Baubley Heart Canisters guide for Project Infinity 0.1 0.0.45.4 to 0.0.49.3
Baubley Heart Canisters guide for Project Infinity 0.1
Last verified for Project Infinity 0.1 v0.0.49.3 on Oct 17, 2026 · text last changed Oct 8, 2026
A newer release (0.0.51.4-hotfix-2) is out Guide for the current version
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None of these sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against Project Infinity 0.1 0.0.49.3's own files.
Which Baubley Heart Canisters config options matter?
3 parts
Same as in the Project Infinity 0.1 0.0.51.4-hotfix-2 guide
Most of what you'll want to tweak for heart canisters lives in config/bhc-common.toml and config/bhc/drops.json. Here is exactly how this pack sets them.[1][2]
General settings
- General.heartStackSize is 10. It is the maximum stack size for heart canisters and also the maximum number of full hearts you can get per heart container type.[2]
- General.boneDropRate is 0.15. This is how often wither bones drop, where 1.0 is 100% and 0.0 is 0%.[2]
- General.echoShardDropRate is 0.5. This is how often echo shards drop from the Warden, on the same 1.0 = 100% scale.[2]
- General.soulHeartReturnChance is 1. It is the chance for the Soul Heart to return a Blue Heart Canister after being broken.[2]
Heart patches
Each heart patch has a cooldown in seconds and a heal amount. The config notes that the red patch's heal amount is in half-hearts, so its value of 2 is 1 full heart. Here is how the pack sets each patch:[2]
- Red: [[config:config/bhc-common.toml#Heart Patches.redPatchCooldown]] is 5 and [[config:config/bhc-common.toml#Heart Patches.redPatchHealAmount]] is 2.[2]
- Yellow: [[config:config/bhc-common.toml#Heart Patches.yellowPatchCooldown]] is 10 and [[config:config/bhc-common.toml#Heart Patches.yellowPatchHealAmount]] is 6.[2]
- Green: [[config:config/bhc-common.toml#Heart Patches.greenPatchCooldown]] is 20 and [[config:config/bhc-common.toml#Heart Patches.greenPatchHealAmount]] is 10.[2]
- Blue: [[config:config/bhc-common.toml#Heart Patches.bluePatchCooldown]] is 30 and [[config:config/bhc-common.toml#Heart Patches.bluePatchHealAmount]] is 20.[2]
Heart drops
The mod's heart drops are configurable. Red hearts come from hostile mobs, yellow from boss mobs, green from the Ender Dragon and blue from Wardens. In config/bhc/drops.json, this pack sets the red hostile entry (heartEntries.red.hostile) to 0.05. The yellow boss entry (heartEntries.yellow.boss), the green dragon entry (heartEntries.green.dragon) and the blue Warden entry (heartEntries.blue.minecraft:warden) are all set to 1.[1][3]
Sources
- Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/bhc/drops.json · pack file
- Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/bhc-common.toml · pack file
- Baubley Heart Canisters project page (modrinth) · official mod data
Where this guide comes from
Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 0.0.51.4-hotfix-2 · 0.0.50.0 to 0.0.51.4-hotfix-1