GeOre Nouveau guide for FTB Skies 2: Aero 1.7.2 to 1.8.0

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GeOre Nouveau guide for FTB Skies 2: Aero

Written for FTB Skies 2: Aero 1.8.0 · also fits 1.7.2 to 1.7.3 · updated Oct 16, 2026

Last verified for FTB Skies 2: Aero v1.8.0 on Oct 17, 2026 · text last changed Oct 16, 2026

A newer release (1.13.0) is out Guide for the current version

Also applies to:All the Mods 10: To the Sky 1.0 to 2.1.0FTB Skies 2 1.6.0 to 1.24.0

Sections
3

None of these sections are written for this pack; 3 are shared from another pack's guide.

Every recipe and number here was checked against FTB Skies 2: Aero 1.8.0's own files.

What is GeOre Nouveau?

Same as in the FTB Skies 2 1.22.0 guide

GeOre Nouveau is one of the mods bundled in the pack. This pack ships version 0.5.9, using the file GeOre_Nouveau-1.21.1-0.5.9.jar, which is built for Minecraft 1.21.1.[1]

Unverified The sources I have don't describe what GeOre Nouveau does, who it is aimed at, or any of its items, recipes or configs, so I'm not guessing at them here. Check the mod in-game before relying on any specific behavior.

Unverified The sources don't show any quests in this pack that involve the mod, and they don't place it on the ATM Star path. Treat it as something outside the guided progression until a source says otherwise.

How do you get started with GeOre Nouveau?

2 parts

Same as in the FTB Skies 2: Aero 1.10.0 guide

GeOre Nouveau adds ore-themed tools and helpers, with a version for each of many resources, from Coal and Iron to Allthemodium and Vibranium. The item families to know are the dowsing rods and the golem charms.[2]

Start with a dowsing rod

The dowsing rod is the natural first item. Using it grants Magic Find and Scrying, which makes magical creatures glow and reveals the matching GeOre through blocks. For example, the Aluminum GeOre Dowsing Rod reveals Aluminum GeOre, and the Allthemodium GeOre Dowsing Rod does the same for Allthemodium GeOre.[2]

The rods have a bonus use too. You can use one on an Imbuement Chamber or an Enchanting Apparatus to highlight its linked pedestals, which is handy when you set those up.[2]

Then get a golem charm

Each resource also has a golem charm, such as the Allthemodium GeOre Golem Charm. You obtain a charm by performing the Ritual of Awakening near the matching Budding GeOre, so the Allthemodium charm needs Budding Allthemodium GeOre nearby.[2]

Charms tie in with the GeOre Golem. The mod also adds a GeOre Golem Conversion category to JEI, and its text says only a golem of the matching type can perform a given conversion. The exact conversions are not covered by the sources here.[2]

Tip: Pick the rod and charm that match the resource you want most. The item names follow the same pattern for every resource, so you can search for the rod and charm of a given ore by its name.[2]

How does GeOre Nouveau work?

3 parts

Same as in the All the Mods 10: To the Sky 2.0.4 guide

Here's the honest picture for this one: the material available for GeOre Nouveau in this pack only covers a few of its systems. It describes the charms, the dowsing rods and the GeOre Golem conversions. It doesn't explain machines, multiblocks, power, fluids or automation, so I won't guess at those.[3]

GeOre Golem conversions

The mod adds a recipe viewer category called GeOre Golem Conversion. Its description says that only a GeOre Golem of a specific type can perform a given conversion, so check the type shown in that category before you start.[3]

Charms and the Ritual of Awakening

Each ore type has its own charm. A charm is obtained by performing the Ritual of Awakening near the matching Budding GeOre. For example, the Copper charm needs a Budding Copper GeOre nearby, and the Diamond charm needs a Budding Diamond GeOre.[3]

Charms exist for vanilla materials such as coal, iron, gold, diamond, emerald, lapis, redstone, quartz and ancient debris. They also exist for modded ones such as allthemodium, unobtainium, osmium, uranium, tin and silver. The list is long, but the tooltip text is the same apart from the ore name.[3]

Dowsing rods

Every ore type also has a matching dowsing rod. Using one grants Magic Find and Scrying. Magical creatures glow, and the GeOre of that rod's type is revealed through blocks. That makes the rod a handy way to track down the right GeOre before you try the ritual for its charm.[3]

The rods can also be used on the Imbuement Chamber and the Enchanting Apparatus, where they highlight the linked pedestals. This is useful when you're checking a setup for those blocks.[3]

Tip: Match the rod to the ore you want. The tooltip says each rod reveals its own type of GeOre, so pick the rod named after the ore you're hunting.[3]

Unverified Crafting recipes for the charms and rods and any config settings for this mod are not shown by the sources available here, so they are not covered in this section.

Sources

  1. FTB Skies 2 1.22.0 mod list · pack file
  2. georenouveau names, screen text and descriptions (English lang file) · official mod data
  3. georenouveau tooltips and descriptions (English lang file) · official mod data
Where this guide comes from

Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 1.10.0 · 1.9.0 to 1.9.1 · 1.0.3 to 1.7.1

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