Flux Networks guide for FTB Skies 2 1.0.1 to 1.2.0
Flux Networks guide for FTB Skies 2
Last verified for FTB Skies 2 v1.2.0 on Oct 17, 2026 · text last changed Oct 17, 2026
A newer release (1.24.0) is out Guide for the current version
Also applies to:FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0
- Sections
- 7
- Recipes shown
- 12
- Items named
- 13
- Quests covered
- 4
6 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against FTB Skies 2 1.2.0's own files.
What is Flux Networks?
1 part
This pack ships Flux Networks 8.0.0, built for Minecraft 1.21.1. It has been in the pack since version 1.0.1 or earlier, so it is a long-standing part of the modpack.[1]
Where it shows up in progression
Flux Networks has its own run of quests in the logistics chapter. It starts with a quest in "?", which asks you to obtain Flux Dust and the Flux Configurator. Everything else in the Flux Networks questline unlocks after that one.[2]
Three quests branch off the first one, so you can do them in any order:[2]
- a quest in "?" asks for the Flux Plug and the Flux Point.[2]
- a quest in "?" asks for the Flux Controller.[2]
- a quest in "?" asks for the Basic Flux Storage.[2]
These quests have no titles or descriptions in the pack files, so they only tell you which items the pack expects you to get. They don't explain how the items work.[2]
Unverified The sources I have don't describe what Flux Networks does in detail, who it suits best, or how its items connect to each other. Treat any such description as unconfirmed for this pack until the other sections of this guide cover it. The sources also don't show Flux Networks on the ATM Star path.
How do you get started with Flux Networks?
6 parts
Flux Networks lets you build an energy network with blocks that put energy into it and blocks that take energy out. The pack's logistics quest chapter walks you through the first steps, and this is the order I'd follow.[2][3]
Start with Flux Dust
Everything starts with Flux Dust. It's the first thing the opening quest a quest in "?" asks for, and the Flux Core, Flux Block, Flux Configurator and Flux Controller recipes all use it. In this pack you can make it with a reaction recipe added by the pack.[2][4]
There's also a Productive Bees centrifuge recipe that gives Flux Dust along with wax.[4]
Make the Flux Configurator
The same opening quest also wants the Flux Configurator. Make it early, because the other quests in the chapter come after this one.[2][4]
Flux Core and Flux Block
Next you need the Flux Core and the Flux Block. The plug, point and basic storage recipes build on them, and so does the controller.[4]
Plug and Point
Quest a quest in "?" asks for both. The Flux Plug receives energy passively from adjacent blocks and adds it to your network. The Flux Point does the opposite: it actively provides energy to adjacent blocks and removes it from your network.[2][3]
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | Empty slot |
Recipe id: fluxnetworks:flux_point
Storage
Quest a quest in "?" asks for the Basic Flux Storage, which stores energy for your network. The pack also has recipes for Herculean Flux Storage and Gargantuan Flux Storage if you need more room later.[2][3][4]
Crafting Shaped
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:basic_flux_storage
Flux Storage Recipe (fluxnetworks)
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:herculean_flux_storage
Flux Storage Recipe (fluxnetworks)
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:gargantuan_flux_storage
Flux Controller
Quest a quest in "?" asks for the Flux Controller, which enables wireless charging on your Flux Network. The pack adds its own recipe for it.[2][3][4]
Crafting Shaped
| any nether star | ||
Recipe id: ftb:minecraft/shaped/flux_controller
How does Flux Networks work?
9 parts
Flux Networks moves energy wirelessly. You build a network, then connect devices to it. Each device has one job: take energy in, push energy out, or store it. This page covers how those pieces behave in the pack. The sources don't explain network setup in the GUI, so that isn't covered here.[3]
The core devices
- Flux Plug: receives energy passively from adjacent blocks and adds it to your Flux Network.[3][4]
- Flux Point: provides energy actively to adjacent blocks, removing it from your Flux Network.[3][4]
- Flux Storage (Basic Flux Storage, Herculean Flux Storage, Gargantuan Flux Storage): stores energy for your network.[3][4]
- Flux Controller: enables Wireless Charging on your Flux Network.[3][4]
The basic flow: a Plug pulls energy from the blocks next to it into the network, and a Point pushes energy from the network into the blocks next to it. Storage on the network holds energy for it.[3]
Transfer limits
Every device has a transfer limit. For the Plug, Point and Controller the default is 800,000, set by energy.defaultLimit. That matches the mod default.[5]
Storage blocks have their own capacity and default transfer limit. The pack leaves all of these at the mod defaults.[5]
- Basic Flux Storage: 2,000,000 capacity (energy.basicCapacity) and a default transfer limit of 20,000 (energy.basicTransfer).[5]
- Herculean Flux Storage: 16,000,000 capacity (energy.herculeanCapacity) and a default transfer limit of 120,000 (energy.herculeanTransfer).[5]
- Gargantuan Flux Storage: 128,000,000 capacity (energy.gargantuanCapacity) and a default transfer limit of 720,000 (energy.gargantuanTransfer).[5]
Upgrading storage
Storage is upgraded in steps. You start with the Basic tier, then craft up to Herculean, then up to Gargantuan. Each upgrade recipe takes the previous tier's storage block as an input.[4]
Crafting Shaped
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:basic_flux_storage
Flux Storage Recipe (fluxnetworks)
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:herculean_flux_storage
Flux Storage Recipe (fluxnetworks)
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:gargantuan_flux_storage
Wireless charging
The Flux Controller is what turns on wireless charging. The pack adds its own crafting recipe for it.[3][4]
Crafting Shaped
| any nether star | ||
Recipe id: ftb:minecraft/shaped/flux_controller
The pack leaves the item blacklist for wireless charging empty, so no item is excluded from being charged. You can add entries in blacklist.itemBlackListStrings.[5]
Which blocks devices connect to
Flux devices won't connect to blocks on the block blacklist. The pack blacklists one block there: actuallyadditions:block_phantom_energyface. If a device refuses to link to something, check blacklist.blockBlacklistStrings first.[5]
Chunk loading by flux devices is allowed in this pack, via general.enableChunkLoading.[5]
Getting Flux Dust in this pack
The mod's tooltip says Flux Dust comes from compressing Redstone Dust with Bedrock and Obsidian. The pack turns that off with general.enableFluxRecipe set to false, so don't expect to make it that way here.[3][4][5]
Instead, the pack adds its own reaction recipe for Flux Dust. There is also a Productive Bees centrifuge recipe that outputs Flux Dust alongside wax.[4]
Flux Dust feeds the rest of the progression: Flux Core, then Flux Block, then the devices. Both Flux Plug and Flux Point use the Flux Core in their recipes.[4]
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | Empty slot |
Recipe id: fluxnetworks:flux_point
The Flux Configurator has its own recipe too.[4]
Network limits and admin access
Each player can own up to 5 networks (networks.maximumPerPlayer). Super admins can bypass that limit. Setting the value to 0 would allow only super admins to create networks, and -1 means no limit.[5]
Super Admin is enabled in this pack (networks.enableSuperAdmin). Without it, no one could access a flux device or delete a network without permission. To activate it, a player needs permission level 1 or higher (networks.superAdminRequiredPermission). Single player can bypass that requirement. Players with permission level 3 or 4 can use commands to make others Super Admin.[5]
Seeing what a device is doing
If you use The One Probe, flux devices show their info there. The basic view shows the network name, live transfer rate and internal buffer. The advanced view shows the transfer limit and priority, among other details. In this pack the advanced view only appears while you sneak.[6]
These are controlled by OneProbe.enableOneProbeBasicInfo, OneProbe.enableOneProbeAdvancedInfo and OneProbe.enableOneProbeSneaking.[6]
GregTech energy conversion
The pack enables the GregTech CE Unofficial Modern integration (integration.enableGTCEU), but it only does anything if that mod is installed. The conversion rate is 4 FE per 1 GTEU, and it can't be configured. The EU-to-FE conversion itself is provided by GregTech, not Flux Networks. The config note says you need GregTech's nativeEUToPlatformNative option enabled and euToPlatformRatio set to 4.[6]
How do you progress through Flux Networks?
6 parts
Flux Networks progression in this pack follows the logistics quest chapter. It starts with one quest, then splits into three branches that all unlock after it. Everything comes back to Flux Dust, so that's where you begin.[2]
Step 1: Flux Dust and the Flux Configurator
The first quest, a quest in "?", asks you to hand in Flux Dust and a Flux Configurator. The other three quests in the chapter come after this one.[2]
In this pack, the pack itself adds a reaction recipe for Flux Dust. It is an advanced_ae:reaction recipe, shown below.[4]
There is also a Productive Bees centrifuge recipe that outputs Flux Dust and Wax. The recipe dump lists no item inputs for it, so I can't say what feeds it.[4]
Step 2: Pick a branch
Once the first quest is done, three quests open up. You can do them in any order. Plugs and points share the same crafting base, so most players start there.[2]
- a quest in "?" asks for a Flux Plug and a Flux Point.[2]
- a quest in "?" asks for a Flux Controller.[2]
- a quest in "?" asks for Basic Flux Storage.[2]
Flux Core and Flux Block
Most of the later recipes need a Flux Core or a Flux Block. Craft the core first, then the block.[4]
Plug and Point
Crafting Shaped
| Empty slot | Empty slot | |
| Empty slot | Empty slot |
Recipe id: fluxnetworks:flux_point
Flux Controller
The pack adds its own shaped recipe for the Flux Controller. It's the last of the three branches to reach, because it builds on the core, block and dust you already made.[4]
Crafting Shaped
| any nether star | ||
Recipe id: ftb:minecraft/shaped/flux_controller
Storage tiers
Flux storage comes in three tiers: Basic Flux Storage, Herculean Flux Storage and Gargantuan Flux Storage. The quest chapter only asks for the Basic tier. Each higher tier is made by upgrading the one below it.[2][4]
Crafting Shaped
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:basic_flux_storage
Flux Storage Recipe (fluxnetworks)
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:herculean_flux_storage
Flux Storage Recipe (fluxnetworks)
| any glass panes | Empty slot | any glass panes |
Recipe id: fluxnetworks:gargantuan_flux_storage
Unverified The recipe dump also lists wipe recipes for the plug, point, controller and all three storage tiers. They use a config-wipe recipe type. What exactly they reset is not confirmed by the sources, and neither are the energy capacities of each storage tier.
How does Flux Networks work with other mods?
3 parts
In this pack, Flux Networks connects to other mods mostly through one item: Flux Dust. The recipes that touch it come from a few different mods, and the pack's quest book builds its Flux Networks progression around the same item.[2][4]
Making Flux Dust
The pack adds its own reaction recipe for Flux Dust. It is an advanced_ae:reaction recipe and it pulls in items from both AE2 and Productive Metalworks, so you'll need those mods' production lines running before you can make it this way.[4]
Added by the pack.
There is also a Productive Bees route. A centrifuge recipe from the mod itself, not the pack, gives you Flux Dust and Wax as outputs. The dump doesn't show the input item for this recipe, so check it in-game before you plan a bee setup around it.[4]
Centrifuge (productivebees)
Recipe id: productivebees:centrifuge/fluxnetworks/honeycomb_flux
Mod recipe from Productive Bees.
Using Flux Dust with Lychee
The pack also adds a Lychee block-crushing recipe that takes Flux Dust as an input, along with Obsidian Dust and Redstone.[4]
Block Crushing (lychee)
Recipe id: lychee:kjs/6thr5mdnhpvkdpq9wzev15q6n
Added by the pack.
Unverified The recipe data shows no output items for this Lychee crushing recipe, so what it produces is unverified.
Quest book links
The "logistics" chapter of the quest book covers Flux Networks. The first quest, a quest in "?", asks for Flux Dust and the Flux Configurator. Because Flux Dust is the first task, the reaction, centrifuge and crushing recipes above are all part of the early path.[2]
Three quests unlock after that first one:[2]
- a quest in "?" asks for the Flux Plug and the Flux Point.[2]
- a quest in "?" asks for the Flux Controller.[2]
- a quest in "?" asks for the Basic Flux Storage.[2]
These quests have no titles in the pack files. Only Flux Networks items are listed as their tasks, so the other mods come in through the Flux Dust recipes rather than through the quests.[2]
Which FTB Skies 2 quests use Flux Networks?
2 parts
Flux Networks shows up in a single quest chapter in this pack: "logistics". It has four quests, and none of them have titles, so they are referred to by their IDs below. The whole chapter hangs off one starting quest.[2]
Where it starts
Quest a quest in "?" is the entry point. It asks you to hand in Flux Dust and the Flux Configurator. Everything else in the chapter comes after this quest.[2]
What unlocks next
Once the first quest is done, three quests become available. They all depend only on that first quest, so you can do them in any order you like.[2]
- a quest in "?" asks for a Flux Plug and a Flux Point.[2]
- a quest in "?" asks for the Flux Controller.[2]
- a quest in "?" asks for the Basic Flux Storage.[2]
In short, the order is: start with Flux Dust and the Flux Configurator, then pick up the plug and point, the controller, and the basic storage in whatever order suits your setup.[2]
Which Flux Networks config options matter?
4 parts
Same as in the FTB Skies 2 1.22.0 guide
Most Flux Networks options live in the server config, and the common config only holds a note saying so. Wherever the pack's config lists a mod default, the pack's value matches it. Here are the options you're most likely to care about.[7][8]
Energy storage and transfer
The pack's server config also lists the mod default next to each energy value, and every one of them matches it. Nothing here was changed by the pack.[8]
- energy.basicCapacity is 2,000,000 and energy.basicTransfer is 20,000 for a Basic Flux Storage.[8]
- energy.herculeanCapacity is 16,000,000 and energy.herculeanTransfer is 120,000 for a Herculean Flux Storage.[8]
- energy.gargantuanCapacity is 128,000,000 and energy.gargantuanTransfer is 720,000 for a Gargantuan Flux Storage.[8]
- energy.defaultLimit is 800,000. It is the default transfer limit of a Flux Plug, Point and Controller.[8]
Networks and super admin
- networks.maximumPerPlayer is 5, the mod default. Super admins can bypass the limit, -1 means no limit, and 0 means only super admins can create networks.[8]
- networks.enableSuperAdmin is true. If it were off, nobody could access a flux device or delete a network without permission.[8]
- networks.superAdminRequiredPermission is 1, the mod default. A player needs at least that permission level (see ops.json) to activate Super Admin, and single player can bypass this.[8]
Chunk loading, recipes and blacklists
general.enableChunkLoading is true, so flux devices are allowed to enable chunk loading. general.enableFluxRecipe is false, which means the flux dust crafting recipe that this option controls is switched off. The sources don't show whether that differs from the mod default.[8]
blacklist.blockBlacklistStrings contains one entry, actuallyadditions:block_phantom_energyface. Flux devices won't connect to that block. blacklist.itemBlackListStrings only holds an empty string, so no items are blacklisted from wireless charging.[8]
Integration and display
integration.enableGTCEU is true. It only applies if GregTech CE Unofficial Modern is installed, and the conversion is fixed at 4 FE = 1 GTEU. The EU-to-FE conversion itself comes from GTCEU, not Flux Networks. Changing this setting needs a game or server restart.[7]
The One Probe options are all true: OneProbe.enableOneProbeBasicInfo for network name, live transfer rate and internal buffer, OneProbe.enableOneProbeAdvancedInfo for transfer limit and priority, and OneProbe.enableOneProbeSneaking, which shows the advanced info only while you sneak.[7]
On the client side, gui.enableButtonSound is true, so navigation buttons make a sound, and gui.enableModernDesign is true, which gives the classic GUI the modern design when ModernUI is installed.[9]
Sources
- FTB Skies 2 1.2.0 mod list · pack file
- FTB Skies 2 1.2.0 quests: "logistics" · pack file
- fluxnetworks tooltips and descriptions (English lang file) · official mod data
- FTB Skies 2 1.2.0 recipe dump: recipes making Flux Networks items · pack recipe dump
- FTB Skies 2 1.2.0 config: config/fluxnetworks-server.toml · pack file
- FTB Skies 2 1.2.0 config: config/fluxnetworks-common.toml · pack file
- FTB Skies 2 1.22.0 config: config/fluxnetworks-common.toml · pack file
- FTB Skies 2 1.22.0 config: config/fluxnetworks-server.toml · pack file
- FTB Skies 2 1.22.0 config: config/fluxnetworks-client.toml · pack file
Where this guide comes from
Written from what FTB Skies 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.3.0 to 1.24.0