Blocks Booster guide for Project Infinity 0.1 0.0.50.0 to 0.0.51.4-hotfix-1

Report a mistake on this page

Blocks Booster guide for Project Infinity 0.1

Written for Project Infinity 0.1 0.0.51.4-hotfix-1 · also fits 0.0.50.0 to 0.0.51.4 · updated Oct 17, 2026

Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-1 on Oct 17, 2026 · text last changed Oct 17, 2026

A newer release (0.0.51.4-hotfix-2) is out Guide for the current version

Sections
2
Recipes shown
4
Items named
4

None of these sections are written for this pack; 2 are shared from another pack's guide.

Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-1's own files.

How does Blocks Booster work?

5 parts

Same as in the Project Infinity 0.1 0.0.51.4-hotfix-2 guide

Block Boosters speed up the tick rate of the machine block next to them, so that machine works faster. The mod's project page describes them as Forge Energy boosters with config options to stop players from wrecking server TPS. In this pack the energy costs are far higher than the mod's defaults, so read the numbers below before you plan a build.[1][2]

The four boosters

There are four blocks: three energy tiers and a mana version. Here are the pack's values, taken from the config file.[2][3]

Watch out: The project page lists much smaller defaults: 5,000, 10,000 and 20,000 FE per tick for tiers 1 to 3, and 100 mana per tick for the Mana Booster. This pack's config sets different values, listed above. Use the pack's numbers, not the page's.[1][2]

Crafting chain

The boosters are an upgrade line. Tier 2 is crafted from a Tier 1 booster, Tier 3 from a Tier 2 booster, and the Mana Booster from a Tier 1 booster.[4]

Crafting Shaped

Crafting Shaped
any emerald gemany iron ingotany emerald gem
any redstone dustClockany redstone dust
any iron ingotany redstone dustany iron ingot

Recipe id: blockbooster:booster_t1

Crafting Shaped

Crafting Shaped
any emerald gemany gold ingotany emerald gem
any redstone dustBlock Booster Tier 1any redstone dust
any gold ingotany redstone dustany gold ingot

Recipe id: blockbooster:booster_t2

Crafting Shaped

Crafting Shaped
any emerald gemany diamond gemany emerald gem
any redstone dustBlock Booster Tier 2any redstone dust
any diamond gemany redstone dustany diamond gem

Recipe id: blockbooster:booster_t3

Crafting Shaped

Crafting Shaped
any emerald gemany netherite ingotany emerald gem
any redstone dustBlock Booster Tier 1any redstone dust
any netherite ingotany redstone dustany netherite ingot

Recipe id: blockbooster:booster_mana

Controls and the booster screen

Each booster has a screen with a Boost checkbox, and it shows a Disabled state. The energy boosters show their stored energy in FE and the Mana Booster shows its mana. The screen also reports the boost time in milliseconds, and the message "Slow block - not boosting" when the target is too slow to boost.[3]

A redstone signal switches a booster off, because General.deactivate_with_redstone is true in this pack.[1][2]

Lag protection

Several safety systems are active in this pack, so boosters can't be stacked without limit.[2]

Whitelist and blacklist

You can control which block entities get boosted with two lists. The General.white_list has higher priority than the General.black_list, and in this pack the whitelist is empty. Entries are block ids or block tags.[2]

The pack fills the blacklist with a tag from Mekanism's cardboard blacklist, Mystical Agriculture's ultimate seeds, Industrial Foregoing Souls entries, Avaritia neutron collectors, Project Expansion power flowers and Solar Flux panels. So don't expect boosters to work on those. The project page's default blacklist is different, so the pack's list is the one that applies.[1][2]

Tip: Not sure of a block's id for the lists? The project page says to try the command /booster_show_block_id.[1]

Which Blocks Booster config options matter?

4 parts

Same as in the Project Infinity 0.1 0.0.51.4-hotfix-2 guide

Everything for this mod lives in config/blockbooster-common.toml. The big story in this pack: the boosters cost far more energy than the mod's defaults, while the speed multipliers stay the same.[1][2]

Energy costs (changed by the pack)

Watch out: Plan your power before you place a Tier 3 booster: it asks for 1,009,317,314 FE per tick in this pack.[2]

Boost rates and range (same as the defaults)

The speed multipliers match what the mod ships with: General.t1_boost_rate is 2, General.t2_boost_rate is 5, General.t3_boost_rate is 10 and General.mana_booster_rate is 5. The Tier 3 scan radius, General.t3_scan_radius, is 3 (it scans a cube, and the allowed range is 1 to 10).[1][2]

Limits and lag protection

Blacklist and whitelist

General.black_list stops certain blocks from being boosted. In this pack it includes the mekanism cardboard blacklist tag, Mystical Agriculture's ultimate seeds, Avaritia's neutron collectors, Project Expansion's power flowers, and Solar Flux's solar panels, from the basic tiers up to the Avaritia neutronium and infinity ones. It also covers two Industrial Foregoing Souls blocks, the soul network pipe and soul surge.[2]

General.white_list is empty. If you ever add entries, the file notes that the whitelist has higher priority than the blacklist.[2]

Sources

  1. Blocks Booster project page (modrinth) · official mod data
  2. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/blockbooster-common.toml · pack file
  3. blockbooster names, screen text and descriptions (English lang file) · official mod data
  4. Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making Blocks Booster items · pack recipe dump
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 0.0.51.4-hotfix-2

Was this helpful?

Report wrong info

A few words are enough, up to 500 characters. Please do not include personal details.