Building Gadgets 2 in Project Infinity 0.1

Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 1.0.7 · First seen in 0.0.45.4

Checked Sep 19, 2026Project Infinity 0.1 0.0.51.4-hotfix-2Sources: Project Infinity 0.1 0.0.51.4-hotfix-2 modlist.json

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Building Gadgets 2 is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 1.0.7. We can build it better, stronger, faster. (Summary from the mod's Modrinth page.)

What is Building Gadgets 2?

3 parts

Building Gadgets 2 gives you a set of tools that place, swap, copy and clear lots of blocks at once, so you can stop building one block at a time. This pack ships version 1.0.7.[1][2]

The mod's gadgets are the Building Gadget, Exchanging Gadget, Copy Paste Gadget and Destruction Gadget.[1][2][3][4][5]

What each gadget does

  • The Building Gadget places a large number of blocks in one go. Shift right-click a block to choose what to build with, then right click to place what the ghostly preview shows.[2]
  • The Exchanging Gadget swaps one set of blocks for another. It can't replace air, so use the Building Gadget for that.[3]
  • The Copy Paste Gadget replicates structures. You right click one corner and shift-right click an opposing corner, then switch to paste mode and place the copy.[4]
  • The Destruction Gadget clears a large area, and any blocks it clears are voided. You can undo it if you make a mistake.[5]

Power and settings

The gadgets need Forge Energy (FE) for most of their functions, so charge them with any mod that supports charging items. Hold the settings key (default 'g') to open the settings menu, where each gadget has its own options.[6]

Undo remembers the last 10 actions a gadget made, and you can reach it by hotkey or from the settings menu.[7]

In the quest book

The pack's quest book covers the mod in "Building Gadget" quest. It sits in the chapter "Useful mods and Items", which is chapter 3 of 44 and holds 37 quests. That quest asks you to get all four gadgets. The same chapter also has a quest for "Construction Wand" quest.[8]

How do you get started with Building Gadgets 2?

4 parts

Every gadget in Building Gadgets 2 runs on Forge Energy (FE), so before you craft anything, plan how you'll charge it. Many mods can charge items with FE. You open a gadget's settings menu by holding the settings key, which is 'g' by default.[6]

The pack's quest book has a "Building Gadget" quest quest in the chapter "Useful mods and Items" (chapter 3 of 44). It asks for the Building, Exchanging, Copy Paste and Destruction gadgets.[8]

Step 1: Building Gadget

Start with the Building Gadget. It places a large number of blocks at once, and it is the gadget you need for filling in air, which the Exchanging Gadget cannot do.[2][3]

Building GadgetMod recipe

Crafting Shaped

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any iron ingotany redstone dustany iron ingot
any diamond gemany redstone dustany diamond gem
any iron ingotany lapi gemsany iron ingot

Recipe id: buildinggadgets2:gadget_building

Give it some energy, then Shift right-click a block to choose what to build with. The default mode is Build to Me. Look at a block and you'll see a ghostly preview. A red overlay means you're missing items or energy. Right click to place. In this pack it costs 50 energy per block (power.building_gadget.baseCost) and holds up to 500,000 (power.building_gadget.maxPower).[2][9]

Tip: Made a mistake? Undo remembers the last 10 actions the gadget made, and you can use it from the hotkey or the settings menu.[7]

Step 2: Exchanging Gadget

Next, make the Exchanging Gadget. It swaps one set of blocks for another, but it can't replace air. It works like the builder: Shift right-click to pick the target block, and its default mode is Surface. You can enchant it with silk touch. In this pack it costs 100 energy per block (power.exchanging_gadget.baseCost) with a maximum of 500,000 (power.exchanging_gadget.maxPower).[3][9]

Crafting Shaped

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any iron ingotany redstone dustany iron ingot
any diamond gemany lapi gemsany diamond gem
any iron ingotany lapi gemsany iron ingot

Recipe id: buildinggadgets2:gadget_exchanging

Step 3: Copy Paste Gadget and Template Manager

The Copy Paste Gadget replicates structures. Right click one corner, then Shift right-click the opposite corner, and a green outline appears. Switch to paste mode and right click to place the copy. Copying is free, and pasting costs 50 energy per block (power.copypaste_gadget.baseCost). Its maximum is 1,000,000 (power.copypaste_gadget.maxPower).[4][9]

Crafting Shaped

Crafting Shaped
any iron ingotany redstone dustany iron ingot
any emerald gemany redstone dustany emerald gem
any iron ingotany lapi gemsany iron ingot

Recipe id: buildinggadgets2:gadget_copy_paste

Once you have it, craft the Template Manager. Put a copy paste gadget in the top slot and paper in the bottom slot, then click Save to turn the paper into a template of your build.[10]

Crafting Shaped

Crafting Shaped
any iron ingotany redstone dustany iron ingot
Paperany redstone dustPaper
any iron ingotany lapi gemsany iron ingot

Recipe id: buildinggadgets2:template_manager

Step 4: Destruction and Cut Paste Gadgets

The Destruction Gadget clears a large area, and the blocks it clears are voided. It costs 200 energy per block (power.destruction_gadget.baseCost) with a maximum of 1,000,000 (power.destruction_gadget.maxPower).[5][9]

Destruction GadgetChanged by the pack

Crafting Shaped

Crafting Shaped
Infinity 5any redstone dustInfinity 5
any ender pearlany redstone dustany ender pearl
Infinity 5any lapi gemsInfinity 5

Recipe id: buildinggadgets2:gadget_destruction

The pack changed this recipe from the mod's own.

The Cut Paste Gadget moves a structure instead of copying it. Its cost is checked when you cut and charged when you paste, at 50 energy per block (power.cutpaste_gadget.baseCostNew). Its maximum is 5,000,000 (power.cutpaste_gadget.maxPower).[9][12]

Cut Paste GadgetChanged by the pack

Crafting Shaped

Crafting Shaped
Infinity 5any redstone dustInfinity 5
Shearsany redstone dustShears
Infinity 5any lapi gemsInfinity 5

Recipe id: buildinggadgets2:gadget_cut_paste

The pack changed this recipe from the mod's own.

Watch out: The Cut Paste Gadget has no undo, and it holds only one stored structure at a time. Cutting a new area over existing data loses the first set forever.[7][12]

How does Building Gadgets 2 work?

9 parts

Power

Every gadget in this mod needs Forge Energy (FE) for most of what it does, so charge it before you start. Many mods can charge items with FE. The in-game guide also points to a separate charging mod if you have nothing else.[6]

The pack's config sets a base cost per block and a maximum power for each gadget. These are the values in this pack:[9]

The maximum distance you can build at is 32 blocks in this pack (general.rayTraceRange), and the option accepts values from 1 to 64.[9]

Settings, range and anchoring

Hold the settings menu key (default 'g') to open a gadget's settings. Each gadget has different settings, and the same menu is where you pick building modes.[2][6]

The building and exchanging gadgets have a range setting that controls how many blocks are affected. Each mode treats it a little differently, but it generally describes an area. In Horizontal Row mode, a range of 3 covers 3 blocks in total, one on each side of the block you look at. For walls, a range of 3 builds a 3x3 wall, and even numbers change the height slightly.[13]

Anchor locks in the block you are looking at, so you can move and look around freely and still right click to build. If you change the range, it may not take effect until you remove and replace the anchor.[14]

Building and exchanging

With the Building Gadget, make sure it has energy, then shift right-click a block to choose what to build with. The default mode is Build to Me. You see a ghostly preview of the blocks, and a red overlay means you are missing items or energy for them. When you right click, items are taken from your inventory, and any block you lack the item for is skipped.[2]

The Exchanging Gadget works the same way, but it swaps existing blocks and cannot replace air (use the Building Gadget for that). Its default mode is Surface. Items for the removed blocks are returned to you, and you can enchant the gadget with silk touch. Without silk touch, grass returns dirt, for example.[3]

Some modes work on both gadgets, such as Surface, Grid, Horizontal Row and Vertical Column. In Surface mode, fuzzy mode lets the gadget target any blocks instead of only ones matching what you look at. On the exchanger, connected mode only swaps blocks connected to the ones you look at. Several modes also react to the 'place on top' toggle, and its effect differs per mode.[15][16][17][18][19]

Copy, cut and paste

For the Copy Paste Gadget, set 'copy' mode, right click one corner of a structure, then shift right-click the opposite corner. A green outline appears. Switch to 'paste' mode to see a preview, then right click to place it. The block you first right clicked is the structure's starting point. Pasting takes the needed items from your inventory and skips blocks you lack items for. The 'material list' option in the settings menu shows what you have and what you need.[4]

The Adjust Placement window in the settings menu lets you fine-tune the start and end blocks of the copy area. You can also switch to absolute world coordinates. Paste mode has a similar window for the starting block's position. Rotate turns a copy or cut structure around its starting point.[4][20]

The Cut Paste Gadget works much the same way, but its outline is red. Nothing is removed until you click the 'cut' button in the settings menu, and pasting needs no items because it reuses the blocks you removed. Block-entity data moves with the structure, including chest contents and block configurations.[12]

Watch out: The Cut Paste Gadget holds only one stored structure. Placing it erases the stored data, and cutting a new area while data exists asks you to confirm, after which the first set of data is lost forever. The Cut Paste Gadget also has no undo.[7][12]

Paste Replace is available only on the Copy Paste and Cut Paste gadgets. When it is off, pastes only overwrite blocks you could normally replace, like water and tall grass, which can make blocks get 'lost' with the Cut Paste Gadget. When it is on, the paste replaces any block in the world, including air. Replaced blocks are voided and drop nothing.[21]

Destruction

The Destruction Gadget clears a large area, and the cleared blocks are voided. Set the area in the settings menu relative to the block and face you are looking at, then right click a block to remove everything highlighted. Undoing returns the voided blocks to the world without taking items from your inventory.[5]

Undo

Undo reverses the last task your gadget did and remembers the last 10 actions. You can use a hotkey or the settings menu. When you undo an exchange, you need the necessary items in your inventory. For example, to undo grass into stone bricks, you must have grass.[3][7]

Inventories and fluids

Turn on 'bind inventory' in the gadget's settings, then shift right-click a chest or other inventory. A blue box confirms the bind, and shift right-clicking a non-inventory block, like grass, disconnects it. You can also bind to an Applied Energistics 2 system through its wireless access point, and the gadget then has unlimited range.[22]

Gadgets can also work with fluids. Raytrace Fluids must be enabled to select a fluid with shift right-click. When it is on, exchangers can swap out fluids and builders can build on top of them. When it is off, gadgets ignore fluids and build on the blocks behind them. To place fluids you need a bucket with that fluid, or a tank from a mod such as Mekanism. The Copy Paste Gadget handles fluids too. When undoing or exchanging fluids, the gadget looks for somewhere to put the fluid, like an empty bucket or tank, and voids it if it finds none.[23][24]

Templates

The Template Manager saves structures from the Copy Paste Gadget. Put the gadget in the top slot and paper in the bottom slot, then click 'Save' to turn the paper into a template. A render of the structure appears that you can pan, spin and zoom. 'Load' copies a template's structure back onto the gadget, and the render button toggles to a materials list.[10]

Templates can be named. 'Copy' puts a json string on your clipboard that you can share outside Minecraft. A friend copies the same string, then clicks 'paste' in this GUI with paper in the bottom slot to replicate your structure.[10]

Pack recipe changes

The pack changed the crafting recipes for the Cut Paste Gadget and the Destruction Gadget, so they differ from the mod's own recipes. Here are the in-pack recipes:[11]

Cut Paste GadgetChanged by the pack

Crafting Shaped

Crafting Shaped
Infinity 5any redstone dustInfinity 5
Shearsany redstone dustShears
Infinity 5any lapi gemsInfinity 5

Recipe id: buildinggadgets2:gadget_cut_paste

This recipe was changed by the pack.

Destruction GadgetChanged by the pack

Crafting Shaped

Crafting Shaped
Infinity 5any redstone dustInfinity 5
any ender pearlany redstone dustany ender pearl
Infinity 5any lapi gemsInfinity 5

Recipe id: buildinggadgets2:gadget_destruction

This recipe was changed by the pack.

How do you progress through Building Gadgets 2?

2 parts

In this pack the quest book has one quest for these gadgets, "Building Gadget" quest, in the "Useful mods and Items" chapter (chapter 3 of 44). Its tasks ask for the Building Gadget, the Exchanging Gadget, the Copy Paste Gadget and the Destruction Gadget. The Cut Paste Gadget and the Template Manager are not among those tasks.[8][11]

Before you start, remember that every gadget needs Forge Energy (FE) for most of what it does. Get a way to charge items first, or the gadgets will just sit there.[6]

Gadgets with the mod's own recipes

The Building Gadget, the Exchanging Gadget, the Copy Paste Gadget and the Template Manager are crafted with the mod's recipes as they are, with no pack changes. These are your natural first stops.[11]

Building GadgetMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotany redstone dustany iron ingot
any diamond gemany redstone dustany diamond gem
any iron ingotany lapi gemsany iron ingot

Recipe id: buildinggadgets2:gadget_building

Crafting Shaped

Crafting Shaped
any iron ingotany redstone dustany iron ingot
any diamond gemany lapi gemsany diamond gem
any iron ingotany lapi gemsany iron ingot

Recipe id: buildinggadgets2:gadget_exchanging

Crafting Shaped

Crafting Shaped
any iron ingotany redstone dustany iron ingot
any emerald gemany redstone dustany emerald gem
any iron ingotany lapi gemsany iron ingot

Recipe id: buildinggadgets2:gadget_copy_paste

Crafting Shaped

Crafting Shaped
any iron ingotany redstone dustany iron ingot
Paperany redstone dustPaper
any iron ingotany lapi gemsany iron ingot

Recipe id: buildinggadgets2:template_manager

The Exchanging Gadget swaps one set of blocks for another but cannot replace air, so keep the Building Gadget for placing into empty space. The Copy Paste Gadget replicates structures: you mark opposing corners of the structure, then switch to paste mode.[2][3][4]

Gadgets the pack changed

The Destruction Gadget and the Cut Paste Gadget both have recipes that the pack changed, so don't rely on the mod's default recipes if you know them from elsewhere. Use the recipes below. The Destruction Gadget is the only one of these that the quest asks for.[8][11]

Destruction GadgetChanged by the pack

Crafting Shaped

Crafting Shaped
Infinity 5any redstone dustInfinity 5
any ender pearlany redstone dustany ender pearl
Infinity 5any lapi gemsInfinity 5

Recipe id: buildinggadgets2:gadget_destruction

Cut Paste GadgetChanged by the pack

Crafting Shaped

Crafting Shaped
Infinity 5any redstone dustInfinity 5
Shearsany redstone dustShears
Infinity 5any lapi gemsInfinity 5

Recipe id: buildinggadgets2:gadget_cut_paste

Watch out: The Destruction Gadget voids every block it clears, so they are removed from the world and not dropped. You can undo the action if you make a mistake.[5]
Watch out: The Cut Paste Gadget holds only one stored structure at a time, and cutting a new area while data exists means the first set of data is lost forever if you confirm. It also has no undo, while the other gadgets remember the last 10 actions.[7][12]

How does Building Gadgets 2 work with other mods?

3 parts

Building Gadgets 2 connects to the rest of the pack in three ways: two of its recipes are changed by the pack, its quest sits in a chapter of useful mods, and the gadgets can work with storage and tank mods.[8][11][22][23]

Pack-changed recipes

The pack changed the crafting recipes for the Cut Paste Gadget and the Destruction Gadget. Both use Infinity 5, an item that does not come from Building Gadgets 2 itself, so you will need to get that first.[11]

Cut Paste GadgetChanged by the pack

Crafting Shaped

Crafting Shaped
Infinity 5any redstone dustInfinity 5
Shearsany redstone dustShears
Infinity 5any lapi gemsInfinity 5

Recipe id: buildinggadgets2:gadget_cut_paste

This recipe is changed by the pack.

Destruction GadgetChanged by the pack

Crafting Shaped

Crafting Shaped
Infinity 5any redstone dustInfinity 5
any ender pearlany redstone dustany ender pearl
Infinity 5any lapi gemsInfinity 5

Recipe id: buildinggadgets2:gadget_destruction

This recipe is changed by the pack.

In the quest book

The "Building Gadget" quest quest is in the chapter "Useful mods and Items", chapter 3 of 44 in the book, which has 37 quests. It asks for the Building Gadget, Exchanging Gadget, Copy Paste Gadget and Destruction Gadget. The Cut Paste Gadget is not one of its tasks.[8]

Other quests in the same chapter cover items from other mods, such as "Construction Wand" quest and "Tool Belt" quest.[8]

Working with other mods

  • Power: the gadgets need Forge Energy (FE) for most of their functions, and the mod's own guide says many mods can charge items with FE.[6]
  • Applied Energistics 2: a gadget can bind to an AE2 system through the system's wireless access point. The gadget then has unlimited range, so you don't need range upgrades.[22]
  • Tanks: to place fluids you normally need a bucket with the fluid in it, but tanks from mods like Mekanism can be used as well.[23]
Tip: To use the AE2 link, switch on 'bind inventory' mode in the gadget's settings menu, then connect to the wireless access point of your system.[22]

Which Project Infinity 0.1 quests use Building Gadgets 2?

The pack's quest book gives Building Gadgets 2 one quest, in the chapter "Useful mods and Items".[8]

The quest is "Building Gadget" quest. Its tasks ask for these items:[8]

The quest has no description text of its own. The task is only to have the items, so there is nothing to build or place for it.[8]

The same chapter also has "Construction Wand" quest, which asks for the Construction Wand item from a different mod, so don't confuse the two.[8]

Which Building Gadgets 2 config options matter?

2 parts

Everything you'll want to tweak for Building Gadgets 2 lives in one file, config/buildinggadgets2-common.toml. It covers how far you can build and how much power each gadget costs and can store. The values below are exactly what this pack sets.[9]

Build range

general.rayTraceRange is the maximum distance you can build at. This pack sets it to 32, and the option accepts anything from 1 to 64.[9]

Power cost and capacity

Each gadget has a base cost per block and a maximum power. Every one of these options must be above 0. Here is how the pack sets them.[9]

Tip: For the Cut and Paste Gadget, the cost is checked while you cut but only charged when you paste. Ignore power.cutpaste_gadget.baseCost (set to 200 here): it is marked as legacy and no longer used, so changing it does nothing.[9]

Sources

  1. Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
  2. In-game guide: Building Gadget (buildinggadgets2) · official docs
  3. In-game guide: Exchanging Gadget (buildinggadgets2) · official docs
  4. In-game guide: Copy Paste Gadget (buildinggadgets2) · official docs
  5. In-game guide: Destruction Gadget (buildinggadgets2) · official docs
  6. In-game guide: Basics (buildinggadgets2) · official docs
  7. In-game guide: Undo (buildinggadgets2) · official docs
  8. Project Infinity 0.1 0.0.51.4-hotfix-2 quests: "Useful mods and Items" · quest text
  9. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/buildinggadgets2-common.toml · pack file
  10. In-game guide: Template Manager (buildinggadgets2) · official docs
  11. Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making Building Gadgets 2 items · pack recipe dump
  12. In-game guide: Cut Paste Gadget (buildinggadgets2) · official docs
  13. In-game guide: Basics (buildinggadgets2) · official docs
  14. In-game guide: Anchor (buildinggadgets2) · official docs
  15. In-game guide: Grid (buildinggadgets2) · official docs
  16. In-game guide: Horizontal Row (buildinggadgets2) · official docs
  17. In-game guide: Surface (buildinggadgets2) · official docs
  18. In-game guide: Vertical Column (buildinggadgets2) · official docs
  19. In-game guide: Place on Top (buildinggadgets2) · official docs
  20. In-game guide: Rotate (buildinggadgets2) · official docs
  21. In-game guide: Paste Replace (buildinggadgets2) · official docs
  22. In-game guide: Bind Inventory (buildinggadgets2) · official docs
  23. In-game guide: Fluid Handling (buildinggadgets2) · official docs
  24. In-game guide: Raytrace Fluids (buildinggadgets2) · official docs
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

23 releases, first in 0.0.45.4
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Sep 16, 2026
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Sep 15, 2026
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Sep 14, 2026
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Aug 16, 2026
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Aug 15, 2026
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Aug 11, 2026
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0.0.51.1
Jul 31, 2026
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Jun 22, 2026
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Jun 18, 2026
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Jun 16, 2026
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May 17, 2026
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May 13, 2026
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May 11, 2026
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May 10, 2026
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Apr 23, 2026
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Apr 12, 2026
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Apr 11, 2026
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"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

8 items from the 0.0.51.4-hotfix-2 recipe dump.

Project Infinity 0.1 quests (1)

Quests from the pack's FTB Quests book that ask for this mod's items.

See all 1 quests →

Useful mods and Items (1)

Config options (how Project Infinity 0.1 sets them)

12 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 12 settings →

Show settings
SettingProject Infinity 0.1 value
general.rayTraceRange
Maximum distance you can build at
config/buildinggadgets2-common.toml
32
power.building_gadget.baseCost
Base cost per block placed
config/buildinggadgets2-common.toml
50
power.building_gadget.maxPower
Maximum power for the Building Gadget
config/buildinggadgets2-common.toml
500000
power.copypaste_gadget.baseCost
Base cost per block Paste (Copy is Free)
config/buildinggadgets2-common.toml
50
power.copypaste_gadget.maxPower
Maximum power for the Copy and Paste Gadget
config/buildinggadgets2-common.toml
1000000
power.cutpaste_gadget.baseCost
(LEGACY) NO LONGER USED
config/buildinggadgets2-common.toml
200

Where does Building Gadgets 2 appear in the Project Infinity 0.1 quest book?

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