ElevatorMod in All the Mods 10

All the Mods 10 8.3 ships version 1.21.1-1.11.4 · First seen in 0.32

Checked Sep 17, 2026All the Mods 10 8.3Sources: All the Mods 10 8.3 modlist.json · Modrinth

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ElevatorMod is a mod in All the Mods 10 8.3, where it is version 1.21.1-1.11.4. Simple port of the elevator from OpenBlocks to 1.8+ (Summary from the mod's Modrinth page.)

What is ElevatorMod?

2 parts

Same as in the All the Mods 10 8.1 guide

ElevatorMod is a simple port of the elevator from OpenBlocks to Minecraft 1.8 and newer. It gives you blocks that teleport you straight up or down between floors, with no stairs or ladders needed.[1]

The pack includes ElevatorMod 1.21.1-1.11.4 for NeoForge.[2]

How it works

Place two or more elevators at the same X and Z coordinates. Jump to go to the elevator above, or sneak to go to the one below.[1]

Right-click an elevator with an empty hand to open its options screen. From there you can turn on the Directional option, which sets the yaw rotation of players who teleport to that elevator. It also shows an arrow on the elevator, and you can hide the arrow with the Hide arrow checkbox. This only changes which way you face, not how you move.[1]

You can also camouflage an elevator by right-clicking it with a solid block. Most blocks work, but some, like a chest, don't because they use a different rendering method. Any elevator can be re-dyed too.[1]

Configuration

The config is per-world and lives at serverconfig/elevatorid-server.toml inside the world folder. The mod's own defaults give elevators a range of 384 (allowed values run from 3 to 4064), no XP cost, and no requirement for matching colors. If you turn on the XP option, the default cost is 1 XP point per teleport (points, not levels). The sources here don't show whether the pack changes any of these values, so treat them as the mod's defaults.[1]

How do you get started with ElevatorMod?

4 parts

Same as in the All the Mods 10 8.1 guide

ElevatorMod gives you one simple thing: a fast way to move up and down between floors. It is a port of the elevator from OpenBlocks, so your first job is to craft a couple of elevators.[1]

Step 1: craft your first elevators

You need at least two elevators, because one on its own has nowhere to send you. In this pack each colour has its own crafting recipe. Here is White Elevator as an example.[1][3]

White ElevatorMod recipe

Crafting Shaped

Crafting Shaped
White WoolWhite WoolWhite Wool
White WoolEnder PearlWhite Wool
White WoolWhite WoolWhite Wool

Recipe id: elevatorid:elevator_white

Every other colour has its own recipe following the same pattern.

Step 2: place them and ride

  1. Place two or more elevators at the same X and Z coordinates, one above the other.[1]
  2. Stand on an elevator and jump to travel to the elevator above.[1]
  3. Sneak to travel to the elevator below.[1]

Step 3: re-dye instead of crafting again

If you want a different colour, you don't need to start over. This pack has shapeless re-dye recipes that turn an existing elevator into another colour with a dye. Here is the one for Red Elevator.[3]

Red ElevatorMod recipe

Crafting Shapeless

  • any elevator
  • any red dye

Recipe id: elevatorid:redye_red

Any elevator can be the input, and each colour has its own re-dye recipe.

Useful extras

  • Right-click an elevator with an empty hand to open its options interface.[1]
  • Turn on the Directional checkbox and the elevator will adjust the yaw rotation of players who teleport to it, based on the direction you set. It only changes which way you face, not how you move horizontally. An arrow on the elevator shows that direction, and the Hide arrow checkbox removes it.[1]
  • Right-click an elevator while holding a solid block to camouflage it as that block. Most blocks work, but some, such as a chest, can't be used because they render differently.[1]

How does ElevatorMod work?

5 parts

ElevatorMod is a set of colored elevator blocks that teleport you up and down a column, plus a small options screen. Here's how it all works.[1][4]

Getting an elevator

Elevators come in every dye color, from White Elevator to Black Elevator, and each color has its own crafting recipe in this pack. Here is the white one as an example.[5][6]

White ElevatorMod recipe

Crafting Shaped

Crafting Shaped
White WoolWhite WoolWhite Wool
White WoolEnder PearlWhite Wool
White WoolWhite WoolWhite Wool

Recipe id: elevatorid:elevator_white

You can also re-dye an elevator you already have into another color. Here is the red version.[1][5]

Red ElevatorMod recipe

Crafting Shapeless

  • any elevator
  • any red dye

Recipe id: elevatorid:redye_red

When you break an elevator it drops itself, for example the Black Elevator, so you can pick it up and move it.[7]

Using elevators

Place two or more elevators on the same X and Z coordinates, one above the other. Jump to go to the elevator above you, or sneak to go to the one below.[1]

The options screen

Right-click an elevator with an empty hand to open the Elevator Options screen.[1][4]

  • Directional: when this checkbox is on, the elevator adjusts the yaw rotation of players who teleport to it, based on the direction you set. You pick the direction with the N, E, S and W buttons, and their display order matches the way you are currently facing.[1][4]
  • Hide arrow: a directional elevator shows an arrow to indicate its direction, and this checkbox hides it.[1][4]
  • Remove camouflage: this button strips any camouflage from the elevator.[4]
Tip: Directional only changes which way you face after teleporting. It has nothing to do with horizontal movement.[1]

Camouflage

To disguise an elevator, right-click it while holding a solid block. Most blocks work, but there are exceptions: a chest, for example, can't be used because it uses a different rendering method.[1]

Settings

The mod's settings live in a per-world file at serverconfig/elevatorid-server.toml inside the world directory. The values below are the mod's own defaults from its project page, not confirmed pack values.[1]

  • sameColor is false by default, so elevators do not need to share a color to teleport between each other.[1]
  • range is 384 by default and can be set anywhere from 3 to 4,064.[1]
  • precisionTarget is true by default, which realigns players to the center of the elevator.[1]
  • mobSpawn is false by default, so mobs can't spawn on elevators.[1]
  • resetPitchNormal is false and resetPitchDirectional is true by default, which controls whether your pitch is reset to 0 when you teleport to a normal or a directional elevator.[1]
  • useXP is false by default. If you turn it on, each teleport costs XPPointsAmount, which defaults to 1. That is experience points, not experience levels.[1]

Unverified Whether this pack changes any of these default settings is not shown in the sources here. The values are set in the per-world file serverconfig/elevatorid-server.toml, and no config file for this mod was available to check.

How do you progress through ElevatorMod?

2 parts

Good news: this one is simple. In this pack the recipes for ElevatorMod are colour variants, one elevator block for each dye colour, and they all follow the same crafting pattern. Only the colour changes, so there is no ladder to climb.[5][6]

Crafting your first elevator

Each colour has its own shaped recipe in the mod's own recipe set. Here is the White Elevator as an example. Every other colour uses the same pattern with its own colour.[5]

White ElevatorMod recipe

Crafting Shaped

Crafting Shaped
White WoolWhite WoolWhite Wool
White WoolEnder PearlWhite Wool
White WoolWhite WoolWhite Wool

Recipe id: elevatorid:elevator_white

Every other colour has its own shaped recipe built the same way.

Changing colours

You don't have to craft from scratch to get a different colour. Each colour also has a shapeless redye recipe that takes a dye and any elevator from the elevators tag, and gives you the elevator in that dye's colour. Here is the Red Elevator version.[5][6]

Red ElevatorMod recipe

Crafting Shapeless

  • any elevator
  • any red dye

Recipe id: elevatorid:redye_red

Use a different dye to get that colour of elevator instead.

The full set of colours is White Elevator, Light Gray Elevator, Gray Elevator, Black Elevator, Brown Elevator, Red Elevator, Orange Elevator, Yellow Elevator, Lime Elevator, Green Elevator, Cyan Elevator, Light Blue Elevator, Blue Elevator, Purple Elevator, Magenta Elevator and Pink Elevator.[5][6]

What changed in ElevatorMod between versions?

2 parts

All the Mods 10 8.2 ships ElevatorMod version 1.21.1-1.11.4. The mod was first included in All the Mods 10 0.32 or earlier, so it has been around for a long time. Here are the changes that stand out in the changelogs.[8]

Latest: 1.21.1-1.11.4

The pack moved from ElevatorMod 1.21.1-1.11.3 to 1.21.1-1.11.4 in All the Mods 10 2.36. The mod's own changelog calls this a patch fix for people playing with controllers.[9][10]

  • Controller compatibility was improved (#132 in the mod's changelog).[10]
  • An activation range config option was backported.[10]

Earlier releases

  • 1.21.1-1.11.3 updated the Russian translation (ru_ru.json), moved some code to common and simplified updateShape. These are mostly behind-the-scenes cleanups.[11]
  • 1.21-1.10.1 updated the mod to Minecraft 1.21 and was built with NeoForge 21.0.8-beta.[12]

Sources

  1. ElevatorMod project page (modrinth) · official mod data
  2. All the Mods 10 8.1 mod list · pack file
  3. All the Mods 10 8.1 recipe dump: recipes making ElevatorMod items · pack recipe dump
  4. elevatorid names, screen text and descriptions (English lang file) · official mod data
  5. All the Mods 10 8.2 recipe dump: recipes making ElevatorMod items · pack recipe dump
  6. data/elevatorid/tags/block/elevators.json (elevatorid's jar) · official mod data
  7. data/elevatorid/loot_table/blocks/elevator_black.json (elevatorid's jar) · official mod data
  8. All the Mods 10 8.2 mod list · pack file
  9. All the Mods 10 changelog (All the Mods 10 2.36) · changelog
  10. ElevatorMod 1.21.1-1.11.4 changelog · changelog
  11. ElevatorMod 1.21.1-1.11.3 changelog · changelog
  12. ElevatorMod 1.21-1.10.1 changelog · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 11, 2026.

Guides for other versions: 0.32 to 8.1

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Version in each release

148 releases, first in 0.32
All the Mods 10VersionJarWhere it came from
8.3
Oct 15, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom the published release
8.2
Sep 22, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom pack files
8.1
Aug 29, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom pack files
8.0
Aug 14, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom pack files
7.3
Aug 2, 2026
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Jul 20, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom pack files
7.1
Jun 26, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom pack files
7.0
May 15, 2026
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6.3
Apr 2, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom pack files
6.2.1
Mar 31, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom the published release
6.2
Mar 24, 2026
1.21.1-1.11.4elevatorid-neoforge-1.21.1-1.11.4.jarFrom pack files
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5.4
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5.3
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5.2
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1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.11
Oct 28, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.10
Oct 28, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.9
Oct 27, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.8
Oct 27, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.7
Oct 24, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.6
Oct 23, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.5
Oct 21, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.4
Oct 21, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.3
Oct 20, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.2
Oct 19, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.1
Oct 16, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
1.0
Oct 13, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.66
Oct 11, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.65
Oct 9, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.64
Oct 6, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.63
Oct 6, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.62
Oct 4, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.61
Oct 2, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.60
Sep 29, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.59
Sep 28, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.58
Sep 27, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.57
Sep 25, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.56
Sep 23, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.55
Sep 21, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.54
Sep 20, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.53
Sep 18, 2024
1.21.1-1.11.3elevatorid-neoforge-1.21.1-1.11.3.jarFrom the published release
0.52
Sep 11, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.51
Sep 10, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.50
Sep 10, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.49
Sep 10, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.48
Sep 8, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.47
Sep 6, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.46
Sep 6, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.45
Sep 4, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.44
Sep 2, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.43
Sep 1, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.42
Aug 31, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.41
Aug 29, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.40
Aug 26, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.39
Aug 26, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.38
Aug 23, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.37
Aug 23, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.36
Aug 21, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.35
Aug 19, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.34
Aug 17, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.33
Aug 14, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release
0.32
Aug 13, 2024
1.21-1.10.1elevatorid-1.21-1.10.1.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

16 items from the 8.3 recipe dump.

Which All the Mods 10 mods work with ElevatorMod?

The All the Mods 10 mods that share the most recipes with ElevatorMod. Highlighted ones have a guide.

Comments and tips

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