Particular ✨ Reforged guide for FTB StoneBlock 4 1.1.1 to 1.13.1
Particular ✨ Reforged guide for FTB StoneBlock 4
Last verified for FTB StoneBlock 4 v1.13.1 on Oct 16, 2026 · text last changed Oct 13, 2026
A newer release (1.23.0) is out Guide for the current version
Also applies to:FTB Skies 2 1.0.1 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0
- Sections
- 5
4 sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against FTB StoneBlock 4 1.13.1's own files.
What is Particular ✨ Reforged?
3 parts
Same as in the FTB Skies 2 1.22.0 guide
Particular is a purely visual mod. It adds hand-crafted ambience effects to the world, so it makes Minecraft look and feel more alive without adding new gameplay. The pack ships Particular Reforged 1.5.7, the NeoForge build for Minecraft 1.21.1.[1][2]
What you'll see
- 3D water splashes that match the water color. Wider entities make wider splashes, and taller falls make taller splashes.[1]
- Waterfall cascades. They appear when falling water is over 2 block deep source water and the top source water has at least 1 open side.[1]
- Fireflies in warm biomes, around flowers and tall grass. Their spawn rates are randomized at dusk.[1]
- Falling leaves. Each leaves block has its own leaf particle, and the leaves create ripples when they land on water.[1]
- Cave dust. The deeper you are and the less sunlight there is, the more of it spawns.[1]
- Bubbles from chests and barrels opened underwater. Ender chests release green-tinted bubbles.[1]
- Smaller touches: popping bubbles, ripples from rain and water drips, cake eating particles and emissive lava drips.[1]
Who it's for
It's for anyone who wants a prettier world and doesn't want to manage anything extra. You can disable any of the effects in the mod's configuration, and you can also adjust which biomes should not spawn cave dust. That's handy if an effect bothers you or costs you frames.[1]
The mod also adds custom falling leaves for Traverse, Regions Unexplored and Wilder Wild. Those only show up if the matching mod is installed.[1]
Where it fits in progression
It doesn't. Particular has no crafting, no machines and no tiers to unlock, so you can't gate or speed up your progress with it. The effects are active from the moment you load in.[1]
Unverified No in-jar guidebook, quests or ATM Star path involvement were found for this mod in the pack, and the pack's own configuration values for it are unconfirmed. If you want to change an effect, check the mod's config in your instance.
How do you get started with Particular ✨ Reforged?
3 parts
Particular ✨ Reforged is a different kind of mod: it adds no machines to build. It enhances Minecraft's ambience with hand-crafted visual effects, so your first steps are about knowing what to look for and what you can switch off.[1]
What you will see
- 3D water splashes that match the water color. The wider the entity, the wider the splash, and the taller the fall, the taller the splash.[1]
- Waterfall cascades, which appear when falling water is over 2 blocks deep in source water and the top source water has at least 1 open side.[1]
- Fireflies that spawn in warm biomes at flowers and tall grass, with spawn rates randomized at dusk.[1]
- Falling leaves, where each leaves block has its own leaf particle. They create ripples when landing on water.[1]
- Cave dust, whose spawn rate is proportional to depth and sunlight level.[1]
- Bubbles from chests and barrels opened underwater. Ender chests release green-tinted bubbles.[1]
- Popping bubbles, rain and water drip ripples, cake eating particles and emissive lava drips.[1]
Turning effects on and off
Every effect has its own switch, and all of them are set to true in this pack. For example, you can toggle general.enabledEffects.fireflies, general.enabledEffects.fallingLeaves, general.enabledEffects.caveDust and general.enabledEffects.waterSplash in config/particular-common.toml.[3]
The cascade, bubble and ripple effects have switches too: general.enabledEffects.cascades, general.enabledEffects.chestBubbles, general.enabledEffects.barrelBubbles and general.enabledEffects.rainRipples are examples.[3]
Pack settings worth knowing
- Fireflies start spawning at 12,000 and stop at 23,000 (general.advancedSettings.fireflySettings.startTime and general.advancedSettings.fireflySettings.endTime). Both match the mod defaults.[3]
- Fireflies cannot spawn in rain, since general.advancedSettings.fireflySettings.canSpawnInRain is false.[3]
- The firefly temperature range runs from 0.5 up to 0.9900000095367432 (general.advancedSettings.fireflySettings.minTemp and general.advancedSettings.fireflySettings.maxTemp), again the mod defaults.[3]
- Falling leaves use a spawn chance of 60 (general.advancedSettings.fallingLeavesSettings.spawnChance), where a higher number means less frequent. That is the mod default.[3]
- Cave dust uses a spawn chance of 700 (general.advancedSettings.caveDustSettings.spawnChance), also the mod default.[3]
- Cave dust is excluded from lush caves, dripstone caves and the deep dark through general.advancedSettings.caveDustSettings.excludeBiomes.[3]
Unverified Quests and recipes for this mod: the sources here show no quests or crafting recipes for Particular, so there is no item to craft first. Check the pack's quest book yourself if you want to confirm.
How does Particular ✨ Reforged work?
6 parts
Particular is an ambience mod, not a tech mod. It adds hand-crafted visual effects to the world, so there are no machines, power or item handling to set up. What matters is when each effect appears and which settings change it. This page walks through those effects and the values the pack uses in its config.[1]
Water splashes and waterfall cascades
Water splashes are 3D and match the water's color. A wider entity makes a wider splash, and a taller fall makes a taller splash.[1]
Cascades appear when falling water is over source water more than 2 blocks deep, and the top source water needs at least 1 open side. Cascade strength depends on the falling water's height and on how many open sides the source water has.[1]
Bubbles
Opening a chest or barrel underwater releases bubbles. Ender chests release green-tinted bubbles.[1]
Popping bubbles are a separate effect. Each bubble type has its own toggle: general.enabledEffects.chestBubbles, general.enabledEffects.barrelBubbles, general.enabledEffects.soulSandBubbles and general.enabledEffects.poppingBubbles. All four are on in the pack.[1][3]
Fireflies
Fireflies spawn in warm biomes at flowers and tall grass. Their spawn rates are randomized at dusk.[1]
The pack leaves the firefly timing and temperature range at the mod defaults. Spawning starts at 12000 (general.advancedSettings.fireflySettings.startTime) and stops at 23000 (general.advancedSettings.fireflySettings.endTime). Both are on a 0 to 23999 time scale. The biome temperature must be between 0.5 (general.advancedSettings.fireflySettings.minTemp) and 0.9900000095367432 (general.advancedSettings.fireflySettings.maxTemp).[3]
Fireflies cannot spawn in rain, because general.advancedSettings.fireflySettings.canSpawnInRain is false in the pack.[3]
Each plant type has its own frequency modifier, again at the mod default:[3]
- Flowers: 1 (general.advancedSettings.fireflySettings.frequencyModifiers.flowers).[3]
- Tall flowers: 0.5 (general.advancedSettings.fireflySettings.frequencyModifiers.tallFlowers).[3]
- Grass: 0.16666666666666666 (general.advancedSettings.fireflySettings.frequencyModifiers.grass).[3]
- Tall grass: 0.08333333333333333 (general.advancedSettings.fireflySettings.frequencyModifiers.tallGrass).[3]
The daily random factors are [0,0,0,0.33,0.66,1] (general.advancedSettings.fireflySettings.frequencyModifiers.dailyRandom). That is why some evenings are busier than others.[3]
Falling leaves
Each leaves block has its own leaf particle with varying behavior, and leaves create ripples when they land on water. The mod also adds custom falling leaves for Traverse, Regions Unexplored and Wilder Wild.[1]
In the pack, general.advancedSettings.fallingLeavesSettings.spawnChance is 60 (higher means less frequent, the same as the mod default). Leaves lay flat on the ground (general.advancedSettings.fallingLeavesSettings.layFlatOnGround is true) but not at right angles (general.advancedSettings.fallingLeavesSettings.layFlatRightAngles is false). Ripples on water are on (general.advancedSettings.fallingLeavesSettings.spawnRipples is true).[3]
Cave dust
Cave dust spawn rates are proportional to depth and sunlight level, so you see more of it deeper down and away from daylight.[1]
The pack uses the mod defaults for the dust particles themselves:[3]
- Spawn chance 700 (general.advancedSettings.caveDustSettings.spawnChance), where a higher number means less dust.[3]
- Base maximum age 200 (general.advancedSettings.caveDustSettings.baseMaxAge).[3]
- Fade duration 20 (general.advancedSettings.caveDustSettings.fadeDuration).[3]
- Maximum acceleration 0.029999999329447746 (general.advancedSettings.caveDustSettings.maxAcceleration), with a 180 chance of changing acceleration (general.advancedSettings.caveDustSettings.accelChangeChance).[3]
- Color 8421504 (general.advancedSettings.caveDustSettings.color).[3]
general.advancedSettings.caveDustSettings.excludeBiomes lists minecraft:lush_caves, minecraft:dripstone_caves and minecraft:deep_dark, so no cave dust spawns there.[3]
Other ambience and toggles
The mod also adds ripples from rain and water drips, cake eating particles and emissive lava drips. You can disable any effect in the config, and in the pack every effect is enabled.[1][3]
- general.enabledEffects.waterSplash and general.enabledEffects.waterfallSpray for splashes and waterfall spray.[3]
- general.enabledEffects.cascades for waterfall cascades.[3]
- general.enabledEffects.fireflies, general.enabledEffects.fallingLeaves and general.enabledEffects.caveDust for the three biggest ambient effects.[3]
- general.enabledEffects.rainRipples and general.enabledEffects.waterDripRipples for ripples.[3]
- general.enabledEffects.cakeEatingParticles and general.enabledEffects.emissiveLavaDrips for the smaller details.[3]
Which Particular ✨ Reforged config options matter?
4 parts
Particular is all about ambience, so its config is mostly about which effects you see and how often they show up. The mod can disable any effect and change which biomes are excluded from cave dust. Here is exactly how this pack sets things up.[1]
Nothing in this pack's config differs from the mod defaults where a default is shown. Every value that lists a default matches it, so the pack is effectively running Particular's standard look. Some options, like the biome exclusion list and the on/off toggles, don't show a default in the sources, so I can't say whether the pack touched those.[3]
Effect toggles
Every effect is switched on in this pack: general.enabledEffects.waterSplash, general.enabledEffects.cascades, general.enabledEffects.waterfallSpray, general.enabledEffects.fireflies, general.enabledEffects.fallingLeaves, general.enabledEffects.caveDust, general.enabledEffects.chestBubbles, general.enabledEffects.barrelBubbles, general.enabledEffects.soulSandBubbles, general.enabledEffects.poppingBubbles, general.enabledEffects.rainRipples, general.enabledEffects.waterDripRipples, general.enabledEffects.cakeEatingParticles and general.enabledEffects.emissiveLavaDrips are all set to true.[3]
Cave dust
- general.advancedSettings.caveDustSettings.excludeBiomes keeps cave dust out of minecraft:lush_caves, minecraft:dripstone_caves and minecraft:deep_dark.[3]
- general.advancedSettings.caveDustSettings.spawnChance is 700, the mod default. Higher means less frequent.[3]
- general.advancedSettings.caveDustSettings.baseMaxAge is 200, general.advancedSettings.caveDustSettings.fadeDuration is 20 and general.advancedSettings.caveDustSettings.accelChangeChance is 180. All three match the mod defaults.[3]
- general.advancedSettings.caveDustSettings.maxAcceleration is 0.029999999329447746 and general.advancedSettings.caveDustSettings.color is 8421504, both the mod defaults.[3]
Fireflies
- Fireflies spawn from general.advancedSettings.fireflySettings.startTime 12000 to general.advancedSettings.fireflySettings.endTime 23000, both the mod defaults.[3]
- The temperature window runs from general.advancedSettings.fireflySettings.minTemp 0.5 to general.advancedSettings.fireflySettings.maxTemp 0.9900000095367432, also the mod defaults.[3]
- general.advancedSettings.fireflySettings.canSpawnInRain is false, so rain stops them from spawning.[3]
- Frequency modifiers: general.advancedSettings.fireflySettings.frequencyModifiers.flowers is 1, general.advancedSettings.fireflySettings.frequencyModifiers.tallFlowers is 0.5, general.advancedSettings.fireflySettings.frequencyModifiers.grass is 0.16666666666666666 and general.advancedSettings.fireflySettings.frequencyModifiers.tallGrass is 0.08333333333333333. All match the mod defaults.[3]
- general.advancedSettings.fireflySettings.frequencyModifiers.dailyRandom is [0,0,0,0.33,0.66,1].[3]
Falling leaves
- general.advancedSettings.fallingLeavesSettings.spawnChance is 60, the mod default. Higher means fewer leaves.[3]
- general.advancedSettings.fallingLeavesSettings.layFlatOnGround is true and general.advancedSettings.fallingLeavesSettings.layFlatRightAngles is false.[3]
- general.advancedSettings.fallingLeavesSettings.spawnRipples is true, so leaves make ripples when they land on water.[3]
What changed in Particular ✨ Reforged between versions?
Particular Reforged has been in FTB StoneBlock 4 since 1.0.0 or earlier. Pack version 1.13.1 ships with Particular Reforged 1.1.7.[4]
The one change I can confirm from the mod's own changelog for 1.1.7 is a fix so it no longer crashes on servers. That matters if you play multiplayer or run a dedicated server.[5]
There are no pack changelog entries for this mod, so I can't tell you about any other changes across the pack's releases.[4]
Sources
- Particular ✨ Reforged project page (modrinth) · official mod data
- FTB Skies 2 1.22.0 mod list · pack file
- FTB StoneBlock 4 1.13.1 config: config/particular-common.toml · pack file
- FTB StoneBlock 4 1.13.1 mod list · pack file
- Particular ✨ Reforged 1.1.7 changelog · changelog
Where this guide comes from
Written from what FTB StoneBlock 4 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 16, 2026.
Guides for other versions: 1.14.0 to 1.23.0