
ProjectCell in Project Infinity 0.1
Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 1.0.1 · First seen in 0.0.51.2
ProjectCell is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 1.0.1. Added cell that link projecte and ae2 (Summary from the mod's Modrinth page.)
ProjectCell guide for Project Infinity 0.1
Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-2 on Oct 17, 2026 · text last changed Oct 17, 2026
- Sections
- 8
- Recipes shown
- 2
- Items named
- 7
- Quests covered
- 7
Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-2, read from the running game on Sep 19, 2026.
What is ProjectCell?
1 part
ProjectCell is a small bridge mod between ProjectE and AE2. It adds a storage cell that lets your AE2 network reach ProjectE's storage, so you can use the cell as your link between the two systems. The pack's version is ProjectCell 1.0.1.[1][2]
The cell in this pack is the EMC Storage Cell.[3]
The mod also adds some EMC display configurations. If Project Expansion is installed alongside it, keep these at their default settings, or you may get display issues. The sources I have don't list the individual option names, so check the config files in your instance if you want to change them.[1]
Where it sits in the quest book
The pack's quest book covers ProjectCell in the chapter "AE2 Addons", which is in the group "Storage and Power". It is chapter 15 of 44 in the book and holds 43 quests.[3]
Inside that chapter, the quest a quest in "AE2 Addons" asks you to get the EMC Storage Cell. It comes after an untitled quest, and the book doesn't give that quest a title. No other quest in the chapter lists it as a prerequisite.[3]
It sits among other storage cell quests that share the same kind of prerequisite. Examples are a quest in "AE2 Addons" for the FE cell and a quest in "AE2 Addons" for the Mana cell. a quest in "AE2 Addons" is another, for the 1M MEGA Item Storage Cell.[3]
How do you get started with ProjectCell?
3 parts
ProjectCell links ProjectE and AE2. It provides a cell that lets AE2 reach ProjectE's storage. The item to know about is the EMC Storage Cell, so your first step here is simply to make that one cell.[1][4]
Step 1: Make the EMC Storage Cell
This pack gives you two ways to craft it. The first is the mod's own shaped recipe.[5]
Crafting Shaped
Recipe id: projectcell:emc_storage_cell
This is the mod's own shaped recipe.
The second is a shapeless recipe the pack adds itself, so it is not part of the mod's defaults. Use whichever suits what you already have.[5]
Crafting Shapeless
Recipe id: minecraft:kjs/projectcell_emc_storage_cell
This recipe is added by the pack.
Step 2: Bind it
A fresh cell shows the tooltip "Unbound (Shift-Right Click to bind)", so Shift-Right Click is how you bind it. In AE2 the cell's storage type is labelled "ProjectE Transmutation Storage".[4]
Good to know
In this pack the config option limitItemCount is set to true. That caps the item count per type in the EMC storage cell at 2,147,483,647.[4][6]
The quest book covers this item in the "AE2 Addons" chapter, which sits in the "Storage and Power" group (chapter 15 of 44). The a quest in "AE2 Addons" quest asks for the cell and comes after an untitled quest in that chapter.[3]
How does ProjectCell work?
4 parts
ProjectCell is a small bridge mod between ProjectE and Applied Energistics 2. It adds one cell that lets AE2 reach ProjectE's storage through that cell.[1]
The EMC Storage Cell
The EMC Storage Cell is described as "ProjectE Transmutation Storage" in the AE2 screens. It is the piece that connects the two systems.[1][4]
A fresh cell shows the tooltip "Unbound (Shift-Right Click to bind)". So before it does anything useful, you Shift-Right Click with it to bind it. The sources here do not explain what it binds to, so test that in your own world.[4]
Crafting it
The mod's own recipe is a shaped crafting recipe that uses AE2 and ProjectE parts. The exact layout is shown below.[5]
Crafting Shaped
Recipe id: projectcell:emc_storage_cell
This is the mod's own shaped recipe for the cell.
The pack also adds a second, shapeless recipe for the same cell, so you have an alternative route to it.[5]
Crafting Shapeless
Recipe id: minecraft:kjs/projectcell_emc_storage_cell
Added by the pack, not part of the mod's own recipes.
Item count limit
The mod has a server option, limitItemCount, that limits the maximum item count per type in the EMC storage cell to 2,147,483,647. This pack sets it to true, so the limit is active here.[4][6]
EMC display options
The mod also has a few display options, which the language file describes like this:[4]
- An EMC display that shows your current EMC and your gained EMC per second in the top-left corner.[4]
- Short unit names, which use M/B/T instead of Million/Billion/Trillion.[4]
- A learned indicator on item tooltips, showing a tick for learned items and a cross for unlearned ones.[4]
- EMC value formatting with suffixes such as M/B/T. Hold Shift to show the full numbers.[4]
How do you progress through ProjectCell?
2 parts
The sources for this pack show ProjectCell adding one item, the EMC Storage Cell. No tier breakdown is documented for it, so progression here comes down to a single step: get that cell.[3][5]
Where the quest book puts it
The cell has its own quest, a quest in "AE2 Addons", and the task is simply to obtain the item. It sits in the "AE2 Addons" chapter, which is chapter 15 of 44 in the book, in the group "Storage and Power". In the chapter, the quest is listed after an untitled quest.[3]
The same chapter has other storage cell quests that are also listed after an untitled quest, including a 1k ME Chemical Storage Cell, a 1k ME Mana Storage Cell, a 1k ME FE Storage Cell and a 1M MEGA Item Storage Cell. So the EMC cell is one of several specialty cells in this chapter.[3]
How you get it
The pack gives you two ways to craft the cell. The first is the mod's own shaped recipe:[5]
Crafting Shaped
Recipe id: projectcell:emc_storage_cell
This is the mod's own shaped crafting recipe.
The second is a shapeless recipe that the pack itself adds on top of the mod's, so it is a pack change and not a mod default:[5]
Crafting Shapeless
Recipe id: minecraft:kjs/projectcell_emc_storage_cell
This shapeless recipe is added by the pack.
How does ProjectCell work with other mods?
3 parts
ProjectCell is a bridge between ProjectE and AE2. It adds a cell that lets AE2 access ProjectE's storage, so your ME network can work with your EMC. In this pack, the EMC Storage Cell is the only ProjectCell item that shows up in the recipes and quests that connect it to other mods.[1][3][5]
The mod's own recipe
The mod's built-in recipe is a shaped crafting recipe, and it needs one part from AE2 and several items from ProjectE, so the cell really does sit between both mods. The recipe block below shows exactly how it is laid out in this pack.[5]
- From AE2: ME Item Cell Housing[5]
- From ProjectE: Transmutation Table, Philosopher's Stone, Dark Matter Block and Red Matter Block[5]
Crafting Shaped
Recipe id: projectcell:emc_storage_cell
This is the recipe that comes with the mod.
The recipe the pack adds
The pack also adds its own shapeless recipe for the same cell. It brings in a third mod's item, the ME Transmutation Module. So if you already have that module, you have a second way to get the cell.[5]
Crafting Shapeless
Recipe id: minecraft:kjs/projectcell_emc_storage_cell
Added by the pack, not part of the mod's own recipes.
Where it sits in the quest book
The pack's quest book has a quest, a quest in "AE2 Addons", that asks you to obtain the EMC Storage Cell. It is in the "AE2 Addons" chapter, in the group "Storage and Power" (chapter 15 of 44 in the book), and it comes after one of the untitled checkmark quests.[3]
Around it in the same chapter, the book also asks you for other storage cells: a quest in "AE2 Addons", a quest in "AE2 Addons", a quest in "AE2 Addons" and a quest in "AE2 Addons". Each of these comes after an untitled quest too.[3]
Which Project Infinity 0.1 quests use ProjectCell?
2 parts
ProjectCell shows up in one quest in the pack, and it is in the "AE2 Addons" chapter. That chapter is in the "Storage and Power" group and is chapter 15 of 44 in the quest book. It has 43 quests in total, covering a lot of different AE2 add-on mods.[3]
The EMC Storage Cell quest
The ProjectCell quest is a quest in "AE2 Addons". Its single task is to obtain the EMC Storage Cell. There are no other tasks, so once you have the item in hand you are done.[3]
Where it sits in the chapter
The chapter opens with the checkmark quest "AE2 Addons" quest, and several more checkmark quests branch off it, most of them without a title. The EMC Storage Cell quest comes after one of these untitled checkmark quests. The sources don't say which of the untitled ones it is, so I won't guess.[3]
The chapter has other storage cell quests that also come after an untitled checkmark quest. They are a quest in "AE2 Addons", a quest in "AE2 Addons", a quest in "AE2 Addons", a quest in "AE2 Addons" and a quest in "AE2 Addons". Nothing in the sources confirms they share the same parent as the EMC quest.[3]
No quest is listed as coming after the EMC Storage Cell quest, so it is a dead end in the chapter and nothing else unlocks from it.[3]
Which ProjectCell config options matter?
2 parts
ProjectCell has two config files in this pack: a server one with a single storage option, and a client one for how EMC is shown on your screen. Here is exactly how the pack sets each option.[6][7]
Server: storage limit
- limitItemCount is set to true. This limits the maximum item count per type in the EMC storage cell to 2,147,483,647.[6]
Client: EMC display
- emcDisplay is set to false. When enabled, it shows your current EMC and gained EMC/s in the top-left corner, so in this pack that readout is off unless you turn it on.[7]
- formatEMC is set to true, so EMC values are formatted with suffixes such as M/B/T.[7]
- emcShortNames is set to true, so you get the short unit names (M/B/T) rather than the long names (Million/Billion/Trillion).[7]
- enableLearnedTooltip is set to false. When enabled, it shows a learned or unlearned indicator on item tooltips, so the pack leaves that indicator off.[7]
Unverified The sources do not list the mod's built-in default values, so which of these options the pack changed from the default is unverified. The values above are what the pack actually uses.
What changed in ProjectCell between versions?
Project Infinity 0.1 0.0.51.4-hotfix-2 includes ProjectCell 1.0.1, using the file ProjectCell-1.20.1-1.0.1.jar. The mod was already in the pack by version 0.0.51.2 or earlier.[2]
The mod's own changelog for 1.0.1 has a single line: "Version 1.21.1 of Synchronization".[8]
Unverified The changelog gives no further detail on what that entry changes in practice, so the exact effect of the 1.0.1 update is unconfirmed.
The pack changelogs have no entries for this mod, so there is nothing more to report on how it has changed between pack releases.[2]
Sources
- ProjectCell project page (modrinth) · official mod data
- Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
- Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "AE2 Addons" · quest text
- projectcell names, screen text and descriptions (English lang file) · official mod data
- Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making ProjectCell items · pack recipe dump
- Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/projectcell/server.toml · pack file
- Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/projectcell/client.toml · pack file
- ProjectCell 1.0.1 changelog · changelog
Where this guide comes from
Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 0.0.51.2 to 0.0.51.3-HOTFIX
Report wrong info
Version in each release
6 releases, first in 0.0.51.2
| Project Infinity 0.1 | Version | Jar | Where it came from |
|---|---|---|---|
| 0.0.51.4-hotfix-2 Sep 16, 2026 | 1.0.1 | ProjectCell-1.20.1-1.0.1.jar | From the published release |
| 0.0.51.4-hotfix-1 Sep 15, 2026 | 1.0.3 | projectcell-1.0.3.jar | From the published release |
| 0.0.51.4 Sep 14, 2026 | 1.0.2 | projectcell-1.0.2.jar | From the published release |
| 0.0.51.3-HOTFIX Aug 16, 2026 | 1.0.1 | ProjectCell-1.20.1-1.0.1.jar | From the published release |
| 0.0.51.3 Aug 15, 2026 | 1.0.1 | ProjectCell-1.20.1-1.0.1.jar | From the published release |
| 0.0.51.2 Aug 11, 2026 | 1.0.1 | ProjectCell-1.20.1-1.0.1.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
1 items from the 0.0.51.4-hotfix-2 recipe dump.
Project Infinity 0.1 quests (1)
Quests from the pack's FTB Quests book that ask for this mod's items.
AE2 Addons (1)
- A quest in "AE2 Addons"
Config options (how Project Infinity 0.1 sets them)
5 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
Show settings
| Setting | Project Infinity 0.1 value |
|---|---|
emcDisplay Displays your current EMC and gained EMC/s in the top-left corner. config/projectcell/client.toml | false |
emcShortNames Use short unit names (M/B/T) instead of long names (Million/Billion/Trillion). config/projectcell/client.toml | true |
enableLearnedTooltip Shows learned (✓) or unlearned (✗) indicator on item tooltips. config/projectcell/client.toml | false |
formatEMC Enable EMC value formatting with suffixes (M/B/T...). config/projectcell/client.toml | true |
limitItemCount Limit the maximum item count per type in the EMC storage cell to 2147483647. config/projectcell/server.toml | true |
Which Project Infinity 0.1 mods work with ProjectCell?
The Project Infinity 0.1 mods that share the most recipes with ProjectCell. Highlighted ones have a guide.
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