AppleSkin guide for All the Mods 10 0.52 to 2.11

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AppleSkin guide for All the Mods 10

Written for All the Mods 10 2.11 · also fits 0.52 to 2.10 · updated Oct 2, 2026

Last verified for All the Mods 10 v2.11 on Oct 2, 2026 · text last changed Oct 2, 2026

A newer release (8.3) is out Guide for the current version

Also applies to:All the Mods 10: To the Sky 1.0 to 2.1.0All the Mods 11 0.1.0 to 0.12.0-betaAll the Mons 0.3.0-beta to 1.3.0Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2

Sections
5

4 sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10 2.11's own files.

What is AppleSkin?

2 parts

AppleSkin is a small quality-of-life mod that shows you food and hunger details on your HUD and in tooltips. It doesn't add or change any game mechanics. It reveals information Minecraft normally keeps hidden, like saturation and exhaustion, so you can see exactly what your food is doing for you.[1]

This pack includes AppleSkin version 3.0.5+mc1.21, so it's there from the moment you load in.[2]

What you get

  • Food value information added to item tooltips, so you can compare foods before you eat them.[1]
  • A visualization of your saturation and exhaustion right on the HUD.[1]
  • A preview of how much hunger and saturation a food will restore while you're holding it.[1]
  • A preview of how much health you could get back while holding food.[1]
  • Hunger, saturation and exhaustion info added to the debug overlay (F3).[1]

Who it's for

If you've ever wondered why your hunger bar drops faster than expected, or which food in your inventory is actually worth eating, AppleSkin is for you. Because it's purely informational, you don't need to craft or unlock anything to use it. It just makes the vanilla hunger system easier to read.[1]

Tip: AppleSkin is mostly client-side, but it needs to be installed on the server too for the saturation and exhaustion values you see to be accurate, because the server syncs those values to your client.[1]

How do you get started with AppleSkin?

1 part

Same as in the All the Mods 10 3.2 guide

Good news: getting started with AppleSkin takes zero effort. There's nothing to craft, no recipe to hunt down and no setup. It's an information mod that adds food-related improvements to your HUD and tooltips, so it starts working the moment you load into the world.[1]

AppleSkin doesn't add or change any hunger mechanics. It shows you things Minecraft already tracks but normally keeps hidden, like saturation and exhaustion. Your food works exactly as it would without the mod; you just get to see what's going on.[1]

What to look at first

  1. Hover over any food in your inventory. The tooltip now shows its food value, so you can compare snacks before you eat them.[1]
  2. Check your hunger bar. AppleSkin adds a visualization of your saturation and exhaustion there, so you can see how close you are to losing another hunger point.[1]
  3. Hold a piece of food in your hand. The HUD previews how much hunger and saturation it would restore, so you know whether eating it now is worth it.[1]
  4. Keep an eye on your hearts while holding food, too. The mod also previews the health that food could restore.[1]
  5. If you want exact numbers, open the debug overlay with F3. AppleSkin adds hunger, saturation and exhaustion info there.[1]
Tip: AppleSkin is mostly client-side, but it needs to be on the server to show accurate saturation and exhaustion values, because the server syncs those values to your client. If the saturation or exhaustion display looks off on a server, that's the first thing to check.[1]

Unverified The sources don't confirm whether this pack's server files include AppleSkin, or whether the pack changes any of its display settings.

How does AppleSkin work?

2 parts

If you came here looking for machines, multiblocks or power networks, here's the good news: AppleSkin has none of them. It doesn't add or change any game mechanics at all. Instead, it shows you food and hunger information that vanilla Minecraft normally keeps hidden, so you can plan your meals instead of guessing.[1]

What AppleSkin shows you

  • Food tooltips: hover over a food item to see its food value information right in the tooltip.[1]
  • Saturation and exhaustion on your HUD: these two hidden hunger values get drawn on screen, so you can see how close you are to losing another hunger point.[1]
  • Hunger and saturation preview: while you hold a food item, the HUD shows how much hunger and saturation eating it would restore.[1]
  • Health preview: while you hold a food item, you also see how much health it could restore.[1]
  • Debug overlay: hunger, saturation and exhaustion info is added to the F3 screen.[1]

How the client and server work together

AppleSkin is mostly a client-side mod, since it's all about what's drawn on your screen. But saturation and exhaustion are tracked by the server, and your client doesn't normally receive them. To fix that, AppleSkin syncs those values from the server to your client, which means the mod also needs to be installed on the server to show accurate saturation and exhaustion numbers.[1]

Tip: If your saturation or exhaustion display looks wrong or empty in multiplayer, check that the server has AppleSkin installed too. Without it, your client can't get the accurate values.[1]

Want to understand the numbers you're seeing? Since AppleSkin only displays the existing vanilla hunger system, the Minecraft wiki's article on hunger mechanics is the place to read up on how exhaustion and saturation actually work.[1]

Unverified No config files for AppleSkin are included in this pack, so the sources don't confirm whether any of these HUD features can be toggled or adjusted here.

Which AppleSkin config options matter?

2 parts

Unverified This pack doesn't ship a config file for AppleSkin, so there are no pack-changed values to point at here. Anything you tweak will come from the mod's own in-game options rather than a pack override, and the behaviour you see is whatever the mod does out of the box.

Worth knowing before you go looking for settings: AppleSkin only surfaces information that Minecraft already tracks invisibly. It does not add or change any hunger mechanics, so there's nothing in it that can be balanced up or down.[1]

What it shows you

  • Food value information added to item tooltips.[1]
  • A visualisation of saturation and exhaustion on the HUD.[1]
  • A preview of the hunger and saturation you'd restore while you're holding food.[1]
  • A preview of the health you'd restore while holding food.[1]
  • Hunger, saturation and exhaustion values in the F3 debug overlay.[1]

Client side vs server side

AppleSkin is mostly a client-side mod, but it does need to be present on the server as well for your client to display accurate saturation and exhaustion values. On a pack server that's already handled for you, since the mod syncs those values down to the client.[1]

Tip: If you take your client to a vanilla server, the saturation and exhaustion readouts won't be accurate unless that server runs one of the AppleSkin companion plugins.[1]

What changed in AppleSkin between versions?

1 part

All the Mods 10 2.11 ships AppleSkin 3.0.5 for Minecraft 1.21 on NeoForge. The mod has been in the pack since All the Mods 10 0.32 or earlier, so you've had it for a long time.[2]

AppleSkin 3.0.5 changes

This is the version in the pack right now. Its own changelog lists these changes:[2][3]

  • Fixed a possible crash when max health or max hunger is changing.[3]
  • Fixed FoodValuesEvent being fired twice for the same tooltip values (issue #316).[3]
  • AppleSkin now uses NeoForge's getFoodProperties function internally.[3]

The crash fix is the one you're most likely to notice. If you play with anything that changes your max health or hunger, that situation no longer risks a crash in this version.[3]

Unverified No pack changelog entries for AppleSkin were available, so what changed for this mod between individual pack releases is unverified.

Sources

  1. AppleSkin project page (modrinth) · official mod data
  2. All the Mods 10 2.11 mod list · pack file
  3. AppleSkin 3.0.5+mc1.21 changelog · changelog
Where this guide comes from

Written from what All the Mods 10 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 2, 2026.

Guides for other versions: 4.0 to 8.3 · 2.13 to 3.2 · 2.12 · 0.51 · 0.32 to 0.50

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