Villages&Pillages in All the Mods 10

All the Mods 10 8.3 ships version 2.0.0 · First seen in 0.46

Checked Sep 17, 2026All the Mods 10 8.3Sources: All the Mods 10 8.3 modlist.json · Modrinth

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Villages&Pillages is a mod in All the Mods 10 8.3, where it is version 2.0.0. Structure mod that brings an exciting twist to Minecraft by introducing hostile and unfriendly pillages, providing a thrilling contrast to the peaceful villages. (Summary from the mod's Modrinth page.)

Villages&Pillages guide for All the Mods 10

Written for All the Mods 10 8.3 · updated Oct 17, 2026

Last verified for All the Mods 10 v8.3 on Oct 17, 2026 · text last changed Oct 17, 2026

Also applies to:All the Mods 11 0.10.0-beta to 0.12.0-beta

Sections
5
Items named
1

3 sections are written for this pack; 2 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10 8.3, read from the running game on Oct 16, 2026.

What is Villages&Pillages?

3 parts

Villages&Pillages is a structure mod that adds hostile, unfriendly pillages to the world, a contrast to the peaceful villages you already know. If you like finding new places to explore while you travel, this is the kind of mod that adds them.[1]

Season 1: the Witch Village

The mod's developer plans seasonal updates, and the first season adds Witch Villages. These sit deep in swamp and mangrove biomes. The project page describes mossy houses, bubbling cauldrons and treacherous bogs you have to navigate to uncover the village's dark secrets.[1]

Compatibility

The mod is designed to work with all world generation mods. It also has enhanced compatibility with the Waystones mod.[1]

In this pack

This pack ships Villages&Pillages 2.0.0, built for NeoForge on Minecraft 1.21.1. It has been in the pack since version 0.46 or earlier.[2]

How do you get started with Villages&Pillages?

2 parts

Same as in the All the Mods 10 8.1 guide

Villages&Pillages is a structure mod that adds hostile and unfriendly pillages as a contrast to the peaceful villages. Its first season adds the Witch Village, so that's the place to head for first.[1]

Your first step: find the Witch Village

The mod is getting seasonal updates, and Season 1 adds the Witch Village. You'll find it hidden deep within swamp and mangrove biomes, so head for those if you want to see it. Expect mossy houses, bubbling cauldrons and treacherous bogs to get through before the village's dark secrets are revealed.[1]

  1. Travel to a swamp or mangrove biome, since that's where the Witch Village generates.[1]
  2. Look around for mossy houses and bubbling cauldrons, which mark the village.[1]
  3. Watch your step in the bogs while you explore. They're described as treacherous.[1]

Travel and compatibility

The mod is designed to be fully compatible with all world generation mods, so it should sit alongside the other biome and structure mods without trouble. It also has enhanced compatibility with the Waystones mod, which is handy once you've found a village you want to come back to.[1]

Tip: Since the Witch Village is hostile, get yourself properly geared up before you go looking for it. This is general advice rather than something the mod's page spells out.[1]

Unverified I couldn't confirm any in-pack recipes, quests or item descriptions for this mod, so there's no crafting order to follow here. If you spot something craftable or any loot worth chasing in the Witch Village, that isn't verified yet.

How does Villages&Pillages work?

5 parts

Same as in the All the Mods 11 0.10.0-beta guide

Villages&Pillages is a structure mod, so there are no machines, multiblocks or power networks to wire up. The mechanics worth knowing are how the Witch Village is placed and built, and what lives inside it. That is what this section covers.[1]

Where Witch Villages generate

Witch Villages are tied to swamps. The biome tag lists swamp and mangrove swamp, plus two optional swamp tags that only apply if another mod provides them. The structure itself is added to the surface structures step of world generation.[1][3][4]

Placement uses random spread with a spacing of 24 and a separation of 16. The structure set holds just this one village type, with a weight of 1.[5]

The village is a jigsaw structure with a size of 7. It starts at an absolute height of 64 and can reach out 63 blocks horizontally from its centre.[4]

How the village is assembled

Generation starts from a single centre piece, and everything else branches off it. If a branch cannot place anything from its pool, it falls back to a pool of road ends so the paths finish cleanly.[6][7]

The road and house pool is weighted. Each of the three small houses has a weight of 4, and each of the two medium houses has a weight of 3. Road pieces share the same pool: long roads weigh 6, medium roads 4 and short roads 2. The four-way crossroad weighs 4, the three-way 3, the two-way 2 and the one-way 1. Damaged and broken one-way crossroads weigh 3 each, which is where the village gets its run-down look.[8]

Road ends come from the terminator pool. The dead end is the most common (weight 5), followed by the short (4), medium (3) and long (2) ends. A broken one-way crossroad can also cap a branch, at weight 1.[7]

Decorations are mostly empty. The empty entry has a weight of 100, so most decoration spots stay bare. When something does appear, it is a villager cage (weight 8 for each cage variant) or a dead tree (weight 3 for each tree variant).[9]

What makes it look like a witch village

After the pieces are placed, processors rewrite blocks. In houses, moss blocks become mossy cobblestone with a probability of 0.33, and cobblestone does so with a probability of 0.75. Vines are removed with a probability of 0.7, and cobwebs with a probability of 0.75.[10]

The house processors also add some witchy touches. Some black concrete markers become lit black candles (3 or 4 candles), and some white concrete markers become flower pots. Orange concrete markers always become lit campfires with the signal fire property. Brown concrete becomes oak wood, and there are dedicated processors for waterlogging, open doors and brewing stands.[10]

Roads and other village pieces use a lighter processor list. Vines are removed with a probability of 0.5, light gray concrete becomes mossy cobblestone wall, and light blue concrete becomes spruce slab for the collapsed underwater parts. The black candle and flower pot rules are similar to the houses, but candles are more likely, with a probability of 0.3 for each candle count instead of 0.2.[10][11]

Who lives there

The structure overrides mob spawns inside its pieces. Expect groups of 4 to 8 witches in the monster category and 2 to 4 cats in the creature category. The village also has entity pools for a cat, a villager and a witch.[4][12][13][14]

Watch out: The village is built around hostile witches, so go in prepared. The structure is set up to spawn between 4 and 8 of them.[1][4]

Compatibility

The mod is designed to be compatible with world generation mods, and it currently offers enhanced compatibility with the Waystones mod.[1]

Unverified The loot inside the witch house chests (attic chest, barrel and personal chest) is defined in the mod's loot table data files. The sources here do not show what those tables contain, so check them in game before you count on any particular drop.

How do you progress through Villages&Pillages?

3 parts

The files from Villages&Pillages that I can see here describe one thing: the witch village. They don't show any tiers or crafting steps, so this section is about where to find that village and what to expect when you get there.[15][16]

Finding the witch village

The witch village generates in swamp and mangrove swamp biomes. It can also appear in biomes tagged as swamps by other mods, but those tags are optional.[15]

The structure set places villages on a random spread with a spacing of 24 and a separation of 16. They are surface structures with a jigsaw size of 7, and they start at height 64.[16][17]

Who lives there

  • Witches: the village spawns 4 to 8 of them within its pieces.[16]
  • Cats: 2 to 4 spawn within the pieces as well.[16]
Watch out: A swamp village is home to witches, so go in with armor and a plan. The barrel loot includes splash potions of slowness, poison, weakness and harming.[16][18]

Loot worth grabbing

The witch house has an attic chest and a barrel, each with its own loot table. Both are worth opening before you leave.[18][19]

  • Barrel, first pool: redstone, glowstone dust, spider eyes, sugar, brown mushrooms, red mushrooms or fermented spider eyes, in stacks. A rabbit foot or a pufferfish can also turn up.[18]
  • Barrel, second pool: it rolls 2 to 4 times and gives glass bottles or a splash potion of slowness, poison, weakness or harming.[18]
  • Attic chest, first pool: it rolls 2 to 4 times and gives an Emerald, 2 to 4 cobwebs or 2 to 4 string.[19]
  • Attic chest, second pool: a painting, a flower pot, a book, 1 to 2 leather or 2 to 4 glass bottles.[19]

What changed in Villages&Pillages between versions?

2 parts

All the Mods 10 8.3 ships Villages&Pillages 2.0.0, built for Minecraft 1.21.1 on NeoForge. The mod has been in the pack since All the Mods 10 0.46 or earlier.[2]

Pack changelog

The pack changelog for All the Mods 10 2.39 records the mod being updated from 1.0.2 to 1.0.3.[20]

Mod changelogs

Here are the changes the mod's own changelogs list, newest first.[21][22][23][24]

  • 2.0.0: Reworked most of the internal mod setup, improved terrain check accuracy and performance, and improved terrain generation around the structures. This is the version your 8.3 pack runs.[2][21]
  • 1.0.3: Fixed compatibility with newer YUNG's API (version 5.1.4).[22]
  • 1.0.2: Fixed possible deadlocks on worldgen.[23]
  • 1.0.1: Improved the details of the witch village structure.[24]

In short, the earlier releases were fixes and polish, and 2.0.0 focused on how structures sit in the terrain around them.[21][22][23][24]

Sources

  1. Villages&Pillages project page (modrinth) · official mod data
  2. All the Mods 10 8.3 mod list · pack file
  3. data/villagesandpillages/tags/worldgen/biome/has_structure/village_witch.json (villagesandpillages's jar) · official mod data
  4. data/villagesandpillages/worldgen/structure/village_witch.json (villagesandpillages's jar) · official mod data
  5. data/villagesandpillages/worldgen/structure_set/village_witch.json (villagesandpillages's jar) · official mod data
  6. data/villagesandpillages/worldgen/template_pool/village_witch/center.json (villagesandpillages's jar) · official mod data
  7. data/villagesandpillages/worldgen/template_pool/village_witch/terminators.json (villagesandpillages's jar) · official mod data
  8. data/villagesandpillages/worldgen/template_pool/village_witch/road_and_house.json (villagesandpillages's jar) · official mod data
  9. data/villagesandpillages/worldgen/template_pool/village_witch/decoration.json (villagesandpillages's jar) · official mod data
  10. data/villagesandpillages/worldgen/processor_list/village_witch_house.json (villagesandpillages's jar) · official mod data
  11. data/villagesandpillages/worldgen/processor_list/village_witch.json (villagesandpillages's jar) · official mod data
  12. data/villagesandpillages/worldgen/template_pool/village_witch/entity/cat.json (villagesandpillages's jar) · official mod data
  13. data/villagesandpillages/worldgen/template_pool/village_witch/entity/villager.json (villagesandpillages's jar) · official mod data
  14. data/villagesandpillages/worldgen/template_pool/village_witch/entity/witch.json (villagesandpillages's jar) · official mod data
  15. data/villagesandpillages/tags/worldgen/biome/has_structure/village_witch.json (villagesandpillages's jar) · official mod data
  16. data/villagesandpillages/worldgen/structure/village_witch.json (villagesandpillages's jar) · official mod data
  17. data/villagesandpillages/worldgen/structure_set/village_witch.json (villagesandpillages's jar) · official mod data
  18. data/villagesandpillages/loot_table/village_witch/house/barrel.json (villagesandpillages's jar) · official mod data
  19. data/villagesandpillages/loot_table/village_witch/house/attic_chest.json (villagesandpillages's jar) · official mod data
  20. All the Mods 10 changelog (All the Mods 10 2.39) · changelog
  21. Villages&Pillages 2.0.0 changelog · changelog
  22. Villages&Pillages 1.0.3 changelog · changelog
  23. Villages&Pillages 1.0.2 changelog · changelog
  24. Villages&Pillages 1.0.1 changelog · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 8.2 · 0.46 to 8.1

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Version in each release

134 releases, first in 0.46
All the Mods 10VersionJarWhere it came from
8.3
Oct 15, 2026
2.0.0villagesandpillages-neoforge-2.0.0+mc1.21.1.jarFrom the published release
8.2
Sep 22, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
8.1
Aug 29, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
8.0
Aug 14, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
7.3
Aug 2, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
7.2
Jul 20, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
7.1
Jun 26, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
7.0
May 15, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
6.6
Apr 7, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
6.5
Apr 7, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
6.4
Apr 4, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
6.3
Apr 2, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
6.2.1
Mar 31, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
6.2
Mar 24, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
6.1
Mar 7, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom pack files
6.0
Feb 25, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
5.5
Jan 31, 2026
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
5.4
Dec 21, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
5.3.1
Dec 4, 2025
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5.3
Dec 2, 2025
1.0.3-Reconstructed
5.2
Nov 28, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
5.1
Nov 14, 2025
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5.0
Nov 13, 2025
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4.15
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4.14
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4.13
Oct 18, 2025
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4.12
Oct 2, 2025
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4.11
Sep 20, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
4.10
Aug 24, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
4.9
Aug 23, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
4.8
Aug 23, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
4.7
Aug 23, 2025
1.0.3-Reconstructed
4.6
Aug 19, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
4.5
Jul 29, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
4.4
Jul 13, 2025
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Jul 12, 2025
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4.2
Jun 26, 2025
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4.1
Jun 24, 2025
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4.0
Jun 17, 2025
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3.2
Jun 1, 2025
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3.0
May 20, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
2.47
May 6, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
2.44
Apr 15, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
2.43
Apr 13, 2025
1.0.3villagesandpillages-neoforge-mc1.21.1-1.0.3.jarFrom the published release
2.42
Apr 2, 2025
1.0.3-Reconstructed
2.41
Mar 16, 2025
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2.40
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2.34
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2.32
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2.31
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2.30
Jan 27, 2025
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2.29
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2.28
Jan 23, 2025
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2.26
Jan 22, 2025
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2.25
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2.24
Jan 14, 2025
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2.23
Jan 11, 2025
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2.22
Jan 11, 2025
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2.21
Jan 10, 2025
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2.20
Jan 7, 2025
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2.19
Jan 6, 2025
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2.18
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2.17
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2.16
Jan 1, 2025
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2.15
Dec 31, 2024
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2.14
Dec 31, 2024
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2.13
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2.12
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2.10
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2.6
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2.5
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2.4
Dec 14, 2024
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2.3
Dec 12, 2024
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2.2
Dec 11, 2024
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2.1
Dec 8, 2024
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2.0
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1.27
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1.26
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1.25
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1.24
Nov 24, 2024
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1.23
Nov 23, 2024
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1.22
Nov 18, 2024
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1.20
Nov 16, 2024
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1.19
Nov 13, 2024
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1.18
Nov 11, 2024
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1.17a
Nov 9, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.17
Nov 9, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.16
Nov 4, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.15
Nov 1, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.14
Oct 31, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.13
Oct 30, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.12
Oct 30, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.11
Oct 28, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.10
Oct 28, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.9
Oct 27, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.8
Oct 27, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.7
Oct 24, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.6
Oct 23, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.5
Oct 21, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.4
Oct 21, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.3
Oct 20, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.2
Oct 19, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.1
Oct 16, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
1.0
Oct 13, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.66
Oct 11, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.65
Oct 9, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.64
Oct 6, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.63
Oct 6, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.62
Oct 4, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.61
Oct 2, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.60
Sep 29, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.59
Sep 28, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.58
Sep 27, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.57
Sep 25, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.56
Sep 23, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.55
Sep 21, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.54
Sep 20, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.53
Sep 18, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.52
Sep 11, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.51
Sep 10, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.50
Sep 10, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.49
Sep 10, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.48
Sep 8, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.47
Sep 6, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release
0.46
Sep 6, 2024
1.0.1villagesandpillages-neoforge-mc1.21.1-1.0.1.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as villagesandpillages, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

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