Glassential Renewed in FTB Evolution 2

FTB Evolution 2 1.4.0 ships version 5.0.2 · First seen in 1.0.2

Checked Sep 17, 2026FTB Evolution 2 1.4.0Sources: FTB Evolution 2 1.4.0 modlist.json · Modrinth

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Also in 6 other packs →

Glassential Renewed is a mod in FTB Evolution 2 1.4.0, where it is version 5.0.2. Various types of glass to aid in your building. Updated to new MC. (Summary from the mod's Modrinth page.)

What is Glassential Renewed?

3 parts

Same as in the All the Mods 10 4.10 guide

Glassential Renewed is a lightweight building mod that, according to its project page, adds a set of special glass blocks in its 1.20.1+ releases, so you get the fun glass types from big content mods without needing one of those mods. This pack includes version 3.2.1, built for NeoForge 1.21.1.[1][2]

What the glass does

  • The project page lists Luminous Glass as emitting light, just like Glowstone.[1]
  • The project page lists Redstone Glass as emitting a strong redstone signal, just like a Block of Redstone.[1]
  • The project page lists Ghostly Glass as non-solid to all entities of any kind.[1]
  • The project page lists Ethereal Glass as non-solid to players, while Reverse Ethereal Glass is only solid to players (and fluids).[1]
  • The project page lists Tinted Ethereal Glass and Tinted Reverse Ethereal Glass as having the properties of both vanilla Tinted Glass and the Ethereal or Reverse Ethereal glass.[1]

Beyond the glass blocks, the project page's feature list for 1.20.1+ also mentions a simple glass door and trapdoor, and dyed stained glass doors and trapdoors. It also lists doors and trapdoors made of all glassential blocks, frameless panels from all glasses of the mod, and glass slabs.[1]

The project page says the mod has full connected textures support through Fusion, which it has required since version 2.1.0. It also says vanilla glasses have been completely replaced by connected (CTM) versions.[1]

Who it is for

Going by the project page's feature list for 1.20.1+, this mod is aimed at builders: it describes light-emitting glass, glass that is non-solid to players or to all entities, and glass that emits a redstone signal.[1]

Where it fits in the pack

The mod has been in the pack since at least an early version, so it is a long-standing part of the build toolkit.[2]

Unverified This mod is not on the ATM Star path, and no quests in this pack involve it, so nothing forces you to use it. The feature list above comes from the mod's project page, which describes 1.20.1+ in general, so check in-game that every block exists in version 3.2.1. Crafting recipes are not covered here because none were confirmed for this pack.

How do you get started with Glassential Renewed?

7 parts

Glassential Renewed is a building mod: it adds different kinds of glass, plus doors, trapdoors and frameless panes made from them. The recipes in this section are all crafting-table recipes, so you can start building as soon as you have the materials.[1][3]

Start with a simple glass door

The Glass Door is the plainest item in the mod, so it is a good first craft to see how the recipes behave. One craft gives you 3 doors.[1][3]

3× Glass DoorMod recipe

Crafting Shaped

6 × Glass

Recipe id: glassential:glass_door

One craft makes 3 Glass Doors.

Make Ethereal Glass for a wall you can walk through

Ethereal Glass is non-solid to players, so you can walk straight through it. Its mirror image, Reverse Ethereal Glass, is only solid to players (and fluids). In this pack the main Ethereal Glass recipe makes 4 blocks per craft.[1][3]

Crafting Shapeless

  • Glass
  • Glass
  • Glass
  • Glass
  • Ender Eye

Recipe id: glassential:glass_ethereal

Makes 4 Ethereal Glass per craft.

There is also a second Ethereal Glass recipe, the one that starts from Reverse Ethereal Glass, which makes a single block.[3]

Ethereal GlassMod recipe

Crafting Shapeless

  • Glass Ethereal Reverse

Recipe id: glassential:glass_ethereal_from_reverse

Try Ghostly Glass

Ghostly Glass goes one step further than Ethereal Glass: it is non-solid to all entities of any kind, not just players. Each craft gives you 4 blocks.[1][3]

Crafting Shapeless

  • Glass
  • Glass
  • Glass
  • Glass
  • Ender Pearl

Recipe id: glassential:glass_ghostly

Makes 4 Ghostly Glass per craft.

Turn your glass into panes

The mod offers frameless panels for all of its glasses. For example, the Ethereal Glass Pane recipe makes 16 panes per craft, which goes a long way on windows.[1][3]

Crafting Shaped

6 × Ethereal Glass

Recipe id: glassential:glass_ethereal_pane

Makes 16 Ethereal Glass Panes per craft.

Add tinted and colorable glass

Tinted Ethereal Glass (Tinted Ethereal Glass) combines the properties of vanilla Tinted Glass and Ethereal Glass. The main recipe makes 8 per craft, and a second one makes 2 from Ethereal Glass.[1][3]

Crafting Shapeless

  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Ender Eye

Recipe id: glassential:glass_dark_ethereal

Makes 8 Tinted Ethereal Glass per craft.

Crafting Shaped

Crafting Shaped
Empty slotAmethyst ShardEmpty slot
Amethyst ShardEthereal GlassAmethyst Shard
Empty slotAmethyst ShardEmpty slot

Recipe id: glassential:glass_dark_ethereal_from_ethereal

Makes 2 Tinted Ethereal Glass per craft.

If you want colored builds, the Colorable Glass recipe makes 8 per craft.[3]

Crafting Shaped

Crafting Shaped
Red DyeGreen DyeBlue Dye
Green DyeQuartzGreen Dye
GlassGlassGlass

Recipe id: glassential:colorable_glass

Light your builds

The Glowstone Lamp and Lava Lamp recipes each make 2 lamps per craft.[3]

Crafting Shaped

Crafting Shaped
GlassGlassGlass
Luminous GlassGlowstoneLuminous Glass
GlassGlassGlass

Recipe id: glassential:glass_glowstone_lamp

2× Lava LampMod recipe

Crafting Shaped

Crafting Shaped
GlassGlassGlass
GlassLava BucketGlass
GlassGlassGlass

Recipe id: glassential:glass_lava_lamp

Check the pack's changed recipes

Watch out: The pack changed the trapdoor recipes for Black, Blue, Brown and Cyan glass. If you remember the mod's defaults from another pack, check the recipe block instead of trusting memory. Black Glass Trapdoor is shown here and makes 3 per craft.[3]
3× Black Glass TrapdoorChanged by the pack

Crafting Shaped

6 × Black Stained Glass Pane

Recipe id: glassential:black_glass_trapdoor_recipe

Changed by the pack. Makes 3 Black Glass Trapdoors per craft.

Tip: You do not need the config to get started. The mod's config file only has options for logging on setup and a magic number: items, logDirtBlock, magicNumber and magicNumberIntroduction.[4]

How does Glassential Renewed work?

7 parts

Glassential Renewed is a building mod, so there are no machines, power or pipes to wire up here. Its "mechanics" are about how each glass behaves when you, mobs, light, redstone and water interact with it. Once you know the types, you can pick the right one for windows, secret rooms, lighting and doors.[1]

How each glass behaves

  • Luminous Glass emits light, just like Glowstone.[1]
  • Redstone Glass emits a strong redstone signal, just like a Block of Redstone.[1][5]
  • Ghostly Glass is not solid to any entity.[1][5]
  • Ethereal Glass is not solid to players, so you can walk straight through it.[1][5]
  • Reverse Ethereal Glass is the opposite: it is only solid to players (and fluids).[1][5]
  • Tinted Ethereal Glass gives you the properties of both vanilla Tinted Glass and Ethereal Glass. The Tinted Reverse Ethereal version does the same with Reverse Ethereal Glass.[1]
  • Gravity Glass softens the fall and has no collision.[5]
  • Ice Glass keeps ice inside thermal glass without it melting, and the Lava Lamp is described as a natural lantern that burns like magma.[5]
  • Panes are frameless when inserted between blocks. Every glass in the mod has a frameless pane version.[1][5]

Some blocks carry an explosion resistance tooltip. For doors and trapdoors with that tooltip, the description says they work like an iron door or an iron trapdoor.[5]

Clear Fluid Glass

Clear Fluid Glass removes the near-surface water face behind the glass, which gives you a crystal-clear view into water. It is great for aquariums and underwater bases. There is also Clear Fluid Fake Glass, which is crafted the same way and makes the same amount.[3][5]

Crafting Shaped

Crafting Shaped
GlassGlassGlass
GlassPrismarine CrystalsGlass
GlassGlassGlass

Recipe id: glassential:clear_fluid_glass

This recipe makes 8 Clear Fluid Glass.

Colorable glass and the Glassential Brush

Colorable Glass and its stained and pane versions can have their color and properties changed with the Glassential Brush. Right-click with the brush to open its tuning screen.[5]

  • The tuning screen has toggles for Emit Light, Emit Redstone Signal, Pass All Entities and Pass Player, plus an Apply button.[5]
  • The brush can also copy a color from another block. You get a message when it works, and a different one if the block's color can't be copied.[5]

Crafting Shaped

Crafting Shaped
Red DyeGreen DyeBlue Dye
Green DyeQuartzGreen Dye
GlassGlassGlass

Recipe id: glassential:colorable_glass

This recipe makes 8 Colorable Glass.

The pane and stained versions have their own recipes too: Colorable Glass Pane, Colorable Stained Glass Pane and Colorable Stained Glass. They are shown below.[3]

Crafting Shaped

6 × Colorable Glass

Recipe id: glassential:colorable_glass_pane

This recipe makes 16 Colorable Glass Pane.

Crafting Shaped

6 × Colorable Stained Glass

Recipe id: glassential:colorable_stained_glass_pane

This recipe makes 16 Colorable Stained Glass Pane.

Crafting Shaped

Crafting Shaped
Red DyeGreen DyeBlue Dye
Green DyeAmethyst ShardGreen Dye
White Stained GlassWhite Stained GlassWhite Stained Glass

Recipe id: glassential:colorable_stained_glass

This recipe makes 8 Colorable Stained Glass.

One Way Glass

One Way Glass works as a secret window: it is transparent from one side and solid from the other. Right-click a face with any block to disguise that side. A Tinted One Way Glass variant also exists.[5]

Doors and trapdoors

The mod adds doors and trapdoors for all of its glass types, plus dyed stained glass doors and trapdoors and glass slabs. Wood-themed ones such as Acacia Glass Door are shapeless crafts that make a single door.[1][3]

Crafting Shapeless

  • Acacia Door
  • Glass Pane

Recipe id: glassential:acacia_glass_door

Wood-themed glass doors are shapeless and make one door.

The colored doors, like Black Glass Door, are shaped recipes that make 3 doors per craft. The pack changed the trapdoor recipes for black, blue, brown and cyan glass, and each still makes 3 trapdoors.[3]

3× Black Glass TrapdoorChanged by the pack

Crafting Shaped

6 × Black Stained Glass Pane

Recipe id: glassential:black_glass_trapdoor_recipe

This is one of the trapdoor recipes the pack changed, and it makes 3 trapdoors.

Breaking and drops

In the loot tables shown, such as the Acacia, Bamboo, Birch, Black, Blue, Brown and Cherry glass doors and trapdoors, the block only drops itself when you break it with a tool that has Silk Touch. The same is true for Clear Fluid Glass, Clear Fluid Fake Glass and the colorable glass blocks and panes. Bring Silk Touch if you want to move them.[6][7][8][9][10][11][12][13][14][15][16][17]

Unverified The drops for the remaining door and trapdoor loot tables (for example crimson, cyan and the ethereal variants) live in the mod's data files, which the sources here do not show.

Config

The pack's config file only holds logging and example options: items is set to a list containing minecraft:iron_ingot, logDirtBlock is true, and magicNumber is 42, which is also the mod default. magicNumberIntroduction only sets the text of the intro message. None of these change how the glass blocks behave.[4]

How do you progress through Glassential Renewed?

3 parts

Glassential Renewed has no tier ladder in the sources for this pack. What the recipe data shows is a flat set of crafting recipes, so you can start with any glass type you like. Below is how the recipes group together and how much each one makes.[3]

Unverified The quest chapters are not among the sources here, so this guide cannot say whether any pack quest unlocks or rewards Glassential Renewed items. Check the quest book in game if you want to know.

Base glass and panes

Ethereal Glass, Ghostly Glass, Iron Glass and Tinted Ethereal Glass are the base glass recipes in this set. Ethereal Glass is shown first, then Tinted Ethereal Glass.[3]

Crafting Shapeless

  • Glass
  • Glass
  • Glass
  • Glass
  • Ender Eye

Recipe id: glassential:glass_ethereal

Ethereal Glass makes 4 per craft.

Crafting Shapeless

  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Tinted Glass
  • Ender Eye

Recipe id: glassential:glass_dark_ethereal

Tinted Ethereal Glass is a shapeless recipe that makes 8 per craft.

The batch glasses Colorable Glass, Colorable Stained Glass, Luminous Glass, Redstone Glass, Ice Glass, Gravity Glass and Clear Fluid Glass are all shaped recipes. Pane versions such as Colorable Glass Pane and Luminous Glass Pane exist too.[3]

Crafting Shaped

Crafting Shaped
GlassGlassGlass
GlassGlowstoneGlass
GlassGlassGlass

Recipe id: glassential:glass_light

Luminous Glass makes 8 per craft.

You can also convert between Ethereal variants. Crafting Tinted Ethereal Glass from Ethereal Glass gives 2 per craft, while the recipe that starts from a reverse block gives a single block.[3]

Doors and trapdoors

Most colored and special doors are shaped recipes, for example Glass Door and Ethereal Glass Door. The matching special trapdoors, such as Ethereal Glass TrapDoor and Glass TrapDoor, are shaped recipes as well.[3]

3× Glass DoorMod recipe

Crafting Shaped

6 × Glass

Recipe id: glassential:glass_door

Glass Door makes 3 per craft. The special trapdoors make 2.

The wood-themed doors and trapdoors are different: Oak Glass Door, Acacia Glass Trapdoor and the rest of that set are shapeless recipes that make a single item each. Iron Glass Door and Iron Glass Trapdoor work the same way.[3]

The pack has changed the colored trapdoor recipes for black, blue, brown, cyan, gray, green, light blue and light gray. Each makes 3 per craft. The colored door recipes in the same colors are unchanged mod recipes.[3]

3× Black Glass TrapdoorChanged by the pack

Crafting Shaped

6 × Black Stained Glass Pane

Recipe id: glassential:black_glass_trapdoor_recipe

A pack-changed recipe: Black Glass Trapdoor makes 3 per craft.

Lamps, slabs and the brush

Glowstone Lamp and Lava Lamp are shaped recipes and each has a tinted version. Glass slab is a shaped recipe too.[3]

Crafting Shaped

Crafting Shaped
GlassGlassGlass
Luminous GlassGlowstoneLuminous Glass
GlassGlassGlass

Recipe id: glassential:glass_glowstone_lamp

Glowstone Lamp makes 2 per craft.

The Glassential Brush is a single shaped recipe that makes one brush.[3]

Crafting Shaped

Crafting Shaped
Red DyeGreen DyeBlue Dye
Empty slotStickEmpty slot
Empty slotQuartzEmpty slot

Recipe id: glassential:glass_painter

Which Glassential Renewed config options matter?

1 part

Same as in the FTB Skies 2 1.22.0 guide

Good news: Glassential Renewed has very little to configure in this pack. The only file shown is the common config, and its options are about logging on common setup and a message built around a magic number.[18]

What this pack sets

  • items is set to a list containing only minecraft:iron_ingot. The config describes it as a list of items to log on common setup.[18]
  • logDirtBlock is set to true. It controls whether the dirt block is logged on common setup.[18]
  • magicNumber is set to 42, which is also the mod default. It must be greater than 0.[18]
  • magicNumberIntroduction is set to "The magic number is... ". The config describes it as the introduction message for the magic number.[18]
Tip: Only the magic number shows a mod default in the pack's file (42), and the pack keeps it. For the other options the file does not show a mod default, so you can't tell from it whether the pack changed them.[18]

What changed in Glassential Renewed between versions?

1 part

FTB Evolution 2 1.1.0 ships Glassential Renewed 5.0.2. The mod was already in the pack in 1.0.2 or earlier, so you may have met it before this version.[19]

Glassential Renewed 5.0.2

This is the release your pack runs, and it is a bug-fix update. The mod's changelog lists these fixes:[19][20]

  • Tinted One Way Glass no longer shows up as a purple and black missing texture. Its block model failed to load with an "Unknown loader" error.[20]
  • The disguised face of One Way Glass and Tinted One Way Glass is now visible only from outside. Before, its texture also showed from inside the glass, instead of the glass staying see-through.[20]
  • Tinted One Way Glass is now in the c:glass_blocks and minecraft:impermeable block tags, and both Colorable Glass Panes are in minecraft:impermeable.[20]

In practice, your Tinted One Way Glass renders properly, and One Way Glass stays see-through when you look out from inside.[20]

Sources

  1. Glassential Renewed project page (modrinth) · official mod data
  2. All the Mods 10 4.10 mod list · pack file
  3. FTB Evolution 2 1.1.0 recipe dump: recipes making Glassential Renewed items · pack recipe dump
  4. FTB Evolution 2 1.1.0 config: config/glassential-common.toml · pack file
  5. glassential names, screen text and descriptions (English lang file) · official mod data
  6. data/glassential/loot_table/blocks/acacia_glass_door.json (glassential's jar) · official mod data
  7. data/glassential/loot_table/blocks/acacia_glass_trapdoor.json (glassential's jar) · official mod data
  8. data/glassential/loot_table/blocks/bamboo_glass_door.json (glassential's jar) · official mod data
  9. data/glassential/loot_table/blocks/bamboo_glass_trapdoor.json (glassential's jar) · official mod data
  10. data/glassential/loot_table/blocks/birch_glass_door.json (glassential's jar) · official mod data
  11. data/glassential/loot_table/blocks/birch_glass_trapdoor.json (glassential's jar) · official mod data
  12. data/glassential/loot_table/blocks/black_glass_door.json (glassential's jar) · official mod data
  13. data/glassential/loot_table/blocks/black_glass_trapdoor.json (glassential's jar) · official mod data
  14. data/glassential/loot_table/blocks/blue_glass_door.json (glassential's jar) · official mod data
  15. data/glassential/loot_table/blocks/blue_glass_trapdoor.json (glassential's jar) · official mod data
  16. data/glassential/loot_table/blocks/brown_glass_door.json (glassential's jar) · official mod data
  17. data/glassential/loot_table/blocks/brown_glass_trapdoor.json (glassential's jar) · official mod data
  18. FTB Skies 2 1.22.0 config: config/glassential-common.toml · pack file
  19. FTB Evolution 2 1.1.0 mod list · pack file
  20. Glassential Renewed 5.0.2 changelog · changelog
Where this guide comes from

Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

9 releases, first in 1.0.2
FTB Evolution 2VersionJarWhere it came from
1.4.0
Oct 17, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release
1.3.2
Oct 16, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release
1.3.1
Oct 15, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release
1.3.0
Oct 14, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release
1.2.2
Oct 13, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release
1.2.1
Oct 12, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release
1.2.0
Oct 12, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release
1.1.0
Oct 10, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release
1.0.2
Oct 8, 2026
5.0.2Glassential-renewed-26.1.2-5.0.2.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

114 items from the 1.4.0 recipe dump.

...and 54 more.

Config options (how FTB Evolution 2 sets them)

4 settings shipped in the pack's config files; 0 differ from the mod's documented default.

See all 4 settings →

Show settings
SettingFTB Evolution 2 valueMod default
items
A list of items to log on common setup.
config/glassential-common.toml
["minecraft:iron_ingot"]not documented
logDirtBlock
Whether to log the dirt block on common setup
config/glassential-common.toml
truenot documented
magicNumberIntroduction
What you want the introduction message to be for the magic number
config/glassential-common.toml
The magic number is... not documented
magicNumber
A magic number
config/glassential-common.toml
4242

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