SecurityCraft guide for All the Mods 10: To the Sky 1.0 to 2.0.0

Report a mistake on this page

SecurityCraft guide for All the Mods 10: To the Sky

Written for All the Mods 10: To the Sky 2.0.0 · also fits 1.0 to 1.9.1 · updated Oct 17, 2026

Last verified for All the Mods 10: To the Sky v2.0.0 on Oct 17, 2026 · text last changed Oct 17, 2026

A newer release (2.1.0) is out Guide for the current version

Also applies to:All the Mods 10 0.32 to 8.3All the Mons 0.3.0-beta to 1.1.1

Sections
7
Recipes shown
21
Items named
42
Quests covered
2

1 section is written for this pack; 6 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10: To the Sky 2.0.0's own files.

What is SecurityCraft?

3 parts

Same as in the All the Mons 1.1.1 guide

SecurityCraft is all about defending and securing your base. It adds a big collection of blocks and items for locking things down, spotting intruders and punishing the ones who get through. This pack includes SecurityCraft 1.10.2.1.[1][2]

Who it's for

If you play on a server, share a world with friends, or just want a base nobody can wreck, this mod is for you. Every block belongs to the player who placed it, and only that owner can interact with it or break it. Many blocks ignore their owner, so their effects only hit other players. Optional scoreboard team ownership can be enabled in the config.[1]

What you get

  • Reinforced blocks: unbreakable versions of many vanilla blocks, made with a universal block reinforcer. Vanilla pistons can't move them, but reinforced pistons can.[1]
  • Technical blocks: for example the block change detector, inventory scanner, keycard reader, projector, rift stabilizer, security camera, sentry and trophy system.[1]
  • Modules: upgrades that change how a block behaves. The disguise module makes a block look like any other block, and the allowlist module makes chosen players immune to a block's effects.[1]
  • Passcode-protected blocks: chests and furnaces that need a numerical code. Most are made by rightclicking the vanilla block with a key panel instead of crafting them.[1]
  • Explosives: mines, including block mines that look like stone, dirt, sand or ores and explode when a non-owner breaks them. You can control them remotely with the mine remote access tool.[1]
Watch out: The codebreaker can bypass passcode-protected blocks, with a 33% chance of success and only 3 uses. That means your own locked chests aren't perfectly safe against another player who has one.[1]

Where it fits in the pack

Unverified No quests in this pack involve SecurityCraft, and it isn't on the ATM Star path, so nothing in the pack's progression requires it. The sources also don't show any pack-specific changes to its recipes or configs.

How do you get started with SecurityCraft?

5 parts

Same as in the All the Mods 10: To the Sky 2.0.4 guide

SecurityCraft adds plenty of blocks and items to defend and secure your base. Here is the order I would tackle it in.[1]

Step 1: Craft the manual

Make the SecurityCraft Manual first. The mod's own description points to the in-game manual for the complete list of its blocks and items, so it is your best reference while you play.[1][3]

Crafting Shapeless

Recipe id: securitycraft:sc_manual

Step 2: Understand ownership

Every block in the mod is owned by the player who placed it. Only the owner can interact with a block, and only the owner can break it. Many blocks also ignore their owner, so their functions only apply to other players. You can turn that off per block in the screen that opens when you right-click it with a Universal Block Modifier.[1]

Step 3: Reinforce your base

Reinforced blocks are unbreakable versions of vanilla blocks, with a slightly darker tint. Vanilla pistons cannot move them. You make them with a universal block reinforcer, and the higher levels have more durability. Level 2 and up can also remove the reinforcement again. Not every vanilla block has a reinforced version, and modded blocks are not supported.[1]

This pack adds Create recipes for working with reinforced blocks. For example, you can turn Reinforced Acacia Log into Reinforced Stripped Acacia Log, and sandpaper polishing turns Reinforced Andesite into Reinforced Polished Andesite.[3]

Cutting (create)

Recipe id: create:cutting/runtime_generated/compat/securitycraft/reinforced_acacia_log_to_reinforced_stripped_acacia_log

Sandpaper Polishing (create)

Recipe id: create_dragons_plus:sandpaper_polishing/securitycraft/reinforced_andesite

Step 4: Add your first defenses and tools

The Block Change Detector detects block changes in a certain range around it, and logs the position, player, time and block state of each change. Its recipe uses a Username Logger as one of the ingredients.[1][3]

Crafting Shaped

Crafting Shaped
any iron ingotRedstone Torchany iron ingot
any iron ingotUsername Loggerany iron ingot
any iron ingotany iron ingotany iron ingot

Recipe id: securitycraft:block_change_detector

Mines are one place where this pack differs from the mod: the pack changed the Coal Ore Mine, the Copper Ore Mine and the Deepslate Coal Ore Mine. The recipe for the Coal Ore Mine is shown below.[3]

Coal Ore MineChanged by the pack

Crafting Shapeless

Recipe id: securitycraft:coal_mine

Reinforced glass and the quest book

Reinforced Black Stained Glass shows up in the quest book. The Data Center quest a quest in "?" sits in the Hostile Neural Networks chapter after Creating Loot, and it lists this block as one of the accepted options for the glass part of the multiblock.[4]

Crafting Shaped

Crafting Shaped
Reinforced GlassReinforced GlassReinforced Glass
Reinforced Glassany black dyeReinforced Glass
Reinforced GlassReinforced GlassReinforced Glass

Recipe id: securitycraft:reinforced_black_stained_glass

How does SecurityCraft work?

6 parts

Same as in the All the Mons 1.1.1 guide

SecurityCraft is all about ownership, reinforcement and traps. The sources for this pack don't cover any power, fluid or item-pipe handling, so this section sticks to the rules the mod itself describes: who owns a block, how reinforced blocks work, how modules and passcodes protect things, and how this pack's recipes tie in.[1]

Ownership

Every block in the mod is owned by the player who placed it. Only that owner can interact with the block, and only the owner can break it. Many blocks also ignore their owner, so their effects only hit other players. You can turn that off per block in the screen that opens when you right-click the block with a Universal Block Modifier.[1]

The mod also has optional scoreboard team ownership. When it is enabled in the config, everyone on a team owns every block placed by a teammate. This pack has no SecurityCraft config file in the sources I was given, so whether team ownership is on here is unverified.[1]

Reinforced blocks

Reinforced blocks are unbreakable versions of vanilla blocks, with a slightly darker tint so you can tell them apart. Vanilla pistons can't move them, but reinforced pistons can push them. Not every vanilla block has a reinforced version, and modded blocks are not supported.[1]

You make them by reinforcing a block with a Universal Block Reinforcer. Higher levels of the reinforcer have more durability, and level 2 and up can also remove the reinforcement.[1]

The pack adds Create compatibility for some reinforced blocks. Cutting a Reinforced Acacia Log gives a Reinforced Stripped Acacia Log. Cutting the reinforced acacia family gives 6 Reinforced Acacia Planks. Sandpaper polishing turns Reinforced Andesite into Reinforced Polished Andesite.[5]

Cutting (create)

Recipe id: create:cutting/runtime_generated/compat/securitycraft/reinforced_acacia_log_to_reinforced_stripped_acacia_log

Added by the pack.

Sandpaper Polishing (create)

Recipe id: create_dragons_plus:sandpaper_polishing/securitycraft/reinforced_andesite

Added by the pack.

The mod's own recipes also include smelting, for example Reinforced Black Terracotta into Reinforced Black Glazed Terracotta. There are 232 stonecutting recipes that take SecurityCraft blocks and make SecurityCraft blocks, covering 161 different results.[5]

Smelting

Recipe id: securitycraft:reinforced_black_glazed_terracotta

Technical blocks and modules

The mod's defensive blocks each do one job. The Block Change Detector logs the position, player, time and block state of changes in its range. The Inventory Scanner can confiscate prohibited items the owner has set, or stop a player carrying one from getting through. The Keycard Reader only emits a redstone signal when the correct card is inserted. The Projector projects fake blocks into the world. Other examples are the Rift Stabilizer, the Security Camera, the Sentry and the Trophy System.[1]

Fake Lava and Fake Water look like the real thing but act completely differently. Both exist in this pack's language file.[1][6]

Modules customise these blocks. They can add things like redstone output or let a block act faster. The disguise module makes a block look like any other block. The allowlist module lists player names the block should ignore, including any password protection or targeting. This pack also has a Denylist Module, which the pack names the Denylist Module.[1][5][6]

Denylist ModuleMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotany iron ingotany iron ingot
any iron ingotPaperany iron ingot
any iron ingotInk Sacany iron ingot

Recipe id: securitycraft:blacklist_module

The Alarm is crafted in the pack like this:[5]

AlarmMod recipe

Crafting Shaped

Crafting Shaped
Reinforced GlassReinforced GlassReinforced Glass
Reinforced GlassNote BlockReinforced Glass
Reinforced Glassany redstone dustReinforced Glass

Recipe id: securitycraft:alarm

Passcode-protected blocks

Passcode-protected blocks open only for players who know the numerical code the owner set. The chest and the furnace types work like their vanilla counterparts. Most of them have no crafting recipe. You make them by right-clicking the vanilla block with a Key Panel.[1]

The pack's language file lists a Passcode-protected Barrel, Blast Furnace, Chest, Furnace and Smoker. A codebreaker can bypass these blocks with a 33% chance of success, and it has 3 uses. On success the block opens or activates for that player.[1][6]

Passcode-protected chests are used as an ingredient in the Briefcase and in the security boats, such as the Acacia Security Sea Boat and the Bamboo Security Sea Raft.[5]

BriefcaseMod recipe

Crafting Shaped

Crafting Shaped
any wooden rodany wooden rodany wooden rod
any iron ingotPasscode-protected Chestany iron ingot
any iron ingotany iron ingotany iron ingot

Recipe id: securitycraft:briefcase

Mines

Block mines imitate common blocks such as stone, dirt, deepslate, sand and every ore. They look like the normal block but explode if a player who isn't the owner breaks them, leaving a fiery crater.[1]

In this pack the Coal Ore Mine recipe is changed from the mod's version. The Ancient Debris Mine uses a recipe from the mod itself. Both start from a plain Mine.[5]

Coal Ore MineChanged by the pack

Crafting Shapeless

Recipe id: securitycraft:coal_mine

Changed by the pack.

Crafting Shapeless

Recipe id: securitycraft:ancient_debris_mine

Crystal quartz and the Block Pocket

Crystal Quartz is made in batches of 9. The stonecutter turns a Block of Crystal Quartz block into Chiseled Crystal Quartz Block or Crystal Quartz Bricks. A Block Pocket Wall is crafted from a Reinforced Block of Crystal Quartz. The language file also lists a Block Pocket Manager.[5][6]

Crafting Shaped

Crafting Shaped
any prismarine gemany quartz gemany prismarine gem
any quartz gemany prismarine gemany quartz gem
any prismarine gemany quartz gemany prismarine gem

Recipe id: securitycraft:crystal_quartz_item

Crafting Shapeless

Recipe id: securitycraft:block_pocket_wall

Unverified How the Block Pocket Manager and Block Pocket Wall combine into a multiblock, and their size limits, are not explained in the sources I was given.

Tip: The mod has an in-game manual that lists every block and item. Craft the SecurityCraft Manual to read about anything not covered here.[1][5]

Crafting Shapeless

Recipe id: securitycraft:sc_manual

How do you progress through SecurityCraft?

5 parts

Same as in the All the Mods 10: To the Sky 2.0.4 guide

The sources show no official tier list for SecurityCraft in this pack, so the order below is a suggested grouping based on which recipes lead into which. Use it as a guide, not as the pack's own progression.[3][4]

Where the quest book uses it

The only quest in the sources that touches SecurityCraft is a quest in "?" in the Hostile Neural Networks chapter, which unlocks after "Creating Loot" quest. The Data Center is a 7x7x7 multiblock, and its walls and ceiling must be Black Stained Glass. The quest's glass task accepts Reinforced Black Stained Glass as one of its options, next to several Connected Glass variants.[4]

Crafting Shaped

Crafting Shaped
Reinforced GlassReinforced GlassReinforced Glass
Reinforced Glassany black dyeReinforced Glass
Reinforced GlassReinforced GlassReinforced Glass

Recipe id: securitycraft:reinforced_black_stained_glass

This is the in-pack recipe for the SecurityCraft glass that the Data Center quest accepts.

Step 1: the manual and reinforced blocks

Start with the SecurityCraft Manual, the mod's own manual.[3]

Crafting Shapeless

Recipe id: securitycraft:sc_manual

Reinforced blocks are the backbone of the mod, and many later recipes build on them. The recipe dump counts 290 shaped crafting recipes that take SecurityCraft items and make SecurityCraft items, plus 232 stonecutting recipes. A few examples: Reinforced Bookshelf is crafted, and the reinforced glazed terracotta blocks such as Reinforced Black Glazed Terracotta are smelted from their reinforced terracotta.[3]

Crystal Quartz is a second building material. The Crystal Quartz recipe is shown below. The Block of Crystal Quartz block, Crystal Quartz Bricks, Crystal Quartz Pillar, Chiseled Crystal Quartz Block and Crystal Quartz Slab all have stonecutting recipes.[3]

Crafting Shaped

Crafting Shaped
any prismarine gemany quartz gemany prismarine gem
any quartz gemany prismarine gemany quartz gem
any prismarine gemany quartz gemany prismarine gem

Recipe id: securitycraft:crystal_quartz_item

The pack adds its own Create recipes for reinforced blocks, and these are not mod defaults. Examples are cutting Reinforced Acacia Log into Reinforced Stripped Acacia Log, and sandpaper polishing Reinforced Andesite into Reinforced Polished Andesite. The dump counts 87 Create cutting recipes and 19 sandpaper polishing recipes for this mod.[3]

Step 2: access control and monitoring

Once you have reinforced materials, the everyday security gear opens up: the Key Panel, the Level 1 Keycard, the Alarm, the Camera Monitor, the Denylist Module and the Incognito Mask. The recipes for the Key Panel and the Alarm are shown below.[3]

AlarmMod recipe

Crafting Shaped

Crafting Shaped
Reinforced GlassReinforced GlassReinforced Glass
Reinforced GlassNote BlockReinforced Glass
Reinforced Glassany redstone dustReinforced Glass

Recipe id: securitycraft:alarm

Step 3: mines and traps

Next come the explosive and trap items: the Bouncing Betty, the Claymore and the Cage Trap. Their in-pack recipes are shown below.[3]

Bouncing BettyMod recipe

Crafting Shaped

Crafting Shaped
Empty slotHeavy Weighted Pressure PlateEmpty slot
any iron ingotany gunpowderany iron ingot

Recipe id: securitycraft:bouncing_betty

ClaymoreMod recipe

Crafting Shaped

Crafting Shaped
Tripwire Hookany stringTripwire Hook
any stringBouncing Bettyany string
any redstone dustany gunpowderany redstone dust

Recipe id: securitycraft:claymore

Cage TrapMod recipe

Crafting Shaped

Crafting Shaped
Reinforced Iron BarsReinforced Iron BarsReinforced Iron Bars
any gold ingotany redstone dustany gold ingot
Reinforced Block of IronReinforced Block of IronReinforced Block of Iron

Recipe id: securitycraft:cage_trap

The ore-disguised mines all start from the base Mine. Some are plain mod recipes, like Ancient Debris Mine, Blast Furnace Mine and Cobbled Deepslate Mine. The pack changed three of them: Coal Ore Mine, Deepslate Coal Ore Mine and Copper Ore Mine.[3]

Coal Ore MineChanged by the pack

Crafting Shapeless

Recipe id: securitycraft:coal_mine

This is the in-pack coal mine recipe, one of the three the pack changed.

Step 4: advanced security

The later items build on earlier SecurityCraft gear and reinforced blocks: the Block Change Detector, the Protecto and the Block Pocket Wall. Their in-pack recipes are shown below.[3]

Crafting Shaped

Crafting Shaped
any iron ingotRedstone Torchany iron ingot
any iron ingotUsername Loggerany iron ingot
any iron ingotany iron ingotany iron ingot

Recipe id: securitycraft:block_change_detector

This one builds on the Username Logger.

Crafting Shapeless

Recipe id: securitycraft:block_pocket_wall

This one is made from the Reinforced Block of Crystal Quartz.

The Codebreaker recipe includes a Nether Star. If you are also working through the Hostile Neural Networks chapter, its Loot Fabricator quest lists Withers for Nether Stars as an example.[3][4]

CodebreakerMod recipe

Crafting Shaped

Crafting Shaped
any diamond gemRedstone Torchany diamond gem
any gold ingotany nether starany gold ingot
any redstone dustany emerald gemany redstone dust

Recipe id: securitycraft:codebreaker

The Briefcase and the boats, such as the Acacia Security Sea Boat and Bamboo Security Sea Raft, all use a Passcode-protected Chest. The boats also use reinforced planks.[3]

Tip: Reinforced Black Stained Glass is the SecurityCraft item the quest book actually asks about. If you plan to build the Data Center, craft this glass early.[3][4]

How does SecurityCraft work with other mods?

1 part

Same as in the All the Mods 10 7.2 guide

SecurityCraft mostly stands on its own, but it does talk to info-overlay mods. If you have a mod like Jade or The One Probe installed, its overlay shows you who owns a SecurityCraft block. That's really handy, because every block in the mod belongs to the player who placed it, and only that owner can interact with it or break it.[1]

Unverified The sources don't confirm whether Jade or The One Probe is included in this pack, so check your mod list before relying on the ownership overlay.

Reinforced blocks and modded blocks

Don't expect to reinforce blocks from other mods. SecurityCraft's reinforced blocks are unbreakable versions of many vanilla blocks, and the developers say modded blocks are not and will not be supported by them. Plan your defenses around the vanilla-style reinforced blocks instead.[1]

There is one door left open. SecurityCraft has an easy-to-use API for adding new reinforced blocks, and the team offers to help other mods that want to add reinforced versions of their own blocks or of other mods' blocks. So reinforced modded blocks can only show up if another mod adds them through that API.[1]

Unverified The sources don't show whether any mod in this pack uses the SecurityCraft reinforced-block API, and they don't show any cross-mod recipes or quests involving SecurityCraft in this pack.

Which SecurityCraft config options matter?

2 parts

Same as in the All the Mods 10 8.1 guide

SecurityCraft's client config is short, and the options in it are all about how things look and what you see when you join a world. Here is exactly how this pack sets them.[7]

Reinforced block tint

Reinforced blocks normally look a little darker than their vanilla versions, so you can tell them apart at a glance. In this pack, reinforced_block_tint is set to true, so that darker tint is on.[1][7]

If you play on a server, keep in mind that the server can force this setting on your client with its own "force_reinforced_block_tint" option.[7]

The shade is controlled by reinforced_block_tint_color, which this pack sets to 10,066,329. The valid range is 0 to 16,777,215, and the value is a color in 0xRRGGBB format. It only applies while the tint is enabled. Servers cannot override it, and it is applied the same to every block. Grayscale values look best.[7]

Tip: If the darker look bothers you, set reinforced_block_tint to false. If you only want a lighter or darker shade, change reinforced_block_tint_color and stick to grayscale values.[1][7]

Welcome message

sayThanksMessage controls whether you get a welcome message with tips when you join the world. This pack sets it to false, so you won't see that message.[7]

Unverified The sources don't show the mod's default values, so it is unconfirmed which of these settings the pack changed. SecurityCraft also has an optional scoreboard team ownership setting in its config, and this pack's value for it is not confirmed.

What changed in SecurityCraft between versions?

2 parts

All the Mods 10: To the Sky 2.0.0 ships SecurityCraft 1.10.1, the 1.21.1 build. The mod has been in the pack since 1.0 or earlier. I don't have pack changelog entries for this mod, so this section follows the mod's own changelogs, which were cut off in places, so it isn't a full list.[8]

SecurityCraft 1.10.1 (the version in this pack)

  • New: the Incognito Mask, plus a Reinforced Lightning Rod in the 1.21.1 build.[9]
  • New: a configuration option that limits how many chunks frame feeds may forceload, an in-game message when capturing a frame feed fails, and a debug feature for finding other mods that stop you from viewing a Security Camera.[9]
  • Changed: the Motion-Activated Light has a new model and texture, the Trophy System shows its targeting laser even when disguised, and you can now change a Keycard Reader's signature through a text box.[9]
  • Fixed: several dupes and exploits, an Inventory Scanner crash, and a crash when teleporting or respawning near Security Cameras.[9]
  • Fixed: blocks disguised as vanilla blocks could be mined by anyone, and ownable blocks could be mined by drills or similar blocks from certain other mods.[9]
  • Fixed: several mod incompatibilities that stopped Frame feeds from showing up correctly, and active camera feeds in different dimensions interfering with each other's chunk loading.[9]

The 1.10.1 changelog also has entries tagged for other Minecraft versions, such as the Reinforced Iron Chain rename and the extra copper reinforced blocks. They aren't for this pack's 1.21.1 build, so I've left them out.[8][9]

SecurityCraft 1.10

This was the big one. Cameras can now be viewed live on Frames placed in the world, and there are several server and client config settings to control chunk loading in camera feeds.[10]

  • Block breaking changed: all blocks can now be broken only by their owner with normal tools (axe, shovel, hoe and so on), and the Universal Block Remover is disabled by default.[10]
  • New configs let you re-enable the Universal Block Remover and turn off normal block breaking. Others set tool requirement behavior, allow other players to break anyone's blocks (disallowed by default), and set how much longer it takes to break another player's block than your own.[10]
  • You can now copy a Camera Monitor, Mine/Sentry Remote Access Tool or Sonic Security System in the crafting table by combining two of the same item, one empty and one with things bound to it.[10]
  • Reinforced dispensers can now use any level of Universal Block Reinforcer to reinforce or unreinforce the block in front of them.[10]
  • ProjectE compatibility was readded for 1.21.1.[10]
  • Camera model animations are now synchronized between players, and the text in the bottom-right corner of the camera overlay fades out after 10 seconds.[10]
  • The Secure Redstone Interface got new visuals for when it receives or outputs a redstone signal.[10]
  • Owners of disguised blocks, and players in creative mode, now get the actual block instead of the disguise when using Pick Block.[10]
  • The mod's default for the "inventoryScannerRange" config setting went up from 2 to 3. The sources don't say whether this pack overrides it.[10]
Tip: If you're wondering why you can't break someone else's SecurityCraft block with a normal tool, that's the 1.10 change: only the owner can break a block that way unless the config allowing others to break anyone's blocks is turned on.[10]

Sources

  1. SecurityCraft project page (modrinth) · official mod data
  2. All the Mons 1.1.1 mod list · pack file
  3. All the Mods 10: To the Sky 2.0.4 recipe dump: recipes making SecurityCraft items · pack recipe dump
  4. All the Mods 10: To the Sky 2.0.4 quests: "Hostile Neural Networks" · pack file
  5. All the Mons 1.1.1 recipe dump: recipes making SecurityCraft items · pack recipe dump
  6. securitycraft names, screen text and descriptions (English lang file) · official mod data
  7. All the Mods 10 8.1 config: config/securitycraft-client.toml · pack file
  8. All the Mods 10: To the Sky 2.0.0 mod list · pack file
  9. SecurityCraft 1.10.1 changelog · changelog
  10. SecurityCraft 1.10 changelog · changelog
Where this guide comes from

Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 2.0.3 to 2.1.0 · 2.0.1 to 2.0.2

Was this helpful?

Report wrong info

A few words are enough, up to 500 characters. Please do not include personal details.