Ender Drives guide for All the Mods 10 4.3 to 4.5

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What is Ender Drives?

4 parts

Same as in the All the Mods 10 8.1 guide

Ender Drives gives you a different way to store items. Drives link together by frequency, so every drive with the same frequency and privacy shares the same contents, no matter who crafted it. It works whether the drive sits in your AE2 system, in another dimension, or in another player's system.[1][2]

The pack includes Ender Drives 1.5.23 for NeoForge 1.21.1. It has been in the pack since version 2.42 or earlier.[3]

What every drive is set with

  • Frequency: drives on the same frequency share one virtual inventory.[2]
  • Scope: Global (the default, open to any player on that frequency), Private (tied to your UUID, though other users of your ME system can still access the storage) or Team (shared with your FTB Team).[2]
  • Mode: Bidirectional (the default), Input-Only or Output-Only.[2]

Types, not bytes

Unlike traditional AE2 drives, an Ender Drive is limited only by item types. Each type can hold up to 9,223,372,036,854,775,807 items (2^63 - 1). The power cost grows with the number of items stored at that frequency, so a huge stockpile isn't free to run.[2]

How many types your server can handle depends on the server. The mod's guide describes an autobenchmark command that you can use to test it.[2]

Tape Disks for NBT-heavy gear

The mod also adds Tape Disks, AE2-compatible storage cells for items with NBT data, such as enchanted armor, tools and other non-stackable gear. They keep these items out of the type space on your big drives. Tape Drives do not tell AE2 that they are preferred for matching items, so use ME Drive priority to control where items go.[1][4]

Who it's for

If you run an AE2 setup and want storage shared across dimensions, bases or teammates, this mod is for you. Tape Disks are useful when your drives fill up with unique gear.[1][2][4]

Unverified Where Ender Drives fits in this pack's progression is unconfirmed. The sources show no quests for the mod and no ATM Star path involvement.

How do you get started with Ender Drives?

5 parts

Ender Drives are a different take on AE2 storage. Every drive is tied to a frequency, and all drives with the same frequency and privacy share the same contents, no matter who crafted them or where they sit. Your first goal is a drive you can slot into your ME system and a feel for how frequencies work.[1][5]

Step 1: Make a 1k Ender Storage Component

Every Ender Item Storage Cell is built around an Ender Storage Component, so start with the smallest one, 1k Ender Storage Component. This is the entry point of the whole chain.[6]

Step 2: Craft your first drive

Next, turn that component into a 1k Ender Item Storage Cell. This is the drive you put into your ME system, and it's a cheap way to learn how frequencies, scopes and modes behave before you invest in bigger tiers.[5][6]

Step 3: Set frequency, scope and mode

Each drive is configured with a frequency, a scope and a mode. Drives with the same frequency and scope access the same virtual inventory. These are the options you'll choose from:[5]

  • Scope Global (the default): any player using the same frequency can access the shared inventory.[5]
  • Scope Private: tied to your UUID, so only you can create drives for that frequency. Other users of your ME system can still access the storage.[5]
  • Scope Team: shared with your FTB Team, and all members can create drives for that frequency.[5]
  • Mode Bidirectional (the default): insert and extract freely.[5]
  • Mode Input Only: items can go in but not come out, which is useful for buffers.[5]
  • Mode Output Only: items can come out but not go in, which suits output buffers or read-only access.[5]
Watch out: The default scope is Global, so anyone who picks the same frequency can reach your items. If you don't want that, switch to Private or Team before you fill the drive.[5]

Step 4: Upgrade through the tiers

Larger drives come in the same pattern: 4k, 16k, 64k and 256k. The components step up one tier at a time, with each recipe building on the component one tier below. A good example is the jump to 4k Ender Storage Component.[6]

Once you have a higher component, craft the matching drive. For example, 4k Ender Item Storage Cell uses the 4k component, and the 16k, 64k and 256k drives follow the same pattern.[6]

Ender Drives don't limit you by bytes like normal AE2 drives. The limit is the number of item types, and the power cost grows with the number of items stored at that frequency.[5]

Optional: the Tape Disk

Once your main storage is running, the Tape Disk Item Storage Cell handles gear. It only accepts non-stackable items and items with non-standard NBT, such as enchanted armor, tools, enchanted books and potions. That keeps them from eating the type limit on your big drives. The pack changed this recipe from the mod's own.[4][6]

Tape Disk Item Storage CellChanged by the pack

Crafting Shaped

Crafting Shaped
Vibrant Quartz GlassSky Stone DustVibrant Quartz Glass
Sky Stone Dust256k ME Storage ComponentSky Stone Dust
any netherite ingotLight Blue Paint Ballany netherite ingot

Recipe id: enderdrives:tape_disk

This recipe is changed by the pack compared to the mod's own.

Tip: Tape Disks don't tell AE2 they are preferred for matching items, so set ME Drive priority if you want your gear to go into them.[4]

How does Ender Drives work?

6 parts

Ender Drives work differently from normal AE2 drives. Instead of holding items inside the drive you craft, each drive points at a shared virtual inventory. Every drive pointing at the same inventory sees the same contents.[1][5]

Frequency, scope and mode

Every Ender Drive is configured with three settings: a frequency, a scope and a mode. Drives with the same frequency and the same scope access the same virtual inventory, no matter where they are. That means a different ME system, another dimension, or another player's setup all see the same contents, regardless of who crafted the drive.[1][5]

Drive modes

  • Bidirectional (the default): standard ME drive behavior, so you can insert and extract freely.[5]
  • Input Only: items can go in but cannot be removed. Useful for buffers or syncing inputs.[5]
  • Output Only: items can be extracted but not inserted. Good for output buffers or read-only access.[5]

The drive's tooltip shows its current mode, how many types it holds, and how many items are partitioned.[7]

Scope and privacy

  • Global (the default): public. Any player using the same frequency can access the shared inventory.[5]
  • Private: tied to your UUID, so only you can create drives that access this frequency. Other users of your ME system can still access the storage.[5]
  • Team: shared with your FTB Team. All members can create drives with access to the same frequency.[5]
Watch out: Global frequencies are public. Any player who uses the same frequency can access the same inventory, so pick Private or Team for anything you care about.[5]

Type limits instead of byte limits

Ender Drives are limited by the number of item types, not by item count. You can store up to 2^63 - 1 (9,223,372,036,854,775,807) items of each type. The catch is that the power cost rises with the number of items stored on the drive at that frequency.[5]

How many types your server can handle before it starts to struggle varies. The mod's guide suggests testing with the autobenchmark command. Keep a terminal open with a drive set to Private on the frequency you want to test. The benchmark keeps going until TPS drops below 18, which can take a few minutes. The author's own average is about 275,000 types, but they note that higher and lower values have been suggested. This limit is shared by everyone using the drives on the same world.[5]

Crafting the drives

The storage components form an upgrade chain. The 1k Ender Storage Component has its own recipe, and each higher tier (4k, 16k, 64k, 256k) is crafted from the tier below it. A finished drive such as the 1k Ender Item Storage Cell is then crafted from the matching component.[6]

This is the starting point of the component chain.

The 4k, 16k, 64k and 256k disks follow the same pattern with their matching component.

Tape Disks for NBT-heavy items

The Tape Disk Item Storage Cell is an AE2-compatible storage cell for items with lots of NBT data, such as enchanted armor, tools and books. It only accepts items with non-standard NBT, armor, tools or other non-stackable items. Plain stackable items with no NBT are refused.[4]

A Tape Disk enforces two limits: a type limit and a byte limit. Bytes used scale with the NBT size of each stored item, so items with many tags, like Apotheosis gear, take up more space. The tooltip shows both the types used and the bytes used.[4][7]

  • Use one when you are storing non-stackable gear or NBT-heavy modded items, or when you want special items kept out of your normal ME drives so they do not eat type space on your big drives.[4]
  • Tape Disks do not tell AE2 that they are preferred for matching items, so set priorities on your ME Drives yourself.[4]
  • When you move items in or out with an IO Port, the Tape Disk throttles itself so it does not dump everything at once and freeze your game.[4]

The pack changes the Tape Disk recipe, so use the one shown here and not the mod's default.[6]

Tape Disk Item Storage CellChanged by the pack

Crafting Shaped

Crafting Shaped
Vibrant Quartz GlassSky Stone DustVibrant Quartz Glass
Sky Stone Dust256k ME Storage ComponentSky Stone Dust
any netherite ingotLight Blue Paint Ballany netherite ingot

Recipe id: enderdrives:tape_disk

This recipe is changed by the pack.

Unverified The exact type counts per disk tier, the power cost values, and the Tape Disk's byte and type capacities are not shown in the sources here, and no config files for this mod were available to check.

How do you progress through Ender Drives?

4 parts

Unverified No quests in this pack involve Ender Drives, and the mod is not on the ATM Star quest path, so the sources here show no quest-by-quest route. Your progression follows the crafting recipes below.

Ender storage comes in 1k, 4k, 16k, 64k and 256k sizes. Each size has a storage component and a finished disk. You craft the component first, then use it to craft the disk of the same size. Every recipe in the chain uses AE2 or Advanced AE parts, so get that setup running before you start.[6]

The Ender component chain

The 1k Ender Storage Component is the entry point. The 4k, 16k, 64k and 256k components each consume the component one tier below, so you can't skip a step.[6]

The starting point of the chain.

Turning components into disks

The disk recipes all follow one pattern: the matching component plus the same set of extra parts, so only the component changes between tiers. The 1k Ender Item Storage Cell takes the 1k component, and the 4k Ender Item Storage Cell, 16k Ender Item Storage Cell, 64k Ender Item Storage Cell and 256k Ender Item Storage Cell take theirs in the same way.[6]

The other disks use the same layout with their own component.

Tip: Each component feeds the next one up, so you can make the 1k component, upgrade it step by step, and craft a disk at whichever tier you stop at. Use the component that matches the disk you want.[6]

What the tiers mean in practice

Ender Drives don't work like regular AE2 drives. Their limit is based on item types only. The guide says each type can hold up to 9,223,372,036,854,775,807 items, but the power cost rises with the amount stored on the drive at that frequency.[5]

Drives that share a frequency and scope share one virtual inventory, wherever they are. Each drive also has a mode (Bidirectional, Input-Only or Output-Only) and a scope (Global, Private or Team).[1][5]

The Tape Disk

The Tape Disk Item Storage Cell sits outside the size chain. It is built for NBT-heavy items such as enchanted armor, tools and books, and it only stores non-stackable or customized items. Plain stackable items with no NBT are not accepted.[4]

The pack has changed this recipe from the mod's default, so use the recipe below rather than anything you remember from other packs.[6]

Tape Disk Item Storage CellChanged by the pack

Crafting Shaped

Crafting Shaped
Vibrant Quartz GlassSky Stone DustVibrant Quartz Glass
Sky Stone Dust256k ME Storage ComponentSky Stone Dust
any netherite ingotLight Blue Paint Ballany netherite ingot

Recipe id: enderdrives:tape_disk

This recipe is changed by the pack.

Watch out: Tape Disks don't tell AE2 that they are preferred for items matching their filter, so set your ME Drive priority yourself to make them take the items you want.[4]

How does Ender Drives work with other mods?

3 parts

Ender Drives is built around AE2. Its drives are AE2-compatible cells that live in your ME system, and the in-pack recipes for them also reach into the Quantum items from Advanced AE. Here is how it all connects.[1][4][5][6]

Recipes that pull in other mods

The Ender Storage Components are the heart of this. Every tier has an in-pack recipe that uses items from outside Ender Drives: AE2 parts, Advanced AE items and a couple of vanilla ones. The first tier, 1k Ender Storage Component, is where you enter the chain.[6]

The entry point uses an Advanced AE storage component and a vanilla Ender Pearl, so you need Advanced AE materials before any Ender Drive.

After that, the components chain upward. The 4k, 16k, 64k and 256k components each take the component from the tier directly below as an ingredient, alongside Quantum and AE2 items.[6]

The same pattern repeats for the 16k, 64k and 256k components.

The finished Ender Item Storage Cells follow the same idea. Each one, from 1k Ender Item Storage Cell up to 256k Ender Item Storage Cell, is crafted from the matching Ender Storage Component together with Quantum items, AE2 materials and a vanilla Ender Chest.[6]

The other cell tiers use the same set of materials with their matching component.

The Tape Disk: changed by the pack

The Tape Disk Item Storage Cell recipe has been changed by this pack, so don't rely on the mod's defaults. It is built from AE2 parts, including a 256k ME Storage Component, plus a netherite ingot of any kind.[6]

Tape Disk Item Storage CellChanged by the pack

Crafting Shaped

Crafting Shaped
Vibrant Quartz GlassSky Stone DustVibrant Quartz Glass
Sky Stone Dust256k ME Storage ComponentSky Stone Dust
any netherite ingotLight Blue Paint Ballany netherite ingot

Recipe id: enderdrives:tape_disk

This is the pack's version of the recipe, and it stays on the AE2 side with a netherite ingot.

Working with AE2 and other mods in practice

  • Ender Drive contents are synchronized by frequency, so the same storage can be reached from your AE2 system, another dimension, or another player's system.[1][5]
  • The Team scope shares a frequency with your FTB Team, so every team member can create drives that access the same inventory.[5]
  • Tape Disks do not tell AE2 that they are preferred for matching items, so use ME Drive priority to control where items go.[4]
  • Tape Disks are made for NBT-heavy items. The guide uses Apotheosis gear as an example of items with a lot of tags that use up more space.[4]
  • When you move items in or out of a Tape Disk with an IO Port, the disk throttles itself so it doesn't freeze your game.[4]

What changed in Ender Drives between versions?

1 part

Ender Drives has gone through a handful of version changes in All the Mods 10. All the Mods 10 4.5 ships Ender Drives 1.4.3, in the file enderdrives-neoforge-1.21.1-1.4.3.jar.[8]

Pack release timeline

  • All the Mods 10 2.42: Ender Drives was added to the pack at version 1.2.2.[8][9]
  • All the Mods 10 2.43: updated from 1.2.2 to 1.3.2.[10]
  • All the Mods 10 2.44: changed from 1.3.2 back to 1.2.4. This went to a lower version number than the one before it.[11]
  • All the Mods 10 2.47: updated from 1.2.4 to 1.4.2.[12]
  • All the Mods 10 4.3: updated from 1.4.2 to 1.4.3, the version still in the pack in 4.5.[8][13]

The 2.44 change is the odd one out. The pack moved Ender Drives back to 1.2.4 after having been on 1.3.2. The sources don't say why.[10][11]

Unverified The sources only record which version each pack release used. Stored changelogs for the shipped jars aren't available, so what changed inside the mod between these versions (features, fixes, balance, recipes) is unverified here.

Sources

  1. In-game guide: EnderDrives Introduction (enderdrives) · official docs
  2. In-game guide: Ender Item Storage Cell (enderdrives) · official docs
  3. All the Mods 10 8.1 mod list · pack file
  4. In-game guide: Tape Disk Item Storage Cell (enderdrives) · official docs
  5. In-game guide: Ender Item Storage Cell (enderdrives) · official docs
  6. All the Mods 10 4.5 recipe dump: recipes making Ender Drives items · pack recipe dump
  7. enderdrives tooltips and descriptions (English lang file) · official mod data
  8. All the Mods 10 4.5 mod list · pack file
  9. All the Mods 10 changelog (All the Mods 10 2.42) · changelog
  10. All the Mods 10 changelog (All the Mods 10 2.43) · changelog
  11. All the Mods 10 changelog (All the Mods 10 2.44) · changelog
  12. All the Mods 10 changelog (All the Mods 10 2.47) · changelog
  13. All the Mods 10 changelog (All the Mods 10 4.3) · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 8.0 to 8.3 · 6.0 to 7.3 · 4.6 to 5.5 · 2.43

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