PackagedAvaritia guide for Project Infinity 0.1 0.0.47.0 to 0.0.49.3
PackagedAvaritia guide for Project Infinity 0.1
Last verified for Project Infinity 0.1 v0.0.49.3 on Oct 17, 2026 · text last changed Oct 17, 2026
A newer release (0.0.51.4-hotfix-2) is out Guide for the current version
- Sections
- 2
- Recipes shown
- 4
- Items named
- 4
None of these sections are written for this pack; 2 are shared from another pack's guide.
Every recipe and number here was checked against Project Infinity 0.1 0.0.49.3's own files.
How does PackagedAvaritia work?
3 parts
Same as in the Project Infinity 0.1 0.0.51.4-hotfix-2 guide
PackagedAvaritia is an addon to PackagedAuto and Avaritia that adds the ability to automatically craft items made using the Dire Crafting Table. It is designed to run without Applied Energistics 2, but installing it alongside AE2 is recommended. This pack includes the Extreme Package Crafter, Nether Package Crafter, End Package Crafter and Sculk Package Crafter.[1][2]
Setting up a crafter
The mod's own description covers the Extreme Package Crafter, so that is the setup I can walk you through. It works together with a PackagedAuto Unpackager rather than on its own.[2]
- Place the Extreme Package Crafter right next to an Unpackager.[2]
- Set the Unpackager to handle Extreme Crafting recipes.[2]
- Encode the recipes into recipe holders with the Encoder.[2]
- If the crafter is connected to an ME Network, it ejects its outputs into the network automatically.[2]
Power
The Extreme, Nether, End and Sculk Package Crafters each have the same set of FE options in the pack's server config file: whether the crafter draws energy from ME systems, how much FE it holds, how much FE one operation uses in total, and the maximum FE per tick it can use. In this pack the draw option is set to true for each of them: extreme_crafter.draw_me_energy, nether_crafter.draw_me_energy, end_crafter.draw_me_energy and sculk_crafter.draw_me_energy.[3]
Every crafter also holds 5,000 FE in this pack. You can see that in sculk_crafter.energy_capacity, nether_crafter.energy_capacity, end_crafter.energy_capacity and extreme_crafter.energy_capacity.[3]
The difference between the crafters is how much each operation costs and how fast they can draw power. These are the values this pack sets:[3]
- Sculk Package Crafter: 500 FE per operation, up to 250 FE/t. See sculk_crafter.energy_req and sculk_crafter.energy_usage.[3]
- Nether Package Crafter: 1,000 FE per operation, up to 500 FE/t. See nether_crafter.energy_req and nether_crafter.energy_usage.[3]
- End Package Crafter: 2,500 FE per operation, up to 1,250 FE/t. See end_crafter.energy_req and end_crafter.energy_usage.[3]
- Extreme Package Crafter: 5,000 FE per operation, up to 2,500 FE/t. See extreme_crafter.energy_req and extreme_crafter.energy_usage.[3]
Crafting the machines
Each crafter has its own recipe in the pack. Here they are exactly as the pack uses them.[4]
Crafting Shaped
| any redstone dust | any redstone dust | |
Recipe id: packagedavaritia:extreme_crafter_ae
Crafting Shaped
| any redstone dust | any redstone dust | |
Recipe id: packagedavaritia:nether_crafter_ae
Crafting Shaped
| any redstone dust | any redstone dust | |
Recipe id: packagedavaritia:end_crafter_ae
Crafting Shaped
| any redstone dust | any redstone dust | |
Recipe id: packagedavaritia:sculk_crafter_ae
Which PackagedAvaritia config options matter?
2 parts
Same as in the Project Infinity 0.1 0.0.51.4-hotfix-2 guide
Good news: everything you can tune for this mod lives in defaultconfigs/packagedavaritia-server.toml. It has a block of options for each crafter (Sculk, Nether, End and Extreme), and every crafter gets the same kinds of settings: how much FE the machine holds, how much FE an operation costs in total, the maximum FE/t it can use, and whether it draws power from an ME system.[3]
Energy values in this pack
- Sculk Package Crafter: sculk_crafter.energy_req is 500 FE per operation, sculk_crafter.energy_usage is 250 FE/t at most, and sculk_crafter.energy_capacity is 5,000 FE.[3]
- Nether Package Crafter: nether_crafter.energy_req is 1,000 FE per operation, nether_crafter.energy_usage is 500 FE/t at most, and nether_crafter.energy_capacity is 5,000 FE.[3]
- End Package Crafter: end_crafter.energy_req is 2,500 FE per operation, end_crafter.energy_usage is 1,250 FE/t at most, and end_crafter.energy_capacity is 5,000 FE.[3]
- Extreme Package Crafter: extreme_crafter.energy_req is 5,000 FE per operation, extreme_crafter.energy_usage is 2,500 FE/t at most, and extreme_crafter.energy_capacity is 5,000 FE.[3]
All of the energy options (capacity, per-operation cost and FE/t) must be above 0. Every crafter holds 5,000 FE, and the Extreme Package Crafter's cost per operation is exactly that full buffer, so plan your power supply around it.[3]
ME energy drawing
The draw_me_energy options (sculk_crafter.draw_me_energy, nether_crafter.draw_me_energy, end_crafter.draw_me_energy and extreme_crafter.draw_me_energy) are all set to true in this pack. That means each crafter is set to draw its energy from an ME system, so a crafter connected to your network can be powered by it.[3]
Sources
- packagedavaritia names, screen text and descriptions (English lang file) · official mod data
- PackagedAvaritia project page (modrinth) · official mod data
- Project Infinity 0.1 0.0.51.4-hotfix-2 config: defaultconfigs/packagedavaritia-server.toml · pack file
- Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making PackagedAvaritia items · pack recipe dump
Where this guide comes from
Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 0.0.51.4-hotfix-2 · 0.0.50.0 to 0.0.51.4-hotfix-1 · 0.0.45.4