Mekanism:More Machine in All the Mons

All the Mons 1.3.0 ships version 1.4.1 · First seen in 0.3.0-beta

Checked Sep 17, 2026All the Mons 1.3.0Sources: All the Mons 1.3.0 modlist.json · Modrinth

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Mekanism:More Machine is a mod in All the Mons 1.3.0, where it is version 1.4.1. Added more machines and factories to Mekanism. (Summary from the mod's Modrinth page.)

Changed in 1.3.0

12 new recipes · 21 new items

Compared with 1.2.0, the last version we have recipe data for. Everything that changed in 1.3.0 →

What is Mekanism:More Machine?

2 parts

Mekanism:More Machine is an add-on that gives Mekanism extra machines and factories, including a planting station, a replicator, an oxidizing factory and a dissolving factory. The pack includes version 1.4.1.[1][2]

What it adds

  • Recycler: according to the mod page, it destroys most useless items or blocks to produce scrap. By default it was given dirt and stones, so you don't accidentally throw in something important. Scrap is the basic item for manufacturing UU matter.[1]
  • Planting Station: uses nutrient solution to produce crops. It works with most things that can be grown in vanilla and is fully compatible with Mystical Agriculture.[1]
  • Replicator: uses UU matter to replicate items. By default it has no recipe, and the mod page says you need to add the corresponding recipe in the configuration file.[1]
  • Stamper, Lathe and Rolling Mill: general-purpose machines. At present, only the Stamper links to Immersive Engineering, AE2 and their accessories. The mod page says there are not yet suitable recipes for the other machines, and perhaps some will be added in the future, so for now you add recipes yourself if you want to use them.[1]
  • Advanced factories: factory versions of slower machines such as the chemical oxidizer. With multiple threads, the mod page says they can greatly improve production efficiency.[1]
Watch out: The mod doesn't work with KubeJS or CraftTweaker, so custom recipes have to be added the primitive way, as JSON. Advanced factories also aren't compatible with ComputerCraft, so you can't precisely control individual slots or tanks from a computer.[1]

Where it fits in the pack

The place you'll meet this mod is the "Master Ball" quest chapter. There, quest a quest in "Master Ball" comes after the Allthemodium Metals quest and accepts either a Create Deployer or the CNC Stamper as its task.[3]

The quest text describes the CNC Stamper as a Mekanism machine that uses energy to do the same stamping job as a Deployer holding a Rubber Stamp, just easier.[3]

Unverified The sources here do not show any use of this mod on the ATM Star path. Check the pack's quest book if you want to be sure.

How do you get started with Mekanism:More Machine?

3 parts

Mekanism:More Machine adds extra machines and faster factory versions of existing Mekanism machines. The first thing worth building in this pack is the CNC Stamper, because the quest book points you at it.[1][3]

First: the CNC Stamper

Quest a quest in "Master Ball" in the Master Ball chapter comes after the Allthemodium Metals quest. It accepts either a Create Deployer or a CNC Stamper. The quest says the Deployer can hold a Rubber Stamp and use it on items below it. The CNC Stamper is a Mekanism machine that uses energy to do the same job, and the quest calls it easier.[3]

CNC StamperMod recipe

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
Piston or Sticky PistonSteel CasingPiston or Sticky Piston
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:cnc_stamper

Craft this first. It is also the machine the Basic Stamping Factory is built from.

The mod's project page says the stamper is the one general-purpose machine that currently links up with Immersive Engineering, AE2 and their accessories, and that the other general-purpose machines have no suitable recipes yet.[1]

Next: upgrade to factories

Factories are multi-threaded versions of Mekanism machines, and the mod's page says they can greatly improve production efficiency. The Basic Stamping Factory is made from your CNC Stamper, so your first machine isn't wasted.[1][4]

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
any iron ingotCNC Stamperany iron ingot
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:factory/basic/stamping

The Basic Stamping Factory uses the CNC Stamper as its base machine.

After that the factories go up in tiers, and each tier is built from the one below it. You upgrade the basic factory into the Advanced Stamping Factory, and then into the Elite Stamping Factory.[4]

Mek Data (mekanism)

Mek Data (mekanism)
any infused alloyany advanced circuitany infused alloy
any osmium ingotBasic Stamping Factoryany osmium ingot
any infused alloyany advanced circuitany infused alloy

Recipe id: mekmm:factory/advanced/stamping

The advanced tier is built from the basic factory.

Mek Data (mekanism)

Mek Data (mekanism)
any reinforced alloyany elite circuitany reinforced alloy
any gold ingotAdvanced Stamping Factoryany gold ingot
any reinforced alloyany elite circuitany reinforced alloy

Recipe id: mekmm:factory/elite/stamping

The elite tier is built from the advanced factory.

Tip: The same basic, advanced and elite path applies to the other factories, such as oxidizing, dissolving and pressing. Each basic factory is made from the matching machine, so upgrade the machines you use most.[4]

Other machines to know about

  • The Recycler destroys most useless items or blocks to produce scrap. The mod's page says dirt and stones are added by default, so you don't accidentally throw in something important.[1]
  • Scrap is the basic item for making UU matter. If JEI is running, you can look up the related recipes there.[1]
  • The Planting Station consumes nutrient solution to produce crops. It works with most things that can be grown in vanilla and fully with Mystical Agriculture.[1]
  • The Replicator uses UU matter to replicate items. The mod's page says it has no recipe by default and that you need to add recipes in the configuration file. The config tooltip describes the recipes listed there as the ones that will be added to the chemical replicator.[1][5]

How does Mekanism:More Machine work?

8 parts

Mekanism:More Machine builds on top of Mekanism. It adds a planting station, a replicator, factory versions of several existing machines, and some wireless and generator extras. Everything below is what the sources confirm. The pack's config files for this mod weren't available, so I can't confirm which defaults the pack changed.[1][5]

Factories

If a machine like the chemical oxidizer feels slow, the mod description says the factory versions are the answer. It says advanced factories with multiple threads can greatly improve production efficiency.[1]

The pack includes basic and advanced factories for centrifuging, crystallizing, dissolving, lathing, liquifying, oxidizing, painting, pigment extracting, pressing, pressurised reacting, stamping and washing.[4]

Each advanced factory is an upgrade of its basic factory, for example the Advanced Oxidizing Factory from the Basic Oxidizing Factory. Here is the advanced oxidizing step as an example, and the other advanced factories follow the same pattern.[4]

Mek Data (mekanism)

Mek Data (mekanism)
any infused alloyany advanced circuitany infused alloy
any osmium ingotBasic Oxidizing Factoryany osmium ingot
any infused alloyany advanced circuitany infused alloy

Recipe id: mekmm:factory/advanced/oxidizing

The advanced factory is crafted from the matching basic factory.

The basic centrifuging factory, for example, starts from the Isotopic Centrifuge.[4]

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
any iron ingotIsotopic Centrifugeany iron ingot
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:factory/basic/centrifuging

Watch out: The mod description says the advanced factories are not yet compatible with ComputerCraft, which makes it difficult to precisely control each slot or tank from a computer.[1]

Recycler, UU matter and the replicator

The mod description says the recycler destroys most useless items or blocks to produce scrap, and that dirt and stones were added by default so you don't accidentally throw in something important. Scrap is the basic item for making UU Matter, and the description says JEI will show the relevant recipes. This is the mod's described default behaviour, and I couldn't check whether the pack changes it.[1][4]

The replicator uses UU matter to replicate items, and it has no recipes by default. The mod's config descriptions also mention fluid and chemical replicators with their own custom recipe lists. Each entry is written as modid:registeredName#amount, where the number after the # is how much UU matter the recipe consumes. It can't be null or zero.[1][5]

Unverified Whether this pack adds any replicator recipes of its own is not shown in the sources here, because the mod's config files were not available.

UU matter also has an item-to-chemical conversion, so the item form can be turned into the chemical form. Compressing UU matter gives you the TedXenon item, named TedXenon in this pack.[4]

500× UU MatterMod recipe

Chemical Conversion (mekanism)

Recipe id: mekmm:chemical_conversion/uuitem_to_uuchemical

TedXenonMod recipe

Compressing (mekanism)

Recipe id: mekmm:compressing/modeler_doll

Planting station

The planting station consumes nutrient solution to produce crops. It works with most things that can be grown in vanilla and is fully compatible with Mystical Agriculture. In this pack, nutrient solution is made with dissolution recipes that use nutritional paste plus a bio fuel, with a separate recipe for bio fuel blocks.[1][4]

100× Nutrient SolutionMod recipe

Dissolution (mekanism)

  • Nutritional Paste
  • 2× any bio fuel

Recipe id: mekmm:dissolution/nutrient_solution/from_bio

900× Nutrient SolutionMod recipe

Dissolution (mekanism)

  • Nutritional Paste
  • 2× any block bio fuel

Recipe id: mekmm:dissolution/nutrient_solution/from_bio_block

Stamper and lathe

The CNC Stamper and CNC Lathe are general-purpose machines. The mod description says that at present only the stamper links up with Immersive Engineering, AE2 and their accessories, that there are no suitable recipes yet for the other machines of this type, and that some may be added in the future. If you want to use those, the description says you can add recipes yourself.[1]

CNC StamperMod recipe

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
Piston or Sticky PistonSteel CasingPiston or Sticky Piston
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:cnc_stamper

CNC LatheMod recipe

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
RobitSteel CasingRobit
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:cnc_lathe

Wireless stations

The Wireless Charging Station charges items wirelessly. The amount of energy in joules that an item can receive per tick from it is configurable.[5]

Crafting Shaped

Crafting Shaped
HDPE SheetTeleportation CoreHDPE Sheet
HDPE SheetRobitHDPE Sheet
any ultimate circuitUltimate Energy Cubeany ultimate circuit

Recipe id: mekmm:wireless_charging_station

The Wireless Transmission Station has a configurable maximum output rate. Separate limits exist for each thing it can move wirelessly: energy, chemicals, fluids, heat and items.[5]

Crafting Shaped

Crafting Shaped
HDPE SheetSupercharged CoilHDPE Sheet
HDPE SheetRobitHDPE Sheet
any plutonium pelletQuantum Entangloporterany plutonium pellet

Recipe id: mekmm:wireless_transmission_station

Chemical tanks

The mod adds mid and max chemical tanks in basic, advanced, elite and ultimate tiers. Each tier has its own configurable storage size and output rate, both in mB. I can't give you the actual numbers because they weren't in the sources.[5]

Generators

The mod's config descriptions cover Large Gas-Burning Generators, Large Heat Generators, Solar Heat Generators and Large Wind Generators. The listed settings include the tank capacities of the gas and heat generators and the minimum and maximum output of the wind generator in joules per tick.[5]

According to the config description, the Large Heat Generator's output per tick is a base amount, plus a lava bonus multiplied by the number of sides touching lava, plus a bonus if it is in an ultrawarm dimension. In vanilla, that dimension is only the Nether. A lava-logged block counts itself too, which allows a maximum of 81 sides.[5]

The config descriptions for the Solar Heat Generator mention reflectors. Each reflector gains heat per tick at full sun. Reflector durability starts being consumed above a set temperature in Kelvin, and coolant heat transfer starts at another configured temperature.[5]

The config descriptions also mention an Ambient Gas Collector that collects Unstable Dimensional Gas, and the amount in mB it collects is a setting.[5]

Adding your own recipes

Tip: The mod description says it is not compatible with KubeJS or CraftTweaker, so if you want to add your own recipes you can only use the most primitive methods, such as KubeJS's custom recipe. It points to the Wiki on GitHub for the JSON format of each machine.[1]

How do you progress through Mekanism:More Machine?

4 parts

Progression with this mod is mostly about upgrading single-purpose machines into multi-process factories. Every factory line runs through the tiers Basic, Advanced, Elite and Ultimate. Each tier is crafted from the factory one step below it, so you build up in order instead of skipping ahead.[4]

Quest path

The only quest in the sources that involves this mod is in the Master Ball chapter, and it unlocks after the Allthemodium Metals quest. Its task is to have either a Create Deployer or the CNC Stamper. The quest text explains that the CNC Stamper is a Mekanism machine that uses energy to do the same exact thing as a Deployer holding a Rubber Stamp, just easier. This is quest a quest in "Master Ball".[3]

The base machines

Most Basic factories are built around an existing Mekanism machine. The Basic Crystallizing Factory, for example, starts from the Chemical Crystallizer. Some Basic factories use machines from this mod instead: the Basic Stamping Factory uses the CNC Stamper, the Basic Lathe Factory uses the CNC Lathe, and the Basic Pressing Factory uses the Presser.[4]

CNC StamperMod recipe

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
Piston or Sticky PistonSteel CasingPiston or Sticky Piston
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:cnc_stamper

One of the items the Master Ball quest accepts.

CNC LatheMod recipe

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
RobitSteel CasingRobit
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:cnc_lathe

The base machine for the Basic Lathe Factory.

The factory tiers

The stamping line shows the pattern, and every other process follows the same one. Each recipe below turns the previous tier into the next, and the pack uses the same layout for centrifuging, crystallizing, dissolving, lathing, liquifying, oxidizing, painting, pigment extracting, pressing, pressurised reacting and washing.[4]

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
any iron ingotCNC Stamperany iron ingot
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:factory/basic/stamping

Basic tier, built from the CNC Stamper.

Mek Data (mekanism)

Mek Data (mekanism)
any infused alloyany advanced circuitany infused alloy
any osmium ingotBasic Stamping Factoryany osmium ingot
any infused alloyany advanced circuitany infused alloy

Recipe id: mekmm:factory/advanced/stamping

Advanced tier, built from the Basic factory.

Mek Data (mekanism)

Mek Data (mekanism)
any reinforced alloyany elite circuitany reinforced alloy
any gold ingotAdvanced Stamping Factoryany gold ingot
any reinforced alloyany elite circuitany reinforced alloy

Recipe id: mekmm:factory/elite/stamping

Elite tier, built from the Advanced factory.

Mek Data (mekanism)

Mek Data (mekanism)
any atomic alloyany ultimate circuitany atomic alloy
any diamond gemElite Stamping Factoryany diamond gem
any atomic alloyany ultimate circuitany atomic alloy

Recipe id: mekmm:factory/ultimate/stamping

Ultimate tier, built from the Elite factory.

The same tier names appear for the other lines, such as the Advanced Washing Factory, Elite Washing Factory and Ultimate Washing Factory.[4]

Larger machines and utilities

Beyond the factories, the mod adds a few bigger machines and utilities with their own recipes.[4]

Mek Data (mekanism)

Mek Data (mekanism)
any steel storage blockany ultimate circuitany steel storage block
Ultimate Max Chemical TankRobitUltimate Max Chemical Tank
any steel storage blockany ultimate circuitany steel storage block

Recipe id: mekmm:large_chemical_infuser

The Large C. Infuser recipe in this pack.

Crafting Shaped

Crafting Shaped
HDPE SheetTeleportation CoreHDPE Sheet
HDPE SheetRobitHDPE Sheet
any ultimate circuitUltimate Energy Cubeany ultimate circuit

Recipe id: mekmm:wireless_charging_station

The Wireless Charging Station recipe in this pack.

Tip: Getting the CNC Stamper early does double duty. It completes the Master Ball quest task and it is the base for the Basic Stamping Factory, which starts the stamping line.[3][4]

How does Mekanism:More Machine work with other mods?

3 parts

Mekanism:More Machine mostly plugs into two other mods in this pack: Mystical Agriculture, through its planting recipes, and Create, through a quest that points you to one of its machines. The Mekanism-side crafting recipes are covered below too.[1][3][4]

Mystical Agriculture and the Planting Station

The mod's Planting Station consumes nutrient solution to grow crops, and the mod's own description calls it fully compatible with Mystical Agriculture. In this pack that shows up as a large set of planting recipes. Each one takes nutrient solution plus a Mystical Agriculture seed and gives back the matching essence.[1][4]

The recipes are marked as changed by the pack, so don't assume they match the mod's defaults. They cover a wide range of seeds, from coal, iron and diamond to osmium, draconium and netherite. The simplest case is inferium, which turns Inferium Seeds into Inferium Essence:[4]

Inferium EssenceChanged by the pack

Planting (mekmm)

Recipe id: mekmm:compat/mysticalagriculture/inferium

The Inferium planting recipe as it works in this pack, marked as changed by the pack.

Create and the CNC Stamper

In the Master Ball quest chapter, the quest a quest in "Master Ball" accepts either a Create Deployer or the CNC Stamper. The quest text calls the stamper a Mekanism machine that uses energy to do the same exact thing as a Deployer holding a Rubber Stamp, just easier.[3]

CNC StamperMod recipe

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
Piston or Sticky PistonSteel CasingPiston or Sticky Piston
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:cnc_stamper

Crafting the CNC Stamper, a Mekanism-type recipe in the pack.

Mekanism-side recipes

The CNC Lathe and CNC Stamper recipes use Mekanism's own recipe type, so their crafting starts on the Mekanism side, with the Steel Casing as one of the Mekanism parts. The recipe blocks show exactly what each machine needs.[4]

CNC LatheMod recipe

Mek Data (mekanism)

Mek Data (mekanism)
any basic alloyany basic circuitany basic alloy
RobitSteel CasingRobit
any basic alloyany basic circuitany basic alloy

Recipe id: mekmm:cnc_lathe

Crafting the CNC Lathe, a Mekanism-type recipe in the pack.

The Advanced Electrolysis Core also uses a Mekanism recipe type. It starts from Mekanism's Electrolytic Core and adds tag-based ingredients (ultimate alloys and several dusts), so the recipe accepts any item that carries those tags.[4]

Mek Data (mekanism)

Mek Data (mekanism)
any ultimate alloyElectrolytic Coreany ultimate alloy
any lapi dustsany netherite dustany diamond dust
any ultimate alloyElectrolytic Coreany ultimate alloy

Recipe id: mekmm:advanced_electrolysis_core

Crafting the Advanced Electrolysis Core, a Mekanism-type recipe in the pack.

Which All the Mons quests use Mekanism:More Machine?

1 part

Only one quest in this pack involves this mod, and it sits in the Master Ball chapter. It's a small one, but it's a handy nudge toward the CNC Stamper.[3]

Master Ball chapter

The quest a quest in "Master Ball" has no title in the quest book. You unlock it after finishing the Allthemodium Metals quest, so you'll hit it fairly deep into your progression.[3]

The task is an either/or item check: hand in a Deployer or the CNC Stamper. Either one completes it.[3]

The quest text is all about stamping. It points you to the quests for all the Pokeballs to learn about the Rubber Stamp. With a Deployer, you right click the top or the hand to give it an item, such as the Rubber Stamp. When it's working, it uses that stamp on the items below it.[3]

The quest also suggests the CNC Stamper as the easier option. It's a Mekanism machine that uses energy to do the same job.[3]

Tip: If you don't want to fiddle with handing a stamp to a Deployer, the CNC Stamper is the route the quest itself recommends.[3]

Unverified No other quests involving this mod were found in the provided quest data, so any other chapters that mention it are unconfirmed.

What changed in Mekanism:More Machine between versions?

5 parts

All the Mons 1.3.0 ships Mekanism:More Machine 1.4.1, built for Minecraft 1.21.1. The mod has been in the pack since All the Mons 0.3.0-beta or earlier. Below are the notable changes from the mod's own changelogs, newest first.[2]

Watch out: There are no pack changelog entries for this mod, so I can't tell you what changed between pack releases. This history comes only from the mod's own changelogs, and I only have changelogs for the versions listed here.[2]

1.4.1

  • Bug fixes. The changelog just says "fix some bugs" and gives no details.[6]

1.3.3

  • Added configuration files and translations.[7]
  • Fixed tag errors and the missing data in the pressurized factory model, plus a hotfix.[7]
  • Updated the PT_BR localization.[7]

1.3.1

  • The gas generator was rebalanced.[8]
  • The mod is now listed as fully compatible with CC.[8]
  • The connector's recipe was modified.[8]
  • Adapted to mek-10.7.18.84.[8]
  • Updated the PT_BR localization.[8]

1.3.0

  • Added compatibility with AE2CS.[9]
  • Repaired the JEI display of the recycler.[9]
  • Added a recipe for the pink tulip.[9]
  • Fixed a bug in the rate decline of large neutron activators.[9]

1.2.3 and 1.2.2

  • 1.2.3: large machines can now eject, and some logic was optimized.[10]
  • 1.2.2: added tier translation files, updated the PT_BR localization, and corrected the slot coordinates of the washing factory.[11]

Sources

  1. Mekanism:More Machine project page (modrinth) · official mod data
  2. All the Mons 1.3.0 mod list · pack file
  3. All the Mons 1.3.0 quests: "Master Ball" · pack file
  4. All the Mons 1.3.0 recipe dump: recipes making Mekanism:More Machine items · pack recipe dump
  5. mekmm tooltips and descriptions (English lang file) · official mod data
  6. Mekanism:More Machine 1.4.1 changelog · changelog
  7. Mekanism:More Machine 1.3.3 changelog · changelog
  8. Mekanism:More Machine 1.3.1 changelog · changelog
  9. Mekanism:More Machine 1.3.0 changelog · changelog
  10. Mekanism:More Machine 1.2.3 changelog · changelog
  11. Mekanism:More Machine 1.2.2 changelog · changelog
Where this guide comes from

Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

Guides for other versions: 0.3.0-beta to 1.0.0-rc.4

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Version in each release

28 releases, first in 0.3.0-beta
All the MonsVersionJarWhere it came from
1.3.0
Sep 6, 2026
1.4.1mekmm-1.21.1-1.4.1.jarFrom the published release
1.2.0
Aug 3, 2026
1.3.3mekmm-1.21.1-1.3.3.jarFrom the published release
1.1.1
Jul 14, 2026
1.3.3mekmm-1.21.1-1.3.3.jarFrom the published release
1.1.0
Jul 14, 2026
1.3.3mekmm-1.21.1-1.3.3.jarFrom the published release
1.0.1
Jul 2, 2026
1.3.3mekmm-1.21.1-1.3.3.jarFrom the published release
1.0.0
Jul 2, 2026
1.3.3mekmm-1.21.1-1.3.3.jarFrom the published release
1.0.0-rc.7
Jun 14, 2026
1.3.3mekmm-1.21.1-1.3.3.jarFrom the published release
1.0.0-rc.6
May 20, 2026
1.3.3mekmm-1.21.1-1.3.3.jarFrom the published release
1.0.0-rc.5
May 14, 2026
1.3.3mekmm-1.21.1-1.3.3.jarFrom the published release
1.0.0-rc.4
Apr 21, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
1.0.0-rc.2
Apr 19, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
1.0.0-rc.1
Apr 18, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.18.0-beta
Apr 8, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.17.0-beta
Apr 7, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.16.0-beta
Apr 5, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.15.0-beta
Apr 2, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.14.1-beta
Mar 31, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.14.0-beta
Mar 18, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.13.0-beta
Mar 18, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.12.0-beta
Mar 6, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.11.0-beta
Feb 24, 2026
1.3.1mekmm-1.21.1-1.3.1.jarFrom the published release
0.10.0-beta
Feb 6, 2026
1.3.0mekmm-1.21.1-1.3.0.jarFrom the published release
0.9.0-beta
Jan 30, 2026
1.2.3mekmm-1.21.1-1.2.3.jarFrom the published release
0.8.0-beta
Jan 30, 2026
1.2.3mekmm-1.21.1-1.2.3.jarFrom the published release
0.7.0-beta
Jan 29, 2026
1.2.3mekmm-1.21.1-1.2.3.jarFrom the published release
0.6.0-beta
Jan 26, 2026
1.2.3mekmm-1.21.1-1.2.3.jarFrom the published release
0.4.0-beta
Jan 25, 2026
1.2.3mekmm-1.21.1-1.2.3.jarFrom the published release
0.3.0-beta
Jan 22, 2026
1.2.2mekmm-1.21.1-1.2.2.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

116 items from the 1.3.0 recipe dump.

...and 56 more.

All the Mons quests (1)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 1 quests →

Master Ball (1)

Which All the Mons mods work with Mekanism:More Machine?

The All the Mons mods that share the most recipes with Mekanism:More Machine. Highlighted ones have a guide.

Where does Mekanism:More Machine appear in the All the Mons quest book?

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