Agritech: Evolved (ATE) in All the Mods 11

All the Mods 11 0.12.0-beta ships version 2.2.0.5+neoforge-mc26.1.2 · First seen in 0.0.14

Checked Sep 18, 2026All the Mods 11 0.12.0-betaSources: All the Mods 11 0.12.0-beta modlist.json · Modrinth

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Agritech: Evolved (ATE) is a mod in All the Mods 11 0.12.0-beta, where it is version 2.2.0.5+neoforge-mc26.1.2. Farming automation mod with planters, machines, modules, and power gen. (Summary from the mod's Modrinth page.)

Agritech: Evolved (ATE) guide for All the Mods 11

Written for All the Mods 11 0.8.0-beta · also fits 0.9.0-beta to 0.12.0-beta · updated Oct 16, 2026

Last verified for All the Mods 11 v0.12.0-beta on Oct 16, 2026 · text last changed Oct 16, 2026

Also applies to:FTB Evolution 2 1.0.2 to 1.4.0

Sections
5
Recipes shown
15
Items named
31

Every recipe and number here was checked against All the Mods 11 0.12.0-beta, read from the running game on Oct 15, 2026.

What is Agritech: Evolved (ATE)?

2 parts

Agritech: Evolved (ATE) is a farming automation mod. It gives you planters that grow crops and trees on their own, plus machines, upgrade modules and power generation to scale that up. If you like setting up a farm once and letting it run, this one is for you.[1]

The pack ships version 2.2.0.3 for NeoForge, and it has been in the pack since 0.8.0-beta or earlier.[2]

What you get

  • Basic Planter: plant a seed or sapling and it grows by itself. Drops go into whatever is underneath it, and it handles all 11 vanilla wood types.[1]
  • Advanced Planter: runs on RF and has speed and yield upgrade slots.[1]
  • Cloche: a glass dome that attaches to a planter to boost growth speed and yield. It stacks with fertilizer and modules.[1]
  • Machines: a Composter (biomass fuel and fertilizer), a Silo that pulls drops from planters in range, a Fertilizer Spreader, a Biomass Burner that makes RF, and Energy Capacitors in three tiers (500k / 1M / 4M RF).[1]
  • Modules: Speed, Yield and Range, each in MK1-3. Range modules extend the Silo and Fertilizer Spreader.[1]
  • Growth blocks: Mulch gives +50% growth speed and Infused Farmland gives +100%.[1]

Why it's handy in a big pack

The mod has built-in support for crops, trees and soils from many other mods, including Mystical Agriculture, Farmer's Delight, Ars Nouveau and Immersive Engineering. Bone meal works as fertilizer, and so do fertilizers from several other mods.[1]

Seeds, soils, saplings and fertilizers are all data-driven, so they can be changed with datapacks or KubeJS. Module strength, power draw, processing times and ranges are tunable in the balance config.[1]

Watch out: Don't confuse this with Agritech (AT2). They are two separate mods with different namespaces, so datapacks or KubeJS scripts written for one do nothing for the other.[1]

Unverified The sources I have don't show any quests or ATM Star path steps for this mod, and they don't show whether the pack changed any of its default values or recipes. Check the in-game recipes and configs before you plan around specific numbers. This site does hold All the Mods 11's own recipes, read from the pack itself: look the item up in the item browser.

How do you get started with Agritech: Evolved (ATE)?

6 parts

Agritech: Evolved is a farming automation mod, and the order I'd go in is simple: get a planter growing crops, speed it up, then automate the harvest and the power. Here are the first things to make.[1]

Make a planter

Start with the Oak Planter. You plant a seed or sapling in it, it grows by itself, and the drops go into whatever is underneath it.[1][3]

Oak PlanterMod recipe

Crafting Shaped

Crafting Shaped
Oak PlanksHopperOak Planks
Oak PlanksOak PlanksOak Planks

Recipe id: agritechevolved:basic_planter

The Oak Planter.

Oak PlanterMod recipe

Crafting Shaped

Crafting Shaped
any plankHopperany plank
any plankany plankany plank

Recipe id: agritechevolved:zzz_basic_planter_from_any_wood

A second in-pack recipe that also makes the Oak Planter.

The other wood types and the terracotta planters have their own recipes in the pack. Right-click a planter with a hoe to till soil placed inside, and with Bone Meal or fertilizer to boost crop growth.[3][4]

Make a Composter

The Composter turns organic items into biomass fuel and fertilizer, and anything that works in a vanilla composter works in this one too. It can run without energy at a slower rate, so you don't need power yet.[1][4]

ComposterMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotEmpty slotIron Ingot
Iron IngotComposterIron Ingot
Iron IngotRedstoneIron Ingot

Recipe id: agritechevolved:composter

Make Mulch, then Infused Farmland

Biomass is used to create Compacted Biomass, and that in turn is used to create Mulch. The pack's recipes for those two are below.[3][4]

Crafting Shaped

9 × Biomass

Recipe id: agritechevolved:compacted_biomass

Mulch is used in planters and grants 50% growth speed. Upgrade it to Infused Farmland for 100% growth speed. You make it by combining Mulch and a hoe in a crafting table, or by tilling Mulch in a planter. Infused Farmland also works as normal farmland.[4]

Durability Shapeless (agritechevolved)

Recipe id: agritechevolved:mulch_to_infused_farmland

Add a Cloche

The Cloche Dome sits on top of a planter to increase growth and yield, and it stacks with fertilizer. Shift-right-click with an empty hand to take it off again.[1][3][4]

4× Cloche DomeMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Iron Ingotany glass blocksIron Ingot
Iron IngotIron IngotIron Ingot

Recipe id: agritechevolved:cloche_dome

Automate the harvest

The Silo pulls harvested drops from planters in range into it. The Fertilizer Spreader pushes fertilizer items into planters in range. You can extend the range of both with the Range Upgrade modules, which add 16, 32 or 64 blocks for Range Upgrade MK1, Range Upgrade MK2 and Range Upgrade MK3.[1][3][4]

SiloMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Iron Ingotany chestIron Ingot
Iron IngotObserverIron Ingot

Recipe id: agritechevolved:silo

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Iron Ingotany chestIron Ingot
Iron IngotDispenserIron Ingot

Recipe id: agritechevolved:fertilizer_spreader

Get power going

The Advanced Planter runs on RF and has speed and yield upgrade slots, so you'll want power before you make one. The Biomass Burner burns biomass for RF, and Crude Biomass is the starter fuel for it.[1][3][4]

Biomass BurnerMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Iron IngotFurnaceIron Ingot
Iron IngotRedstoneIron Ingot

Recipe id: agritechevolved:biomass_burner

Crude BiomassMod recipe

Crafting Shaped

Crafting Shaped
any leaveany leaveany leave
any dirt like block itemany dirt like block itemany dirt like block item
any leaveany leaveany leave

Recipe id: agritechevolved:crude_biomass

Crafting Shaped

Crafting Shaped
Iron IngotEmpty slotIron Ingot
Iron Blockany basic planter itemIron Block
RedstoneIron BlockRedstone

Recipe id: agritechevolved:advanced_planter

Tip: Hold Shift over the fuels and upgrade modules to see extra tooltip info before you commit materials to them.[4]

How does Agritech: Evolved (ATE) work?

7 parts

Agritech: Evolved is a farming automation mod, and almost everything in it revolves around planters. This section covers how planters, soils, fertilizer, the cloche, the machines and the power side fit together.[1]

Planters

The Oak Planter (the Oak Planter) is the simplest setup. You plant a seed or sapling and it grows by itself. The drops go into whatever is underneath it. There is a Basic Planter for every vanilla wood type, plus terracotta variants.[1][3]

Oak PlanterMod recipe

Crafting Shaped

Crafting Shaped
Oak PlanksHopperOak Planks
Oak PlanksOak PlanksOak Planks

Recipe id: agritechevolved:basic_planter

The Advanced Planter runs on RF and has upgrade slots for speed and yield modules.[1]

Crafting Shaped

Crafting Shaped
Iron IngotEmpty slotIron Ingot
Iron Blockany basic planter itemIron Block
RedstoneIron BlockRedstone

Recipe id: agritechevolved:advanced_planter

You can right-click a planter with seeds, saplings or soil to insert them directly. A hoe tills soil placed inside, and bone meal or a fertilizer boosts crop growth. If you'd rather automate fertilizing, you can pipe or hopper fertilizer into any side of either planter.[1][4]

If you look at a planter with Jade, it shows the soil and its growth bonus, the fertilizer with its speed and yield values, and the installed modules.[4]

Soil and growth boosts

  • Mulch is used in planters and grants 50% growth speed. It is also the base for Infused Farmland.[1][4]
  • Infused Farmland grants 100% growth speed. It works in planters or as normal farmland.[1][4]
  • You make Infused Farmland by combining Mulch and a Hoe in a Crafting Table, or by tilling Mulch inside a planter.[4]

Compacted Biomass is what you use to create Mulch, so the Composter's output feeds straight into your soil upgrades.[4]

The cloche

The Cloche Dome sits on top of a planter and increases both growth and yield. It stacks with fertilizer and with modules. Right-click to attach it. Shift-right-click with an empty hand to take it off. If you break a cloched planter, you get both items back separately.[1][3][4]

4× Cloche DomeMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Iron Ingotany glass blocksIron Ingot
Iron IngotIron IngotIron Ingot

Recipe id: agritechevolved:cloche_dome

Machines

The Composter turns organic items into biomass fuel and fertilizer. Anything that works in a vanilla composter works in this one too.[1]

Tip: The Composter can run without energy, just at a slower rate. You can start a farm before your power is set up.[4]
ComposterMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotEmpty slotIron Ingot
Iron IngotComposterIron Ingot
Iron IngotRedstoneIron Ingot

Recipe id: agritechevolved:composter

The Silo pulls harvested drops from planters in range into itself. The Fertilizer Spreader does the opposite job and pushes fertilizer items into any planters in range.[1]

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Iron Ingotany chestIron Ingot
Iron IngotDispenserIron Ingot

Recipe id: agritechevolved:fertilizer_spreader

Power

The Biomass Burner burns crude, regular or compacted biomass to generate RF. Crude Biomass is the starter fuel, and the burner also accepts the Compacted Biomass Block. Fuel tooltips show how many seconds an item burns, and the burner shows the seconds remaining. They also show the RF per second, and a bonus or penalty to total RF depending on whether the burn is longer or shorter.[1][3][4]

Biomass BurnerMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Iron IngotFurnaceIron Ingot
Iron IngotRedstoneIron Ingot

Recipe id: agritechevolved:biomass_burner

The mod has three tiers of energy capacitor, holding 500k, 1M and 4M RF. They are Capacitor Tier 1, Capacitor Tier 2 and Capacitor Tier 3. A capacitor stores and distributes RF and automatically balances energy, so it needs no manual operation. Its tooltip shows the stored energy, the transfer rate and the max transfer in RF/t.[1][3][4]

Modules

  • Speed modules (MK1-3) make processing faster but cost more power.[1][4]
  • Yield modules (MK1-3) give more harvest but slow processing down.[1][4]
  • Range modules (MK1-3) increase the range of the Silo and the Fertilizer Spreader by 16, 32 and 64 blocks respectively.[1][4]

Hold Shift over a speed or yield module in-game for its exact numbers.[4]

Fertilizer and customization

Bone meal works as fertilizer. The mod also supports fertilizers from Mystical Agriculture, Immersive Engineering, and Forbidden & Arcanus.[1]

Seeds, soils, saplings and fertilizers are data-driven. You can add, remove or edit them through datapacks or KubeJS. The mod page also says module strength, power draw, processing times and ranges are tunable.[1]

Unverified No config files for this mod were available, and the recipe dump doesn't show ingredients. So the pack's actual module percentages, burner RF values, capacitor transfer rates and machine ranges are unconfirmed, as is whether the pack changed any of them from the mod defaults. Check the in-game tooltips for the real values. The sources also describe no multiblock structures for this mod.

How do you progress through Agritech: Evolved (ATE)?

3 parts

The recipe list for Agritech: Evolved in this pack shows what you can craft and which items come in numbered levels. It does not show a set order for unlocking them, so use the groupings below as a map of what exists.[3]

Unverified No quests in this pack involve the mod, and it is not on the ATM Star quest path. The sources here do not show any quest-driven order for it.

Planters

Planters are the core of the mod. The pack has a wood line that starts with the Oak Planter (the Oak Planter). It also has a variant for each other wood type, such as Spruce Planter, Bamboo Planter and Warped Planter. A separate recipe makes the Oak Planter from any wood, so you are not tied to oak.[3]

Oak PlanterMod recipe

Crafting Shaped

Crafting Shaped
Oak PlanksHopperOak Planks
Oak PlanksOak PlanksOak Planks

Recipe id: agritechevolved:basic_planter

The Oak Planter, the first planter in the wood line.

Alongside the wood line is the Terracotta Planter, plus dyed versions such as Red Terracotta Planter and Blue Terracotta Planter. Each dyed colour has two recipes: a shaped one and a shapeless one.[3]

The pack also has a recipe for the Advanced Planter.[3]

Crafting Shaped

Crafting Shaped
Iron IngotEmpty slotIron Ingot
Iron Blockany basic planter itemIron Block
RedstoneIron BlockRedstone

Recipe id: agritechevolved:advanced_planter

Tiered components

Several parts come in numbered levels, and these are the clearest tiers in the pack. Capacitors come as Capacitor Tier 1, Capacitor Tier 2 and Capacitor Tier 3. The upgrade modules come in three MK levels each: Range (Range Upgrade MK1, Range Upgrade MK2, Range Upgrade MK3), Speed (Speed Upgrade MK1, Speed Upgrade MK2, Speed Upgrade MK3) and Yield (Yield Upgrade MK1, Yield Upgrade MK2, Yield Upgrade MK3).[3]

Crafting Shaped

Crafting Shaped
RedstoneRedstoneRedstone
Iron IngotCopper BlockIron Ingot
RedstoneRedstoneRedstone

Recipe id: agritechevolved:capacitor_tier1

Crafting Shaped

Crafting Shaped
Redstone BlockRedstone BlockRedstone Block
Gold IngotCapacitor Tier 1Gold Ingot
Redstone BlockRedstone BlockRedstone Block

Recipe id: agritechevolved:capacitor_tier2

Crafting Shaped

Crafting Shaped
DiamondDiamondDiamond
EmeraldCapacitor Tier 2Emerald
DiamondDiamondDiamond

Recipe id: agritechevolved:capacitor_tier3

Tip: Each tier has its own crafting recipe in the pack, so check the recipe for the level you want before you gather materials.[3]

Biomass and soil support

The pack has recipes for a biomass chain: Crude Biomass, Biomass, Compacted Biomass and Compacted Biomass Block. Compacted biomass can be turned back into biomass, and a compacted biomass block can be turned back into compacted biomass.[3]

Other items with recipes are the Biomass Burner, Composter, Fertilizer Spreader, Silo and Cloche Dome.[3]

Mulch has its own recipe leading to Infused Farmland.[3]

Durability Shapeless (agritechevolved)

Recipe id: agritechevolved:mulch_to_infused_farmland

The in-pack recipe that turns Mulch into Infused Farmland.

What changed in Agritech: Evolved (ATE) between versions?

3 parts

All the Mods 11 0.8.0-beta ships Agritech: Evolved 2.2.0.3 for NeoForge on Minecraft 26.1.2. The mod was already in the pack by version 0.0.14 or earlier. The sources I have contain no pack changelog entries for this mod, so everything below comes from the mod's own changelogs.[2]

Latest releases: terracotta planters and compat

  • Version 2.2.0.3 adds terracotta planters in all 17 variants.[5]
  • Version 2.2.0.3 also adds vanilla crop compatibility for all coral, short grass and ferns.[5]
  • The basic planters' recipes were updated to be less annoying.[5]
  • Compatibility was also added with Biomes O' Plenty, Oh The Biomes We've Gone, Regions Unexplored and Silent's Gems. Nether Banana now drops from the Silent Gear Netherwood Sapling.[6]

Performance and fixes

  • 2.1.2.2 stops MA farmlands from being downgraded in the planter.[7]
  • 2.1.2.1 fixes data components (NBT) being stripped from items when they are extracted through menus or scaled through yield modifiers.[8]
  • 2.1.1 is a performance release. Planters cache recipe lookups per seed item and no longer scan the full recipe list every tick. Valid soil items are cached too. Block update packets now only fire when the growth stage changes, and output transfer only runs on harvest. The changelog says this significantly reduces server tick time at scale.[9]

The big rebalance

Version 2.0.14.1 is the biggest update in these changelogs. The composter now runs at base speed without power, and power is optional. A bug that made power have no effect is fixed, so a powered composter runs 3x faster. The composter also gets a dense compostables category (hay blocks, Farmer's Delight crates and similar) with a configurable conversion rate, 3:1 by default, plus more mob drops as valid compostables.[10]

  • The capacitor now accepts and outputs energy on all sides.[10]
  • The advanced planter gets its own base processing time config, defaulting to 600 ticks, and its base processing speed is up by 50%.[10]
  • All speed and yield module multipliers were rebalanced with stronger values across all tiers, penalties included.[10]
  • Immersive Engineering fertilizer no longer uses Fertilized Essence multipliers by mistake.[10]
  • JEI has a new category for the farmland tilling recipe, and the biomass burner GUI lists all accepted fuel types.[10]
Watch out: To apply the new compostable list and the new processing and module values from 2.0.14.1, back up and delete agritechevolved-common.toml, agritechevolved/compostable.json, agritechevolved/compostable_overrides/compostable_config_overrides.toml and agritechevolved/plantables.json from your config folder, then restart the client.[10]

Smaller earlier releases fixed the fallback recipe for planters (2.0.15.4), prettified GUIs and improved some block textures (2.0.15.2), corrected an infused farmland side texture from 16x15 to 16x16 along with some Jade config translations (2.0.13.1), and fixed minor inconsistencies (2.0.12). Version 2.0.15.5 was only a version bump.[11][12][13][14][15]

Sources

  1. Agritech: Evolved (ATE) project page (modrinth) · official mod data
  2. All the Mods 11 0.8.0-beta mod list · pack file
  3. All the Mods 11 0.8.0-beta recipe dump: recipes making Agritech: Evolved (ATE) items · pack recipe dump
  4. agritechevolved tooltips and descriptions (English lang file) · official mod data
  5. Agritech: Evolved (ATE) 2.2.0.3+neoforge-mc26.1.2 changelog · changelog
  6. Agritech: Evolved (ATE) 2.2.0.2+neoforge-mc26.1.2 changelog · changelog
  7. Agritech: Evolved (ATE) 2.1.2.2+neoforge-mc26.1.2 changelog · changelog
  8. Agritech: Evolved (ATE) 2.1.2.1+neoforge-mc26.1.2 changelog · changelog
  9. Agritech: Evolved (ATE) 2.1.1+neoforge-mc26.1.2 changelog · changelog
  10. Agritech: Evolved (ATE) 2.0.14.1+neoforge-mc26.1.2 changelog · changelog
  11. Agritech: Evolved (ATE) 2.0.15.5+neoforge-mc26.1.2 changelog · changelog
  12. Agritech: Evolved (ATE) 2.0.15.4+neoforge-mc26.1.2 changelog · changelog
  13. Agritech: Evolved (ATE) 2.0.15.2+neoforge-mc26.1.2 changelog · changelog
  14. Agritech: Evolved (ATE) 2.0.13.1+neoforge-mc26.1.2 changelog · changelog
  15. Agritech: Evolved (ATE) 2.0.12+neoforge-mc26.1.2 changelog · changelog
Where this guide comes from

Written from what All the Mods 11 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

Guides for other versions: 0.1.0 to 0.7.0-beta

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Version in each release

25 releases, first in 0.0.14
All the Mods 11VersionJarWhere it came from
0.12.0-beta
Oct 15, 2026
2.2.0.5+neoforge-mc26.1.2agritechevolved-2.2.0.5+neoforge-mc26.1.2.jarFrom the published release
0.10.0-beta
Oct 4, 2026
2.2.0.5+neoforge-mc26.1.2agritechevolved-2.2.0.5+neoforge-mc26.1.2.jarFrom the published release
0.9.0-beta
Sep 19, 2026
2.2.0.4+neoforge-mc26.1.2agritechevolved-2.2.0.4+neoforge-mc26.1.2.jarFrom the published release
0.8.0-beta
Sep 7, 2026
2.2.0.3+neoforge-mc26.1.2agritechevolved-2.2.0.3+neoforge-mc26.1.2.jarFrom the published release
0.7.0-beta
Aug 29, 2026
2.2.0.2+neoforge-mc26.1.2agritechevolved-2.2.0.2+neoforge-mc26.1.2.jarFrom the published release
0.6.0-beta
Aug 21, 2026
2.2.0.2+neoforge-mc26.1.2agritechevolved-2.2.0.2+neoforge-mc26.1.2.jarFrom the published release
0.5.0-beta
Aug 13, 2026
2.2.0.2+neoforge-mc26.1.2agritechevolved-2.2.0.2+neoforge-mc26.1.2.jarFrom the published release
0.4.0-beta
Aug 3, 2026
2.2.0.2+neoforge-mc26.1.2agritechevolved-2.2.0.2+neoforge-mc26.1.2.jarFrom the published release
0.3.0-beta
Aug 2, 2026
2.2.0.2+neoforge-mc26.1.2agritechevolved-2.2.0.2+neoforge-mc26.1.2.jarFrom the published release
0.2.1
Jul 14, 2026
2.2.0.2+neoforge-mc26.1.2agritechevolved-2.2.0.2+neoforge-mc26.1.2.jarFrom the published release
0.2.0
Jul 2, 2026
2.1.2.2+neoforge-mc26.1.2agritechevolved-2.1.2.2+neoforge-mc26.1.2.jarFrom the published release
0.1.2
Jun 23, 2026
2.1.2.1+neoforge-mc26.1.2agritechevolved-2.1.2.1+neoforge-mc26.1.2.jarFrom the published release
0.1.1
Jun 16, 2026
2.1.1+neoforge-mc26.1.2agritechevolved-2.1.1+neoforge-mc26.1.2.jarFrom the published release
0.1.0
Jun 10, 2026
2.0.15.5+neoforge-mc26.1.2agritechevolved-2.0.15.5+neoforge-mc26.1.2.jarFrom the published release
0.0.24
Jun 7, 2026
2.0.15.5+neoforge-mc26.1.2agritechevolved-2.0.15.5+neoforge-mc26.1.2.jarFrom the published release
0.0.23
Jun 3, 2026
2.0.15.4+neoforge-mc26.1.2agritechevolved-2.0.15.4+neoforge-mc26.1.2.jarFrom the published release
0.0.22
May 30, 2026
2.0.15.4+neoforge-mc26.1.2agritechevolved-2.0.15.4+neoforge-mc26.1.2.jarFrom the published release
0.0.21
May 24, 2026
2.0.15.2+neoforge-mc26.1.2agritechevolved-2.0.15.2+neoforge-mc26.1.2.jarFrom the published release
0.0.20
May 22, 2026
2.0.15.2+neoforge-mc26.1.2agritechevolved-2.0.15.2+neoforge-mc26.1.2.jarFrom the published release
0.0.19
May 20, 2026
2.0.15.2+neoforge-mc26.1.2agritechevolved-2.0.15.2+neoforge-mc26.1.2.jarFrom the published release
0.0.18
May 15, 2026
2.0.14.1+neoforge-mc26.1.2agritechevolved-2.0.14.1+neoforge-mc26.1.2.jarFrom the published release
0.0.17
May 13, 2026
2.0.13.1+neoforge-mc26.1.2agritechevolved-2.0.13.1+neoforge-mc26.1.2.jarFrom the published release
0.0.16
May 13, 2026
2.0.13.1+neoforge-mc26.1.2agritechevolved-2.0.13.1+neoforge-mc26.1.2.jarFrom the published release
0.0.15
May 10, 2026
2.0.13.1+neoforge-mc26.1.2agritechevolved-2.0.13.1+neoforge-mc26.1.2.jarFrom the published release
0.0.14
May 6, 2026
2.0.12+neoforge-mc26.1.2agritechevolved-2.0.12+neoforge-mc26.1.2.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

53 items from the 0.12.0-beta recipe dump.

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