
Create Crafts & Additions in All the Mons
All the Mons 1.3.0 ships version 1.7.0 · First seen in 0.3.0-beta
Create Crafts & Additions is a mod in All the Mons 1.3.0, where it is version 1.7.0. Create Crafts & Additions extends Create and acts as a bridge between electricity and kinetic energy (Summary from the mod's Modrinth page.)
Changed in 1.3.0
1 new recipe · 1 new item
Compared with 1.2.0, the last version we have recipe data for. Everything that changed in 1.3.0 →
Create Crafts & Additions guide for All the Mons
Last verified for All the Mons v1.3.0 on Oct 17, 2026 · text last changed Oct 17, 2026
Also applies to:All the Mods - Gravitas 2.0 to 3.6bAll the Mods 10 2.47 to 8.2All the Mods 10: To the Sky 1.0 to 2.1.0
- Sections
- 6
- Recipes shown
- 27
- Items named
- 29
4 sections are written for this pack; 2 are shared from another pack's guide.
Every recipe and number here was checked against All the Mons 1.3.0, read from the running game on Sep 18, 2026.
What is Create Crafts & Additions?
3 parts
Same as in the All the Mods 10 8.1 guide
Create Crafts & Additions is an add-on for Create that links Create's kinetic energy with electricity. If you like building Create contraptions but also want a way to move power around as Forge Energy, this is the mod for you. This pack includes version 1.7.0.[1][2]
What it adds
The two core machines are the Electric Motor and the Alternator. The Electric Motor turns Forge Energy into kinetic energy. The Alternator does the reverse and turns kinetic energy into Forge Energy. To craft them you first build a Rolling Mill, a kinetic machine that makes rods and wires.[1]
- Energy transport: Connector and Wires, a Redstone Relay that controls energy flow with redstone, and a multiblock Accumulator for energy storage.[1]
- Portable Energy Interface: transfers energy to and from contraptions.[1]
- Tesla Coil: charges electric items, and can also damage players and mobs.[1]
- Creative Generator: a limitless supply of Forge Energy.[1]
- Extras: Biomass and Biomass Pellets for fuel, Straw that lets a Blaze Burner burn liquid fuels, Diamond Grit Sandpaper, Barbed Wire and a Chocolate and Honey Cake.[1]
- ComputerCraft support: the Electric Motor provides a peripheral, and the Digital Adapter lets computers talk to various Create blocks.[1]
Who it is for
It suits players who already use Create and want to connect it to the pack's energy-based machines, or who want electric power inside their Create builds. The mod's own FAQ says to check JEI for any recipe, so look there when you need one.[1]
Where it fits in the pack
Unverified No quests in this pack involve this mod, it is not on the ATM Star path, and no in-jar guidebook was found. Treat it as an optional extra that you pick up when it suits your build. The project page describes the Alternator as running at 75% efficiency, but I could not confirm whether this pack changes that.
How do you get started with Create Crafts & Additions?
6 parts
Same as in the All the Mods 10 8.1 guide
This mod extends Create and acts as a bridge between electricity and kinetic energy. The Electric Motor generates kinetic energy from Forge Energy, and the Alternator does the opposite at 75% efficiency. Here is the order I would build things in.[1]
Build the Rolling Mill
Start with the Rolling Mill. It is a kinetic machine that makes the wires and rods the rest of the mod runs on.[1]
Crafting Shaped
| any iron plate | any iron plate | |
Recipe id: createaddition:crafting/rolling_mill
Later on you can automate the Rolling Mill with a belt and two funnels.[3]
Roll your first wires
The mill turns plates into wires. Copper wire comes first, because the copper spool you need next is built from it. Iron, gold and electrum plates have their own rolling recipes too, giving Iron Wire, Gold Wire and Electrum Wire. The copper recipe is shown below.[4]
Rolling (createaddition)
- any copper plate
Recipe id: createaddition:rolling/copper_plate
Make spools
Wire goes onto an Empty Spool, and the two recipes below show the empty spool and the Copper Spool. The copper spool is used in the recipes for the Alternator, the Electric Motor, the Tesla Coil and the Portable Energy Interface.[4]
Crafting Shaped
| any iron plate |
| any iron rod |
| any iron plate |
Recipe id: createaddition:crafting/spool
Crafting Shaped
| Empty slot | any copper wire | Empty slot |
| any copper wire | any copper wire | |
| Empty slot | any copper wire | Empty slot |
Recipe id: createaddition:crafting/copper_spool
Capacitor and connectors
The Capacitor is an ingredient in the Electric Motor, the Tesla Coil and the Accumulator, so make it before them.[4]
Crafting Shaped
| any zinc plate |
| any copper plate |
Recipe id: createaddition:crafting/capacitor_1
To move energy around, craft a Small Connector. Hold a copper, gold or electrum spool to create a wire link with up to 4 other connectors. You can also cycle each connector between Push, Pull and None modes.[3][4]
Crafting Shapeless
- any copper rod
Andesite Alloy
- any slime ball
Recipe id: createaddition:crafting/connector
The Large Connector is for high current wires. You make its wire links while holding a gold or electrum spool, and it links up to 6 other connectors.[3][4]
Motor and alternator
Now you can build both machines. In this pack they are crafted with Create's mechanical crafting rather than in a normal crafting table.[4]
Mechanical Crafting (create)
| Empty slot | Empty slot | Empty slot | Empty slot | |
| Empty slot | any brass plates | any brass plates | Empty slot | |
| any brass plates | any iron rod | any brass plates | ||
| Empty slot | any brass plates | any brass plates | Empty slot |
Recipe id: createaddition:mechanical_crafting/electric_motor
Mechanical Crafting (create)
| Empty slot | Empty slot | Empty slot | Empty slot | |
| Empty slot | any iron plate | any iron plate | Empty slot | |
| any iron plate | any iron rod | any iron plate | ||
| Empty slot | any iron plate | any iron plate | Empty slot | |
| Empty slot | Empty slot | Empty slot | Empty slot |
Recipe id: createaddition:mechanical_crafting/alternator
Electrum wire in this pack
The pack changed how you get electrum wire: a charging recipe turns gold wire into it. Keep that in mind when you plan high current lines, since electrum is one of the two spool types the large connector accepts.[3][4]
Charging (createaddition)
- any gold wire
Recipe id: createaddition:charging/electrify_gold_wire
How does Create Crafts & Additions work?
8 parts
Create Crafts & Additions is a bridge between electricity (Forge Energy) and the rotational force you already use in Create. Everything below is about how that bridge works: converting between the two, moving power around, storing it, and a few side systems that hang off it.[1]
Turning power into rotation and back
The Electric Motor is a compact, configurable source of rotational force. It needs an energy source, and you scroll on its back panel to set the RPM of its output. The higher the RPM you set, the more energy it uses.[1][5]
The Alternator does the opposite and turns rotation into Forge Energy at 75% efficiency. It needs at least 32 RPM to operate, and the energy it produces depends on the input RPM.[1][5]
Mechanical Crafting (create)
| Empty slot | Empty slot | Empty slot | Empty slot | |
| Empty slot | any iron plate | any iron plate | Empty slot | |
| any iron plate | any iron rod | any iron plate | ||
| Empty slot | any iron plate | any iron plate | Empty slot | |
| Empty slot | Empty slot | Empty slot | Empty slot |
Recipe id: createaddition:mechanical_crafting/alternator
Wires and connectors
Energy travels through wires between connectors, and any Forge Energy compatible block can be linked up this way. There are two tiers, and each one only takes its own kind of wire.[5]
- Small Connector (Small Connector): uses low current wires. Hold a Copper, Gold or Electrum Spool and right-click to link it with up to 4 other connectors.[5]
- Large Connector: uses high current wires. Hold a Gold or Electrum Spool and right-click to link it with up to 6 other connectors.[5]
- Right-click either connector with a Wrench to cycle between Push, Pull and None modes.[5]
Crafting Shapeless
- any copper rod
Andesite Alloy
- any slime ball
Recipe id: createaddition:crafting/connector
Crafting Shapeless
- any large connector usable rod
Andesite Alloy
Andesite Alloy
- any slime ball
Recipe id: createaddition:crafting/large_connector
The Redstone Relay is a low current block that only lets energy pass from its input connector to its output connector while it receives a redstone signal. It gives you a simple on/off switch for a power line.[5]
Storing energy with the Accumulator
The Accumulator is a multi-block structure that can store large amounts of electric energy. You configure one connector as the input and another as the output. To stay compatible with other mods, it actively pushes energy into blocks placed on its top and bottom faces.[5]
Crafting Shaped
| Empty slot | any copper rod | Empty slot |
| Empty slot | any electrum wire | Empty slot |
Recipe id: createaddition:crafting/modular_accumulator
Charging moving contraptions
Accumulators on a moving contraption can't connect to stationary connectors. The Portable Energy Interface solves this, so you don't have to stop the contraption.[5]
- Put one interface on the contraption and place a second one beside its path, with a gap of 1 or 2 blocks between them.[5]
- When they pass each other, they engage. While engaged, the stationary interface represents all the Accumulators on the contraption.[5]
- Energy is exchanged according to the Push/Pull setting of the connector.[5]
- After no energy has been exchanged for a while, the contraption continues on its way.[5]
Crafting Shapeless
Recipe id: createaddition:crafting/portable_energy_interface
The Rolling Mill
The Rolling Mill is a kinetic machine that rolls metals into rods and wires, and it's the gateway to most of the mod's crafting parts. To feed it by hand, drop ingots or plates on top, then right-click it to take the output. To automate it, use a belt and two funnels.[1][5]
Crafting Shaped
| any iron plate | any iron plate | |
Recipe id: createaddition:crafting/rolling_mill
For example, a copper plate rolls into 2 Copper Wire, and an electrum plate rolls into 2 Electrum Wire. Wire is the base for spools, which you need for linking connectors.[6]
Rolling (createaddition)
- any copper plate
Recipe id: createaddition:rolling/copper_plate
Rolling (createaddition)
- any electrum plate
Recipe id: createaddition:rolling/electrum_plate
The pack also adds another route to copper wire: a stamper recipe that turns copper ingots into 2 Copper Wire.[6]
Stamper (mekmm)
Metal Press Mold: Wire
- any copper ingot
Recipe id: allthemons:mekmm/stamper/createaddition/copper_wire
The pack changes the charging recipe that turns gold wire into Electrum Wire. The recipe below shows what it does in this pack.[6]
Charging (createaddition)
- any gold wire
Recipe id: createaddition:charging/electrify_gold_wire
Tesla Coil
The Tesla Coil charges items below it, including any Forge Energy item. It can also damage nearby players and mobs, and a redstone signal activates that.[1][5]
Liquid fuel for the Blaze Burner
Giving a Blaze Burner a Straw lets it accept liquid fuels from buckets. The Rolling Mill makes straw from bamboo.[5][6]
The mod also has a small chain of biological materials: Seed Oil, Biomass, Biomass Pellet and Biofuel. The recipes below show how each one is made in this pack.[6]
Mixing (create)
- 100× any plantoil
- 2× any flower
Recipe id: createaddition:mixing/biomass_from_flowers
Compacting (create)
Recipe id: createaddition:compacting/biomass_pellet
Computer control
If you use ComputerCraft, the Electric Motor works as a peripheral. Connect to it with peripheral.wrap(side), and run the /cca_api command in chat to read the API documentation. The Digital Adapter is a separate peripheral that lets computers interface with Display Boards, Speedometers, Stressometers, pulleys, Mechanical Pistons, Mechanical Bearings and Rotational Speed Controllers.[1][5]
How do you progress through Create Crafts & Additions?
5 parts
Create Crafts & Additions has no tiers of its own that you unlock. This page orders it by what each recipe in the pack asks you to have built first, starting with the Rolling Mill and wires and ending with the motors and the Tesla Coil.[6]
Tier 1: Rolling Mill and wire
Everything starts with the Rolling Mill. It is crafted from basic Create andesite parts and an iron plate, so you can build it early.[6]
Crafting Shaped
| any iron plate | any iron plate | |
Recipe id: createaddition:crafting/rolling_mill
The Rolling Mill is the entry point for all the wire in this mod.
The Rolling Mill turns one plate into 2 wires. That works for iron, copper, gold and electrum plates, giving Iron Wire, Copper Wire, Gold Wire and Electrum Wire.[6]
Rolling (createaddition)
- any copper plate
Recipe id: createaddition:rolling/copper_plate
One copper plate rolls into 2 copper wire.
The pack adds a second route that skips the mill. A Mekanism:More Machine stamper takes an ingot and the wire mold from Immersive Engineering and makes 2 wires. The pack adds this for iron, copper, gold and electrum.[6]
Stamper (mekmm)
Metal Press Mold: Wire
- any copper ingot
Recipe id: allthemons:mekmm/stamper/createaddition/copper_wire
Pack-added stamper recipe: a copper ingot and the wire mold make 2 copper wire.
Charging (createaddition)
- any gold wire
Recipe id: createaddition:charging/electrify_gold_wire
Changed by the pack: gold wire is charged into electrum wire.
Tier 2: Spools and connectors
One craft makes 24 Empty Spool items, so you will not run short. Each wire type then upgrades an empty spool into the matching Copper Spool, Gold Spool or Electrum Spool.[6]
Crafting Shaped
| any iron plate |
| any iron rod |
| any iron plate |
Recipe id: createaddition:crafting/spool
Makes 24 empty spools at once.
Crafting Shaped
| Empty slot | any copper wire | Empty slot |
| any copper wire | any copper wire | |
| Empty slot | any copper wire | Empty slot |
Recipe id: createaddition:crafting/copper_spool
The copper spool matters most, because many machines later in the chain use it. For wiring, the Small Connector and the Large Connector link your machines together.[6]
Crafting Shapeless
- any copper rod
Andesite Alloy
- any slime ball
Recipe id: createaddition:crafting/connector
One craft gives 3 Small Connectors.
Crafting Shapeless
- any large connector usable rod
Andesite Alloy
Andesite Alloy
- any slime ball
Recipe id: createaddition:crafting/large_connector
One craft gives 2 Large Connectors.
Tier 3: Capacitor and power generation
The Capacitor is the key component here. It goes into the motor, the Tesla Coil and the accumulator.[6]
Crafting Shaped
| any zinc plate |
| any copper plate |
Recipe id: createaddition:crafting/capacitor_1
The Alternator turns rotation into power. It is a mechanical crafting recipe, so you craft it in Create's mechanical crafter setup.[6]
Mechanical Crafting (create)
| Empty slot | Empty slot | Empty slot | Empty slot | |
| Empty slot | any iron plate | any iron plate | Empty slot | |
| any iron plate | any iron rod | any iron plate | ||
| Empty slot | any iron plate | any iron plate | Empty slot | |
| Empty slot | Empty slot | Empty slot | Empty slot |
Recipe id: createaddition:mechanical_crafting/alternator
Mechanical Crafting (create)
| Empty slot | Empty slot | Empty slot | Empty slot | |
| Empty slot | any brass plates | any brass plates | Empty slot | |
| any brass plates | any iron rod | any brass plates | ||
| Empty slot | any brass plates | any brass plates | Empty slot |
Recipe id: createaddition:mechanical_crafting/electric_motor
The Electric Motor also uses mechanical crafting.
Final tier: Storage, brass-level machines and the endgame
The next items need brass. The Accumulator stores energy, and the Portable Energy Interface moves energy in and out of contraptions.[6]
Crafting Shaped
| Empty slot | any copper rod | Empty slot |
| Empty slot | any electrum wire | Empty slot |
Recipe id: createaddition:crafting/modular_accumulator
Crafting Shapeless
Recipe id: createaddition:crafting/portable_energy_interface
The top of the chain is the Tesla Coil and the Servo Motor. Both recipes are below, so you can see how the Electric Motor fits in.[6]
Mechanical Crafting (create)
| Empty slot | Empty slot | |
| any brass plates | any brass plates |
Recipe id: createaddition:mechanical_crafting/tesla_coil
Side branch: biomass fuel
You can skip this branch and still finish the electrical chain. It starts with Seed Oil: compacting seeds gives 100 of it. Mixing that oil with plant matter then makes Biomass.[6]
Compacting biomass gives a Biomass Pellet and 50 water. Mixing biomass with other inputs makes 125 Biofuel.[6]
How does Create Crafts & Additions work with other mods?
3 parts
Create Crafts & Additions is built to sit on top of Create, and that shows in its recipes. Many of the mod's machines and components are crafted from Create parts, and some of its foods and fuels are made in Create machines. The pack also adds its own stamper recipes that connect the mod's wires to an Immersive Engineering mold.[1][6]
Create is the backbone
The mod describes itself as a bridge between electricity and Create's kinetic energy. The recipes below show how the Rolling Mill, Alternator, Electric Motor, Tesla Coil, Accumulator, Portable Energy Interface, Servo Motor and Redstone Relay tie into Create parts.[1][6]
The Alternator, Electric Motor and Tesla Coil are made with Create's mechanical crafting, so you'll need that setup for them. The Rolling Mill is the machine the mod uses to make wires and rods, so it's a good first stop.[1][6]
Crafting Shaped
| any iron plate | any iron plate | |
Recipe id: createaddition:crafting/rolling_mill
Crafting Shaped
| Empty slot | any redstone dust | Empty slot |
| any stone | any stone | any stone |
Recipe id: createaddition:crafting/redstone_relay
Mechanical Crafting (create)
| Empty slot | Empty slot | Empty slot | Empty slot | |
| Empty slot | any brass plates | any brass plates | Empty slot | |
| any brass plates | any iron rod | any brass plates | ||
| Empty slot | any brass plates | any brass plates | Empty slot |
Recipe id: createaddition:mechanical_crafting/electric_motor
Mechanical Crafting (create)
| Empty slot | Empty slot | Empty slot | Empty slot | |
| Empty slot | any iron plate | any iron plate | Empty slot | |
| any iron plate | any iron rod | any iron plate | ||
| Empty slot | any iron plate | any iron plate | Empty slot | |
| Empty slot | Empty slot | Empty slot | Empty slot |
Recipe id: createaddition:mechanical_crafting/alternator
Mechanical Crafting (create)
| Empty slot | Empty slot | |
| any brass plates | any brass plates |
Recipe id: createaddition:mechanical_crafting/tesla_coil
Crafting Shapeless
Recipe id: createaddition:crafting/portable_energy_interface
This one uses a Create casing and a Create chute.
Crafting Shaped
| Empty slot | any copper rod | Empty slot |
| Empty slot | any electrum wire | Empty slot |
Recipe id: createaddition:crafting/modular_accumulator
Create machines for food and fuel
Some of the mod's consumables are made with Create's own recipe types: compacting for the Cake Base, filling for the Chocolate Cake (which involves Create's Chocolate), and mixing for Biofuel (which involves Create's Cinder Flour). The exact recipes are below.[6]
Pack-added wire recipes
The pack adds stamper recipes that make the mod's wires from ingots, using the Metal Press Mold: Wire from Immersive Engineering. They give you a second route to wires besides the Rolling Mill. They cover Copper Wire, Electrum Wire, Gold Wire and Iron Wire. The ingot slot accepts any item with the matching ingot tag, so it isn't limited to one mod's ingots.[1][6]
Stamper (mekmm)
Metal Press Mold: Wire
- any copper ingot
Recipe id: allthemons:mekmm/stamper/createaddition/copper_wire
Stamper (mekmm)
Metal Press Mold: Wire
- any electrum ingot
Recipe id: allthemons:mekmm/stamper/createaddition/electrum_wire
Stamper (mekmm)
Metal Press Mold: Wire
- any gold ingot
Recipe id: allthemons:mekmm/stamper/createaddition/gold_wire
Stamper (mekmm)
Metal Press Mold: Wire
- any iron ingot
Recipe id: allthemons:mekmm/stamper/createaddition/iron_wire
What changed in Create Crafts & Additions between versions?
3 parts
All the Mons 1.3.0 ships Create Crafts & Additions 1.7.0. The mod has been in the pack since All the Mons 0.3.0-beta or earlier. Here are the notable changes from the mod's own changelogs, newest first.[7]
1.7.0 (the version in this pack)
1.6.0
This was the biggest update in the list. Here is what changed.[9]
- Added: the Capacitor can now be charged with FE.[9]
- Changed: the Alternator now has a shaft on both sides.[9]
- Changed: the Pale Gold Amulet was reworked, specifically how it charges items with the shock effect.[9]
- Changed: textures were updated for the Alternator, the Pale Gold Amulet and Barbed Wire.[9]
- Changed: the Tesla Coil now emits light when it is active.[9]
- Fixed: Sable compatibility was improved (docking).[9]
- Fixed: the Tesla Coil now reports the correct remaining time when it is starved for energy.[9]
1.5.10 and 1.5.9
Sources
- Create Crafts & Additions project page (modrinth) · official mod data
- All the Mods 10 8.1 mod list · pack file
- createaddition tooltips and descriptions (English lang file) · official mod data
- All the Mods 10 8.1 recipe dump: recipes making Create Crafts & Additions items · pack recipe dump
- createaddition names, screen text and descriptions (English lang file) · official mod data
- All the Mons 1.3.0 recipe dump: recipes making Create Crafts & Additions items · pack recipe dump
- All the Mons 1.3.0 mod list · pack file
- Create Crafts & Additions 1.7.0 changelog · changelog
- Create Crafts & Additions 1.6.0 changelog · changelog
- Create Crafts & Additions 1.5.10 changelog · changelog
- Create Crafts & Additions 1.5.9 changelog · changelog
Where this guide comes from
Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Report wrong info
Version in each release
28 releases, first in 0.3.0-beta
| All the Mons | Version | Jar | Where it came from |
|---|---|---|---|
| 1.3.0 Sep 6, 2026 | 1.7.0 | createaddition-1.7.0.jar | From the published release |
| 1.2.0 Aug 3, 2026 | 1.6.0 | createaddition-1.6.0.jar | From the published release |
| 1.1.1 Jul 14, 2026 | 1.6.0 | createaddition-1.6.0.jar | From the published release |
| 1.1.0 Jul 14, 2026 | 1.6.0 | createaddition-1.6.0.jar | From the published release |
| 1.0.1 Jul 2, 2026 | 1.6.0 | createaddition-1.6.0.jar | From the published release |
| 1.0.0 Jul 2, 2026 | 1.6.0 | createaddition-1.6.0.jar | From the published release |
| 1.0.0-rc.7 Jun 14, 2026 | 1.6.0 | createaddition-1.6.0.jar | From the published release |
| 1.0.0-rc.6 May 20, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 1.0.0-rc.5 May 14, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 1.0.0-rc.4 Apr 21, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 1.0.0-rc.2 Apr 19, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 1.0.0-rc.1 Apr 18, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.18.0-beta Apr 8, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.17.0-beta Apr 7, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.16.0-beta Apr 5, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.15.0-beta Apr 2, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.14.1-beta Mar 31, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.14.0-beta Mar 18, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.13.0-beta Mar 18, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.12.0-beta Mar 6, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.11.0-beta Feb 24, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.10.0-beta Feb 6, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.9.0-beta Jan 30, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.8.0-beta Jan 30, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.7.0-beta Jan 29, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.6.0-beta Jan 26, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.4.0-beta Jan 25, 2026 | 1.5.10 | createaddition-1.5.10.jar | From the published release |
| 0.3.0-beta Jan 22, 2026 | 1.5.9 | createaddition-1.5.9.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
47 items from the 1.3.0 recipe dump.
Alternator
Barbed Wire
Bucket of Biofuel
Biomass
Biomass Pellet
Biomass Pallet
Brass Rod
Cake Base
Baked Cake Base
Capacitor
Chocolate Cake
Small Connector
Copper Rod
Copper Spool
Copper Wire
Creative Generator
Diamond Grit
Diamond Grit Sandpaper
Digital Adapter
Electric Motor
Pale Gold Amulet
Electrum Block
Electrum Ingot
Electrum Nugget
Electrum Rod
Electrum Sheet
Electrum Spool
Electrum Wire
Copper Spool with Festive Lights
Gold Rod
Gold Spool
Gold Wire
Honey Cake
Iron Rod
Iron Wire
Large Connector
Accumulator
Portable Energy Interface
Redstone Relay
Rolling Mill
Bucket of Seed Oil
Servo Motor
Small Connector With Light
Empty Spool
Straw
Tesla Coil
Zinc Sheet
Which All the Mons mods work with Create Crafts & Additions?
The All the Mons mods that share the most recipes with Create Crafts & Additions. Highlighted ones have a guide.
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