AttributeFix in All the Mons

All the Mons 1.3.0 ships version 21.1.3 · First seen in 0.3.0-beta

Checked Sep 17, 2026All the Mons 1.3.0Sources: All the Mons 1.3.0 modlist.json · Modrinth

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Also in 7 other packs →

AttributeFix is a mod in All the Mons 1.3.0, where it is version 21.1.3. Removes arbitrary limits on Minecraft's attribute system. Fixes MANY mods! (Summary from the mod's Modrinth page.)

AttributeFix guide for All the Mons

Written for All the Mons 1.3.0 · also fits 0.3.0-beta to 1.2.0 · updated Oct 7, 2026

Last verified for All the Mons v1.3.0 on Oct 17, 2026 · text last changed Oct 7, 2026

Also applies to:All the Mods 10 0.62 to 8.3All the Mods 11 0.1.0 to 0.12.0-betaFTB Evolution 2 1.0.2 to 1.4.0FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2

Sections
5

1 section is written for this pack; 4 are shared from another pack's guide.

Every recipe and number here was checked against All the Mons 1.3.0, read from the running game on Sep 18, 2026.

What is AttributeFix?

2 parts

Same as in the All the Mods 10 2.12 guide

AttributeFix is a behind-the-scenes fix mod. Minecraft uses an attribute system for important calculations such as armor values, attack damage and the maximum health of a mob, and that system also puts caps on how high any of those values can go.[1]

You usually won't notice those caps, but plenty of mods run into them without realizing it. AttributeFix raises the caps significantly so those mods can work the way their authors intended. That's why its tagline is that it fixes many mods![1]

Attributes it uncaps

Who it's for

This one is really for everyone playing the pack, because it helps other mods behave correctly. If you're stacking armor, boosting your health or building a big damage setup with gear from other mods, AttributeFix is what keeps those high values from being quietly cut off by vanilla's limits.[1]

This pack ships AttributeFix version 21.1.2 for NeoForge 1.21.1, and it has been part of the pack since its early releases.[2]

Unverified The sources don't show whether AttributeFix adds any items, recipes or quests, and they don't give the exact cap values the pack uses, so those details aren't covered here.

How do you get started with AttributeFix?

1 part

Same as in the All the Mods 10 8.1 guide

Good news: there's nothing you need to craft to get started with AttributeFix. It's a fixer mod that works in the background. It doesn't add a first item to build or a progression step to follow.[1]

Minecraft handles important calculations through an attribute system, covering everything from armor values to attack damage to a mob's maximum health. That system also has caps that limit how high any value can go. Many mods are unknowingly affected by those caps, and AttributeFix significantly raises them so those mods can work as they were intended.[1]

Attributes it affects

In practice, this means gear, effects and mobs from other mods in the pack that push these stats high aren't held back by the vanilla limits.[1]

Unverified I couldn't confirm any in-pack recipes, quests, items or config values for AttributeFix, so there are no recipe blocks or setup steps in this section. The exact new cap values used in this pack are also unverified.

How does AttributeFix work?

3 parts

Same as in the All the Mods 10 2.11 guide

If you came here looking for machines, multiblocks or pipes, AttributeFix doesn't have any. It's a behind-the-scenes fix mod with no items or blocks for you to build. What it does is quietly remove limits in one of Minecraft's core systems so that lots of other mods can work properly.[1]

The attribute system

Minecraft uses an attribute system to handle important calculations. It covers everything from armor values, to attack damage, to the maximum health of a mob. Whenever gear, effects or mods change a stat like that, it goes through this system.[1]

The problem: attribute caps

The attribute system also comes with caps that limit how high any value can go. You usually won't notice them, but many mods are affected by them without knowing it. For example, a mod might try to push a stat past the cap and end up weaker than its designer intended.[1]

What AttributeFix changes

AttributeFix raises these caps a lot, so the mods that change attributes behave the way their authors meant them to. You don't need to do anything to use it. It just works in the background.[1]

These are the attributes the mod's project page lists as affected:[1]

Tip: If your armor, weapons or health in this pack keep scaling up past what you'd expect from vanilla, that's working as intended. AttributeFix exists so those higher values aren't cut off.[1]

Unverified The exact new cap values and whether they can be adjusted in this pack could not be confirmed. No config files for this mod are included in the pack, and the available source does not list specific numbers.

Which AttributeFix config options matter?

Same as in the All the Mods 10 2.11 guide

AttributeFix is a one-job mod, and that job runs in the background: Minecraft's attribute system applies caps that limit how high any value can go, and AttributeFix significantly raises those caps so mods that push past them work as they were intended.[1]

The attributes it covers are Max Health, Follow Range, Knockback Resistance, Movement Speed, Attack Damage, Attack Speed, Armor, Armor Toughness and Luck. Those nine are the whole scope of the mod, so anything you want raised has to be one of them.[1]

Tip: If a gear or magic mod hands you a huge stat boost and it actually applies instead of being silently clamped, that's AttributeFix doing its work on one of those nine attributes.[1]

Unverified No config file for AttributeFix was available for this pack, so there are no pack-specific values to document here. Standalone installs of the mod may expose per-attribute minimum and maximum settings, but any option names or limits can't be confirmed for this pack.

What changed in AttributeFix between versions?

All the Mons 1.3.0 ships with AttributeFix version 21.1.3, the NeoForge build for Minecraft 1.21.1. The mod has been in the pack since All the Mons 0.3.0-beta or earlier.[3]

The only changelog available for the mod is the one for 21.1.3, and it lists a single change: updated build dependencies. That is a behind-the-scenes change, so there is nothing new to learn or configure in the pack because of it.[4]

There are no pack changelog entries mentioning this mod, so I can't point to any pack-specific changes to it across releases.[3]

Sources

  1. AttributeFix project page (modrinth) · official mod data
  2. All the Mods 10 2.12 mod list · pack file
  3. All the Mons 1.3.0 mod list · pack file
  4. AttributeFix 21.1.3 changelog · changelog
Where this guide comes from

Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

28 releases, first in 0.3.0-beta
All the MonsVersionJarWhere it came from
1.3.0
Sep 6, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.2.0
Aug 3, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.1.1
Jul 14, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.1.0
Jul 14, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.0.1
Jul 2, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.0.0
Jul 2, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.0.0-rc.7
Jun 14, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.0.0-rc.6
May 20, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.0.0-rc.5
May 14, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.0.0-rc.4
Apr 21, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.0.0-rc.2
Apr 19, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
1.0.0-rc.1
Apr 18, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.18.0-beta
Apr 8, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.17.0-beta
Apr 7, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.16.0-beta
Apr 5, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.15.0-beta
Apr 2, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.14.1-beta
Mar 31, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.14.0-beta
Mar 18, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.13.0-beta
Mar 18, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.12.0-beta
Mar 6, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.11.0-beta
Feb 24, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.10.0-beta
Feb 6, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.9.0-beta
Jan 30, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.8.0-beta
Jan 30, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.7.0-beta
Jan 29, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.6.0-beta
Jan 26, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.4.0-beta
Jan 25, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release
0.3.0-beta
Jan 22, 2026
21.1.3attributefix-neoforge-1.21.1-21.1.3.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as attributefix, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

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