Small Ships guide for All the Mods - Gravitas 3.2

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Small Ships guide for All the Mods - Gravitas

Written for All the Mods - Gravitas 3.2 · updated Oct 17, 2026

Last verified for All the Mods - Gravitas v3.2 on Oct 17, 2026 · text last changed Oct 17, 2026

A newer release (4.0) is out Guide for the current version

Sections
6
Recipes shown
9
Items named
9

5 sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against All the Mods - Gravitas 3.2's own files.

What is Small Ships?

2 parts

Same as in the All the Mods - Gravitas 4.0 guide

Small Ships adds sailable, medieval-inspired ships to Minecraft, built for exploration, trade and naval battles. It's designed to be vanilla friendly, and you can mount cannons on the ships to fight at sea. If you want to cross oceans in something with more character than a boat, this mod is for you.[1]

The pack ships Small Ships version 2.0.0-a2.3.1, built for Minecraft 1.18.2.[2]

The four ships

  • Cog: a cold-water medieval trade ship with 108 slots, up to 4 cannons, 5 passengers, a speed of 40 km/h and 300 HP.[1]
  • Brigg: a two-masted cold-water trade ship with 162 slots, up to 6 cannons, 11 passengers, a speed of 45 km/h and 400 HP.[1]
  • Galley: a warm-water warfare ship with 54 slots, 9 passengers, a speed of 40 km/h and 200 HP.[1]
  • Drakkar: a cold-water Viking-style ship with 54 slots, 11 passengers, an ice-breaker ability, banner-pattern shields, a speed of 30 km/h and 200 HP.[1]

Getting started

Place the ship far out in open water, because it needs space to spawn. Right-click to sit in it. While you're aboard, press R to open or close the sail, and use W and S to raise or lower the sail speed.[1]

Biome matters. Cold-water ships are 10% faster in cold biomes and 10% slower in warm ones, and warm-water ships do the opposite. Each cannon slows you by 2.5%, and cargo can cost you up to 10% of your speed.[1]

Tip: You can dye sails with a right-click, name your ship with a nametag, and repair it with iron nuggets and planks.[1]

Unverified The stats above come from the mod's project page. Nothing I was given confirms that this pack leaves them unchanged, and the pack's crafting recipes and config options for the mod aren't confirmed either. I also found no quests or progression-path entries for Small Ships, so I can't say where it fits in the pack's progression.

How do you get started with Small Ships?

4 parts

Small Ships adds sailable ships with optional cannons. Getting afloat takes only a few crafts, so here is the order I'd go in.[1]

First, craft a Sail

Every ship recipe in this pack needs a Sail, so make that first. You can also color a sail later by right-clicking it with dye.[1][3]

SailMod recipe

Crafting Shaped

Crafting Shaped
any woolany woolany wool
any woolany logany wool
Leadany logLead

Recipe id: smallships:sail

This is the mod's own Sail recipe, the pack has not changed it.

Then build your ship

Each wood type has its own ship recipe, and each one uses the matching vanilla boat plus a Sail. You can make the Oak Galley, Birch Galley, Spruce Galley, Jungle Galley and Dark Oak Galley. The acacia recipe gives you the Acacia Cog instead of a galley. These are the mod's own recipes, and the pack has not changed them.[3]

Oak GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Oak BoatOak BoatOak Boat

Recipe id: smallships:oak_galley

The other galley recipes follow the same pattern with their own boat type.

Acacia CogMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Acacia BoatAcacia BoatAcacia Boat

Recipe id: smallships:acacia_galley

This one makes the Acacia Cog, not a Galley.

The mod's project page describes the Galley as a warm-water ship and the Cog as a cold-water ship. It says warm-water ships are 10% faster in warm biomes and 10% slower in cold ones, and cold-water ships work the other way round. Those figures come from the mod's own page.[1]

Launch and sail

  1. Place the ship in water, well away from the shore, because it needs space to spawn.[1]
  2. Right-click the ship to sit in it.[1]
  3. Press R to open or close the sail, and use W and S to raise or lower sail speed.[1]
  4. Use F5 with the mouse wheel to adjust the camera distance.[1]
  5. Crouch and right-click the ship to open its inventory from outside.[1]
Tip: You can repair a damaged ship with iron nuggets and planks, and name it with a name tag.[1]

Add cannons when you want to fight

The pack changed both cannon recipes from the mod's defaults, so check the recipes below rather than relying on other guides. You need the Ship Cannon itself, and Cannon Ball items for ammunition.[3]

Ship CannonChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotString
any iron storage blockany iron storage blockany iron storage block
Empty slotany logany log

Recipe id: smallships:cannon

Changed by the pack.

2× Cannon BallChanged by the pack

Crafting Shaped

Crafting Shaped
any iron nuggetany iron nuggetany iron nugget
any iron nuggetGunpowderany iron nugget
any iron nuggetany iron nuggetany iron nugget

Recipe id: smallships:cannon_ball

Changed by the pack.

Right-click while holding a cannon to add it to a ship. Press Space while looking in the direction you want to fire, with cannonballs in the ship's inventory. To take a cannon off again, use a pickaxe. The mod's page says each cannon slows the ship by 2.5%.[1]

How does Small Ships work?

7 parts

Small Ships adds sailable, medieval-style ships with chests, passengers and mountable cannons. The sources I have cover how you handle ships, how cannons work and what the pack's config sets. They don't describe any machines, multiblocks or power systems for this mod, so this section sticks to what is confirmed.[1]

Boarding and sailing

  1. Place the ship in water, well away from the shore. Ships need space to spawn.[1]
  2. Right-click the ship to sit in it.[1]
  3. While seated, press R to open or close the sail, and use W and S to raise or lower sail speed.[1]
  4. In third person (F5), use the mouse wheel to adjust the camera distance.[1]
  5. Right-click an entity to dismount it from the ship. To open the ship's inventory from outside, crouch and right-click it.[1]

Key-binds can be changed in the options menu. Ships enter third person when you board, controlled by Ships.EnterThirdPerson, which is true in the pack.[1][4]

Tip: The pack raises Ships.ShipZoom to 6, up from the mod default of 0.2. The allowed range is 1.0 to 20.0, so you get a lot more camera zoom-out on a ship than the mod normally gives.[4]

Cannons

  • Add a Ship Cannon with a right-click while holding one.[1][3]
  • Press Space while looking in a cannon's direction to fire it. You need Cannon Ball items in the ship's inventory.[1]
  • Use a pickaxe to remove a mounted cannon.[1]
  • Each cannon slows the ship by 2.5%. The Cog takes up to 4 cannons and the Brigg up to 6.[1]

The pack changed both cannon recipes from the mod's own, so use these ones.[3]

Ship CannonChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotString
any iron storage blockany iron storage blockany iron storage block
Empty slotany logany log

Recipe id: smallships:cannon

Changed by the pack.

2× Cannon BallChanged by the pack

Crafting Shaped

Crafting Shaped
any iron nuggetany iron nuggetany iron nugget
any iron nuggetGunpowderany iron nugget
any iron nuggetany iron nuggetany iron nugget

Recipe id: smallships:cannon_ball

Changed by the pack.

Speed, cargo and biomes

Cold-water ships are 10% faster in cold biomes and 10% slower in warm ones. Warm-water ships are the other way round. Cargo can slow a ship by up to 10%. The Cog, Brigg and Drakkar are cold-water ships, and the Galley is a warm-water ship.[1]

Capacity

  • Cog: 108 slots and 5 passengers.[1]
  • Brigg: 162 slots and 11 passengers.[1]
  • Galley: 54 slots and 9 passengers.[1]
  • Drakkar: 54 slots and 11 passengers. It can break ice and use banner patterns as shields.[1]

Ship stats in this pack

All of these values come from the pack's config file and match the mod defaults. Each is a health value, a speed factor and a turn factor. For comparison, the config notes a vanilla boat has 60 health. Changes take effect after a restart.[4]

Watch out: The mod's project page lists hull values of 400 for the Brigg, 200 for the Galley and 200 for the Drakkar. The pack's config sets 600, 600 and 360. Go by the config values, since that is what the pack actually uses.[1][4]

Other ship options

  • [[config:config/smallships-common.toml#Ships.Passenger BlackList]] is empty in the pack. Any entity ids you add to it can't board ships.[4]
  • Ships.WaterMobFlee, Ships.MakeWaveAnimation and Ships.PlaySwimmSound are all true. They control whether water mobs flee ships, whether ships make a waving animation and whether they play swimming sounds.[4]

Upkeep and crafting

Right-click a ship with dye to color its sail. Repair a ship with iron nuggets and planks. Use a name tag to name it.[1]

The Sail is used in every ship recipe below, so craft it first. The wood variants Oak Galley, Birch Galley, Spruce Galley, Jungle Galley and Dark Oak Galley each have their own recipe. These are the mod's own recipes, unchanged by the pack.[3]

SailMod recipe

Crafting Shaped

Crafting Shaped
any woolany woolany wool
any woolany logany wool
Leadany logLead

Recipe id: smallships:sail

Oak GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Oak BoatOak BoatOak Boat

Recipe id: smallships:oak_galley

Birch GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Birch BoatBirch BoatBirch Boat

Recipe id: smallships:birch_galley

Spruce GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Spruce BoatSpruce BoatSpruce Boat

Recipe id: smallships:spruce_galley

Jungle GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Jungle BoatJungle BoatJungle Boat

Recipe id: smallships:jungle_galley

Dark Oak GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Dark Oak BoatDark Oak BoatDark Oak Boat

Recipe id: smallships:dark_oak_galley

Acacia CogMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Acacia BoatAcacia BoatAcacia Boat

Recipe id: smallships:acacia_galley

In this pack the recipe with this id produces the Acacia Cog.

How do you progress through Small Ships?

3 parts

Unverified No quests in this pack involve Small Ships, and the mod is not on the ATM Star quest path, so the quest book does not guide you through it. The sources here also show no in-pack guidebook for it. The order below follows the crafting recipes instead.

Small Ships doesn't have tiers in the usual sense. You work through it in steps: craft a Sail, turn it into a ship, then add weapons if you want them.[3]

First, the Sail

Every ship recipe in this pack uses a Sail as a component, so make this one first. It is the mod's own recipe, and the pack hasn't changed it.[3]

SailMod recipe

Crafting Shaped

Crafting Shaped
any woolany woolany wool
any woolany logany wool
Leadany logLead

Recipe id: smallships:sail

The Sail is a mod recipe that the pack leaves unchanged.

Then, your ship

There is a ship recipe for each wood type: oak, spruce, birch, jungle, dark oak and acacia. They are all mod recipes the pack hasn't touched, and each one builds on the Sail. The recipes below show exactly what goes in. Pick the wood you like best.[3]

Oak GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Oak BoatOak BoatOak Boat

Recipe id: smallships:oak_galley

Gives the Oak Galley.

Spruce GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Spruce BoatSpruce BoatSpruce Boat

Recipe id: smallships:spruce_galley

Gives the Spruce Galley.

Birch GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Birch BoatBirch BoatBirch Boat

Recipe id: smallships:birch_galley

Gives the Birch Galley.

Jungle GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Jungle BoatJungle BoatJungle Boat

Recipe id: smallships:jungle_galley

Gives the Jungle Galley.

Dark Oak GalleyMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Dark Oak BoatDark Oak BoatDark Oak Boat

Recipe id: smallships:dark_oak_galley

Gives the Dark Oak Galley.

Acacia CogMod recipe

Crafting Shaped

Crafting Shaped
LeadLeadLead
ChestSailChest
Acacia BoatAcacia BoatAcacia Boat

Recipe id: smallships:acacia_galley

Heads up: this recipe is named a galley, but it gives you the Acacia Cog.

Finally, cannons and ammo

The Ship Cannon and Cannon Ball recipes are both changed by the pack, so don't rely on what you remember from the mod's defaults. The recipes below are the in-pack versions.[3]

Ship CannonChanged by the pack

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotString
any iron storage blockany iron storage blockany iron storage block
Empty slotany logany log

Recipe id: smallships:cannon

The pack changed this recipe from the mod's default.

2× Cannon BallChanged by the pack

Crafting Shaped

Crafting Shaped
any iron nuggetany iron nuggetany iron nugget
any iron nuggetGunpowderany iron nugget
any iron nuggetany iron nuggetany iron nugget

Recipe id: smallships:cannon_ball

The pack changed this recipe from the mod's default.

Tip: Craft a Sail first, then the ship. Cannons and cannon balls are separate recipes, so you can make them whenever you like.[3]

Which Small Ships config options matter?

4 parts

Good news: the ship settings live in one file, config/smallships-common.toml, and this pack leaves almost all of it at the mod's defaults. Only one value was changed, so there isn't much to untangle. Every option here takes effect after a restart.[4]

The one value the pack changed

Ships.ShipZoom is set to 6 in this pack. The mod default is 0.2, and the file lists a range of 1.0 to 20.0.[4]

Ship health (all mod defaults)

Each ship has its own health option. The config notes that a vanilla boat has 60, so every ship here is much sturdier. These are the values this pack uses, and they all match the mod defaults:[4]

Speed and turning (all mod defaults)

Speed factors have a range of 0.0 to 2.0, and turn factors have a range of 0.0 to 1.0. The pack leaves every one at the mod default:[4]

Other options

Watch out: Leave Version alone. The file itself says not to change it.[4]

What changed in Small Ships between versions?

1 part

Gravitas 3.2 ships Small Ships 2.0.0a2.2. The mod has been in the pack since Gravitas 1.1 or earlier, so it's a long-time part of the modpack.[5]

2.0.0a2.2 (the version in this pack)

This is the build you're sailing with in 3.2. The mod's own changelog lists these changes:[5][6]

  • Added a paddling modifier.[6]
  • Fixed the incompatibility with Immersive Portals and Oh The Biomes You'll Go.[6]
  • Adjusted passenger positions for all ships.[6]
  • Fixed the sail sound firing twice.[6]
Watch out: The mod's changelog marks this release as an alpha intended for testing and development only, not for production servers. It tells you to back up your worlds and files before loading them with this version, because you may experience data loss or corruption when updating to it.[6]

Unverified No pack changelog entries for Small Ships were available, so changes between earlier Gravitas releases and 3.2 are unverified.

Sources

  1. Small Ships project page (modrinth) · official mod data
  2. All the Mods - Gravitas 4.0 mod list · pack file
  3. All the Mods - Gravitas 3.2 recipe dump: recipes making Small Ships items · pack recipe dump
  4. All the Mods - Gravitas 3.2 config: config/smallships-common.toml · pack file
  5. All the Mods - Gravitas 3.2 mod list · pack file
  6. Small Ships 2.0.0a2.2 changelog · changelog
Where this guide comes from

Written from what All the Mods - Gravitas itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 3.9 to 4.0 · 3.3 to 3.8 · 3.1 · 2.0 to 2.9

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