Pane

Recipe id: connectedglass:borderless_glass_pane1

The route that starts from a vanilla glass pane.

Crafting Shaped

6 × Connecting Glass

Recipe id: connectedglass:borderless_glass_pane3

The route that starts from the Connecting Glass block.

Add colour

Once you have the plain block, you can dye it. The mod offers all 16 colours, each as a block and as a pane. Black is the example here, and the other colours follow the same pattern with their own dye. This is Connecting Black Stained Glass.[1][3]

Connecting Glass plus a black dye gives the black block.

The coloured panes have three routes in this pack. You can start from the matching vanilla stained glass pane, from a plain Connecting Glass Pane plus dye, or from the coloured Connecting Glass block. Black shows all three for Connecting Black Stained Glass Pane.[3]

Crafting Shaped

4 × Black Stained Glass Pane

Recipe id: connectedglass:borderless_glass_black_pane1

The route that starts from the vanilla black stained glass pane.

The route that starts from a plain Connecting Glass Pane and black dye.

Crafting Shaped

6 × Connecting Black Stained Glass

Recipe id: connectedglass:borderless_glass_black_pane3

The route that starts from the Connecting Black Stained Glass block.

Tip: If you already have vanilla stained glass panes, you do not need to start over. Each coloured Connecting pane has a recipe that takes the matching vanilla pane directly.[3]

How does Connected Glass work?

3 parts

Same as in the All the Mods 10: To the Sky 2.0.4 guide

Good news: there's nothing to wire up here. Connected Glass has no machines, multiblocks, power, fluids or automation. As far as the sources describe it, the mod only adds decorative glass blocks and panes whose textures connect to neighbouring blocks.[1]

What the mod adds

Connected Glass adds 4 new types of glass block with connecting textures. Each type comes in all 16 colors, and every block also has a pane version.[1]

  • Connecting Glass: the regular glass textures, but touching blocks connect. Connecting Glass is the base block of this type.[1]
  • Clear Glass: clear versions of the regular glass textures.[1]
  • Scratched Glass: the old programmer-art glass textures.[1]
  • Tinted Glass: connecting, colored versions of the tinted glass textures. Tinted glass prevents light from passing through.[1]
Tip: The mod does not change vanilla glass. It only adds extra blocks, so your vanilla glass keeps its normal look. If you want vanilla glass to connect, the mod page points to Fusion with one of the resource packs listed on Fusion's mod page.[1]

Crafting and dyeing

In this pack, the colored Connecting Glass blocks and panes have several crafting routes. The black variants are shown below as an example, and the other colors in the recipe list follow the same naming pattern.[4]

To dye a Connecting Glass block, use this recipe. The result is Connecting Black Stained Glass.[4]

There are three routes to a colored pane such as Connecting Black Stained Glass Pane. The first converts a vanilla stained glass pane.[4]

Crafting Shaped

4 × Black Stained Glass Pane

Recipe id: connectedglass:borderless_glass_black_pane1

The second dyes a plain Connecting Glass Pane.[4]

The third turns the matching colored glass block into a pane.[4]

Crafting Shaped

6 × Connecting Black Stained Glass

Recipe id: connectedglass:borderless_glass_black_pane3

The same set of recipes appears in the dump for blue, brown, cyan and gray, and the dump also lists green and a light blue pane. The listing is truncated, so I can't confirm every color or every glass type from what I have.[4]

Rendering note

The mod page says that if you use a version of Sodium older than 0.6, you also need Indium. Sodium replaces vanilla rendering and ignores the Fabric Rendering API, and Indium patches Sodium to support it.[1]

Unverified Whether this applies to this pack's setup (loader, Sodium version, or whether Indium is needed) isn't confirmed by the available sources.

Unverified The pack's recipes for Clear, Scratched and Tinted Glass, and any configuration options, aren't covered by the available sources. There are no config files for this mod in the pack.

How do you progress through Connected Glass?

3 parts

The sources here show no tiers or power levels for Connected Glass. What the in-pack recipes do show is a short crafting ladder: Connecting Glass and its pane, then dyed colors, then a clear black pane.[3]

Step 1: Connecting Glass and panes

Connecting Glass is the base block, and Connecting Glass Pane is its pane form. The pack has two recipes for the pane that I can see. One converts a vanilla glass pane, and the other turns the full Connecting Glass block into the pane.[3]

Crafting Shaped

4 × Glass Pane

Recipe id: connectedglass:borderless_glass_pane1

A vanilla glass pane becomes a Connecting Glass Pane.

Crafting Shaped

6 × Connecting Glass

Recipe id: connectedglass:borderless_glass_pane3

The Connecting Glass block becomes a Connecting Glass Pane.

Step 2: Dyed variants

Every color gets its own stained block and pane, such as Connecting Black Stained Glass and Connecting Black Stained Glass Pane. Black shows the pattern: the block is made from plain Connecting Glass plus a dye from the shared black dye tag, so any item in that tag works.[3]

Connecting Glass plus a black dye gives Connecting Black Stained Glass.

Each colored pane has three routes in the pack. You can convert the matching vanilla stained glass pane, dye a plain Connecting Glass Pane, or turn the colored block into a pane. The black pane shows all three.[3]

Crafting Shaped

4 × Black Stained Glass Pane

Recipe id: connectedglass:borderless_glass_black_pane1

From the vanilla black stained glass pane.

From a Connecting Glass Pane plus black dye.

Crafting Shaped

6 × Connecting Black Stained Glass

Recipe id: connectedglass:borderless_glass_black_pane3

From the Connecting Black Stained Glass block.

Other colors, like Connecting Blue Stained Glass, Connecting Red Stained Glass and Connecting White Stained Glass, use the same recipe pattern with their own dye tag.[3]

Step 3: Clear glass

The last step in the recipe data I can see is Clear Black Stained Glass Pane. You craft it from the Connecting Black Stained Glass Pane.[3]

Crafting Shaped

4 × Connecting Black Stained Glass Pane

Recipe id: connectedglass:clear_glass_black_pane1

The Connecting Black Stained Glass Pane becomes the Clear Black Stained Glass Pane.

How does Connected Glass work with other mods?

2 parts

Same as in the All the Mods 10: To the Sky 2.0.4 guide

Connected Glass links up with the rest of the pack in two ways: extra dye colors from Dyenamics and Friends, and the glass walls of the Hostile Neural Networks Data Center.[4][5]

Dyenamics and Friends colors

Connected Glass comes in the 16 standard colors on its own. On top of that, the pack adds crafting recipes that turn its glass into Dyenamics and Friends colors: amber, aquamarine, bubblegum, cherenkov, conifer, fluorescent, honey, icy blue, lavender, maroon, mint, navy, peach, persimmon, rose, spring green, ultramarine and wine. The results use the dyenamicsandfriends namespace rather than the connectedglass one.[1][4]

The recipe dump shows both the Connecting and Clear glass types in all of those colors, as full blocks and as panes. For example, you can make Connecting Amber Stained Glass from Connecting Glass, and Clear Amber Stained Glass Pane from Clear Glass Pane.[4]

Crafting Shaped

Crafting Shaped
Connecting GlassConnecting GlassConnecting Glass
Connecting Glassany amber dyeConnecting Glass
Connecting GlassConnecting GlassConnecting Glass

Recipe id: dyenamicsandfriends:borderless_glass_amber2

Connecting glass in amber, a recipe added by the pack.

Crafting Shaped

Crafting Shaped
Clear Glass PaneClear Glass PaneClear Glass Pane
Clear Glass Paneany amber dyeClear Glass Pane
Clear Glass PaneClear Glass PaneClear Glass Pane

Recipe id: dyenamicsandfriends:clear_glass_amber_pane2

Clear glass panes follow the same pattern, also added by the pack.

Scratched glass has just one Dyenamics and Friends recipe in the dump: Scratched Amber Stained Glass Pane.[4]

Hostile Neural Networks: The Data Center

The quest a quest in "?" sits in the Hostile Neural Networks chapter, right after Creating Loot. It describes the Data Center as a 7x7x7 multiblock that combines the Simulation Chamber and the Loot Fabricator, and it can handle 25 Self Aware Data Models at once. The walls and ceiling must be Black Stained Glass, and the quest's glass task accepts these Connected Glass blocks:[5]

The same task also accepts SecurityCraft's reinforced black stained glass, so you can mix in whichever of these suits your build.[5]

Tip: The quest says the controller may substitute one bottom-wall block, and IO Ports can substitute Black Stained Glass. Keep that in mind when you plan the walls.[5]

What changed in Connected Glass between versions?

1 part

Connected Glass 2.0.2 of the pack ships Connected Glass 1.1.14 (the NeoForge build for Minecraft 1.21). It has been in the pack since All the Mods 10: To the Sky 1.0 or earlier. I don't have any pack changelog entries for this mod, so everything below comes from the mod's own changelog.[6]

Mod changelog highlights

  • 1.1.14 (the version in this pack): the texture atlas size of Connected Glass textures was significantly reduced. Side section textures of pane blocks now only connect up/down when the pane above/below also has that side section. Spanish and Ukrainian translations were updated.[6][7]
  • 1.1.13: Fusion is now used for culling the top and bottom quads of glass panes.[7]
  • 1.1.12: Turkish and Ukrainian translations were added, and glass was added to the appropriate c: glass tags.[7]
  • 1.1.11: the initial release of Connected Glass for Minecraft 1.20.5 and 1.20.6.[7]

If you build with glass panes, the 1.1.14 change is the one you'll notice most: pane side textures now only connect vertically when the pane above or below has that same side section.[6][7]

Sources

  1. Connected Glass project page (modrinth) · official mod data
  2. FTB Skies 2 1.22.0 mod list · pack file
  3. All the Mods 10: To the Sky 2.0.2 recipe dump: recipes making Connected Glass items · pack recipe dump
  4. All the Mods 10: To the Sky 2.0.4 recipe dump: recipes making Connected Glass items · pack recipe dump
  5. All the Mods 10: To the Sky 2.0.4 quests: "Hostile Neural Networks" · pack file
  6. All the Mods 10: To the Sky 2.0.2 mod list · pack file
  7. Connected Glass 1.1.14 changelog · changelog
Where this guide comes from

Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 2.0.3 to 2.1.0 · 1.0 to 2.0.0

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