Simple Weather in FTB Skies 2: Aero

FTB Skies 2: Aero 1.13.0 ships version 1.0.13-hotfix · First seen in 1.0.3

Checked Sep 20, 2026FTB Skies 2: Aero 1.13.0Sources: FTB Skies 2: Aero 1.13.0 modlist.json

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Also in 5 other packs →

Simple Weather is a mod in FTB Skies 2: Aero 1.13.0, where it is version 1.0.13-hotfix. Providing an alternative, yet elegant solution for weather effects in Minecraft. (Summary from the mod's Modrinth page.)

Simple Weather guide for FTB Skies 2: Aero

Written for FTB Skies 2: Aero 1.10.0 · also fits 1.0.3 to 1.9.1 · updated Oct 15, 2026

Last verified for FTB Skies 2: Aero v1.10.0 on Oct 15, 2026 · text last changed Oct 15, 2026

This is the newest guide. It hasn't been checked against 1.13.0 yet.

Also applies to:All the Mods 10 2.12All the Mods 10: To the Sky 1.0 to 2.1.0All the Mons 0.3.0-beta to 1.3.0FTB Evolution 2 1.0.2 to 1.4.0FTB Skies 2 1.0.1 to 1.24.0

Sections
4

None of these sections are written for this pack; 4 are shared from another pack's guide.

Every recipe and number here was checked against FTB Skies 2: Aero 1.10.0, read from the running game on Sep 22, 2026.

What is Simple Weather?

Same as in the All the Mods 10 2.12 guide

Simple Weather is part of the pack's mod list. This version of the pack ships Simple Weather 1.0.13, and the mod has been in the pack since version 0.32 or earlier.[1]

That is all I can confirm for this page. I have no source describing what the mod does in this pack, so I won't guess at its features, settings or recipes. Once there is something verifiable, this section can grow.[1]

Unverified The available sources don't confirm what Simple Weather does, who it suits best, or where it fits in the pack's progression. They also don't show any quests that involve it or a place for it on the ATM Star path.

How do you get started with Simple Weather?

1 part

Same as in the All the Mods 10 2.12 guide

Simple Weather changes how rain and snow look on your screen. The language file I have for this pack shows it as a set of client-side visual settings, not something you craft or build, so there is no first-items list to follow here.[2]

The mod's language file lists a weather override toggle, a group called Rain Settings and a group called Snow Settings. It also lists a particle count option for normal weather and a separate one for thunderstorms.[2]

What you can tweak

  • Rain Settings: Full Biome Lookup, Collision Particles Chance, Color Blending Frequency, Lifespan, Alpha, Scale, Turbulence, Range and Calculate AABB.[2]
  • Snow Settings: Lifespan, Outer Range, Alpha, Scale and Range.[2]
  • Particle Count, and a separate Particle Count in Thunderstorm.[2]

Unverified The sources here do not show any in-pack recipes, quests or config files for Simple Weather, so I can't give you a crafting order or say what values these settings have in this pack.

How does Simple Weather work?

4 parts

Same as in the All the Mods 10 2.12 guide

The sources for Simple Weather describe no machines, multiblocks, power, fluids or item handling. What they do show is a set of client-side settings for how rain and snow look and how many weather particles are drawn, so this section covers those.[2]

Weather override toggle

The mod has a client option for overriding the weather, shown on screen as "Enabled". The sources give no more detail on exactly what it changes.[2]

Rain Settings

Rain has its own group of client options. Each one is listed below under the name the settings screen gives it.[2]

  • Full Biome Lookup[2]
  • Collision Particles Chance[2]
  • Color Blending Frequency[2]
  • Lifespan[2]
  • Alpha[2]
  • Scale[2]
  • Turbulence[2]
  • Range[2]
  • Calculate AABB[2]

From the names alone, the rain particles can be tuned for size, transparency, lifespan, range and turbulence. There is also a chance setting for collision particles and a setting for color blending frequency. The sources do not give default values, ranges or the exact effect of each option.[2]

Snow Settings

Snow has a smaller group of client options, and it includes an Outer Range setting that the rain group does not list.[2]

Particle counts

Particle Count sets how many weather particles are drawn, and a separate option, Particle Count in Thunderstorm, covers thunderstorms. That means thunderstorms can use a different particle count from ordinary weather.[2]

Tip: All of these are client settings, so they change how weather looks on your own game. The sources do not show their defaults or their effect on performance, so if you tweak the particle count or range options, change them gradually and see how it looks.[2]

Unverified The sources here show no config files for this mod in the pack, so default values, allowed ranges and any pack-specific changes to these options are unverified. No recipes, quests or worldgen for Simple Weather were found either.

Which Simple Weather config options matter?

5 parts

Same as in the FTB Skies 2 1.22.0 guide

Simple Weather is configured through a single client-side file, config/simple_weather-client.toml. Almost everything in it matches the mod's defaults in this pack, so you don't need to fix anything to get the intended look. Here are the options you're most likely to tweak.[3]

The one value the pack flags as changed

The only option the pack marks as changed is Snow.snow_particle_scale. It's set to 1.399999976158142 against a mod default of 1.4, with an allowed range of 0.1 to 4.0. That's a tiny difference, so snow looks essentially the same as in the mod's default setup.[3]

Turning the effect on and tuning density

  • override_weather is true. It's described as an alternative render to weather, so this is the switch for the mod's custom rain and snow.[3]
  • weather_particle_count is 4500 (the mod default, range 100 to 20,000). It sets how many particles get a chance to spawn per tick, and it is shared by rain and snow.[3]
  • weather_particle_thunder_count is 7875 (the mod default, same range). It works like the normal count but applies during thunderstorms.[3]
  • Rain.rain_range is 22 (range 5 to 64). It controls how far from you rain particles spawn. Lowering it makes rain denser if the weather amount isn't changed.[3]
  • Snow.snow_range is 12 and Snow.snow_outer_range is 16 (both range 5 to 64). The outer range is for the secondary layer of snow particles, and lowering either one makes snow denser.[3]
Watch out: The particle counts are also affected by Minecraft's own in-game options, so keep that in mind if you change them.[3]

How the weather looks

Particle lifetime and collisions

Rain.use_cached_aabb is true. It trades memory for performance on the check that decides whether a raindrop should render, and the config notes that it isn't known which setting is better by default. Rain.full_biome_lookup is also true, but the config says it is highly unlikely to change performance in any noticeable way.[3]

Sources

  1. All the Mods 10 2.12 mod list · pack file
  2. simple_weather names, screen text and descriptions (English lang file) · official mod data
  3. FTB Skies 2 1.22.0 config: config/simple_weather-client.toml · pack file
Where this guide comes from

Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 15, 2026.

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Version in each release

21 releases, first in 1.0.3
FTB Skies 2: AeroVersionJarWhere it came from
1.13.0
Sep 28, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.12.1
Sep 22, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.12.0
Sep 21, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.10.0
Sep 8, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.9.1
Sep 2, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.9.0
Sep 1, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.8.0
Aug 25, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.7.3
Aug 19, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.7.2
Aug 18, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.7.1
Aug 18, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.6.1
Aug 13, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.6.0
Aug 11, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.5.1
Aug 8, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.4.1
Aug 4, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.4.0
Aug 3, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.3.0
Jul 30, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.2.1
Jul 28, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.2.0
Jul 28, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.1.1
Jul 25, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.1.0
Jul 24, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release
1.0.3
Jul 17, 2026
1.0.13-hotfixsimple_weather-1.0.13-hotfix.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as simple_weather, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

Config options (how FTB Skies 2: Aero sets them)

17 settings shipped in the pack's config files; 1 differ from the mod's documented default.

See all 17 settings →

Show settings
SettingFTB Skies 2: Aero valueMod default
Snow.snow_particle_scale changed by FTB Skies 2: Aero
Changes the base scaling of the rain particle.
config/simple_weather-client.toml
1.3999999761581421.4
override_weather
An alternative render to weather
config/simple_weather-client.toml
truenot documented
Rain.full_biome_lookup
Note, this is provided purely as an option and is HIGHLY likely not to change any noticeable performance.
config/simple_weather-client.toml
truenot documented
Rain.rain_random
Determines if the rain should fall deterministically down, or have a slight random appearance
config/simple_weather-client.toml
truenot documented
Rain.use_cached_aabb
There is a calculation done at the start of a rain droplet that determines if the particle should render. This trades memory for performance. At the moment, neither option is known which is better by default.
config/simple_weather-client.toml
truenot documented
Rain.rain_collision_percent
How often can a rain particle "collide" with the ground
config/simple_weather-client.toml
100100

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