Applied Energistics 2 Wireless Terminals guide for All the Mods 10 1.20 to 2.39

Report a mistake on this page

Applied Energistics 2 Wireless Terminals guide for All the Mods 10

Written for All the Mods 10 2.39 · also fits 1.20 to 2.38 · updated Sep 20, 2026

Last verified for All the Mods 10 v2.39 on Sep 20, 2026 · text last changed Sep 20, 2026

A newer release (8.3) is out Guide for the current version

Sections
8
Recipes shown
10
Items named
10
Quests covered
5

6 sections are written for this pack; 2 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10 2.39's own files.

What is Applied Energistics 2 Wireless Terminals?

2 parts

Applied Energistics 2 Wireless Terminals is an addon for Applied Energistics 2 that adds wireless versions of several terminals. It also adds the Wireless Universal Terminal, which combines all of its wireless terminals into a single item. That means one item in your hand does the job of several, and it has one button to cycle between them.[1][2]

This mod is for you if your ME system is up and running and you're tired of walking back to base every time you need something. The wireless terminals can be opened with a keybind, and they can go in a curio slot if a mod that implements the curio API is installed.[3]

Why it's worth grabbing

  • The Wireless Crafting Terminal can automatically restock the stack you're using from your ME system, so blocks, food and arrows keep topping themselves up while you work.[4][5]
  • Pick Block pulls items straight from your network if they aren't already in your inventory.[5]
  • With a Magnet Card installed, the terminal picks up items from a larger range and can send what it collects straight into your ME system instead of your inventory.[5][6]
  • The Quantum Bridge Card links your terminal to a Quantum Bridge. Your terminal can then reach your network from anywhere, even across dimensions, and it recharges from your network's energy. This only works while the chunks containing your network are loaded.[7]

Where it fits in the pack

The mod appears in the pack's Applied Energistics 2 quest chapter, where quest a quest in "?" asks you to get a Quantum Bridge Card. That makes it a natural upgrade once your AE2 network is established.[8]

A quest in a separate chapter, a quest in "?", asks for the Wireless Universal Terminal. You'll want to build one eventually either way.[9]

How do you get started with Applied Energistics 2 Wireless Terminals?

5 parts

This mod adds wireless versions of several Applied Energistics 2 terminals, plus upgrade cards that make them much more useful. Here's a sensible order to work through them in this pack, starting with the terminal you'll use most.[1][3]

Step 1: Get a Wireless Crafting Terminal

The Wireless Crafting Terminal is the backbone of everything here. With this mod installed it gains two features. The first is automatic restocking from your ME network. The second is an improved Pick Block: if the item isn't in your inventory, Pick Block pulls it from the network. Like AE2's own wireless terminal, you can open it with a keybind, and you can put it in a curio slot if a mod using the curio API is installed.[3][5]

Restock is worth turning on right away, either in the GUI or with its keybind. It keeps the stack you're using at half the stack size, which is 32 for most items. It pulls missing items from your ME system and sends extras back. It won't restock a stack that held a single item before you used it. It only works while you're in range of an access point, or when the terminal is quantum linked.[4]

Watch out: Restock covers most actions, like placing blocks, eating food and shooting a bow. Some actions, especially ones from other mods, might not be recognized, so those items won't be restocked.[4]

Step 2: Go wireless with your patterns

Once you're automating, grab the Wireless Pattern Encoding Terminal. This pack has two ways to make it. You can upgrade a Wireless Crafting Terminal you already own, or you can craft it from scratch.[10]

Crafting Shapeless

Recipe id: ae2wtlib:pattern_encoding/upgrade_wireless_pattern_encoding_terminal

Upgrade route, using a Wireless Crafting Terminal

Crafting Shaped

Crafting Shaped
Wireless Receiver
ME Pattern Encoding Terminal
Dense Energy Cell

Recipe id: ae2wtlib:pattern_encoding/wireless_pattern_encoding_terminal

Crafting it from scratch

The Wireless Pattern Access Terminal is the wireless version of the pattern access terminal, so you can manage your patterns without walking back to the base.[3][10]

Crafting Shaped

Crafting Shaped
Wireless Receiver
ME Pattern Access Terminal
Dense Energy Cell

Recipe id: ae2wtlib:pattern_access/wireless_pattern_access_terminal

Step 3: Add a Magnet Card

The Magnet Card is an upgrade for the Wireless Crafting Terminal. It picks up items over a larger range, and it can send those items straight into your ME system instead of your inventory. You can toggle each feature separately, and each has its own filter that can run as a blacklist or a whitelist. There's also a keybind to switch it on or off. The pickup range is configurable, and the mod's default is 16.[5][6][11]

Tip: This pack changed the Magnet Card recipe, so check the recipe below rather than any older guide.[10]
Magnet CardChanged by the pack

Crafting Shaped

Crafting Shaped
any redstone storage blockME Annihilation Planeany lapi storage blocks
any iron storage blockAdvanced Cardany iron storage block
any iron storage blockany iron storage blockany iron storage block

Recipe id: ae2wtlib:magnet_card

Unverified Whether this pack changes the Magnet Card pickup range from the mod's default is not confirmed.

Step 4: Unlimited range with the Quantum Bridge Card

The Quantum Bridge Card links your wireless terminal to a Quantum Bridge. Put the card and one singularity in your terminal, then put the other singularity in a Quantum Bridge connected to your network. Your terminal can then reach the network from anywhere, even across dimensions, and it recharges from the network automatically. This card is also a quest in the Applied Energistics 2 chapter: a quest in "?".[7][8][10]

Crafting Shaped

Crafting Shaped
ME Quantum RingEmpty slotME Quantum Ring
Empty slotAdvanced CardEmpty slot
ME Quantum RingME Quantum Link ChamberME Quantum Ring

Recipe id: ae2wtlib:quantum_bridge_card

Watch out: The chunks containing your network have to stay loaded for the link to work. Your network also needs enough energy storage to recharge the terminal.[7]

Step 5: Combine everything into a Wireless Universal Terminal

The Wireless Universal Terminal combines all of this mod's wireless terminals into one item. A button in its UI cycles between them: left-click goes to the next terminal and right-click goes back. Each installed terminal adds 2 upgrade slots, and the terminals' energy storage adds up. AE2's own wireless terminal can't go inside it. You'll find it as a quest in the chapter_2_the_star chapter: a quest in "?".[2][3][9]

Unverified The recipe or method for combining terminals into the Wireless Universal Terminal in this pack isn't included in the available sources.

How does Applied Energistics 2 Wireless Terminals work?

6 parts

Same as in the All the Mods 10 8.1 guide

Applied Energistics 2 Wireless Terminals is an addon for Applied Energistics 2 that adds wireless versions of several ME terminals. It also adds a Wireless Universal Terminal that holds all of them in one item. Most of what makes the mod special comes from a few upgrade cards and some quality-of-life features built into the terminals, so let's go through them one by one.[1][12]

How the wireless terminals work

Every one of these terminals works like AE2's own wireless terminal. You can open it with a keybind, and if a mod implementing the Curios API is installed, you can put it in a curio slot. You link it to your network the same way you link a normal AE2 wireless terminal.[12]

The lineup includes a wireless Crafting Terminal, the Wireless Pattern Encoding Terminal and the Wireless Pattern Access Terminal. They all support the Quantum Bridge Card, and they can all be combined into the Wireless Universal Terminal.[1][7][12]

Crafting Shaped

Crafting Shaped
Wireless Receiver
ME Pattern Encoding Terminal
Dense Energy Cell

Recipe id: ae2wtlib:pattern_encoding/wireless_pattern_encoding_terminal

Crafting Shapeless

Recipe id: ae2wtlib:pattern_encoding/upgrade_wireless_pattern_encoding_terminal

Alternative shapeless upgrade recipe

Crafting Shaped

Crafting Shaped
Wireless Receiver
ME Pattern Access Terminal
Dense Energy Cell

Recipe id: ae2wtlib:pattern_access/wireless_pattern_access_terminal

Wireless Crafting Terminal extras

The Wireless Crafting Terminal gets extra functionality from this mod. It can restock items from your ME network automatically, and Pick Block can pull items from the network. With a Magnet Card installed, it also works as a magnet.[13]

Pick Block gets a nice boost. If the block you pick isn't in your inventory, the terminal pulls it from the network instead. If your current slot happens to be full, it tries to store those items back into the network.[13]

Restocking

With Restock turned on, your terminal refills the stack you're using from your ME system and keeps it at max stack size, which is 64 for most items. If you pick up more than that, the extra goes back into the network. So if you place a few blocks and break them again, they won't spill into another slot, even without an active magnet. You can toggle Restock in the GUI or with a keybind.[14]

  • It will not restock a stack that held a single item before you used it.[14]
  • The item count in your hotbar changes to show how many of that item are in the network, plus the ones actually in your hotbar.[14]
  • It only works while you're in range of an access point, or if your terminal is quantum linked.[14]
  • In creative mode it's disabled automatically, since you aren't using up items anyway.[14]
  • It works for most actions, like placing blocks, eating food and shooting a bow. Some actions, especially ones from other mods, might not be recognized, and those items won't be restocked.[14]

Magnet Card

The Magnet Card is an upgrade card for the Wireless Crafting Terminal, and it does two jobs. First, it picks up items from a larger range. Second, it sends the picked-up items into your ME system instead of your inventory. You can toggle each job separately, so you can run with the magnet off and still have items you pick up go to ME.[15][16]

Each job also has its own filter: a pickup filter and an insert filter. Either filter can be set to blacklist or whitelist mode. You control all of this in the terminal GUI, and there's also a keybind to turn the magnet on or off.[15]

The pickup range is configurable, and the mod's default is 16. No config files for this mod were available from the pack, so the range used in All the Mods 10 hasn't been confirmed.[15]

Tip: All the Mods 10 has changed the Magnet Card recipe, so don't rely on older guides. Check the recipe shown here instead.[17]
Magnet CardChanged by the pack

Crafting Shaped

Crafting Shaped
any redstone storage blockME Annihilation Planeany lapi storage blocks
any iron storage blockAdvanced Cardany iron storage block
any iron storage blockany iron storage blockany iron storage block

Recipe id: ae2wtlib:magnet_card

Quantum Bridge Card

The Quantum Bridge Card links your wireless terminal to an AE2 Quantum Bridge. That gives you unlimited range, even across dimensions, and your terminal recharges automatically with energy from your network.[7][16]

  1. Put a Quantum Bridge Card and one singularity into your wireless terminal.[7]
  2. Put the other singularity into a Quantum Bridge connected to your network.[7]
  3. Your terminal is now Quantum Linked and can reach your network from anywhere.[7]
Watch out: The chunks containing your network must stay loaded for the link to work. Your network also needs enough energy storage, because it recharges the terminal.[7]

Crafting Shaped

Crafting Shaped
ME Quantum RingEmpty slotME Quantum Ring
Empty slotAdvanced CardEmpty slot
ME Quantum RingME Quantum Link ChamberME Quantum Ring

Recipe id: ae2wtlib:quantum_bridge_card

Wireless Universal Terminal

The Wireless Universal Terminal combines several wireless terminals into one item, and every wireless terminal from this mod can go into it. Its UI has an extra button that switches between them: left-click it to cycle to the next terminal, or right-click to go back to the previous one.[2]

The Universal Terminal accepts the same upgrades as the terminals inside it, and each installed terminal adds 2 upgrade slots. Their energy storage adds up too, so a Universal Terminal with two terminals has twice the energy storage of a single wireless terminal.[2]

Unverified The in-game guide says that one of AE2's own wireless terminals can't be combined into the Universal Terminal, and that most wireless terminals from other addons do work with it. The exact items weren't captured in the sources, so check in-game which terminals your Universal Terminal accepts.

How do you progress through Applied Energistics 2 Wireless Terminals?

4 parts

Progression here comes in three layers. First you build individual wireless terminals. Then you merge them into one Wireless Universal Terminal. Finally you slot in upgrade cards like the Magnet Card and the Quantum Bridge Card to get magnet pickup and unlimited range.[2][3]

Quests that cover this mod

The pack's questbook has two quests for this mod. Each one simply asks you to obtain a specific item.[8][9]

Tier 1: single wireless terminals

Your starting point is one of the individual wireless terminals. This mod adds wireless versions of the Pattern Encoding and Pattern Access terminals. It also improves the Wireless Crafting Terminal, which comes from Applied Energistics 2 itself.[3][5]

The Wireless Pattern Encoding Terminal has two recipes in this pack. You can build it fresh, or use a shapeless upgrade recipe that converts an existing terminal. Check both and pick whichever fits what you already have.[10]

Crafting Shaped

Crafting Shaped
Wireless Receiver
ME Pattern Encoding Terminal
Dense Energy Cell

Recipe id: ae2wtlib:pattern_encoding/wireless_pattern_encoding_terminal

Crafting it from scratch

Crafting Shapeless

Recipe id: ae2wtlib:pattern_encoding/upgrade_wireless_pattern_encoding_terminal

Upgrade route

The Wireless Pattern Access Terminal gives you wireless access to your pattern providers. It uses the mod's standard recipe in this pack.[3][10]

Crafting Shaped

Crafting Shaped
Wireless Receiver
ME Pattern Access Terminal
Dense Energy Cell

Recipe id: ae2wtlib:pattern_access/wireless_pattern_access_terminal

With this mod installed, the Wireless Crafting Terminal gets two extras. Pick Block pulls items from your ME network when they aren't in your inventory. You also get automatic restocking, which tries to keep the stack you're using at half its stack size, so 32 for most items.[4][5]

Tip: Restocking only works while you're in range of an access point, or when your terminal is quantum linked. That's a good reason to aim for the Quantum Bridge Card later on.[4]

Tier 2: the Wireless Universal Terminal

Once you have several terminals, you can combine them into a single Wireless Universal Terminal. All of this mod's wireless terminals can go in, and so can most wireless terminals from other addons. A button in the terminal UI cycles between the installed terminals: left-click goes forward, right-click goes back.[2][3]

Merging terminals has real benefits. Each installed terminal adds 2 upgrade slots, and the energy storage adds up. A universal terminal holding two terminals has twice the energy storage of a single wireless terminal.[2]

Unverified The recipe dump doesn't include a crafting recipe for the Wireless Universal Terminal, so the exact way to combine terminals in this pack isn't confirmed here. Check it in-game with your recipe viewer. This site does hold All the Mods 10's own recipes, read from the pack itself: look the item up in the item browser.

Tier 3: upgrade cards

The Magnet Card adds a magnet to your terminal. It picks up items in a larger range and can send them straight into your ME system instead of your inventory. Both features toggle separately, each has its own filter that can be set to blacklist or whitelist, and there's a keybind to switch the magnet on or off.[6]

The mod's guide says the pickup range is configurable, with a default of 16. The value this pack uses isn't shown in the sources.[6]

Watch out: This pack has changed the Magnet Card recipe, so don't follow recipes from other guides or videos. Use the in-pack recipe below.[10]
Magnet CardChanged by the pack

Crafting Shaped

Crafting Shaped
any redstone storage blockME Annihilation Planeany lapi storage blocks
any iron storage blockAdvanced Cardany iron storage block
any iron storage blockany iron storage blockany iron storage block

Recipe id: ae2wtlib:magnet_card

Pack-modified recipe

The Quantum Bridge Card is the endgame upgrade. Put the card and one singularity in your wireless terminal, then put the matching singularity in a Quantum Bridge connected to your network. Your terminal can then reach the network from anywhere, even across dimensions, and recharges automatically from your network's energy.[5][7]

Crafting Shaped

Crafting Shaped
ME Quantum RingEmpty slotME Quantum Ring
Empty slotAdvanced CardEmpty slot
ME Quantum RingME Quantum Link ChamberME Quantum Ring

Recipe id: ae2wtlib:quantum_bridge_card

Watch out: Quantum linking only works while the chunks containing your network are loaded. Make sure your network also has enough energy storage to keep the terminal charged.[7]

How does Applied Energistics 2 Wireless Terminals work with other mods?

4 parts

This mod is an addon for Applied Energistics 2, so almost everything it adds is crafted from AE2 parts and plugs straight into your ME network. In this pack, its items also link up with a couple of other AE2 addons through extra recipes and quests.[1][10]

Magnet Card

The Magnet Card adds a magnet to your wireless terminal. It can pull in items from a larger range and send what it picks up straight into your ME system. The pack changed its recipe, so check the in-pack version below rather than an older guide.[6][10]

Magnet CardChanged by the pack

Crafting Shaped

Crafting Shaped
any redstone storage blockME Annihilation Planeany lapi storage blocks
any iron storage blockAdvanced Cardany iron storage block
any iron storage blockany iron storage blockany iron storage block

Recipe id: ae2wtlib:magnet_card

Recipe changed by the pack

Hold on to at least one! The pack added its own recipe for a different card, Magnet Card, and that recipe uses this mod's Magnet Card. Make sure you don't mix up the two cards when you're crafting.[10]

Magnet CardAdded by the pack

Crafting Shaped

Crafting Shaped
Redstone BlockMagnet CardLapis Block
Iron BlockQuantum Upgrade Base CardIron Block
Iron BlockIron BlockIron Block

Recipe id: minecraft:kjs/advanced_ae_magnet_card

Added by the pack

Quantum Bridge Card

The Quantum Bridge Card is made from AE2's quantum components. It links your wireless terminal to an AE2 Quantum Bridge connected to your network. You can then reach your network from anywhere, even across dimensions, as long as the network's chunks are loaded. The terminal also recharges from your network's energy.[7][10]

Crafting Shaped

Crafting Shaped
ME Quantum RingEmpty slotME Quantum Ring
Empty slotAdvanced CardEmpty slot
ME Quantum RingME Quantum Link ChamberME Quantum Ring

Recipe id: ae2wtlib:quantum_bridge_card

The pack's Applied Energistics 2 quest chapter asks you to get this card in a quest in "?".[8]

Wireless pattern terminals

The wireless pattern terminals are built on top of the matching AE2 terminals. Wireless Pattern Access Terminal is crafted from ME Pattern Access Terminal, and Wireless Pattern Encoding Terminal is crafted from ME Pattern Encoding Terminal.[10]

Crafting Shaped

Crafting Shaped
Wireless Receiver
ME Pattern Access Terminal
Dense Energy Cell

Recipe id: ae2wtlib:pattern_access/wireless_pattern_access_terminal

Crafting Shaped

Crafting Shaped
Wireless Receiver
ME Pattern Encoding Terminal
Dense Energy Cell

Recipe id: ae2wtlib:pattern_encoding/wireless_pattern_encoding_terminal

If you already have AE2's Wireless Crafting Terminal, there's also a shapeless upgrade recipe that turns it into a Wireless Pattern Encoding Terminal.[10]

Crafting Shapeless

Recipe id: ae2wtlib:pattern_encoding/upgrade_wireless_pattern_encoding_terminal

Wireless Universal Terminal

The Wireless Universal Terminal combines several wireless terminals into one item. A button in the terminal screen cycles between them. Each terminal you add gives it 2 more upgrade slots, and their energy storage adds together.[2]

The pack has combine recipes that pair the Wireless Crafting Terminal with either wireless pattern terminal.[10]

Mod recipe

Combine (ae2wtlib)

Recipe id: ae2wtlib:wireless_universal_terminal/ca

Mod recipe

Combine (ae2wtlib)

Recipe id: ae2wtlib:wireless_universal_terminal/ce

Terminals from other addons can join in too. The pack has combine recipes that pair Wireless Extended Pattern Access Terminal with this mod's pattern access and pattern encoding terminals. This matches the in-game guide, which says most wireless terminals from other addons work with the universal terminal.[3][10]

Mod recipe

Combine (ae2wtlib)

Recipe id: extendedae:u_terminal/xa

Mod recipe

Combine (ae2wtlib)

Recipe id: extendedae:u_terminal/xe

The Wireless Universal Terminal is also a quest goal in the pack's main progression. Look for a quest in "?" in the "chapter_2_the_star" chapter.[9]

Which All the Mods 10 quests use Applied Energistics 2 Wireless Terminals?

2 parts

This mod shows up in two quest chapters, and each one asks you to get a single item from it. Both quests are untitled, so look for them by the item they ask for.[8][9]

Applied Energistics 2 chapter

In the "applied_energistics_2" chapter, quest a quest in "?" asks you to obtain a Quantum Bridge Card. It unlocks once you finish its prerequisite quests, a quest in "?" and a quest in "?".[8]

chapter_2_the_star chapter

In the "chapter_2_the_star" chapter, quest a quest in "?" asks you to obtain a Wireless Universal Terminal. It unlocks after its prerequisite quest, a quest in "?".[9]

Unverified The quest files don't link these two quests to each other, so there's no confirmed order between them. Each one only needs its own prerequisites. The quest data also doesn't list any rewards for either quest.

Which Applied Energistics 2 Wireless Terminals config options matter?

Same as in the All the Mods 10 8.1 guide

Unverified This pack's config values for Applied Energistics 2 Wireless Terminals aren't confirmed here. That includes range, power use and any settings the pack may have changed from the mod defaults. Check the mod's config file in your own All the Mods 10 8.1 install to see the exact values.

If you went looking for a range setting because your terminal keeps losing signal, you may not need a config tweak. This addon supports a Quantum Bridge Card, which lets your wireless terminals work from anywhere, even across dimensions.[1]

What changed in Applied Energistics 2 Wireless Terminals between versions?

There isn't much history to dig through here, so this one's short! All the Mods 10 2.39 ships Applied Energistics 2 Wireless Terminals version 19.2.1, as the file ae2wtlib-19.2.1.jar. It has been in the pack for a good while: it was first included in All the Mods 10 1.9 or earlier.[18]

Unverified There are no pack changelog entries for this mod and no stored changelog for the shipped jar. That means we can't confirm which versions of Applied Energistics 2 Wireless Terminals earlier pack releases used, or what changed between them.

Sources

  1. Applied Energistics 2 Wireless Terminals project page (modrinth) · official mod data
  2. In-game guide: Wireless Universal Terminal (ae2wtlib) · official docs
  3. In-game guide: AE2WTLib Wireless Terminals (ae2wtlib) · official docs
  4. In-game guide: Restocking (ae2wtlib) · official docs
  5. In-game guide: Wireless Crafting Terminal (ae2wtlib) · official docs
  6. In-game guide: Magnet Card (ae2wtlib) · official docs
  7. In-game guide: Quantum Bridge Card (ae2wtlib) · official docs
  8. All the Mods 10 2.39 quests: "applied_energistics_2" · pack file
  9. All the Mods 10 2.39 quests: "chapter_2_the_star" · pack file
  10. All the Mods 10 2.39 recipe dump: recipes making Applied Energistics 2 Wireless Terminals items · pack recipe dump
  11. ae2wtlib tooltips and descriptions (English lang file) · official mod data
  12. In-game guide: AE2WTLib Wireless Terminals (ae2wtlib) · official docs
  13. In-game guide: Wireless Crafting Terminal (ae2wtlib) · official docs
  14. In-game guide: Restocking (ae2wtlib) · official docs
  15. In-game guide: Magnet Card (ae2wtlib) · official docs
  16. ae2wtlib tooltips and descriptions (English lang file) · official mod data
  17. All the Mods 10 8.1 recipe dump: recipes making Applied Energistics 2 Wireless Terminals items · pack recipe dump
  18. All the Mods 10 2.39 mod list · pack file
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Sep 20, 2026.

Guides for other versions: 2.40 to 8.3 · 0.32 to 1.19

Was this helpful?

Report wrong info

A few words are enough, up to 500 characters. Please do not include personal details.