
Squat Grow in All the Mods 10: To the Sky
All the Mods 10: To the Sky 2.1.0 ships version 21.1.4+mc1.21.1 · First seen in 1.0
Squat Grow is a mod in All the Mods 10: To the Sky 2.1.0, where it is version 21.1.4+mc1.21.1. Squat for growth (Shift / Twerk to grow plants) (Summary from the mod's Modrinth page.)
Squat Grow guide for All the Mods 10: To the Sky
Last verified for All the Mods 10: To the Sky v2.1.0 on Oct 11, 2026 · text last changed Oct 11, 2026
Also applies to:FTB Evolution 2 1.0.2 to 1.4.0FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0Project Infinity 0.1 0.0.45.4 to 0.0.51.4-hotfix-2
- Sections
- 4
Every recipe and number here was checked against All the Mods 10: To the Sky 2.1.0, read from the running game on Oct 15, 2026.
What is Squat Grow?
3 parts
Squat Grow is a small, fun utility mod: instead of reaching for bone meal, you crouch (squat, or twerk if you prefer) next to a plant and it grows. The project describes the effect as making your plants grow twice as fast. It works on crops, trees and anything else that's growable.[1]
This pack includes version 21.1.4+mc1.21.1 of the NeoForge build.[2]
How you use it
There's nothing to craft and nothing to set up. Stand near the plant and tap your sneak key repeatedly until it has grown as far as you want.[1]
What you can configure
- Effect range, up to 16 blocks.[1]
- Effect chance.[1]
- A whitelist or blacklist of the blocks that can be affected. You can list plants by registry name or by tag.[1]
- OPMode: you only hold shift and every valid block in range is affected. The author says this started as an accident and was later turned into a config option.[1]
Who it's for
It suits anyone who wants a hands-on, no-cost way to speed up farming, whether that's a few crops, a sapling or a whole patch within range. The OPMode option can speed things up a lot, so check your settings before you rely on it.[1]
Unverified The sources I was given don't show this mod's values in the pack's config (range, chance, lists, OPMode), so I can't say whether the pack changes any defaults. They also don't show any quests involving the mod, or a place for it on the ATM Star path.
How do you get started with Squat Grow?
2 parts
Squat Grow is different from most mods you'll meet in this pack: there's nothing to craft before you can use it. You don't build a machine or make a special tool. You just crouch near a plant.[1]
Step by step
- Plant something growable, such as a crop or a tree sapling. The mod's description says it works on crops, trees and anything else that's growable.[1]
- Stand near the plant and press your sneak key repeatedly. Each crouch can help the plant grow, so keep tapping until you're happy with how far along it is.[1]
- Repeat for every plant you want to speed up, and skip the bone meal. The mod describes itself as a replacement for it.[1]
What you can tweak
The mod has several options, which the pack may change. You can set the effect range (up to 16 blocks) and the effect chance. You can also choose which plants are affected, by registry name or by tag, and use either a whitelist or a blacklist.[1]
There is also an optional OPMode. When it's enabled, you only need to hold shift and every valid block in range is affected. The author says this started as an accident and was then made a config option.[1]
Unverified The pack's actual config values for Squat Grow (effect range, effect chance, whitelist or blacklist contents, and whether OPMode is on) could not be confirmed from the available sources. No crafting recipes or quests for this mod were found either, so there are no items to make first.
How does Squat Grow work?
2 parts
Squat Grow is a very simple mod. There are no machines, multiblocks, power or fluids to set up. You crouch (squat, or twerk if you prefer) near a plant, and the plant grows. The project page says plants grow twice as fast with the mod, so you can leave the bonemeal at home.[1]
How you use it
Press your sneak key repeatedly until the plant has grown as much as you want. It works on crops, trees and anything else that's growable.[1]
What the mod can be configured to do
According to the mod's project page, these are the options it offers. They describe the mod in general, not necessarily the values this pack uses.[1]
- Effect range: you can change how far from you the effect reaches, up to 16 blocks.[1]
- Effect chance: you can change how likely each affected plant is to grow.[1]
- Whitelist or blacklist: you can limit which blocks are affected, either by the plant's registry name or by tags.[1]
- OPMode: if it is enabled, you only need to hold shift and all valid blocks in range are affected. The author says this started as an accident and was kept as a config option.[1]
Unverified The pack's actual range, chance, whitelist or blacklist and OPMode settings could not be confirmed from the available sources, so the defaults and limits above should not be treated as this pack's values. The pack's own recipes and quests for this mod are also unconfirmed.
What changed in Squat Grow between versions?
2 parts
All the Mods 10: To the Sky 2.0.4 ships Squat Grow 21.1.4 for Minecraft 1.21.1 on NeoForge. The mod has been in the pack since 1.0 or earlier. The changelog below is the mod's own, since I have no pack changelog entries for it.[2]
The 1.21 releases
- 21.1.4: Added Sable support, so squat grow works when you are in a sub-level. This is the version you have in the pack.[2][3]
- 21.1.1: Added a key binding to enable or disable the squat to grow functionality. It defaults to U, and you can change it in the controls menu.[3]
- 21.01.0: The 1.21.1 update.[3]
- 21.0.3: Updated Neo and Fabric, and added short grass to the default config.[3]
- 21.0.2 and 21.0.1: Fixed a NeoForge version issue and a NeoForge crash.[3]
- 21.0.0: Ported to 1.21.[3]
Earlier history
- 6.0.1 and 6.0.0: Updated modloader versions, and ported to 1.20.4.[3]
- 5.2.0: Added an action where you hold a grass block in your offhand and squat to quickly convert dirt to grass. It also fixed another crash that could disconnect clients from a server or crash single player, and most of the mod was rewritten to be more robust and extendable.[3]
- 5.1.1: Fixed world crashes when using mods like canary.[3]
- 5.1.0: Now built for NeoForge instead of Forge (it should still work on Forge), with refactored code. Added support for AE2 growth acceleratable blocks, plus a multiplier config option for sugarcane and AE2.[3]
- 5.0.4 and 5.0.3: Better sugar cane chances, and a config option requiring a hoe to be held.[3]
- 3.0.0: Ported to architectury, giving both Forge and Fabric versions.[3]
Sources
- Squat Grow project page (modrinth) · official mod data
- All the Mods 10: To the Sky 2.0.4 mod list · pack file
- Squat Grow 21.1.4+mc1.21.1 changelog · changelog
Where this guide comes from
Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 11, 2026.
Report wrong info
Version in each release
25 releases, first in 1.0
| All the Mods 10: To the Sky | Version | Jar | Where it came from |
|---|---|---|---|
| 2.1.0 Oct 15, 2026 | 21.1.4+mc1.21.1 | squatgrow-neoforge-21.1.4+mc1.21.1.jar | From the published release |
| 2.0.7 Oct 5, 2026 | 21.1.4+mc1.21.1 | squatgrow-neoforge-21.1.4+mc1.21.1.jar | From the published release |
| 2.0.6 Sep 21, 2026 | 21.1.4+mc1.21.1 | squatgrow-neoforge-21.1.4+mc1.21.1.jar | From the published release |
| 2.0.5 Sep 21, 2026 | 21.1.4+mc1.21.1 | squatgrow-neoforge-21.1.4+mc1.21.1.jar | From the published release |
| 2.0.4 Sep 11, 2026 | 21.1.4+mc1.21.1 | squatgrow-neoforge-21.1.4+mc1.21.1.jar | From the published release |
| 2.0.3 Sep 9, 2026 | 21.1.4+mc1.21.1 | squatgrow-neoforge-21.1.4+mc1.21.1.jar | From the published release |
| 2.0.2 Apr 1, 2026 | 21.1.2+mc1.21.1 | squatgrow-neoforge-21.1.2+mc1.21.1.jar | From the published release |
| 2.0.1 Mar 27, 2026 | 21.1.2+mc1.21.1 | squatgrow-neoforge-21.1.2+mc1.21.1.jar | From the published release |
| 2.0.0 Feb 24, 2026 | 21.1.2+mc1.21.1 | squatgrow-neoforge-21.1.2+mc1.21.1.jar | From the published release |
| 1.9.1 Feb 5, 2026 | 21.1.2+mc1.21.1 | squatgrow-neoforge-21.1.2+mc1.21.1.jar | From the published release |
| 1.9 Feb 4, 2026 | 21.1.2+mc1.21.1 | squatgrow-neoforge-21.1.2+mc1.21.1.jar | From the published release |
| 1.8 Dec 20, 2025 | 21.1.2+mc1.21.1 | squatgrow-neoforge-21.1.2+mc1.21.1.jar | From the published release |
| 1.7 Nov 28, 2025 | 21.1.2+mc1.21.1 | squatgrow-neoforge-21.1.2+mc1.21.1.jar | From the published release |
| 1.6.1 Oct 23, 2025 | 21.1.1+mc1.21.1 | squatgrow-neoforge-21.1.1+mc1.21.1.jar | From the published release |
| 1.6 Oct 17, 2025 | 21.1.1+mc1.21.1 | squatgrow-neoforge-21.1.1+mc1.21.1.jar | From the published release |
| 1.5.1b Oct 2, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.5 Sep 26, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.4 Sep 11, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.3.1 Sep 3, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.2.1 Aug 28, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.2 Aug 28, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.1.2 Aug 22, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.1.1 Aug 21, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.0.2 Aug 15, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
| 1.0 Aug 14, 2025 | 21.1.0+mc1.21.1 | squatgrow-neoforge-21.1.0+mc1.21.1.jar | From the published release |
"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.
Items and blocks
We can't match this mod to the pack's item list: it registers as squatgrow, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser
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