Glassential Renewed guide for All the Mods 10: To the Sky 1.0 to 1.2.1

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What is Glassential Renewed?

3 parts

Same as in the All the Mods 10 0.46 guide

Glassential Renewed is a building-focused mod that adds special glass types without the overhead of a big content mod. The project page pitches it as the cool glass you see in mods like Extra Utilities, such as glass that blocks light or glass that glows, in one lightweight package.[1]

The pack includes version 3.0.0 of the mod, built for NeoForge 1.21.[2]

What it adds

  • Luminous Glass emits light, just like Glowstone.[1]
  • Redstone Glass emits a strong redstone signal, just like a Block of Redstone.[1]
  • Ghostly Glass is non-solid to all entities of any kind.[1]
  • Ethereal Glass is non-solid to players, while Reverse Ethereal Glass is only solid to players (and fluids).[1]
  • Tinted Ethereal Glass and Tinted Reverse Ethereal Glass combine the properties of vanilla Tinted Glass with their Ethereal counterparts.[1]
  • Glass doors, glass trapdoors and glass slabs, plus doors and trapdoors made of all the Glassential blocks and dyed stained glass doors and trapdoors.[1]
  • Frameless panels from all the glasses of the mod.[1]

The mod also replaces the vanilla glasses with connected-texture versions, and it supports connected textures through Fusion. The project page says Fusion has been required since version 2.1.0.[1]

Who it is for

This is a mod for builders. If you want a glowing window, a wall you can walk through, or a glass block that outputs a redstone signal, this is where you get them. It's handy for bases, hidden entrances and redstone-driven builds, and it doesn't ask you to learn a whole tech or magic system.[1]

Where it fits in progression

Unverified The sources I have don't show any quests involving this mod, and it isn't on the ATM Star path. They also don't say where the glasses unlock in progression, so treat it as a building-utility mod you can use whenever you like. Check the in-game recipes to see what each block needs. This site does hold All the Mods 10: To the Sky's own recipes, read from the pack itself: look the item up in the item browser.

How do you get started with Glassential Renewed?

5 parts

Glassential Renewed adds building glass without the overhead of a big content mod. Here is the order I'd craft things in, and why.[1]

Start with glass slabs, doors and trapdoors

Begin with the basics: Glass slab, Glass Door and Glass TrapDoor. They are the simple, no-frills versions. The trapdoor recipe uses the slab, so make the slab first.[1][3]

6× Glass slabMod recipe

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
GlassGlassGlass
Empty slotEmpty slotEmpty slot

Recipe id: glassential:glass_slab

3× Glass DoorMod recipe

Crafting Shaped

6 × Glass

Recipe id: glassential:glass_door

Crafting Shaped

Crafting Shaped
Glass slabGlass
GlassGlass slab

Recipe id: glassential:glass_trapdoor

Add Luminous Glass for light

Luminous Glass emits light, just like Glowstone. It is a window and a light source in one block, so it is a handy early upgrade for lighting your base.[1]

Crafting Shaped

Crafting Shaped
GlassGlassGlass
GlassGlowstoneGlass
GlassGlassGlass

Recipe id: glassential:glass_light

Try Ethereal and Ghostly glass

These glasses are great for controlling who can pass. Ethereal Glass is not solid to players, so you can walk straight through it. Ghostly Glass goes further and is not solid to entities of any kind.[1][4]

Crafting Shapeless

Recipe id: glassential:glass_ethereal

Crafting Shapeless

Recipe id: glassential:glass_ghostly

For the opposite effect, Reverse Ethereal Glass is only solid to players. It is crafted from Ethereal Glass, and the pack also has a recipe that turns it back into Ethereal Glass.[1][3][4]

Crafting Shapeless

Recipe id: glassential:glass_ethereal_reverse

Use Redstone Glass when you need a signal

Redstone Glass emits a strong redstone signal, just like a Block of Redstone. This recipe is one the pack has changed, so follow the recipe below rather than anything you remember from the mod's defaults.[1][3]

8× Redstone GlassChanged by the pack

Crafting Shaped

Crafting Shaped
GlassGlassGlass
Glassany redstone storage blockGlass
GlassGlassGlass

Recipe id: glassential:glass_redstone

This recipe is changed by the pack.

Finish with panes, doors and colors

Once you have a glass type you like, you can turn it into a pane. Panes are frameless when inserted between blocks, which gives you clean, seamless windows. Doors and trapdoors exist for the mod's glasses too, and there are dyed versions made from stained glass.[1][3][4]

Crafting Shaped

6 × Ethereal Glass

Recipe id: glassential:glass_ethereal_pane

Crafting Shaped

6 × Black Stained Glass

Recipe id: glassential:black_glass_door_recipe

Every dye color has its own door and trapdoor recipe made from the matching stained glass.

The project page also says the mod supports connected textures through Fusion and replaces the look of the vanilla glasses with connected ones, so big glass walls look seamless.[1]

How does Glassential Renewed work?

5 parts

Good news and a heads-up. Glassential Renewed is a building mod, so there are no machines, multiblocks, power, fluids or item automation to learn. The mechanics here are about how each glass block behaves when you, mobs and redstone interact with it.[1]

Who can walk through what

The big idea is that some glass is solid only to certain things. That makes it great for secret entrances, mob-proof windows and one-way setups.[1]

Light and redstone

Luminous Glass emits light like Glowstone. Redstone Glass emits a strong redstone signal like a Block of Redstone, so you can use it as a decorative power source. In game, the redstone variant is labeled "Emits a redstone signal".[1][4]

Panes, doors and trapdoors

Panes made from the mod's glasses are frameless when you insert them between blocks, so they sit flush in a wall. Ethereal panes such as Ethereal Glass Pane carry the "Not solid to players" behavior.[1][4]

Every Glassential glass also has a matching door and trapdoor, and there are dyed stained-glass versions too. Some of them are tagged as resistant to explosions. The tooltips say the protected doors and trapdoors work like iron doors and iron trapdoors. Check an item's tooltip in game to see which ones have this.[1][4]

Crafting the glass

Ethereal Glass is a shapeless craft made from plain glass and one more ingredient.[3]

Crafting Shapeless

Recipe id: glassential:glass_ethereal

Switching between the normal and reverse versions is a single shapeless craft in either direction, so you can fix a wrong choice without losing anything.[3]

Crafting Shapeless

Recipe id: glassential:glass_ethereal_reverse

Ethereal GlassMod recipe

Crafting Shapeless

Recipe id: glassential:glass_ethereal_from_reverse

The tinted versions have more than one route. You can build them from tinted glass, or upgrade an existing ethereal block.[3]

Crafting Shaped

Crafting Shaped
Empty slotAmethyst ShardEmpty slot
Amethyst ShardEthereal GlassAmethyst Shard
Empty slotAmethyst ShardEmpty slot

Recipe id: glassential:glass_dark_ethereal_from_ethereal

Doors are shaped recipes that start from the matching glass block. The ghostly door is one example.[3]

Crafting Shaped

6 × Ghostly Glass

Recipe id: glassential:ghostly_door

Looks and requirements

The project page says vanilla glasses are replaced by connected-texture versions, and that newer versions of the mod require Fusion for connected textures. That means your glass walls join up seamlessly instead of showing a frame around every block.[1]

Unverified The sources don't confirm exactly how doors and trapdoors of the ghostly or ethereal types treat players and mobs. Test them in a creative world before relying on them for base security. This pack also ships no config file for this mod, so there are no options to tune.

How do you progress through Glassential Renewed?

4 parts

Glassential Renewed has no machines and no tech tree. Every recipe in this pack is a crafting grid recipe, so progression is about how fancy you want your glass to get. The groupings below are just a handy way for you to read the recipes, not an official tier system from the mod.[3]

Unverified The sources here do not show any quest for this mod. If the pack's quest book has anything on it, that is where you would find it.

Starter glass

This is where you begin, and it only needs vanilla glass plus a basic block or so. You get Glass slab, Glass TrapDoor and Glass Door. You also get framed glass: Stone Glass and Sandstone Glass.[3]

4× Stone GlassMod recipe

Crafting Shaped

Crafting Shaped
GlassStoneGlass
StoneEmpty slotStone
GlassStoneGlass

Recipe id: glassential:stone_glass

Every vanilla stained glass colour has its own door and trapdoor, for example Red Glass Door and Red Glass Trapdoor. Tinted Glass Door and Tinted Glass Trapdoor work the same way, built from vanilla tinted glass.[3]

Functional glass

Next come glass types with a gameplay twist: Luminous Glass (Luminous Glass), Obsidian Glass and Redstone Glass. Luminous Glass and Redstone Glass each have a pane, a door and a trapdoor. Obsidian Glass has a door and a trapdoor in the recipes.[3]

Crafting Shaped

Crafting Shaped
GlassGlassGlass
GlassGlowstoneGlass
GlassGlassGlass

Recipe id: glassential:glass_light

Crafting Shaped

Crafting Shaped
GlassObsidianGlass
ObsidianEmpty slotObsidian
GlassObsidianGlass

Recipe id: glassential:obsidian_glass

Watch out: The pack changed the Redstone Glass recipe, so don't rely on what you remember from the mod's defaults. In this pack it is a shaped recipe that takes glass and any redstone storage block. Use the recipe below as your reference.[3]
8× Redstone GlassChanged by the pack

Crafting Shaped

Crafting Shaped
GlassGlassGlass
Glassany redstone storage blockGlass
GlassGlassGlass

Recipe id: glassential:glass_redstone

Ender glass

The top end is the ender-themed glass. Ghostly Glass is a shapeless recipe made from plain glass and an ender pearl. Ethereal Glass is also shapeless on plain glass, but it uses an ender eye instead.[3]

Crafting Shapeless

Recipe id: glassential:glass_ghostly

Crafting Shapeless

Recipe id: glassential:glass_ethereal

Ethereal Glass has a mirrored version, Reverse Ethereal Glass. You can convert between the pair with shapeless recipes that take just the glass block itself. The last step is the Tinted Ethereal family. Tinted Ethereal Glass can be made from an ender eye and vanilla tinted glass, by upgrading Ethereal Glass with an amethyst shard, or by converting from the reverse version. Tinted Reverse Ethereal Glass can be made by upgrading Reverse Ethereal Glass with an amethyst shard.[3]

Crafting Shaped

Crafting Shaped
Empty slotAmethyst ShardEmpty slot
Amethyst ShardEthereal GlassAmethyst Shard
Empty slotAmethyst ShardEmpty slot

Recipe id: glassential:glass_dark_ethereal_from_ethereal

The upgrade route: Ethereal Glass plus an amethyst shard gives Tinted Ethereal Glass.

Doors, trapdoors and panes

Every glass type above follows the same pattern: you craft the finished piece from the matching glass block. It's worth deciding which glass you want before you make a lot of doors.[3]

What changed in Glassential Renewed between versions?

1 part

Glassential Renewed has been in the pack since All the Mods 10: To the Sky 1.0 or earlier. In 1.0.2 you get version 3.1.8 of the mod.[5]

Glassential Renewed 3.1.8

  • Added an impermeable tag for all glasses, which disables drip particles. The mod's changelog lists this as fix #31.[6]

Unverified No pack changelog entries for Glassential Renewed were available, so any changes to the mod between pack releases other than the 3.1.8 note above are unverified.

Sources

  1. Glassential Renewed project page (modrinth) · official mod data
  2. All the Mods 10 0.46 mod list · pack file
  3. All the Mods 10: To the Sky 1.0.2 recipe dump: recipes making Glassential Renewed items · pack recipe dump
  4. glassential tooltips and descriptions (English lang file) · official mod data
  5. All the Mods 10: To the Sky 1.0.2 mod list · pack file
  6. Glassential Renewed 3.1.8 changelog · changelog
Where this guide comes from

Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 13, 2026.

Guides for other versions: 1.6 to 2.1.0

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