Mystical Automation in FTB Evolution 2

FTB Evolution 2 1.4.0 ships version 2.0.7 · First seen in 1.0.2

Checked Sep 18, 2026FTB Evolution 2 1.4.0Sources: FTB Evolution 2 1.4.0 modlist.json · Modrinth

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Also in 2 other packs →

Mystical Automation is a mod in FTB Evolution 2 1.4.0, where it is version 2.0.7. Adds machines for automating different aspects of Mystical Agriculture! (Summary from the mod's Modrinth page.)

Mystical Automation guide for FTB Evolution 2

Written for FTB Evolution 2 1.1.0 · also fits 1.0.2 to 1.4.0 · updated Oct 16, 2026

Last verified for FTB Evolution 2 v1.4.0 on Oct 17, 2026 · text last changed Oct 16, 2026

Also applies to:All the Mods 11 0.1.0 to 0.12.0-betaFTB Skies 2: Aero 1.6.1 to 1.10.0

Sections
6
Recipes shown
7
Items named
7

1 section is written for this pack; 5 are shared from another pack's guide.

Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.

What is Mystical Automation?

2 parts

Same as in the All the Mods 11 0.10.0-beta guide

Mystical Automation is an add-on for Mystical Agriculture. It gives you machines that automate the fiddly parts of that mod, so you can stop doing everything by hand.[1]

This pack includes version 2.0.7 of the mod.[2]

What it adds

  • Infuser: automatically infuses Essences using Infusion Crystals.[1]
  • Crafter: automatically crafts regular crafting recipes.[1]
  • Farmer: automatically grows and harvests crops in a single block.[1]
  • Fertilizer: automatically applies fertilizers like Fertilized Essence or Bone Meal to a field of crops.[1]
  • Infusion and Awakening Altarnators: automatically craft Infusion or Awakening Altar recipes with a single block.[1]
  • Enchanternator: automatically applies enchantments to items.[1]

Quest book placement

Unverified The sources here do not show where the pack's quest book places this mod: no chapter, group or neighbouring quests, and whether the ATM Star path uses it. Check the pack's quest book in game for that.

How do you get started with Mystical Automation?

7 parts

Same as in the All the Mods 11 0.8.0-beta guide

Mystical Automation adds machines that automate different parts of Mystical Agriculture. It is an add-on to that mod, so you will want Mystical Agriculture up and running first. The Automation category in Mystical Agriculture's in-game book covers this mod's content too.[1][3]

A sensible order to build things

The sources don't set an official progression for these machines. The order below is my suggestion, based on what each machine does. Every recipe block shows the exact in-pack recipe, so you don't need to look the ingredients up anywhere else.[1][4]

Start with the Farmer

The Farmer grows and harvests crops in a single block. It is the natural first machine if you are tired of replanting and harvesting by hand.[1]

FarmerMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
Diamond SickleMachine FrameDiamond Sickle
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:farmer

Add the Fertilizer

The Fertilizer automatically applies fertilizers like Fertilized Essence or Bone Meal to a field of crops.[1]

FertilizerMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
Diamond HoeMachine FrameDiamond Hoe
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:fertilizer

Automate essences with the Infuser

The Infuser automatically infuses Essences using Infusion Crystals. Build it once you want that step to run without you.[1]

InfuserMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
any diamond gemMachine Frameany diamond gem
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:infuser

Handle crafting with the Crafter

The Crafter automatically crafts regular crafting recipes, so you don't have to stand at a crafting table.[1]

CrafterMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
any crafting table player workstationsMachine Frameany crafting table player workstations
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:crafter

Move on to the Altarnators

The Infusion Altarnator and the Awakening Altarnator automatically craft Infusion Altar and Awakening Altar recipes with a single block.[1]

Crafting Shaped

Crafting Shaped
any iron ingotInfusion Altarany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:infusion_altarnator

Crafting Shaped

Crafting Shaped
any iron ingotAwakening Altarany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:awakening_altarnator

Finish with the Enchanternator

The Enchanternator automatically applies enchantments to items. I would leave it until the other machines are working.[1]

EnchanternatorMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotEnchanterany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:enchanternator

How does Mystical Automation work?

4 parts

Same as in the All the Mods 11 0.10.0-beta guide

Mystical Automation adds machines that automate different parts of Mystical Agriculture. They all share the same basic setup, so once you understand one you understand most of them.[1][3]

What every machine has in common

  • They run off solid fuels and have an internal power storage buffer.[3]
  • They can all be upgraded with Machine Upgrades.[3]
  • The machines that copy a recipe work the same way: set the recipe, then place items into their designated input slots.[3]

Recipe machines

Several machines automate a crafting-style recipe. The Crafter automatically crafts a recipe with the inputs you give it. Set the recipe using its grid first, then feed the input slots.[1][3]

CrafterMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
any crafting table player workstationsMachine Frameany crafting table player workstations
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:crafter

How the Crafter is made in this pack.

The Infusion Altarnator and the Awakening Altarnator do the same job for Infusion Altar and Awakening Altar recipes, each with a single block. Set a recipe using the grid, then place items into the input slots.[1][3]

Crafting Shaped

Crafting Shaped
any iron ingotInfusion Altarany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:infusion_altarnator

The Infusion Altarnator recipe.

Crafting Shaped

Crafting Shaped
any iron ingotAwakening Altarany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:awakening_altarnator

The Awakening Altarnator recipe.

The Enchanternator automatically creates an Enchanter recipe. Its layout is a little different: you set the recipe using the slots above, then place items into their designated input slots below.[1][3]

EnchanternatorMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotEnchanterany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:enchanternator

The Enchanternator recipe.

The Infuser

The Infuser automatically infuses Essences together with Infusion Crystals. Use the buttons below the input slots to choose which tier of Essence you want it to output automatically.[1][3]

InfuserMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
any diamond gemMachine Frameany diamond gem
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:infuser

The Infuser recipe.

Farming machines

The Farmer completely automates planting, growing and harvesting crops, all in a single block.[1][3]

FarmerMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
Diamond SickleMachine FrameDiamond Sickle
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:farmer

The Farmer recipe.

The Fertilizer automatically fertilizes a field of plants. Bonemeal, Fertilized Essence and Mystical Fertilizer are the fertilizers the mod's own description names.[1][3]

FertilizerMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
Diamond HoeMachine FrameDiamond Hoe
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:fertilizer

The Fertilizer recipe.

How do you progress through Mystical Automation?

2 parts

Same as in the All the Mods 11 0.10.0-beta guide

Mystical Automation adds a set of crafted machine blocks in this pack. Each one has its own shaped crafting recipe, and the recipe blocks below show the in-pack version, not a mod default.[5]

The blocks

Each of these blocks drops itself when you break it, so you can pick one up and move it without losing it.[6][7][8][9][10][11][12]

Unverified The sources here do not show a tier order or quest chapter for this mod. The pack's quest book is where any guidance on when to build these machines would be told, and nothing from it is available to confirm one.

In-pack recipes

Every block above is made with a shaped crafting recipe. The blocks below show the exact recipe the pack uses for each one.[5]

CrafterMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
any crafting table player workstationsMachine Frameany crafting table player workstations
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:crafter

FarmerMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
Diamond SickleMachine FrameDiamond Sickle
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:farmer

FertilizerMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
Diamond HoeMachine FrameDiamond Hoe
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:fertilizer

InfuserMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotSoulium Ingotany iron ingot
any diamond gemMachine Frameany diamond gem
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:infuser

EnchanternatorMod recipe

Crafting Shaped

Crafting Shaped
any iron ingotEnchanterany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:enchanternator

Crafting Shaped

Crafting Shaped
any iron ingotInfusion Altarany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:infusion_altarnator

Crafting Shaped

Crafting Shaped
any iron ingotAwakening Altarany iron ingot
Soulium IngotMachine FrameSoulium Ingot
any iron ingotSoulium Ingotany iron ingot

Recipe id: mysticalautomation:awakening_altarnator

Which Mystical Automation config options matter?

2 parts

Same as in the FTB Skies 2: Aero 1.10.0 guide

Good news: Mystical Automation keeps its config simple. The common config file is Machines.Infuser.enabled and its siblings, one on/off switch per machine, plus one recipe option for the Farmer. Here is how this pack sets them.[13]

Machine toggles

This pack sets the enabled option to true for the Infuser, Crafter, Farmer, Fertilizer, both Altarnators and the Enchanternator.[13]

Farmer recipes

The one option that goes beyond an on/off switch is Machines.Farmer.dynamicMysticalAgricultureRecipes. It is set to true in this pack, which means recipes are generated dynamically for all Mystical Agriculture crops. If you add or see a crop from Mystical Agriculture, the Farmer should be able to handle it without you doing anything extra.[13]

Tip: If a machine seems to be missing, check the matching enabled option in this file first. In this pack these toggles are set to true, so a missing machine is not caused by them.[13]

What changed in Mystical Automation between versions?

1 part

FTB Evolution 2 1.1.0 ships Mystical Automation 2.0.7, built for MC 26.1.2. The mod has been in the pack since FTB Evolution 2 1.0.2 or earlier, so you have had it for a while.[14]

2.0.7 (the version in this pack)

  • Fixed the Infuser not resetting its progress when you remove too many items from the processing slot.[15]

That is the only change listed in the mod's 2.0.7 changelog, so there is nothing else from that release to flag for your builds.[15]

Unverified The pack changelogs available here have no entries for Mystical Automation, so which earlier mod versions shipped in which pack releases is not shown by these sources.

Sources

  1. Mystical Automation project page (modrinth) · official mod data
  2. All the Mods 11 0.10.0-beta mod list · pack file
  3. mysticalautomation tooltips and descriptions (English lang file) · official mod data
  4. All the Mods 11 0.8.0-beta recipe dump: recipes making Mystical Automation items · pack recipe dump
  5. All the Mods 11 0.10.0-beta recipe dump: recipes making Mystical Automation items · pack recipe dump
  6. data/mysticalautomation/loot_table/blocks/crafter.json (mysticalautomation's jar) · official mod data
  7. data/mysticalautomation/loot_table/blocks/farmer.json (mysticalautomation's jar) · official mod data
  8. data/mysticalautomation/loot_table/blocks/fertilizer.json (mysticalautomation's jar) · official mod data
  9. data/mysticalautomation/loot_table/blocks/infuser.json (mysticalautomation's jar) · official mod data
  10. data/mysticalautomation/loot_table/blocks/enchanternator.json (mysticalautomation's jar) · official mod data
  11. data/mysticalautomation/loot_table/blocks/infusion_altarnator.json (mysticalautomation's jar) · official mod data
  12. data/mysticalautomation/loot_table/blocks/awakening_altarnator.json (mysticalautomation's jar) · official mod data
  13. FTB Skies 2: Aero 1.10.0 config: config/mysticalautomation-common.toml · pack file
  14. FTB Evolution 2 1.1.0 mod list · pack file
  15. Mystical Automation 2.0.7 changelog · changelog
Where this guide comes from

Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

9 releases, first in 1.0.2
FTB Evolution 2VersionJarWhere it came from
1.4.0
Oct 17, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release
1.3.2
Oct 16, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release
1.3.1
Oct 15, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release
1.3.0
Oct 14, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release
1.2.2
Oct 13, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release
1.2.1
Oct 12, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release
1.2.0
Oct 12, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release
1.1.0
Oct 10, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release
1.0.2
Oct 8, 2026
2.0.7MysticalAutomation-26.1.2-2.0.7.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

7 items from the 1.4.0 recipe dump.

Config options (how FTB Evolution 2 sets them)

8 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 8 settings →

Show settings
SettingFTB Evolution 2 value
Machines.Awakening Altarnator.enabled
Should the Awakening Altar be enabled?
config/mysticalautomation-common.toml
true
Machines.Crafter.enabled
Should the Crafter be enabled?
config/mysticalautomation-common.toml
true
Machines.Enchanternator.enabled
Should the Enchanternator be enabled?
config/mysticalautomation-common.toml
true
Machines.Farmer.dynamicMysticalAgricultureRecipes
Should recipes be generated dynamically for all Mystical Agriculture crops?
config/mysticalautomation-common.toml
true
Machines.Farmer.enabled
Should the Farmer be enabled?
config/mysticalautomation-common.toml
true
Machines.Fertilizer.enabled
Should the Fertilizer be enabled?
config/mysticalautomation-common.toml
true

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