Create Aeronautics: Gadgets & Gizmos guide for FTB Skies 2: Aero 1.1.0 to 1.1.1
Create Aeronautics: Gadgets & Gizmos guide for FTB Skies 2: Aero
Last verified for FTB Skies 2: Aero v1.1.1 on Oct 17, 2026 · text last changed Oct 12, 2026
A newer release (1.13.0) is out Guide for the current version
- Sections
- 1
None of these sections are written for this pack; 1 is shared from another pack's guide.
Every recipe and number here was checked against FTB Skies 2: Aero 1.1.1's own files.
Which Create Aeronautics: Gadgets & Gizmos config options matter?
6 parts
Same as in the FTB Skies 2: Aero 1.10.0 guide
Good news first: for this mod the pack leaves every option that reports a mod default at that default. The values below are what you get in the pack, but none of the numeric ones were changed. What the pack does change is a handful of on/off switches, covered at the end.[1][2][3]
Thruster power and fuel
- common.thruster.thrusterBaseThrust is 640 for normal thrusters, which the config describes as about 2.94 kpN at full throttle in standard atmosphere.[1]
- common.thruster.beamThrustMultiplier is 1.5, giving beam (lens) mode about 4.41 kpN at full throttle.[1]
- Beam mode runs on energy: common.thruster.focusedModeFePerTick is 90 FE per tick at 100% throttle, scaling linearly with throttle, and common.thruster.focusedModeFeCapacity lets a beam thruster store 100,000 FE.[1]
- common.thruster.propulsionUpgradeMaxMultiplier caps propulsion upgrades at 16. The tiers apply 2x, 4x, 8x and 16x before that cap.[1]
- Base fuel use is 5.6 mB/t at 100% throttle for a neutral fuel (common.thruster.thrusterBaseFuelUsePerTick).[1]
- common.thruster.lightFuelEfficiencyMultiplier is 0.7, the fuel efficiency multiplier for fluids tagged as light thruster fuels.[1]
- common.thruster.denseFuelEfficiencyMultiplier is 1.45, the fuel efficiency multiplier for fluids tagged as dense thruster fuels.[1]
- common.thruster.thrusterFuelThrottleExponent is 1.35. Because it is above 1, low throttle is significantly more fuel efficient, so don't run full throttle all the time.[1]
Thruster side effects
common.thruster.enableThrusterEntityDamage is true, so active exhaust can damage living entities. Stay out of the flame.[1]
Thruster air streams also bulk-process items with Create fan blasting or haunting, because server.enableThrusterBulkProcessing is true. server.thrusterBulkProcessingFullThrottleMultiplier is 2, which means 50% throttle matches Create's default fan speed.[2]
Alternator and Industrial Motor
- common.energy.maxStress is 96,800 SU at 256 RPM for the Alternator and Industrial Motor.[1]
- common.energy.feAtMaxRpm is 5,883 FE/t at 256 RPM. The Alternator multiplies it by common.alternator.generatorEfficiency (0.85), which keeps its output at 5,000 FE/t.[1]
- The Alternator buffer (common.alternator.generatorCapacity) and max output (common.alternator.generatorMaxOutput) are both 5,000.[1]
- The Industrial Motor has a 5,000 FE buffer (common.industrial_motor.motorCapacity) and a 5,000 max input (common.industrial_motor.motorMaxInput). Its minimum consumption is 8 FE/t (common.industrial_motor.motorMinConsumption) and its RPM range is 256 (common.industrial_motor.motorRpmRange).[1]
Other limits worth knowing
- common.scissor_piston.maxRange is 32 blocks of extension once you add Scissor Arms.[1]
- server.gyroscopeLinkRange is 128 blocks between the selected gyro sensor and the Advanced Data Link.[2]
- common.claw.clawCanGrabEntities is true, so the Claw can pick up living entities.[1]
What this pack switches off
The server file sets the Gyro Redstone Bridge and the Virtual Orientation Source to false, both as blocks and as items. Everything else in the feature lists is true. You won't be able to use those two, and the config notes that existing content isn't removed automatically.[2]
- server.features.items.gyro_redstone_bridge and server.features.blocks.gyro_redstone_bridge[2]
- server.features.items.virtual_orientation_source and server.features.blocks.virtual_orientation_source[2]
Client settings
client.clawMarkerRenderMode is set to OFF, and the file notes that OFF is enforced. The options are DEPTH, DECAL, PARTICLE and OFF. client.showDetailedGoggleTooltips is false, but it's a legacy option: goggle tooltip details now follow Create's Sneak detail behavior.[3]
If thrusters are too loud or flashy for you, there are two local sliders. Setting either one to 0 disables that local effect.[3]
- client.thrusterMaxVolume is 1. It is the maximum local volume multiplier for thruster sounds, and 0 disables local thruster audio.[3]
- client.thrusterParticleScale is 1. It is the local thruster particle multiplier, and 0 disables local thruster particles.[3]
Sources
- FTB Skies 2: Aero 1.10.0 config: config/createthrusters-common.toml · pack file
- FTB Skies 2: Aero 1.10.0 config: config/createthrusters-server.toml · pack file
- FTB Skies 2: Aero 1.10.0 config: config/createthrusters-client.toml · pack file
Where this guide comes from
Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.
Guide last verified Oct 17, 2026.
Guides for other versions: 1.8.0 to 1.10.0 · 1.2.0 to 1.7.3