Create Crafts & Additions in All the Mods 10: To the Sky

All the Mods 10: To the Sky 2.1.0 ships version 1.6.0 · First seen in 1.0

Checked Sep 17, 2026All the Mods 10: To the Sky 2.1.0Sources: All the Mods 10: To the Sky 2.1.0 modlist.json · Modrinth

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Also in 4 other packs →

Create Crafts & Additions is a mod in All the Mods 10: To the Sky 2.1.0, where it is version 1.6.0. Create Crafts & Additions extends Create and acts as a bridge between electricity and kinetic energy (Summary from the mod's Modrinth page.)

Create Crafts & Additions guide for All the Mods 10: To the Sky

Written for All the Mods 10: To the Sky 2.0.4 · also fits 1.0 to 2.1.0 · updated Oct 17, 2026

Last verified for All the Mods 10: To the Sky v2.1.0 on Oct 17, 2026 · text last changed Oct 17, 2026

Also applies to:All the Mods - Gravitas 2.0 to 3.6bAll the Mods 10 2.47 to 8.2All the Mons 0.3.0-beta to 1.3.0

Sections
6
Recipes shown
27
Items named
34

4 sections are written for this pack; 2 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10: To the Sky 2.1.0, read from the running game on Oct 15, 2026.

What is Create Crafts & Additions?

3 parts

Same as in the All the Mods 10 8.1 guide

Create Crafts & Additions is an add-on for Create that links Create's kinetic energy with electricity. If you like building Create contraptions but also want a way to move power around as Forge Energy, this is the mod for you. This pack includes version 1.7.0.[1][2]

What it adds

The two core machines are the Electric Motor and the Alternator. The Electric Motor turns Forge Energy into kinetic energy. The Alternator does the reverse and turns kinetic energy into Forge Energy. To craft them you first build a Rolling Mill, a kinetic machine that makes rods and wires.[1]

  • Energy transport: Connector and Wires, a Redstone Relay that controls energy flow with redstone, and a multiblock Accumulator for energy storage.[1]
  • Portable Energy Interface: transfers energy to and from contraptions.[1]
  • Tesla Coil: charges electric items, and can also damage players and mobs.[1]
  • Creative Generator: a limitless supply of Forge Energy.[1]
  • Extras: Biomass and Biomass Pellets for fuel, Straw that lets a Blaze Burner burn liquid fuels, Diamond Grit Sandpaper, Barbed Wire and a Chocolate and Honey Cake.[1]
  • ComputerCraft support: the Electric Motor provides a peripheral, and the Digital Adapter lets computers talk to various Create blocks.[1]

Who it is for

It suits players who already use Create and want to connect it to the pack's energy-based machines, or who want electric power inside their Create builds. The mod's own FAQ says to check JEI for any recipe, so look there when you need one.[1]

Tip: Start with the Rolling Mill. The Electric Motor and Alternator both depend on it, because it makes the rods and wires you need to craft them.[1]

Where it fits in the pack

Unverified No quests in this pack involve this mod, it is not on the ATM Star path, and no in-jar guidebook was found. Treat it as an optional extra that you pick up when it suits your build. The project page describes the Alternator as running at 75% efficiency, but I could not confirm whether this pack changes that.

How do you get started with Create Crafts & Additions?

6 parts

Same as in the All the Mods 10 8.1 guide

This mod extends Create and acts as a bridge between electricity and kinetic energy. The Electric Motor generates kinetic energy from Forge Energy, and the Alternator does the opposite at 75% efficiency. Here is the order I would build things in.[1]

Build the Rolling Mill

Start with the Rolling Mill. It is a kinetic machine that makes the wires and rods the rest of the mod runs on.[1]

Rolling MillMod recipe

Crafting Shaped

Crafting Shaped
any iron plateShaftany iron plate
Andesite AlloyShaftAndesite Alloy
Andesite AlloyAndesite CasingAndesite Alloy

Recipe id: createaddition:crafting/rolling_mill

Later on you can automate the Rolling Mill with a belt and two funnels.[3]

Roll your first wires

The mill turns plates into wires. Copper wire comes first, because the copper spool you need next is built from it. Iron, gold and electrum plates have their own rolling recipes too, giving Iron Wire, Gold Wire and Electrum Wire. The copper recipe is shown below.[4]

2× Copper WireMod recipe

Rolling (createaddition)

  • any copper plate

Recipe id: createaddition:rolling/copper_plate

Make spools

Wire goes onto an Empty Spool, and the two recipes below show the empty spool and the Copper Spool. The copper spool is used in the recipes for the Alternator, the Electric Motor, the Tesla Coil and the Portable Energy Interface.[4]

Crafting Shaped

Crafting Shaped
any iron plate
any iron rod
any iron plate

Recipe id: createaddition:crafting/spool

Copper SpoolMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany copper wireEmpty slot
any copper wireEmpty Spoolany copper wire
Empty slotany copper wireEmpty slot

Recipe id: createaddition:crafting/copper_spool

Capacitor and connectors

The Capacitor is an ingredient in the Electric Motor, the Tesla Coil and the Accumulator, so make it before them.[4]

CapacitorMod recipe

Crafting Shaped

Crafting Shaped
any zinc plate
any copper plate
Redstone Torch

Recipe id: createaddition:crafting/capacitor_1

To move energy around, craft a Small Connector. Hold a copper, gold or electrum spool to create a wire link with up to 4 other connectors. You can also cycle each connector between Push, Pull and None modes.[3][4]

Crafting Shapeless

Recipe id: createaddition:crafting/connector

The Large Connector is for high current wires. You make its wire links while holding a gold or electrum spool, and it links up to 6 other connectors.[3][4]

Motor and alternator

Now you can build both machines. In this pack they are crafted with Create's mechanical crafting rather than in a normal crafting table.[4]

Electric MotorMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot
Empty slotany brass platesCopper Spoolany brass platesEmpty slot
any brass platesCopper Spoolany iron rodCopper Spoolany brass plates
Empty slotany brass platesCapacitorany brass platesEmpty slot

Recipe id: createaddition:mechanical_crafting/electric_motor

AlternatorMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot
Empty slotany iron plateCopper Spoolany iron plateEmpty slot
any iron plateCopper Spoolany iron rodCopper Spoolany iron plate
Empty slotany iron plateCopper Spoolany iron plateEmpty slot
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot

Recipe id: createaddition:mechanical_crafting/alternator

Tip: The Alternator needs at least 32 RPM to operate, and its energy production depends on the input RPM. The Electric Motor needs a source of energy. Scroll on its back panel to set the RPM, and its energy consumption follows that setting.[3]

Electrum wire in this pack

The pack changed how you get electrum wire: a charging recipe turns gold wire into it. Keep that in mind when you plan high current lines, since electrum is one of the two spool types the large connector accepts.[3][4]

Electrum WireChanged by the pack

Charging (createaddition)

  • any gold wire

Recipe id: createaddition:charging/electrify_gold_wire

Watch out: The Accumulator's tooltip says it is deprecated and subject to removal from future releases, so don't build your whole setup around it.[3]

How does Create Crafts & Additions work?

7 parts

Create Crafts & Additions is a bridge between Create's rotational force and electricity (Forge Energy). The Electric Motor turns energy into rotation, and the Alternator turns rotation back into energy. The mod's project page puts the Alternator's conversion at 75% efficiency. I can't see any config for the mod in this pack, so treat that as the mod's stated figure.[1]

Turning rotation into power and back

The Alternator needs at least 32 RPM to run. It makes electric energy from rotational force, and how much it makes depends on the RPM you feed it.[5]

The Electric Motor is a compact, configurable source of rotational force. Scroll on its back panel to change the RPM of its output. It needs an energy source, and the higher you set the RPM, the more energy it uses. You can also control it with ComputerCraft by connecting to it with 'peripheral.wrap(side)'.[5]

AlternatorMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot
Empty slotany iron plateCopper Spoolany iron plateEmpty slot
any iron plateCopper Spoolany iron rodCopper Spoolany iron plate
Empty slotany iron plateCopper Spoolany iron plateEmpty slot
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot

Recipe id: createaddition:mechanical_crafting/alternator

Electric MotorMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot
Empty slotany brass platesCopper Spoolany brass platesEmpty slot
any brass platesCopper Spoolany iron rodCopper Spoolany brass plates
Empty slotany brass platesCapacitorany brass platesEmpty slot

Recipe id: createaddition:mechanical_crafting/electric_motor

Connectors and wires

Energy moves between Forge Energy blocks through wires linked between connectors. The Small Connector works with low current wires. Hold a Copper, Gold or Electrum Spool and right-click to link it with up to 4 other connectors. Right-click with a Wrench to cycle its mode between Push, Pull and None.[5]

The Large Connector is the high current version. It takes a Gold or Electrum Spool, links with up to 6 other connectors, and uses the same Wrench mode cycling.[5]

Crafting Shapeless

Recipe id: createaddition:crafting/connector

Crafting Shapeless

Recipe id: createaddition:crafting/large_connector

Spools are the wire carriers. The Copper Spool is made from an Empty Spool and copper wire.[6]

Copper SpoolMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany copper wireEmpty slot
any copper wireEmpty Spoolany copper wire
Empty slotany copper wireEmpty slot

Recipe id: createaddition:crafting/copper_spool

A Redstone Relay is a low current block that only lets energy pass from its input connector to its output connector while it receives a redstone signal. That makes it a simple power switch.[5]

The pack changes the charging recipe that makes Electrum Wire from gold wire.[6]

Electrum WireChanged by the pack

Charging (createaddition)

  • any gold wire

Recipe id: createaddition:charging/electrify_gold_wire

Storing energy: the Accumulator

The Accumulator is a multiblock structure that stores large amounts of electric energy. Configure one input connector and one output connector on it. To work better with other mods, it actively pushes energy into blocks placed on its top and bottom faces.[5]

AccumulatorMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany copper rodEmpty slot
CapacitorBrass CasingCapacitor
Empty slotany electrum wireEmpty slot

Recipe id: createaddition:crafting/modular_accumulator

The recipe uses a Capacitor, which has its own crafting recipe.[6]

CapacitorMod recipe

Crafting Shaped

Crafting Shaped
any zinc plate
any copper plate
Redstone Torch

Recipe id: createaddition:crafting/capacitor_1

Charging moving contraptions

Accumulators on a moving contraption can't connect to stationary connectors. The Portable Energy Interface solves this without stopping the contraption. Put one on the contraption and a second on the stationary side, with a gap of 1 or 2 blocks between them. When they pass each other they engage, and the stationary one represents all the Accumulators on the contraption. Energy then flows according to the Push/Pull setting of the connector.[5]

Once no energy has been exchanged for a while, the contraption carries on its way. A redstone signal on the stationary interface stops it from engaging.[5]

Crafting Shapeless

Recipe id: createaddition:crafting/portable_energy_interface

The Rolling Mill

The Rolling Mill uses rotational force to roll metals into rods and wires. By hand, drop ingots or plates on top of it and right-click it to take the output. To automate it, use a belt and two funnels.[5]

Rolling MillMod recipe

Crafting Shaped

Crafting Shaped
any iron plateShaftany iron plate
Andesite AlloyShaftAndesite Alloy
Andesite AlloyAndesite CasingAndesite Alloy

Recipe id: createaddition:crafting/rolling_mill

In this pack, a copper plate gives 2 Copper Wire, and an electrum plate gives 2 electrum wire.[6]

2× Copper WireMod recipe

Rolling (createaddition)

  • any copper plate

Recipe id: createaddition:rolling/copper_plate

Rolling (createaddition)

  • any electrum plate

Recipe id: createaddition:rolling/electrum_plate

Tesla Coil and Digital Adapter

The Tesla Coil charges items below it, including any Forge Energy item. It can also damage nearby players and mobs, and a redstone signal activates that.[5]

The Digital Adapter is a ComputerCraft peripheral. It lets computers talk to Create blocks such as Display Boards, Speedometers, Stressometers, the pulleys, the Mechanical Piston, the Mechanical Bearing and Rotational Speed Controllers.[5]

Biomass and liquid fuel

Give a Blaze Burner a Straw and it accepts liquid fuels from buckets. The straw comes from rolling bamboo in the Rolling Mill.[5][6]

StrawMod recipe

Rolling (createaddition)

Recipe id: create:rolling/bamboo

Seed Oil comes from compacting seeds, and it yields 100 of it.[6]

100× Seed OilMod recipe

Compacting (create)

  • any seed

Recipe id: createaddition:compacting/seed_oil

Biomass is made in a mixer from 100 of any plant oil plus flowers, crops, plant foods or honeycomb. Here is the flower version.[6]

BiomassMod recipe

Mixing (create)

  • 100× any plantoil
  • 2× any flower

Recipe id: createaddition:mixing/biomass_from_flowers

Compacting biomass makes a Biomass Pellet. Nine pellets can be stored as one Biomass Pallet and unpacked again. Mixing biomass makes 125 Biofuel.[6]

Compacting (create)

Recipe id: createaddition:compacting/biomass_pellet

Biomass PalletMod recipe

Crafting Shaped

9 × Biomass Pellet

Recipe id: createaddition:crafting/biomass_pallet_block

125× BiofuelMod recipe

Mixing (create)

Recipe id: createaddition:mixing/bioethanol

Unverified Exact energy figures, such as how much energy the Alternator makes at a given RPM, the Electric Motor's draw, Accumulator capacity and wire transfer limits, can't be confirmed from the sources for this pack.

How do you progress through Create Crafts & Additions?

4 parts

Unverified The sources here show no quests for this mod, so the pack's quest book gives no order for it. The tiers below follow what each in-pack recipe asks for, not a quest path.

Create Crafts & Additions builds on Create, so progression here means climbing Create's own ladder. Every recipe below starts from a Create part, and the further up you go, the more advanced those parts get. I've grouped the items by what their recipes need.[6]

Tier 1: Rolling mill and wire

Your entry point is the Rolling Mill. It only needs the early andesite-stage Create parts plus an iron plate, so you can build it before you touch brass.[6]

Rolling MillMod recipe

Crafting Shaped

Crafting Shaped
any iron plateShaftany iron plate
Andesite AlloyShaftAndesite Alloy
Andesite AlloyAndesite CasingAndesite Alloy

Recipe id: createaddition:crafting/rolling_mill

The Rolling Mill is the gateway to every wire in the mod.

The Rolling Mill is where your wire comes from. Iron, copper, gold and electrum plates each have their own rolling recipe, giving Iron Wire, Copper Wire, Gold Wire and Electrum Wire. It also makes Straw from bamboo or paper.[6]

2× Copper WireMod recipe

Rolling (createaddition)

  • any copper plate

Recipe id: createaddition:rolling/copper_plate

One copper plate rolls into 2 copper wire.

StrawMod recipe

Rolling (createaddition)

Recipe id: create:rolling/bamboo

Bamboo rolls into straw.

StrawMod recipe

Rolling (createaddition)

Recipe id: create:rolling/paper

Paper also rolls into straw.

Wire needs something to wind onto. A single craft from an iron plate and an iron rod makes 24 Empty Spool items, so you will not run short.[6]

Crafting Shaped

Crafting Shaped
any iron plate
any iron rod
any iron plate

Recipe id: createaddition:crafting/spool

Add wire to an empty spool to get a Copper Spool, Gold Spool or Electrum Spool. The copper spool is the one you will use most, because it shows up in the machine recipes further up.[6]

Copper SpoolMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany copper wireEmpty slot
any copper wireEmpty Spoolany copper wire
Empty slotany copper wireEmpty slot

Recipe id: createaddition:crafting/copper_spool

Watch out: The electrum wire route is changed by the pack. Gold wire is turned into electrum wire with a charging recipe, so this pack's route to electrum wire differs from the mod's own.[6]
Electrum WireChanged by the pack

Charging (createaddition)

  • any gold wire

Recipe id: createaddition:charging/electrify_gold_wire

Tier 2: Capacitor and alternator

The Capacitor is the key crafted part of the mid game. It has two shaped recipes in the pack, and both use a redstone torch with copper and zinc plates.[6]

CapacitorMod recipe

Crafting Shaped

Crafting Shaped
any zinc plate
any copper plate
Redstone Torch

Recipe id: createaddition:crafting/capacitor_1

The Alternator is still a copper-and-iron build. It is made by mechanical crafting, so you need a Create mechanical crafter setup for it.[6]

AlternatorMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot
Empty slotany iron plateCopper Spoolany iron plateEmpty slot
any iron plateCopper Spoolany iron rodCopper Spoolany iron plate
Empty slotany iron plateCopper Spoolany iron plateEmpty slot
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot

Recipe id: createaddition:mechanical_crafting/alternator

Tier 3: Brass machines

The big machines are where brass comes in. The Electric Motor needs a capacitor, a copper spool and a brass plate, and it is mechanically crafted like the alternator.[6]

Electric MotorMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot
Empty slotany brass platesCopper Spoolany brass platesEmpty slot
any brass platesCopper Spoolany iron rodCopper Spoolany brass plates
Empty slotany brass platesCapacitorany brass platesEmpty slot

Recipe id: createaddition:mechanical_crafting/electric_motor

The Tesla Coil is the most demanding of the mechanical-crafting recipes. It asks for a brass casing, an electron tube, a capacitor, a copper spool and a brass plate.[6]

Tesla CoilMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Copper SpoolCopper SpoolCopper Spool
Empty slotAndesite AlloyEmpty slot
CapacitorBrass CasingCapacitor
any brass platesElectron Tubeany brass plates

Recipe id: createaddition:mechanical_crafting/tesla_coil

Two more brass-casing builds round out this tier. The Accumulator also takes a capacitor, and it is the one recipe here that wants electrum wire. The Portable Energy Interface is a shapeless craft around a copper spool.[6]

AccumulatorMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany copper rodEmpty slot
CapacitorBrass CasingCapacitor
Empty slotany electrum wireEmpty slot

Recipe id: createaddition:crafting/modular_accumulator

Crafting Shapeless

Recipe id: createaddition:crafting/portable_energy_interface

Side branches

Crafting Shapeless

Recipe id: createaddition:crafting/connector

This recipe makes 3 small connectors.

Crafting Shapeless

Recipe id: createaddition:crafting/diamond_grit_sandpaper

2× Barbed WireMod recipe

Crafting Shaped

4 × any iron wire

Recipe id: createaddition:crafting/barbed_wire

Crafting Shaped

Crafting Shaped
Empty slotany electrum wireany electrum wire
any electrum ingotany zinc plateany electrum wire
any diamond dustany electrum ingotEmpty slot

Recipe id: createaddition:crafting/electrum_amulet

Tip: Make the Rolling Mill and a stack of spools first. Almost everything else in the mod, from the alternator to the Tesla Coil, wants a spool or a capacitor.[6]

How does Create Crafts & Additions work with other mods?

4 parts

Every in-pack recipe that connects Create Crafts & Additions with another mod points to the same partner: Create. The electric side of the mod is built from Create parts, and some of its food and fuel items are made on Create's own machines.[6]

Create machines that craft the big electric blocks

The Alternator, the Electric Motor and the Tesla Coil use Create's mechanical crafting recipe type instead of a normal crafting table recipe. Here are the exact in-pack recipes.[6]

AlternatorMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot
Empty slotany iron plateCopper Spoolany iron plateEmpty slot
any iron plateCopper Spoolany iron rodCopper Spoolany iron plate
Empty slotany iron plateCopper Spoolany iron plateEmpty slot
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot

Recipe id: createaddition:mechanical_crafting/alternator

Electric MotorMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Empty slotEmpty slotAndesite AlloyEmpty slotEmpty slot
Empty slotany brass platesCopper Spoolany brass platesEmpty slot
any brass platesCopper Spoolany iron rodCopper Spoolany brass plates
Empty slotany brass platesCapacitorany brass platesEmpty slot

Recipe id: createaddition:mechanical_crafting/electric_motor

Tesla CoilMod recipe

Mechanical Crafting (create)

Mechanical Crafting (create)
Copper SpoolCopper SpoolCopper Spool
Empty slotAndesite AlloyEmpty slot
CapacitorBrass CasingCapacitor
any brass platesElectron Tubeany brass plates

Recipe id: createaddition:mechanical_crafting/tesla_coil

Crafting-table recipes that use Create parts

The Rolling Mill, Portable Energy Interface, Accumulator, Redstone Relay and both connectors have crafting table recipes that include Create components. The exact in-pack recipes are below.[6]

Rolling MillMod recipe

Crafting Shaped

Crafting Shaped
any iron plateShaftany iron plate
Andesite AlloyShaftAndesite Alloy
Andesite AlloyAndesite CasingAndesite Alloy

Recipe id: createaddition:crafting/rolling_mill

Crafting Shapeless

Recipe id: createaddition:crafting/portable_energy_interface

AccumulatorMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany copper rodEmpty slot
CapacitorBrass CasingCapacitor
Empty slotany electrum wireEmpty slot

Recipe id: createaddition:crafting/modular_accumulator

Redstone RelayMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany redstone dustEmpty slot
Small ConnectorElectron TubeSmall Connector
any stoneany stoneany stone

Recipe id: createaddition:crafting/redstone_relay

Crafting Shapeless

Recipe id: createaddition:crafting/connector

Crafting Shapeless

Recipe id: createaddition:crafting/large_connector

Tip: Several of these recipes accept any item from a shared tag, such as copper rods, slime balls, iron plates, brass plates, electrum wire, redstone dust or stone. Items from other mods that carry those tags can fill those slots.[6]

Food and fuel made with Create processing

The cake line runs on Create machines. Cake Base is made by compacting, and the Chocolate Cake is finished by filling a Baked Cake Base with Chocolate.[6]

Cake BaseMod recipe

Compacting (create)

Recipe id: createaddition:compacting/cake_base

Chocolate CakeMod recipe

Filling (create)

Recipe id: createaddition:filling/chocolate_cake

Biofuel is made by mixing, and it uses Cinder Flour from Create alongside the mod's own Biomass.[6]

125× BiofuelMod recipe

Mixing (create)

Recipe id: createaddition:mixing/bioethanol

Other mods

What changed in Create Crafts & Additions between versions?

2 parts

All the Mods 10: To the Sky 2.0.4 ships Create Crafts & Additions 1.6.0. The mod has been in the pack since version 1.0 or earlier, so you've had it for a long time. Here's what changed in the mod's own releases.[7]

1.6.0 (the version in this pack)

  • Added: the Capacitor can now be charged with FE.[8]
  • Changed: the Alternator now has a shaft on both sides.[8]
  • Changed: the Pale Gold Amulet was reworked, including how it charges items with the shock effect.[8]
  • Changed: the Alternator, Pale Gold Amulet and Barbed Wire got updated textures.[8]
  • Changed: the Tesla Coil now emits light when it's active.[8]
  • Fixed: Sable compat (docking) was improved.[8]
  • Fixed: the Tesla Coil now reports the correct remaining time when it's starved for energy.[8]

Earlier releases

  • 1.5.10: general fixes.[9]
  • 1.5.9: fixed a sound crash (the changelog says "hopefully") and fixed stress tooltips.[10]
  • 1.5.5: fixed an uncommon crash on launch.[11]
  • 1.5.3: Barbed Wire is now waterloggable, the Tesla Coil and Barbed Wire death message was fixed, and there were general bugfixes.[12]
  • 1.5.2: added an alternative recipe for Straw, fixed the Redstone Relay, fixed broken compatibility recipes, and made other general fixes.[13]
  • 1.5.1: fixed missing recipes.[14]

Sources

  1. Create Crafts & Additions project page (modrinth) · official mod data
  2. All the Mods 10 8.1 mod list · pack file
  3. createaddition tooltips and descriptions (English lang file) · official mod data
  4. All the Mods 10 8.1 recipe dump: recipes making Create Crafts & Additions items · pack recipe dump
  5. createaddition names, screen text and descriptions (English lang file) · official mod data
  6. All the Mods 10: To the Sky 2.0.4 recipe dump: recipes making Create Crafts & Additions items · pack recipe dump
  7. All the Mods 10: To the Sky 2.0.4 mod list · pack file
  8. Create Crafts & Additions 1.6.0 changelog · changelog
  9. Create Crafts & Additions 1.5.10 changelog · changelog
  10. Create Crafts & Additions 1.5.9 changelog · changelog
  11. Create Crafts & Additions 1.5.5 changelog · changelog
  12. Create Crafts & Additions 1.5.3 changelog · changelog
  13. Create Crafts & Additions 1.5.2 changelog · changelog
  14. Create Crafts & Additions 1.5.1 changelog · changelog
Where this guide comes from

Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

25 releases, first in 1.0
All the Mods 10: To the SkyVersionJarWhere it came from
2.1.0
Oct 15, 2026
1.6.0createaddition-1.6.0.jarFrom the published release
2.0.7
Oct 5, 2026
1.6.0createaddition-1.6.0.jarFrom the published release
2.0.6
Sep 21, 2026
1.6.0createaddition-1.6.0.jarFrom the published release
2.0.5
Sep 21, 2026
1.6.0createaddition-1.6.0.jarFrom the published release
2.0.4
Sep 11, 2026
1.6.0createaddition-1.6.0.jarFrom the published release
2.0.3
Sep 9, 2026
1.6.0createaddition-1.6.0.jarFrom the published release
2.0.2
Apr 1, 2026
1.5.10createaddition-1.5.10.jarFrom the published release
2.0.1
Mar 27, 2026
1.5.10createaddition-1.5.10.jarFrom the published release
2.0.0
Feb 24, 2026
1.5.10createaddition-1.5.10.jarFrom the published release
1.9.1
Feb 5, 2026
1.5.10createaddition-1.5.10.jarFrom the published release
1.9
Feb 4, 2026
1.5.10createaddition-1.5.10.jarFrom the published release
1.8
Dec 20, 2025
1.5.9createaddition-1.5.9.jarFrom the published release
1.7
Nov 28, 2025
1.5.9createaddition-1.5.9.jarFrom the published release
1.6.1
Oct 23, 2025
1.5.5createaddition-1.5.5.jarFrom the published release
1.6
Oct 17, 2025
1.5.5createaddition-1.5.5.jarFrom the published release
1.5.1b
Oct 2, 2025
1.5.3createaddition-1.5.3.jarFrom the published release
1.5
Sep 26, 2025
1.5.3createaddition-1.5.3.jarFrom the published release
1.4
Sep 11, 2025
1.5.3createaddition-1.5.3.jarFrom the published release
1.3.1
Sep 3, 2025
1.5.2createaddition-1.5.2.jarFrom the published release
1.2.1
Aug 28, 2025
1.5.2createaddition-1.5.2.jarFrom the published release
1.2
Aug 28, 2025
1.5.2createaddition-1.5.2.jarFrom the published release
1.1.2
Aug 22, 2025
1.5.1createaddition-1.5.1.jarFrom the published release
1.1.1
Aug 21, 2025
1.5.1createaddition-1.5.1.jarFrom the published release
1.0.2
Aug 15, 2025
1.5.1createaddition-1.5.1.jarFrom the published release
1.0
Aug 14, 2025
1.5.1createaddition-1.5.1.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

46 items from the 2.1.0 recipe dump.

Which All the Mods 10: To the Sky mods work with Create Crafts & Additions?

The All the Mods 10: To the Sky mods that share the most recipes with Create Crafts & Additions. Highlighted ones have a guide.

Comments and tips

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