Extended Industrialization guide for FTB Skies 2: Aero 1.0.3 to 1.7.3
Extended Industrialization guide for FTB Skies 2: Aero
Last verified for FTB Skies 2: Aero v1.7.3 on Oct 17, 2026 · text last changed Oct 8, 2026
A newer release (1.13.0) is out Guide for the current version
Also applies to:FTB Skies 2 1.0.1 to 1.24.0
- Sections
- 1
None of these sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against FTB Skies 2: Aero 1.7.3's own files.
Which Extended Industrialization config options matter?
5 parts
Same as in the FTB Skies 2 1.22.0 guide
Good news first: for Extended Industrialization, this pack doesn't override any of the values the config files report a mod default for. Everything below is the pack's actual value, and it matches the mod's own default. So if you've played the addon elsewhere, the numbers will feel familiar.[1][2]
Processing Array
The biggest one to know is processing_array_max_size, set to 4 here. The tiers map to batch sizes: 1 is 8, 2 is 16, 3 is 32 and 4 is 64, so you get the full 64 in this pack. The Processing Array's EU cost multiplier, batching_machines.processing_array_eu, is 1. Upgrades are allowed inside it, because allow_upgrades_in_processing_array is true.[2]
Large machines
- Large Electric Macerator: max batch size batching_machines.large_electric_macerator_size is 16, and the EU cost multiplier batching_machines.large_electric_macerator_eu is 0.75.[2]
- Large Steam Macerator: batch size batching_machines.large_steam_macerator_size is 8, with an EU multiplier batching_machines.large_steam_macerator_eu of 0.75.[2]
- Large Steam Furnace: batch size batching_machines.large_steam_furnace_size is 8, with an EU multiplier batching_machines.large_steam_furnace_eu of 0.75.[2]
Machine Chainer, Farmer and Tesla Coils
- machine_chainer_max_connections is 64, so a single machine chainer can have up to 64 connections.[2]
- machine_chainer_max_transfer_multiplier is 3. The base transfer rate is the max transfer rate of the chainer's cable tier (set by the hull), and this multiplier is applied on top. Setting it to 0 would mean infinite transfer, but the pack doesn't do that.[2]
- farmer_fertilizer_max_random_ticks is 80, the most random ticks the Farmer can apply to one crop block per use of fertilizer.[2]
- tesla_coil_range is 32 for energy transmission, while the lethal Tesla Coil's damage range, lethal_tesla_coil.range, is 2.[2]
Generated recipes
Both runtime_generated_recipes.canning_machine and runtime_generated_recipes.composter are true, so Canning Machine and Composter recipes are generated automatically at runtime.[2]
Client visuals
On the client side, render_tesla_animations is true, so Tesla animations show. tesla_animations_render_distance is 0, which means they always render no matter how far away you are. If the effects hurt your frame rate in a big base, this is the place to look.[1]
Unverified lethal_tesla_coil.damage.superconductor is set to 2,147,483,647 in this pack, but the config lists no mod default or description for it, so it's unconfirmed whether this differs from the mod's default or what exactly it controls.
Sources
- FTB Skies 2 1.22.0 config: config/extended_industrialization-client.toml · pack file
- FTB Skies 2 1.22.0 config: config/extended_industrialization-startup.toml · pack file
Where this guide comes from
Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.8.0 to 1.10.0