Simple Conveyor Belts in FTB Evolution 2

FTB Evolution 2 1.4.0 ships version 2.0.0-exp1 · First seen in 1.0.2

Checked Sep 18, 2026FTB Evolution 2 1.4.0Sources: FTB Evolution 2 1.4.0 modlist.json · Modrinth

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Also in 3 other packs →

Simple Conveyor Belts is a mod in FTB Evolution 2 1.4.0, where it is version 2.0.0-exp1. A basic conveyor belt mod. Adds spline-based item belts, that transport items from point A to B. Allows for item logistics in any shape and form. (Summary from the mod's Modrinth page.)

Simple Conveyor Belts guide for FTB Evolution 2

Written for FTB Evolution 2 1.1.0 · also fits 1.0.2 to 1.4.0 · updated Oct 16, 2026

Last verified for FTB Evolution 2 v1.4.0 on Oct 16, 2026 · text last changed Oct 16, 2026

Also applies to:FTB Skies 2 1.6.0 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0

Sections
5
Recipes shown
5
Items named
4

4 sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.

What is Simple Conveyor Belts?

2 parts

Same as in the FTB Skies 2 1.22.0 guide

Simple Conveyor Belts is a basic conveyor belt mod. It adds spline-based item belts that carry items from point A to point B, so you can build item logistics in whatever shape you like. This pack includes version 0.2.2, the NeoForge build for Minecraft 1.21.1.[1][2]

It's designed to work with any item storage mod, so you can link one inventory to another with a belt that curves however you need, for example starting from a chest. The mod is still in beta, so issues may turn up.[1]

What you get

  • A Conveyor Belt item, plus optional Support and Chute blocks.[1]
  • Fully dynamic belts: only the start and end need to sit on blocks, and everything in between can curve, bend and twist freely.[1]
  • Transfer speed of about 1 stack per second.[1]
  • Smart overflow handling: if the destination is full, items visibly pile up on the belt.[1]
  • Easy filtering: click a conveyor chute with an item to set it as the filter. Smart Filters from the FTB Filters mod work too.[1]
  • Shader compatibility with Iris and Oculus.[1]

Quick start

  1. Optionally place Chute blocks where the belt will start and end. They can also be placed automatically when you use the belt item.[1]
  2. Optionally place Support blocks along the path to shape the curve.[1]
  3. Right-click the belt item on a starting inventory, such as a chest.[1]
  4. Walk to the destination inventory and right-click it to finish. The path connects the two points automatically.[1]
Watch out: Belt entity collisions and hitboxes, and entity movement, are only planned features. Don't expect to ride or stand on the belts yet.[1]

How do you get started with Simple Conveyor Belts?

5 parts

Simple Conveyor Belts moves items from one inventory to another along a belt that can curve, bend and twist however you like. Only the start and the end need to sit on blocks. Here is what to craft first, in order.[1]

First: the Conveyor Belt

Start with the Conveyor Belt. It is the item that builds the whole line, and its tooltip says it makes belts of any shape and size and automatically places Item Chutes at the start and end. The pack has two crafting recipes for it, and each one makes 8 belts.[3][4]

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
Dried KelpStickDried Kelp
Empty slotEmpty slotEmpty slot

Recipe id: belts:belt_item

One of the recipes for the belt item, it makes 8.

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
Black DyeStickBlack Dye
Empty slotEmpty slotEmpty slot

Recipe id: belts:belt_item_alt

The second recipe for the belt item, it also makes 8.

Second: Conveyor Item Chutes

Next, make some Conveyor Item Chute. You attach a chute to any inventory block, and belts attach to the chute. The belt item can place chutes for you, but you can also place them yourself before you build the belt. One craft gives you 16.[1][3][4]

Crafting Shaped

Crafting Shaped
any plankCopper Ingotany plank
any plankEmpty slotany plank
Empty slotEmpty slotEmpty slot

Recipe id: belts:chute_item

One craft makes 16 chutes.

Chutes also do filtering. Right-click a chute with an item to set that item as the filter. It also supports smart filters from the FTB Filters mod.[1][4]

Third: Conveyor Supports

Conveyor Support is optional, but it is how you guide the path. Place supports along the route to shape the curve of the belt. One craft makes 4.[1][3][4]

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
any plankCopper Ingotany plank
Empty slotany plankEmpty slot

Recipe id: belts:support_item

One craft makes 4 supports.

Building your first belt

  1. Optionally place chutes where the belt will start and end. If you skip this, the belt item places them for you.[1][4]
  2. Optionally place conveyor supports along the route to shape the curve.[1]
  3. Right-click the belt item on your starting inventory, for example a chest. You will see the message "Stored Start!".[1][4]
  4. Walk to the destination inventory and right-click it to finish the belt. The path connects between the two points automatically.[1]
  5. To add a midpoint, click a conveyor support while setting up the belt. To start over, hold Shift and right-click without targeting a block.[4]
Tip: If you see the message "Chute already in use!", the chute you clicked is already taken.[4]

Upgrading to the Improved Conveyor Belt

Once the basic setup works, the Improved Conveyor Belt is the upgrade. It is a Mark 2 belt with twice the movement speed and transport capacity, and it connects to the same Item Chutes and Conveyor Supports as a standard belt. One craft makes 8.[3][4]

One craft makes 8 improved belts.

The mod's project page describes it as still in beta, so report any issues you find.[1]

How does Simple Conveyor Belts work?

5 parts

Simple Conveyor Belts moves items from point A to point B along a belt you shape yourself. The belts are spline-based, so only the start and end have to sit on blocks. Everything in between can curve, bend and twist freely.[1]

Chutes and inventories

The Conveyor Item Chute attaches to any inventory block, and belts attach to the chute. That makes the chute the connection point between a belt and a chest or other storage. The mod's project page says it is designed to work with any item storage mod.[1][4]

Chutes are also where filtering happens. Right-click a chute with an item to set that item as its filter. Chutes also support smart filters from the FTB Filters mod. You can click an existing connected chute with an item to turn filtering on after the belt is built.[1][4]

Building a belt

The Conveyor Belt is used to create belts of any shape and size. Placing chutes and supports by hand is optional, because the belt item automatically places chutes at the start and end.[1][4]

  1. Optionally place Conveyor Item Chute blocks where the belt will start and end.[1][4]
  2. Optionally place Conveyor Support blocks along the path. They guide the belt's route and shape its curve.[1][4]
  3. Right-click the belt item on the starting inventory, for example a chest. The game confirms with "Stored Start!".[1][4]
  4. Walk to the destination inventory and right-click it to finish the belt. The path connects automatically between the two points and you get "Created Belt!".[1][4]

You can also click existing chutes to mark them as the start or end. Clicking a conveyor support adds an optional midpoint. If you click a midpoint you already stored, the game says it is already stored. If you click a chute that is already in use, it tells you so.[4]

Tip: Made a mistake halfway through? Hold Shift and right-click without targeting a block to reset the belt you are building.[4]

Speed and overflow

The mod's project page gives the standard belt's item transfer speed as roughly 1 stack per second. If the destination is full, items visibly pile up on the belt instead of disappearing.[1]

The Improved Conveyor Belt is a Mark 2 belt with twice the movement speed and transport capacity of the standard one. It connects to the same chutes and supports, and it is built and reset the same way.[4]

Crafting

The pack has a main crafting recipe for the standard belt and an alternative one. Each makes 8 belts.[3]

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
Dried KelpStickDried Kelp
Empty slotEmpty slotEmpty slot

Recipe id: belts:belt_item

Makes 8 Conveyor Belts.

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
Black DyeStickBlack Dye
Empty slotEmpty slotEmpty slot

Recipe id: belts:belt_item_alt

Alternative recipe, also makes 8 Conveyor Belts.

Makes 8 Improved Conveyor Belts.

Crafting Shaped

Crafting Shaped
any plankCopper Ingotany plank
any plankEmpty slotany plank
Empty slotEmpty slotEmpty slot

Recipe id: belts:chute_item

Makes 16 Conveyor Item Chutes.

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
any plankCopper Ingotany plank
Empty slotany plankEmpty slot

Recipe id: belts:support_item

Makes 4 Conveyor Supports.

Good to know

  • The mod is described as still in beta. Entity collisions, hitboxes and entity movement are listed as planned features, not current ones.[1]
  • Chutes and supports drop themselves when broken.[5][6]

How do you progress through Simple Conveyor Belts?

2 parts

Simple Conveyor Belts is a small mod in this pack, so this section is short. The sources here cover the crafting recipes for its items, and the exact in-pack recipes are shown below.[3]

Belt items

The mod gives you the Conveyor Belt and the Improved Conveyor Belt. Each craft makes 8 belts, so a single craft covers a good stretch of line.[3]

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
Dried KelpStickDried Kelp
Empty slotEmpty slotEmpty slot

Recipe id: belts:belt_item

The basic recipe makes 8 Conveyor Belts.

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
Black DyeStickBlack Dye
Empty slotEmpty slotEmpty slot

Recipe id: belts:belt_item_alt

An alternate recipe also makes 8 Conveyor Belts.

This recipe makes 8 Improved Conveyor Belts.

Supporting pieces

The Conveyor Support and the Conveyor Item Chute help you build out your lines. A craft gives you 4 supports or 16 chutes.[3]

Crafting Shaped

Crafting Shaped
Empty slotEmpty slotEmpty slot
any plankCopper Ingotany plank
Empty slotany plankEmpty slot

Recipe id: belts:support_item

Makes 4 Conveyor Supports.

Crafting Shaped

Crafting Shaped
any plankCopper Ingotany plank
any plankEmpty slotany plank
Empty slotEmpty slotEmpty slot

Recipe id: belts:chute_item

Makes 16 Conveyor Item Chutes.

When you break a support or a chute, the block drops itself, so you can pick up and move your setup without losing the pieces. The exception is an explosion, which can destroy them.[5][6]

What changed in Simple Conveyor Belts between versions?

1 part

FTB Evolution 2 1.1.0 ships Simple Conveyor Belts version 2.0.0-exp1. The mod was already in the pack by 1.0.2 or earlier, so that version is the one you are running now.[7]

2.0.0-exp1

This is the mod's own changelog for the version in the pack. It is an experimental build, and it changes quite a bit:[7][8]

  • The mod was updated and migrated to 26.1.2.[8]
  • A new mk2 belt was added, and it is twice as fast as the original belt.[8]
  • Belts now have entity and player collisions.[8]
  • Belts now move entities that are on them.[8]

Unverified The pack changelogs available here have no entries for Simple Conveyor Belts, so the sources do not show which pack release first updated the mod to 2.0.0-exp1 or what version it replaced.

Sources

  1. Simple Conveyor Belts project page (modrinth) · official mod data
  2. FTB Skies 2 1.22.0 mod list · pack file
  3. FTB Evolution 2 1.1.0 recipe dump: recipes making Simple Conveyor Belts items · pack recipe dump
  4. belts names, screen text and descriptions (English lang file) · official mod data
  5. data/belts/loot_table/blocks/chute.json (belts's jar) · official mod data
  6. data/belts/loot_table/blocks/conveyor_support.json (belts's jar) · official mod data
  7. FTB Evolution 2 1.1.0 mod list · pack file
  8. Simple Conveyor Belts 2.0.0-exp1 changelog · changelog
Where this guide comes from

Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

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Version in each release

9 releases, first in 1.0.2
FTB Evolution 2VersionJarWhere it came from
1.4.0
Oct 17, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release
1.3.2
Oct 16, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release
1.3.1
Oct 15, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release
1.3.0
Oct 14, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release
1.2.2
Oct 13, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release
1.2.1
Oct 12, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release
1.2.0
Oct 12, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release
1.1.0
Oct 10, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release
1.0.2
Oct 8, 2026
2.0.0-exp1belts-neoforge-2.0.0-exp1.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

4 items from the 1.4.0 recipe dump.

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