FTB Teams in All the Mods 10: To the Sky

All the Mods 10: To the Sky 2.1.0 ships version 2101.1.10 · First seen in 1.0

Checked Sep 20, 2026All the Mods 10: To the Sky 2.1.0Sources: All the Mods 10: To the Sky 2.1.0 modlist.json

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Also in 9 other packs →

FTB Teams is a mod in All the Mods 10: To the Sky 2.1.0, where it is version 2101.1.10. Library for mods that can utilize team progression (Summary from the mod's Modrinth page.)

FTB Teams guide for All the Mods 10: To the Sky

Written for All the Mods 10: To the Sky 2.0.4 · also fits 1.0 to 2.1.0 · updated Oct 16, 2026

Last verified for All the Mods 10: To the Sky v2.1.0 on Oct 16, 2026 · text last changed Oct 16, 2026

Also applies to:All the Mods - Gravitas 2.0 to 4.0All the Mods 10 6.0 to 8.0All the Mods 11 0.1.0 to 0.12.0-betaAll the Mons 0.3.0-beta to 1.3.0FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.1.1FTB StoneBlock 4 1.1.1 to 1.23.0

Sections
5
Quests covered
4

2 sections are written for this pack; 3 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 10: To the Sky 2.1.0, read from the running game on Oct 15, 2026.

What is FTB Teams?

Same as in the All the Mods 10 8.0 guide

FTB Teams is included in this pack as version 2101.1.10, built for NeoForge. It has also been part of the pack for a long time, since at least an early release, so it isn't a recent addition.[1]

Unverified There are no verified sources here for what FTB Teams does in this pack, which players it is aimed at, or how it fits into progression. Judging by its name, it likely handles player teams or parties, but that is unconfirmed. Check it in-game before relying on it.

How do you get started with FTB Teams?

1 part

Same as in the All the Mods 10 8.0 guide

FTB Teams works differently from most mods in this pack: you don't craft anything to get started. Its job is to organize players into teams, so your first steps are about setting up your team, not making items.[2]

Your first steps

  1. Create a Party team. This is how you set up a group you can invite other players into so you all progress together.[2]
  2. Invite your friends into that Party team so everyone shares the same team progress.[2]
  3. When you want to check on your team, look for the option that says you can click to show team info, and click it to see your team's details.[2]
Tip: Playing with friends? Create your Party team early. The whole point of a Party team is to invite members and progress together, so it's easiest to set up before everyone heads off in different directions.[2]

Unverified The exact commands, keybinds or menu buttons for creating a team, sending invites and opening team info could not be confirmed. The same goes for which progress is actually shared between teammates in this pack.

How does FTB Teams work?

1 part

Same as in the All the Mods 10 8.0 guide

FTB Teams is about grouping players rather than machines or automation. Its core mechanic is the Party team, which you create so you can invite other members and progress together with them.[2]

Party teams

  • You create a Party team yourself. Once it exists, you can invite other players to join it as members.[2]
  • The point of a Party is shared progress. You and your teammates progress together instead of each playing on your own.[2]
  • The mod has a clickable prompt that shows your team's info, so you can check the details of the team you're in.[2]

Unverified The sources don't say exactly what gets shared inside a Party, how invites are sent or accepted, what commands or keybinds open the team screen, or which other mods in the pack use FTB Teams. Check in-game before relying on any of these details.

How do you progress through FTB Teams?

FTB Teams doesn't have a tier ladder to climb in this pack. The only place the quest book mentions it is the Welcome chapter, so that is where your progression with it starts and stops.[3]

The relevant quest is a quest in "Welcome". It tells you that if you want a team for you and your friends, you create one with the command /ftbteams party create (name of team). It's a checkmark quest, so you tick it off yourself.[3]

Tip: Quests are optional in this pack, and mods are not gated behind completing any of them. You can set up a team whenever you like, and nothing in the Welcome chapter locks you out of anything. a quest in "Welcome" says this itself.[3]

The same quest also explains how the book is laid out. Many questlines outside the Main questline are mod guides, and if you want to follow the actual progression you should check the Main Questline.[3]

The Welcome chapter also holds "Welcome to All The Mods 10, Now in the Sky (again)" quest, which introduces the pack as a kitchensink pack for exploring a variety of mods in your own way.[3]

Which All the Mods 10: To the Sky quests use FTB Teams?

2 parts

The pack's quest book mentions FTB Teams in one chapter: "Welcome". Only one quest there is about teams. The others are general intro notes about the pack.[3]

The team quest

a quest in "Welcome" is the one you want. It has a single checkmark task, and its text tells you to use the command /ftbteams party create (name of team) if you want to create a team for you and your friends.[3]

The rest of the Welcome chapter

  • "Welcome to All The Mods 10, Now in the Sky (again)" quest is the chapter's titled quest, and its task is a dimension task. Its text calls the pack a kitchensink pack for exploring a variety of mods your own way, and points you to the ATM discord if you have questions or issues.[3]
  • a quest in "Welcome" has a checkmark task. Its text says quests are optional and mods are not gated behind completing any quests. It adds that many questlines outside the Main questline are meant as mod guides, and that you should check the Main Questline if you want to follow the progression.[3]
  • a quest in "Welcome" has two checkmark tasks. Its text is an authorship and licensing notice from AllTheMods Staff or a community contributor, and it says the quest is intentionally hidden, so you only see it in editing mode.[3]
Tip: Quests are optional in this pack, so you can skip the team quest and still use teams. The quest is just the place where the book shows you the party create command.[3]

Sources

  1. All the Mods 10 8.0 mod list · pack file
  2. ftbteams tooltips and descriptions (English lang file) · official mod data
  3. All the Mods 10: To the Sky 2.0.4 quests: "Welcome" · quest text
Where this guide comes from

Written from what All the Mods 10: To the Sky itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

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Version in each release

25 releases, first in 1.0
All the Mods 10: To the SkyVersionJarWhere it came from
2.1.0
Oct 15, 2026
2101.1.10ftb-teams-neoforge-2101.1.10.jarFrom the published release
2.0.7
Oct 5, 2026
2101.1.10ftb-teams-neoforge-2101.1.10.jarFrom the published release
2.0.6
Sep 21, 2026
2101.1.10ftb-teams-neoforge-2101.1.10.jarFrom the published release
2.0.5
Sep 21, 2026
2101.1.10ftb-teams-neoforge-2101.1.10.jarFrom the published release
2.0.4
Sep 11, 2026
2101.1.10ftb-teams-neoforge-2101.1.10.jarFrom the published release
2.0.3
Sep 9, 2026
2101.1.10ftb-teams-neoforge-2101.1.10.jarFrom the published release
2.0.2
Apr 1, 2026
2101.1.9ftb-teams-neoforge-2101.1.9.jarFrom the published release
2.0.1
Mar 27, 2026
2101.1.9ftb-teams-neoforge-2101.1.9.jarFrom the published release
2.0.0
Feb 24, 2026
2101.1.9ftb-teams-neoforge-2101.1.9.jarFrom the published release
1.9.1
Feb 5, 2026
2101.1.9ftb-teams-neoforge-2101.1.9.jarFrom the published release
1.9
Feb 4, 2026
2101.1.9ftb-teams-neoforge-2101.1.9.jarFrom the published release
1.8
Dec 20, 2025
2101.1.7ftb-teams-neoforge-2101.1.7.jarFrom the published release
1.7
Nov 28, 2025
2101.1.7ftb-teams-neoforge-2101.1.7.jarFrom the published release
1.6.1
Oct 23, 2025
2101.1.4ftb-teams-neoforge-2101.1.4.jarFrom the published release
1.6
Oct 17, 2025
2101.1.4ftb-teams-neoforge-2101.1.4.jarFrom the published release
1.5.1b
Oct 2, 2025
2101.1.4ftb-teams-neoforge-2101.1.4.jarFrom the published release
1.5
Sep 26, 2025
2101.1.4ftb-teams-neoforge-2101.1.4.jarFrom the published release
1.4
Sep 11, 2025
2101.1.4ftb-teams-neoforge-2101.1.4.jarFrom the published release
1.3.1
Sep 3, 2025
2101.1.4ftb-teams-neoforge-2101.1.4.jarFrom the published release
1.2.1
Aug 28, 2025
2101.1.4ftb-teams-neoforge-2101.1.4.jarFrom the published release
1.2
Aug 28, 2025
2101.1.4ftb-teams-neoforge-2101.1.4.jarFrom the published release
1.1.2
Aug 22, 2025
2101.1.2ftb-teams-neoforge-2101.1.2.jarFrom the published release
1.1.1
Aug 21, 2025
2101.1.2ftb-teams-neoforge-2101.1.2.jarFrom the published release
1.0.2
Aug 15, 2025
2101.1.2ftb-teams-neoforge-2101.1.2.jarFrom the published release
1.0
Aug 14, 2025
2101.1.2ftb-teams-neoforge-2101.1.2.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as ftbteams, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

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