Additional Enchanted Miner guide for All the Mons 0.3.0-beta to 0.10.0-beta

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What is Additional Enchanted Miner?

2 parts

Same as in the All the Mods 10 2.12 guide

Additional Enchanted Miner adds advanced miners in the spirit of BuildCraft's quarry. The twist is that these machines can carry enchantments, so you can set them up to collect resources automatically with Fortune or Silk Touch.[1]

This pack ships version 21.1.116 of the mod for NeoForge. It has been in the pack since 0.42 or earlier, so it's a long-standing part of the mod list.[2]

What it's good for

  • Automated mining with enchantments: the machines can use Fortune or Silk Touch to collect resources without you standing there.[1]
  • Fluid handling: QuarryPlus removes fluids with Pump Plus or a Pump Module. The more advanced Chunk Destroyer removes fluids without any settings.[1]
  • Flexible power: the machines accept EU and Forge Energy.[1]
Tip: The mod requires Scalable Cat's Force on every platform. If you ever build a custom setup around this mod, make sure that dependency comes along.[1]

Where it fits in the pack

Unverified The sources I have don't say where in the pack's progression this mod fits, and they don't cover any quests or an ATM Star route for it. Treat any claims about its place in progression as unconfirmed.

How do you get started with Additional Enchanted Miner?

4 parts

Additional Enchanted Miner adds miners in the style of BC's quarry. They collect resources automatically and can use Fortune or Silk Touch. In this pack, the extras you add to a quarry mostly start from one cheap item, the Marker Plus.[1][3]

Step 1: Make a Marker Plus

The recipes for the modules, the status checker, the Y setter and more all take a marker. The Marker Plus is therefore your first craft. Make a few, because you will keep coming back to it.[3]

Marker PlusMod recipe

Crafting Shaped

Crafting Shaped
any glowstone dustany lapi gemsany glowstone dust
any lapi gemsRedstone Torchany lapi gems
any glowstone dustany lapi gemsEmpty slot

Recipe id: quarryplus:marker

Step 2: Craft the Quarry Plus

The Quarry Plus is the main machine, and it is enabled in this pack's config. This pack adds its own recipe for it, so use the one below rather than relying on what you remember from other packs.[3][4]

Energy matters here. noEnergy is false in this pack, so the machine needs power to run. The quarry's energy buffer, powerMap.quarry.maxEnergy, is set to 10,000.[4]

Step 3: Other markers

Once you have a Marker Plus, you can turn it into a Flexible Marker or a Chunk Marker. Both are enabled in this pack, and each can also be converted into the other.[3][4]

Flexible MarkerMod recipe

Crafting Shaped

Crafting Shaped
Green DyeGreen DyeGreen Dye
Marker PlusMarker PlusMarker Plus

Recipe id: quarryplus:flexible_marker

Chunk MarkerMod recipe

Crafting Shaped

Crafting Shaped
any redstone dustany redstone dustany redstone dust
Marker PlusMarker PlusMarker Plus

Recipe id: quarryplus:chunk_marker

Step 4: Add modules when you need them

These modules are enabled in this pack, and each one has its own recipe:[3][4]

Crafting Shaped

Crafting Shaped
Green Dyeany glass blocksGreen Dye
any glass blocksLava Bucketany glass blocks
any redstone dustany gold storage blockany marker

Recipe id: quarryplus:pump_module

Watch out: Some items are switched off in this pack's config: Remove Bedrock Module (enableMap.remove_bedrock_module, which the pack changed from its default of true), Faster Work Module (enableMap.repeat_tick_module) and the Chunk Destroyer (enableMap.adv_quarry, also changed from its default of true). The mod shows a DISABLED tooltip on disabled items, so don't plan your base around these.[4][5]

Unverified How to place markers to set the mining area and start the Quarry Plus is not covered by the sources for this pack.

How does Additional Enchanted Miner work?

6 parts

Additional Enchanted Miner adds miners in the style of BuildCraft's quarry. Its machines can work with Fortune or Silk Touch, and they accept both EU and Forge Energy. The main machine in this pack is Quarry Plus, and most of what follows revolves around it.[1]

Power

The pack leaves noEnergy off, so your machines need real power. powerMap.quarry.maxEnergy is 10,000 for the Quarry Plus. The Chunk Destroyer has a larger buffer setting of 50,000, but see the warning below about that machine.[4]

The Quarry Plus has its own set of cost settings under powerMap.quarry. In this pack they are:[4]

The config comments list these same numbers as the mod's defaults, so the pack has not changed the quarry's costs. The config file does not state what unit the costs are in, so I won't guess.[4]

Fluids

The mod removes fluids with Pump Plus or the pump module, while the more advanced Chunk Destroyer removes fluids without any setup. In this pack the Quarry Pump Module is enabled through enableMap.pump_module, and the Chunk Destroyer is switched off (more on that below).[1][4]

The mod's own tooltip describes the Advanced Pump as a standalone pump that you place above a fluid block. Its screen has a delete option. When it is on, fluids are sent to void, which is handy for getting rid of water. When it is off, fluids are moved to a tank. The mod's screens also include RemoveLava, RemoveLiquid and RemoveWater buttons.[5]

Modules

Modules are installed into a machine to add features. The ones the pack leaves enabled are:[4]

Watch out: The pack disables the Chunk Destroyer (enableMap.adv_quarry is false, where the mod default is true) and the Remove Bedrock Module (enableMap.remove_bedrock_module is false, where the mod default is true). The Faster Work Module is also off through enableMap.repeat_tick_module, which matches its default. The mod marks a disabled item with a message saying to enable it in the config. The Faster Work Module's tooltip says it makes the machine work faster, but in this pack it is off.[4][5]

Marking the area

The mod has three markers: Marker Plus, Flexible Marker and Chunk Marker. The config has switches for the Flexible Marker and the Chunk Marker, and both are enabled in the pack. The mod's tooltips show an area as two corner positions, and the Flexible Marker can also store a machine position and reset its controller configuration.[4][5]

You can convert between the Flexible Marker and the Chunk Marker by crafting.[3]

Flexible MarkerMod recipe

Crafting Shaped

Crafting Shaped
Green DyeGreen DyeGreen Dye
Empty slotChunk MarkerEmpty slot

Recipe id: quarryplus:flexible_marker_from_chunk_marker

Chunk MarkerMod recipe

Crafting Shaped

Crafting Shaped
any redstone dustany redstone dustany redstone dust
Empty slotFlexible MarkerEmpty slot

Recipe id: quarryplus:chunk_marker_from_flexible_marker

Other settings

Getting the Quarry Plus

The recipe for the Quarry Plus is one the pack adds itself, so check it before you plan your progression.[3]

Unverified The sources don't explain in detail how the Quarry Y Setter, the StatusChecker and the Enchantment Mover work.

How do you progress through Additional Enchanted Miner?

4 parts

Additional Enchanted Miner (Additional Enchanted Miner) has no quest chapter in this pack, so there is no quest order to follow. What you can follow is the crafting chain: nearly everything in the mod grows out of one starter item, the Marker Plus, and the Quarry itself sits at the far end behind a pack-specific recipe.[3]

Markers

Start with the Marker Plus. It is crafted from ordinary materials, and it is the base for almost everything else in the mod.[3]

Marker PlusMod recipe

Crafting Shaped

Crafting Shaped
any glowstone dustany lapi gemsany glowstone dust
any lapi gemsRedstone Torchany lapi gems
any glowstone dustany lapi gemsEmpty slot

Recipe id: quarryplus:marker

The Marker Plus is the entry point for the whole mod.

From there you can upgrade it into a Flexible Marker or a Chunk Marker. Both are made from a Marker Plus. The recipes also let you convert between the two, so you can swap one for the other if you picked the wrong one.[3]

Flexible MarkerMod recipe

Crafting Shaped

Crafting Shaped
Green DyeGreen DyeGreen Dye
Marker PlusMarker PlusMarker Plus

Recipe id: quarryplus:flexible_marker

Chunk MarkerMod recipe

Crafting Shaped

Crafting Shaped
any redstone dustany redstone dustany redstone dust
Marker PlusMarker PlusMarker Plus

Recipe id: quarryplus:chunk_marker

Flexible MarkerMod recipe

Crafting Shaped

Crafting Shaped
Green DyeGreen DyeGreen Dye
Empty slotChunk MarkerEmpty slot

Recipe id: quarryplus:flexible_marker_from_chunk_marker

Swap a Chunk Marker for a Flexible Marker.

Chunk MarkerMod recipe

Crafting Shaped

Crafting Shaped
any redstone dustany redstone dustany redstone dust
Empty slotFlexible MarkerEmpty slot

Recipe id: quarryplus:chunk_marker_from_flexible_marker

Or go the other way.

Utilities and placers

Once you have markers, the next tier is the helper gear. The StatusChecker and the Quarry Y Setter both use a marker as an ingredient.[3]

StatusCheckerMod recipe

Crafting Shaped

Crafting Shaped
any glass blocksany glass blocksany glass blocks
any iron ingotany markerany iron ingot

Recipe id: quarryplus:status_checker

Quarry Y SetterMod recipe

Crafting Shaped

Crafting Shaped
any glass blocksany glass blocksany glass blocks
any lapi gemsany markerany lapi gems

Recipe id: quarryplus:y_setter

The placer line is a short chain, with the Placer Plus leading up to the Remote Placer. The Enchantment Mover (Enchantment Mover) sits alongside them. The exact recipes are shown below.[3]

Placer PlusMod recipe

Crafting Shaped

Crafting Shaped
any gold ingotDispenserany gold ingot
Mossy Cobblestoneany redstone dustMossy Cobblestone
Mossy Cobblestoneany iron ingotany marker

Recipe id: quarryplus:placer_plus

Remote PlacerMod recipe

Crafting Shaped

Crafting Shaped
any ender pearlany iron ingotany ender pearl
any diamond gemPlacer Plusany diamond gem

Recipe id: quarryplus:remote_placer

Crafting Shaped

Crafting Shaped
any markerany diamond gemEmpty slot
any iron ingotany gold ingotany iron ingot
Anvilany obsidianAnvil

Recipe id: quarryplus:mover

Modules

The modules are the most involved crafts before the Quarry. Each one uses a marker as an ingredient, and several also need rarer items such as ender pearls or dragon's breath. These are the modules in this pack:[3]

Crafting Shaped

Crafting Shaped
any obsidianany obsidianany obsidian
any diamond storage blockany markerany diamond storage block
any diamond storage blockany markerany diamond storage block

Recipe id: quarryplus:remove_bedrock_module

Crafting Shaped

Crafting Shaped
any amethyst gemPrismarine Shardany amethyst gem
Prismarine ShardDragon BreathPrismarine Shard
any amethyst gemPrismarine Shardany marker

Recipe id: quarryplus:repeat_tick_module

Crafting Shaped

Crafting Shaped
Green Dyeany glass blocksGreen Dye
any glass blocksLava Bucketany glass blocks
any redstone dustany gold storage blockany marker

Recipe id: quarryplus:pump_module

Crafting Shaped

Crafting Shaped
any ender pearlPotionany ender pearl
any markerHay BlockPotion
any gold storage blockHay Blockany gold storage block

Recipe id: quarryplus:exp_module

Void ModuleMod recipe

Crafting Shapeless

Recipe id: quarryplus:filter_module

The Quarry

The Quarry Plus (Quarry Plus) is where the pack changes things. Its recipe is added by the pack through KubeJS, and it draws on gear from AllTheModium and Just Dire Things rather than the mod's own materials. Treat it as a late-game craft, and gather those items before you plan your quarry setup.[3]

Tip: You can craft every marker, utility and module right away, since none of those recipes need the pack's late-game items. Only the Quarry itself is gated, so you can prepare your modules while you work towards it.[3]

How does Additional Enchanted Miner work with other mods?

1 part

Same as in the All the Mods 10 8.1 guide

The clearest link between Additional Enchanted Miner and the rest of the pack is how you get its main machine. The pack adds its own KubeJS recipe for Quarry Plus, so it is not a standalone mod craft. The ingredients come from Allthemodium, Just Dire Things and Productive Lib.[6]

This shaped recipe is added by the pack through KubeJS.

Because the recipe is pack-defined, go by the one shown above and not by what you may remember from the mod elsewhere. It combines Allthemodium items, Just Dire Things items and a Productive Lib upgrade item.[6]

Mods it depends on

Outside the pack recipe, the mod's own project page lists Scalable Cat's Force as a requirement on all platforms. Its machines accept EU and Forge Energy.[1]

Which Additional Enchanted Miner config options matter?

4 parts

Same as in the All the Mods 10 8.1 guide

Everything lives in one file, config/quarryplus.toml. Most of it is untouched mod defaults, but the pack changes two switches, and those matter more than anything else here.[7]

What the pack changed

Watch out: Because the Advanced Quarry and the bedrock-removal module are both switched off in this pack, don't plan a build around either one.[7]

Machines and modules that stay on

The basic quarry (enableMap.quarry), the mover, both markers (chunk and flexible), and the exp, filter and pump modules are all enabled, the same as the mod default. enableMap.repeat_tick_module stays false, which is also the default.[7]

enableChunkLoader is true, so machines can use the chunk loader, as in the default.[7]

Energy settings

noEnergy is false, so your machines still need power. The pack hasn't turned on the free-energy mode.[7]

The quarry's power numbers all match the mod defaults. powerMap.quarry.maxEnergy is 10,000, powerMap.quarry.breakBlockBase is 25, powerMap.quarry.makeFrame is 15 and powerMap.quarry.breakBlockFluid is 125.[7]

The Advanced Quarry also has its own power entries, such as powerMap.advQuarry.maxEnergy at 50,000. They are all at default, and the machine is disabled in this pack anyway, so you can ignore them.[7]

rebornEnergyConversionCoefficient is 0.0625, which is the default. The file's own comment marks it as Fabric only.[7]

What changed in Additional Enchanted Miner between versions?

1 part

All the Mons 0.10.0-beta ships Additional Enchanted Miner 21.1.144. The mod has been in the pack since 0.3.0-beta or earlier, so you've likely had it for a while.[8]

Changes in the mod's own changelogs

  • 21.1.144: adds a config option called digFromMaxY, which makes the miner start digging from the top of the frame. This is the version the pack currently includes.[8][9]
  • 21.1.141: adds handling for exceptions that can occur when the miner gets the drops of a block. This is already part of the 21.1.144 build you have.[8][10]

I don't have any pack changelog entries for this mod, so I can't say how or when it changed between pack releases beyond the version listed above.[8]

Sources

  1. Additional Enchanted Miner project page (modrinth) · official mod data
  2. All the Mods 10 2.12 mod list · pack file
  3. All the Mons 0.10.0-beta recipe dump: recipes making Additional Enchanted Miner items · pack recipe dump
  4. All the Mons 0.10.0-beta config: config/quarryplus.toml · pack file
  5. quarryplus names, screen text and descriptions (English lang file) · official mod data
  6. All the Mods 10 8.1 recipe dump: recipes connecting Additional Enchanted Miner with other mods · pack recipe dump
  7. All the Mods 10 8.1 config: config/quarryplus.toml · pack file
  8. All the Mons 0.10.0-beta mod list · pack file
  9. Additional Enchanted Miner 21.1.144 changelog · changelog
  10. Additional Enchanted Miner 21.1.141 changelog · changelog
Where this guide comes from

Written from what All the Mons itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 0.11.0-beta to 1.3.0

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