TorchMaster in FTB StoneBlock 4

FTB StoneBlock 4 1.23.0 ships version 21.1.13 · First seen in 1.0.0

Checked Sep 17, 2026FTB StoneBlock 4 1.23.0Sources: FTB StoneBlock 4 1.23.0 modlist.json · Modrinth

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Also in 6 other packs →

TorchMaster is a mod in FTB StoneBlock 4 1.23.0, where it is version 21.1.13. Control Mob Spawning with simple to use Blocks like the Mega Torch or the Dread Lamp (Summary from the mod's Modrinth page.)

What is TorchMaster?

2 parts

Same as in the All the Mods 10 2.12 guide

TorchMaster is a small, focused mod that gives you blocks for controlling where mobs can spawn. The headline item is the Mega Torch, a special torch that stops mob spawning in a configurable radius around it, and the mod also includes other spawn-control blocks like the Dread Lamp.[1]

The idea comes from RWTema's Extra Utilities 1, and the modern version is built for multiple loaders. This pack ships the NeoForge build for Minecraft 1.21.1, version 21.1.5-beta, which has been part of the pack since a very early build.[1][2]

Who it's for

If you're tired of mobs creeping into the dark corners of your base, your mob farm's collection area, or a sprawling machine room you don't want to light up block by block, TorchMaster is the tidy answer. One torch covers an area instead of you spamming light sources everywhere.[1]

What it does not block

The Mega Torch is only meant to stop "natural" spawning from low light levels. Mob spawners keep working, and the mod includes special handling for vanilla spawners so they aren't affected. Spawners from other mods are expected to work too, so you can safely park a Mega Torch near a spawner-based farm without shutting it down.[1]

Tip: Because the torch leaves spawners alone, it pairs nicely with any spawner farm: light-level mobs stop appearing around your build while your farm keeps producing.[1]

This mod sits outside the pack's main progression. It isn't on the ATM Star path and there are no quests covering it, so treat it as a quality-of-life convenience you pick up whenever your base gets big enough to need it.[2]

Unverified The exact radius values, recipes and config keys for the Mega Torch and Dread Lamp in this pack aren't covered by the available sources. Check the in-game recipe viewer and the mod's config file to confirm the values this pack uses. This site does hold FTB StoneBlock 4's own recipes, read from the pack itself: look the item up in the item browser.

How do you get started with TorchMaster?

4 parts

TorchMaster is all about controlling mob spawning with simple blocks. The Mega Torch stops natural spawning of hostile monsters in a big radius around it, and the Dread Lamp does the same job for passive animals. In this pack both reach 64 blocks in each direction, measured as a cube with the block at the center, and that matches the mod default.[1][3][4]

Here are the items with in-pack recipes, in the order I'd make them.[5]

Dread Lamp

The Dread Lamp prevents natural spawning of passive animals like squids, bats or ocelots around it. Its radius is set by General.dreadLampRadius, which is 64 in this pack.[3][4]

Dread LampMod recipe

Crafting Shaped

Crafting Shaped
ObsidianObsidianObsidian
any glass panesGlowstoneany glass panes
Obsidianany black dyeObsidian

Recipe id: torchmaster:dreadlamp

A shaped crafting recipe added by the mod.

Feral Flare Lantern

The Feral Flare Lantern places invisible lights. It has its own screen for light placement, where you choose whether it only lights spaces it can see or also spaces behind walls.[3]

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any glass blocksany glowstone dustany glass blocks
Empty slotany gold ingotEmpty slot

Recipe id: torchmaster:feral_flare_lantern

A shaped crafting recipe added by the mod.

The pack keeps the mod defaults for how it behaves:[4]

Watch out: Don't push the light hardcap too high. Setting it too high together with the minimum light level and radius can lead to world corruption (a badly compressed packet error).[3][4]

Frozen Pearl

The Frozen Pearl clears residual lights from a Feral Flare Lantern, so it's your cleanup tool once you've lit an area. Each light it removes uses one charge, and the pack gives it 1,024 durability, the same as the mod default.[3][4]

Frozen PearlMod recipe

Crafting Shaped

Crafting Shaped
Empty slotIce or Packed IceEmpty slot
Ice or Packed IceEnder PearlIce or Packed Ice
Empty slotIce or Packed IceEmpty slot

Recipe id: torchmaster:frozen_pearl

A shaped crafting recipe added by the mod.

Good to know early

Tip: General.beginnerTooltips is on in this pack, so certain items and blocks show extra information in their tooltips. Hover over them to read what they do.[4]

How does TorchMaster work?

7 parts

TorchMaster is all about controlling mob spawning with a few simple blocks. You place one, and it stops certain spawns in a big area around it. There are no machines, power or fluids to deal with here, so the mechanics come down to what each block blocks, how far it reaches, and which config options change that.[1]

Mega Torch

The Mega Torch prevents natural spawning of hostile monsters in a big radius around it. It is meant to stop only natural spawning from low light levels, and mob spawners should keep working.[1][3]

In this pack the radius is 64 blocks in each direction, measured as a cube with the torch at its centre (General.megaTorchRadius). That is the same as the mod default, so the pack has not changed it. Within the mod's range display screen you can see the effective range in blocks for each direction.[3][4]

Dread Lamp

The Dread Lamp works the same way but for passive animals. It prevents natural spawning of things like squids, bats or ocelots in a big radius around the lamp. Its radius is General.dreadLampRadius, which is 64 in this pack, again the mod default and again a cube centred on the lamp.[3][4]

Dread LampMod recipe

Crafting Shaped

Crafting Shaped
ObsidianObsidianObsidian
any glass panesGlowstoneany glass panes
Obsidianany black dyeObsidian

Recipe id: torchmaster:dreadlamp

The Dread Lamp uses this crafting recipe in the pack.

What the pack's config does to spawning

Changing which mobs get blocked

Both blocks have an override list, and in this pack both lists are empty. General.megaTorchEntityBlockListOverrides changes what the Mega Torch blocks, and General.dreadLampEntityBlockListOverrides does the same for the Dread Lamp.[4]

  • A + prefix adds an entity to the list, which denies its spawns. For example, "+minecraft:zombie" blocks zombies.[4]
  • A - prefix removes an entity from the list, which allows its spawns. For example, "-minecraft:creeper" allows creepers.[4]
  • Each entry needs quotes, entries are separated by commas, and the whole thing is wrapped in [ and ]. Multiple entries look like ["+minecraft:pig", "-gaia:dryad"].[4]

Feral Flare Lantern

The Feral Flare Lantern places invisible lights. Its screen has a Light placement setting for line of sight. With it enabled, the lantern only lights spaces it can see, so lights are not placed behind walls. With it disabled, the lantern lights spaces even behind walls and does not need a clear view.[3]

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any glass blocksany glowstone dustany glass blocks
Empty slotany gold ingotEmpty slot

Recipe id: torchmaster:feral_flare_lantern

The Feral Flare Lantern uses this crafting recipe in the pack.

These are the pack's values for how the lantern behaves, and all of them match the mod defaults:[4]

Watch out: Do not push the light cap too high together with the minimum light level and the radius. The config warns that this can lead to world corruption (a badly compressed packet error).[3][4]

Frozen Pearl

The Frozen Pearl clears residual lights from a Feral Flare Lantern. Each light it removes costs one charge, and its durability in this pack is 1,024 (General.frozenPearlDurability), the same as the mod default. Setting that option to 0 disables durability.[3][4]

Frozen PearlMod recipe

Crafting Shaped

Crafting Shaped
Empty slotIce or Packed IceEmpty slot
Ice or Packed IceEnder PearlIce or Packed Ice
Empty slotIce or Packed IceEmpty slot

Recipe id: torchmaster:frozen_pearl

The Frozen Pearl uses this crafting recipe in the pack.

Debug commands

The mod also has commands that dump entities and torches to the log file. The game confirms each one with a message saying the entities or torches have been dumped to the log file.[3]

How do you progress through TorchMaster?

3 parts

TorchMaster keeps things simple in this pack. The recipe dump lists the Dread Lamp, the Feral Flare Lantern and the Frozen Pearl, and each one is a shaped crafting recipe that comes from the mod itself.[5]

None of these recipes uses another TorchMaster item as an ingredient, so there is no upgrade ladder to climb. You can make any of them as soon as you have its ingredients. Here is each recipe as the pack has it.[5]

Dread Lamp

Dread LampMod recipe

Crafting Shaped

Crafting Shaped
ObsidianObsidianObsidian
any glass panesGlowstoneany glass panes
Obsidianany black dyeObsidian

Recipe id: torchmaster:dreadlamp

The black dye and glass pane slots accept any item from those tags.

Feral Flare Lantern

Crafting Shaped

Crafting Shaped
Empty slotany gold ingotEmpty slot
any glass blocksany glowstone dustany glass blocks
Empty slotany gold ingotEmpty slot

Recipe id: torchmaster:feral_flare_lantern

Every slot here is tag-based, so any matching glowstone dust, glass block and gold ingot works.

Frozen Pearl

Frozen PearlMod recipe

Crafting Shaped

Crafting Shaped
Empty slotIce or Packed IceEmpty slot
Ice or Packed IceEnder PearlIce or Packed Ice
Empty slotIce or Packed IceEmpty slot

Recipe id: torchmaster:frozen_pearl

This one uses specific vanilla items as ingredients.

Tip: The Dread Lamp takes any black dye and any glass pane, and the Feral Flare Lantern takes any glowstone dust, any glass block and any gold ingot. You don't need one specific modded variant for those slots.[5]

How does TorchMaster work with other mods?

1 part

The one place the pack ties TorchMaster to another mod is a recipe it adds itself. It runs through Custom Machinery and links the Mega Torch with items from Ars Nouveau.[5]

Added by the pack

Custom Machine (custommachinery)

Recipe id: ftb:megatorch_from_magelight

Added by the pack as a Custom Machinery recipe. It uses the Mega Torch, the Magelight Torch, Archwood Planks and a diamond.

Since this recipe is pack-made, you will not find it in the mod's own defaults. It only exists in this pack, so check the recipe block above rather than assuming it matches a standalone TorchMaster install.[5]

Spawners from other mods

The mod's author says the Mega Torch is meant to block only natural spawning from low light levels, and that mob spawners should still work. That includes spawners from other mods, according to the author. If you hit a mod where this does not hold, the author asks for a ticket on the mod's GitHub repo.[1]

Which TorchMaster config options matter?

4 parts

TorchMaster's settings all live in one file, and this pack doesn't touch the numeric ones. Every value that the config lists with a mod default is set to exactly that default, so what you read in the mod's own docs is what you get here.[4]

Mega torch and dread lamp

Block list overrides

General.megaTorchEntityBlockListOverrides and General.dreadLampEntityBlockListOverrides are both empty in this pack. That means neither the mega torch nor the dread lamp has a custom block list on top of the mod's internal ones.[4]

If you want to change that, a + prefix adds an entity to the block list and a - prefix removes it. Each entry goes in quotes inside square brackets, for example ["+minecraft:zombie"] to block zombies or ["-minecraft:creeper"] to allow creepers.[4]

Feral flare and frozen pearl

Watch out: If you raise the feral flare lantern's light cap, be careful. A high value combined with the minimum light level and radius settings can lead to world corruption (a badly compressed packet error).[4]

Tooltips

General.beginnerTooltips is true, so certain items and blocks show extra information in their tooltips. Leave it on while you're learning the mod.[4]

What changed in TorchMaster between versions?

4 parts

FTB StoneBlock 4 1.21.0 ships TorchMaster 21.1.11, the NeoForge build for Minecraft 1.21.1. It has been in the pack since StoneBlock 4 1.0.0 or earlier. I have no pack changelog entries for this mod, so everything below comes from the mod's own changelogs.[6]

21.1.11 (the version in your pack)

  • Fixed a NullPointerException crash when hovering a button on the Feral Flare Lantern or the Megatorch/Dreadlamp.[7]

21.1.10: the big feature update

  • Mega torches can now be waterlogged. Dread lamps are excluded, because invisible lights cannot be placed underwater for now.[8]
  • The Feral Flare Lantern gets line of sight support. Right click a lantern in the world to configure it. With it off (the default), the lantern places lights anywhere in its working range. With it on, it won't try to place lights behind walls.[8]
  • Dread Lamps and Megatorches get a volume renderer overlay with a color cycler. Right click in the world to open the simple config menu. The visualization is per-client, and different colors help you tell volumes apart in different surroundings. It draws the big volume box plus a small 1-block box around the torch, so you can see the torch through blocks.[8]
  • Invisible light blockstate warnings in the log during startup are fixed.[8]

21.1.5 to 21.1.8

  • 21.1.8 fixed the Frozen Pearl recipe.[9]
  • 21.1.7 added support for preventing phantoms from spawning through the player insomnia mechanic.[9]
  • 21.1.6 re-added the Frozen Pearl, which removes residual lights from the Feral Flare Lantern.[9]
  • 21.1.5 turned off TorchMaster's spawn logging in the debug log by default, to reduce potential wear on storage drives.[10]
Tip: If you ever need TorchMaster's debug logging back, launch the game with -Dtorchmaster.enableDebugLogging=1.[10]

Earlier releases

  • 21.1.4 added a torchmaster command that was missing from previous versions.[10]
  • 21.1.3 fixed spam related to config auto fixing on NeoForge.[10]
  • 21.1.1 re-enabled mob spawn blocking during chunk generation inside blocking volumes, fixed spawner blocking not working when blockOnlyNaturalSpawns is set to false, and fixed the Feral Flare Lantern not rendering its stand.[10]
  • 21.1.0 improved the blocking logic and fixed a crash when architectury is installed.[10]
  • 21.0.1 fixed invisible light blocks not being replaceable by other blocks and updated the mod to Minecraft 1.21.1.[10]
  • 21.0.0 was the first release for Minecraft 1.21.[10]

Sources

  1. TorchMaster project page (modrinth) · official mod data
  2. All the Mods 10 2.12 mod list · pack file
  3. torchmaster names, screen text and descriptions (English lang file) · official mod data
  4. FTB StoneBlock 4 1.21.0 config: config/torchmaster.toml · pack file
  5. FTB StoneBlock 4 1.21.0 recipe dump: recipes making TorchMaster items · pack recipe dump
  6. FTB StoneBlock 4 1.21.0 mod list · pack file
  7. TorchMaster 21.1.11 changelog · changelog
  8. TorchMaster 21.1.10 changelog · changelog
  9. TorchMaster 21.1.9 changelog · changelog
  10. TorchMaster 21.1.5-beta changelog · changelog
Where this guide comes from

Written from what FTB StoneBlock 4 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

48 releases, first in 1.0.0
FTB StoneBlock 4VersionJarWhere it came from
1.23.0
Oct 12, 2026
21.1.13torchmaster-neoforge-1.21.1-21.1.13.jarFrom the published release
1.22.0
Sep 22, 2026
21.1.12torchmaster-neoforge-1.21.1-21.1.12.jarFrom the published release
1.21.0
Sep 9, 2026
21.1.11torchmaster-neoforge-1.21.1-21.1.11.jarFrom the published release
1.20.1
Sep 1, 2026
21.1.10torchmaster-neoforge-1.21.1-21.1.10.jarFrom the published release
1.20.0
Aug 26, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.19.1
Aug 12, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.19.0
Aug 11, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.18.0
Aug 9, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.17.2
Jul 29, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.17.1
Jul 28, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.17.0
Jul 24, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.16.0
Jul 2, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.15.3
Jun 17, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.15.2
Jun 16, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.15.0
Jun 13, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.14.2
Jun 3, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.14.1
May 31, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.14.0
May 27, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.13.1
May 12, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.13.0
May 12, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.12.0
May 7, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.11.1
Apr 24, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.11.0
Apr 16, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.10.0
Apr 8, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.9.6
Apr 3, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.9.5
Apr 1, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.9.4
Mar 25, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.9.3
Mar 23, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.9.1
Mar 19, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.9.0
Mar 17, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.8.1
Mar 11, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.8.0
Feb 10, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.7.3
Feb 3, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.7.2
Feb 3, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.7.0
Jan 30, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.6.0
Jan 7, 2026
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.5.0
Dec 16, 2025
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.4.0
Dec 9, 2025
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.3.0
Dec 4, 2025
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.2.1
Nov 26, 2025
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.2.0
Nov 25, 2025
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.1.2
Nov 18, 2025
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.1.1
Nov 17, 2025
21.1.9torchmaster-neoforge-1.21.1-21.1.9.jarFrom the published release
1.0.8
Nov 6, 2025
21.1.5-betatorchmaster-neoforge-1.21.1-21.1.5-beta.jarFrom the published release
1.0.7
Nov 4, 2025
21.1.5-betatorchmaster-neoforge-1.21.1-21.1.5-beta.jarFrom the published release
1.0.3
Nov 1, 2025
21.1.5-betatorchmaster-neoforge-1.21.1-21.1.5-beta.jarFrom the published release
1.0.1
Oct 30, 2025
21.1.5-betatorchmaster-neoforge-1.21.1-21.1.5-beta.jarFrom the published release
1.0.0
Oct 29, 2025
21.1.5-betatorchmaster-neoforge-1.21.1-21.1.5-beta.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

4 items from the 1.23.0 recipe dump.

Config options (how FTB StoneBlock 4 sets them)

14 settings shipped in the pack's config files; 0 differ from the mod's documented default.

See all 14 settings →

Show settings
SettingFTB StoneBlock 4 valueMod default
General.aggressiveSpawnChecks
Configures the spawn check to be more aggressive, effectivly overriding the CheckSpawn results of other mods
config/torchmaster.toml
falsenot documented
General.beginnerTooltips
Show additional information in the tooltip of certain items and blocks
config/torchmaster.toml
truenot documented
General.blockOnlyNaturalSpawns
By default, mega torches only block natural spawns (i.e. from low light levels). Setting this to false will also block spawns from spawners
config/torchmaster.toml
truenot documented
General.blockVillageSieges
If this setting is enabled, the mega torch will block village sieges from zombies
config/torchmaster.toml
truenot documented
General.dreadLampEntityBlockListOverrides
Same as the mega torch block list override, just for the dread lamp Block squid: ["+minecraft:squid"] Allow pigs: ["-minecraft:pig"]
config/torchmaster.toml
[]not documented
General.lycanitesMobsBlockAll
If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius
config/torchmaster.toml
truenot documented

Which FTB StoneBlock 4 mods work with TorchMaster?

The FTB StoneBlock 4 mods that share the most recipes with TorchMaster. Highlighted ones have a guide.

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