Ars Énergistique in FTB Skies 2: Aero

FTB Skies 2: Aero 1.13.0 ships version 2.1.1-beta · First seen in 1.0.3

Checked Sep 17, 2026FTB Skies 2: Aero 1.13.0Sources: FTB Skies 2: Aero 1.13.0 modlist.json · Modrinth

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Also in 5 other packs →

Ars Énergistique is a mod in FTB Skies 2: Aero 1.13.0, where it is version 2.1.1-beta. Bringing magic to the digital age. (Ars Nouveau x Applied Energistics 2) (Summary from the mod's Modrinth page.)

Ars Énergistique guide for FTB Skies 2: Aero

Written for FTB Skies 2: Aero 1.10.0 · also fits 1.0.3 to 1.9.1 · updated Oct 12, 2026

Last verified for FTB Skies 2: Aero v1.10.0 on Oct 12, 2026 · text last changed Oct 12, 2026

This is the newest guide. It hasn't been checked against 1.13.0 yet.

Also applies to:All the Mods 10 1.5 to 8.3All the Mods 10: To the Sky 1.0 to 2.1.0All the Mons 0.3.0-beta to 1.3.0FTB Skies 2 1.0.1 to 1.24.0FTB StoneBlock 4 1.1.1 to 1.23.0

Sections
7
Recipes shown
10
Items named
21

2 sections are written for this pack; 5 are shared from another pack's guide.

Every recipe and number here was checked against FTB Skies 2: Aero 1.10.0, read from the running game on Sep 22, 2026.

What is Ars Énergistique?

3 parts

Same as in the All the Mods 10 8.1 guide

Ars Énergistique is an add-on that links Applied Energistics 2 with Ars Nouveau. If you run ME networks and Ars magic setups side by side, this mod lets the two work together instead of living in separate corners of your base.[1]

The pack includes version 2.1.1-beta of the mod.[2]

What it adds

  • Dedicated ME Source storage, including cells, so your network can hold Source directly.[1]
  • Full compatibility between ME network devices and Source-based machines.[1]
  • The ME Source Acceptor, which converts Source into AE energy so you can power a network with it.[1]
  • Support for budding Certus Quartz blocks and clusters for the Amethyst Golem.[1]

Who it is for

This mod is for you if you already enjoy both AE2 storage and Ars Nouveau magic and want them to feed each other. The project page says more features are still to come.[1]

Where it fits in progression

Unverified The sources I was given do not place this mod anywhere in the pack's progression. They show no quests involving it and no spot on the ATM Star path, and there is no in-jar guidebook to check. Treat it as an optional integration rather than a required step.

How do you get started with Ars Énergistique?

4 parts

Same as in the All the Mods 10 8.1 guide

Ars Énergistique connects Applied Energistics 2 and Ars Nouveau, so your ME network and your Source magic can work together. In this pack the first things to build are the housing, the converter, the jar and then your first Source cells. Here they are in order.[1]

First: ME Source Cell Housing

Start with ME Source Cell Housing. Every Source storage cell and portable Source cell in the pack is crafted with one, so you need it before anything else. It is made at an enchanting apparatus, and the pack changed this recipe, so don't trust what you remember from the mod's defaults.[3]

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:source_cell_housing

Second: ME Source Converter

Next is ME Source Converter. It converts Source into AE energy, which lets your Source setup power an ME network. The mod's project page calls it the ME Source Acceptor, but in the pack it is named ME Source Converter. The pack also changed this enchanting apparatus recipe.[1][3]

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:source_acceptor

There is also a cable version, ME Source Converter, which has the same name. You can swap between the two forms with a simple shapeless craft in either direction.[3]

Crafting Shapeless

Recipe id: arseng:cable_source_acceptor

Block to cable version.

Crafting Shapeless

Recipe id: arseng:source_acceptor_from_part

Cable version back to block.

Third: ME Source Jar

ME Source Jar is also made at an enchanting apparatus. Unlike the housing and the converter, the pack does not mark this recipe as changed.[3]

ME Source JarMod recipe

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:me_source_jar

Fourth: Source storage cells

The mod adds dedicated ME Source storage, with cells in 1k, 4k, 16k, 64k and 256k tiers. Start with 1k ME Source Storage Cell. It is a shapeless craft from a housing plus the matching ME storage component.[1][3]

Crafting Shapeless

Recipe id: arseng:source_storage_cell_1k

The larger tiers follow the same pattern with the matching larger component. They are 4k ME Source Storage Cell, 16k ME Source Storage Cell, 64k ME Source Storage Cell and 256k ME Source Storage Cell.[3]

If you want to carry Source around, there are portable versions in the same tiers, starting with 1k Portable Source Cell. Their recipe adds an ME chest and an energy cell to the housing and component.[3]

Crafting Shapeless

Recipe id: arseng:portable_source_cell_1k

Tip: Make a few housings in one go. Every cell tier, portable or not, needs a fresh one, so you will keep coming back to that first recipe.[3]

How does Ars Énergistique work?

5 parts

Same as in the All the Mods 10 8.1 guide

Ars Énergistique is an add-on that links Applied Energistics 2 and Ars Nouveau, so your ME networks and your Source setups can work with each other. The mod's project page lists its main features as dedicated ME Source storage with its own cells, compatibility between ME network devices and Source-based machines, and a way to turn Source into AE energy.[1]

Powering a network with Source

The block that does the converting is the ME Source Converter. The project page calls this feature the ME Source Acceptor, and it describes it as converting Source into AE energy to power networks. In this pack the item shows up as ME Source Converter.[1][3]

The pack changed the recipe, so don't rely on what you remember from the mod's defaults. It's made at an Ars Nouveau enchanting apparatus.[3]

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:source_acceptor

This is the pack-changed recipe for the block version, made at the enchanting apparatus.

There is also a second item, the ME Source Converter, which is also named ME Source Converter. You don't need a separate crafting chain for it. A shapeless recipe converts the block into the cable item, and another converts it back.[3]

Crafting Shapeless

Recipe id: arseng:cable_source_acceptor

Block to cable item, a shapeless conversion.

Crafting Shapeless

Recipe id: arseng:source_acceptor_from_part

Cable item back to block, also shapeless.

Storing Source in your ME network

The mod adds its own Source storage to ME networks, along with cells for it. The cells are built around the ME Source Cell Housing, which the pack also changed. It's crafted at the enchanting apparatus, not in a normal crafting grid.[1][3]

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:source_cell_housing

This is the pack-changed recipe for the housing, made at the enchanting apparatus.

The ME Source Storage Cells come in tiers of 1k, 4k, 16k, 64k and 256k. Each one is a shapeless crafting recipe that combines the housing with the matching AE2 ME Storage Component.[3]

Crafting Shapeless

Recipe id: arseng:source_storage_cell_1k

The other tiers follow the same pattern with a larger storage component.

Portable Source Cells

The mod also has Portable Source Cells in the same tiers, from the 1k Portable Source Cell up to the 256k Portable Source Cell. These are shapeless recipes too, and they use the same housing plus a few extra AE2 parts compared with the plain storage cells.[3]

Crafting Shapeless

Recipe id: arseng:portable_source_cell_1k

The 4k, 16k, 64k and 256k versions follow the same pattern.

The ME Source Jar

The ME Source Jar is crafted at the enchanting apparatus, built from an Ars Nouveau Source Jar and an AE2 interface.[3]

ME Source JarMod recipe

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:me_source_jar

Made at the enchanting apparatus.

Other features

The project page also mentions support for budding Certus Quartz blocks and clusters for the Amethyst Golem.[1]

How do you progress through Ars Énergistique?

4 parts

Same as in the All the Mods 10 8.1 guide

Unverified No quests in this pack involve Ars Énergistique, and the mod is not on the ATM Star quest path, so the quest book will not guide you here. The order below follows the in-pack recipes instead.

Without quests, progression is a crafting chain. You start with the cell housing, then set up the Source infrastructure, then work up through the storage cell tiers.[3]

Stage 1: The cell housing

Everything storage-related starts with the ME Source Cell Housing. It is made at an Ars Nouveau enchanting apparatus, and the pack has changed this recipe from the mod's default, so use the recipe below and don't trust older guides.[3]

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:source_cell_housing

This is the pack's changed version of the housing recipe, crafted at the enchanting apparatus.

Stage 2: Getting Source into your network

The ME Source Converter is the ME Source Converter. It is also crafted at an enchanting apparatus, and the pack has changed this recipe too.[3]

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:source_acceptor

The converter also exists as a cable part, ME Source Converter. You can switch between the block and the part with a simple shapeless craft in either direction, so you don't need to commit to one form.[3]

Crafting Shapeless

Recipe id: arseng:cable_source_acceptor

Crafting Shapeless

Recipe id: arseng:source_acceptor_from_part

The ME Source Jar is the other piece of Source infrastructure. It is also crafted at an enchanting apparatus, and it uses the mod's own recipe as listed in the pack.[3]

ME Source JarMod recipe

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:me_source_jar

Stage 3: Cell tiers

Source storage cells come in tiers from 1k up to 256k, and each tier uses the matching size of AE2 storage component. Every tier is a shapeless craft that also needs the housing, so you can upgrade as your AE2 progression allows.[3]

Crafting Shapeless

Recipe id: arseng:source_storage_cell_1k

The 4k, 16k and 64k cells follow the same pattern with the matching component size.

Crafting Shapeless

Recipe id: arseng:source_storage_cell_256k

The top tier uses the 256k storage component with the housing.

Portable cells

The portable versions use the same tiers, from 1k to 256k. They are also shapeless crafts, built on top of the matching storage component and the housing.[3]

Crafting Shapeless

Recipe id: arseng:portable_source_cell_1k

Crafting Shapeless

Recipe id: arseng:portable_source_cell_256k

Tip: Only the housing and the converter are marked as changed by the pack. The cell, portable cell and jar recipes are the mod's own, so the housing and converter are the parts to plan your gold and Source materials around.[3]

How does Ars Énergistique work with other mods?

4 parts

Ars Énergistique exists to connect two big systems: Applied Energistics 2 and Ars Nouveau. It lets ME networks and Ars Nouveau's Source magic work together. In this pack's recipes it also reaches into MEGA Cells, so you'll cross between all three mods when you craft its gear.[1][4]

Ars Nouveau side: the Enchanting Apparatus

The key parts of this mod are made at Ars Nouveau's Enchanting Apparatus, not at a normal crafting table. Each of those recipes mixes Ars Nouveau materials like Source Gems and Manipulation Essence with an Applied Energistics 2 part.[4]

The ME Source Converter converts Source into AE energy to power your network, and its recipe is built around AE2's Energy Acceptor.[1][4]

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:source_acceptor

The ME Source Jar combines Ars Nouveau's Source Jar with an AE2 interface.[4]

ME Source JarMod recipe

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:me_source_jar

The ME Source Cell Housing starts from AE2's ME Item Cell Housing and is upgraded with Ars Nouveau materials. Every Source storage cell and Portable Source Cell in this mod needs this housing.[4]

Enchanting Apparatus (ars_nouveau)

Recipe id: arseng:source_cell_housing

Applied Energistics 2 side: Source cells

Once you have a Source cell housing, a Source storage cell is a shapeless craft: the housing plus an AE2 storage component of the size you want. The sizes in this pack are 1k, 4k, 16k, 64k and 256k, each matched to the equivalent AE2 component.[4]

Crafting Shapeless

Recipe id: arseng:source_storage_cell_1k

The 4k, 16k, 64k and 256k cells use the same pattern with the matching component.

Portable Source Cells follow the same size ladder, but they also need an ME Chest and an Energy Cell in the craft.[4]

Crafting Shapeless

Recipe id: arseng:portable_source_cell_1k

Every Source storage cell and Portable Source Cell also has a disassembly recipe that uses AE2's storage cell disassembly recipe type.[4]

MEGA Cells side

If you move up to MEGA Cells, the MEGA Source Cell Housing is crafted at the Enchanting Apparatus. It takes an Ars Énergistique Source cell housing, Ars Nouveau materials and Sky Steel Ingot.[4]

Enchanting Apparatus (ars_nouveau)

Recipe id: megacells:cells/mega_source_cell_housing

Other integration features

  • Dedicated ME Source storage and cells.[1]
  • Compatibility between ME network devices and Source-based machines.[1]
  • Support for budding Certus Quartz blocks and clusters for the Amethyst Golem.[1]

Which Ars Énergistique config options matter?

2 parts

Same as in the FTB Skies 2 1.22.0 guide

Ars Énergistique only has two options in its common config, and in this pack both sit at the mod default. Nothing has been changed, so what you read here is also what the mod does out of the box.[5]

Source to AE conversion

ae_per_source controls how much AE energy the Source Acceptor produces per unit of source. This pack sets it to 16, the same as the mod default. The accepted range runs from 0.0 up to 1.7976931348623157E308, so you can tune it freely if you edit the file yourself.[5]

The Source Acceptor is the block that converts Source into AE energy to power your ME network.[1]

Source P2P output buffer

output_p2p_buffer sets the maximum source capacity of Source P2P output tunnels. This pack uses 1,000, which is also the mod default. Any value above 0 is accepted.[5]

What changed in Ars Énergistique between versions?

1 part

FTB Skies 2: Aero 1.10.0 ships Ars Énergistique 2.1.1-beta. The mod has been in the pack since Aero 1.0.3 or earlier, so it's a long-standing part of the modpack.[6]

2.1.1-beta (the version in this pack)

  • The "Name" spell effect can now rename AE2 parts.[7]
  • Simplified Chinese localisation was added.[7]
  • The mod was updated to the latest AE2 to remove a Mixin that was no longer needed.[7]

The first item is the only one that changes how you play. The other two are translation and under-the-hood housekeeping.[7]

Sources

  1. Ars Énergistique project page (modrinth) · official mod data
  2. All the Mods 10 8.1 mod list · pack file
  3. All the Mods 10 8.1 recipe dump: recipes making Ars Énergistique items · pack recipe dump
  4. FTB Skies 2: Aero 1.10.0 recipe dump: recipes connecting Ars Énergistique with other mods · pack recipe dump
  5. FTB Skies 2 1.22.0 config: config/arseng-common.toml · pack file
  6. FTB Skies 2: Aero 1.10.0 mod list · pack file
  7. Ars Énergistique 2.1.1-beta changelog · changelog
Where this guide comes from

Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 12, 2026.

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Version in each release

21 releases, first in 1.0.3
FTB Skies 2: AeroVersionJarWhere it came from
1.13.0
Sep 28, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.12.1
Sep 22, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.12.0
Sep 21, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.10.0
Sep 8, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.9.1
Sep 2, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.9.0
Sep 1, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.8.0
Aug 25, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.7.3
Aug 19, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.7.2
Aug 18, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.7.1
Aug 18, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.6.1
Aug 13, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.6.0
Aug 11, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.5.1
Aug 8, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.4.1
Aug 4, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.4.0
Aug 3, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.3.0
Jul 30, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.2.1
Jul 28, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.2.0
Jul 28, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.1.1
Jul 25, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.1.0
Jul 24, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release
1.0.3
Jul 17, 2026
2.1.1-betaarseng-2.1.1-beta.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

16 items from the 1.10.0 recipe dump.

Config options (how FTB Skies 2: Aero sets them)

2 settings shipped in the pack's config files; 0 differ from the mod's documented default.

See all 2 settings →

Show settings
SettingFTB Skies 2: Aero valueMod default
ae_per_source
How much AE energy the Source Acceptor should produce per unit of source.
config/arseng-common.toml
1616
output_p2p_buffer
The maximum source capacity of Source P2P output tunnels.
config/arseng-common.toml
10001000

Which FTB Skies 2: Aero mods work with Ars Énergistique?

The FTB Skies 2: Aero mods that share the most recipes with Ars Énergistique. Highlighted ones have a guide.

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