CommonCapabilities guide for All the Mods 10 0.32 to 0.50

Report a mistake on this page

CommonCapabilities guide for All the Mods 10

Written for All the Mods 10 0.50 · also fits 0.32 to 0.49 · updated Oct 5, 2026

Last verified for All the Mods 10 v0.50 on Oct 5, 2026 · text last changed Oct 5, 2026

A newer release (8.3) is out Guide for the current version

Also applies to:All the Mods - Gravitas 2.4 to 4.0All the Mods 10: To the Sky 1.0 to 2.1.0All the Mods 11 0.1.0 to 0.12.0-betaAll the Mons 0.3.0-beta to 1.3.0FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2

Sections
3

Every recipe and number here was checked against All the Mods 10 0.50's own files.

What is CommonCapabilities?

CommonCapabilities is included in this pack at version 2.9.4, built for Minecraft 1.21.1 on NeoForge. It has been in the pack since version 0.32 or earlier, so it isn't a recent addition.[1]

Unverified The sources I have don't describe what CommonCapabilities does in gameplay terms, who it is aimed at, or whether the pack changes any of its recipes or configs. Treat any description of its features as unconfirmed for now.

Unverified I also couldn't confirm where the mod fits in the pack's progression. It is not on the ATM Star quest path, and no quests in this pack involve it, but I have no source that shows a progression role beyond that.

How do you get started with CommonCapabilities?

I don't have a confirmed set of first steps for CommonCapabilities in this pack, so I'm keeping this section short instead of guessing.[2]

The one thing the mod's own language file confirms is that it has a configuration screen, whose title is built from the pattern "%s configuration".[2]

Unverified No in-pack recipes, quests or config options for CommonCapabilities were available to me, so I can't say which items to make first or in what order.

How does CommonCapabilities work?

The only thing the available material for CommonCapabilities shows is its language file, and that contains a single string: the title of a configuration screen, written as "%s configuration". That is not enough to explain how the mod handles machines, multiblocks, power, fluids or items.[2]

Unverified How CommonCapabilities handles power, fluid and item transfer, and whether it adds any machines, multiblocks or automation features of its own, could not be confirmed from the sources available for this pack.

Sources

  1. All the Mods 10 0.50 mod list · pack file
  2. commoncapabilities names, screen text and descriptions (English lang file) · official mod data
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 5, 2026.

Guides for other versions: 2.13 to 8.3 · 2.12 · 0.52 to 2.11 · 0.51

Was this helpful?

Report wrong info

A few words are enough, up to 500 characters. Please do not include personal details.