Farming for Blockheads in FTB Evolution 2

FTB Evolution 2 1.4.0 ships version 26.1.2.5 · First seen in 1.0.2

Checked Sep 20, 2026FTB Evolution 2 1.4.0Sources: FTB Evolution 2 1.4.0 modlist.json

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Also in 7 other packs →

Farming for Blockheads is a mod in FTB Evolution 2 1.4.0, where it is version 26.1.2.5. Adds a customizable market, shipping bin, sprinklers and more farming utilities. (Summary from the mod's Modrinth page.)

Farming for Blockheads guide for FTB Evolution 2

Written for FTB Evolution 2 1.1.0 · also fits 1.0.2 to 1.4.0 · updated Oct 13, 2026

Last verified for FTB Evolution 2 v1.4.0 on Oct 13, 2026 · text last changed Oct 13, 2026

Also applies to:All the Mods 11 0.10.0-beta to 0.12.0-beta

Sections
5
Recipes shown
12
Items named
13

4 sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against FTB Evolution 2 1.4.0, read from the running game on Oct 17, 2026.

What is Farming for Blockheads?

Same as in the All the Mods 11 0.10.0-beta guide

This pack includes Farming for Blockheads at version 26.1.2.5, built for NeoForge on Minecraft 26.1.2. That version was already present in this pack release or an earlier one.[1]

How do you get started with Farming for Blockheads?

5 parts

Farming for Blockheads is a small set of farming helpers, and every item in it has a crafting table recipe in the pack. The sources here show no quests, no config files and no in-jar guidebook for it. Nothing forces an order on you, so this is the order I'd start in, based on what each item says it does.[2][3]

Start with the Watering Can

Make the Watering Can first. Its tooltip says you refill it at a water source, and the mod has a "Fully Watered" message for it. The mod's text also describes a chance of bonus growth on farmland hydrated by a Watering Can.[3]

Watering CanMod recipe

Crafting Shaped

Crafting Shaped
Empty slotIron IngotEmpty slot
Iron IngotEmpty slotIron Ingot
Empty slotWater BucketEmpty slot

Recipe id: farmingforblockheads:watering_can

The in-pack recipe for the Watering Can.

Then fertilizers

Next, make fertilizer. Each craft gives you 4. Green Fertilizer increases crop output, and Red Fertilizer gives a chance of bonus growth. The mod also has Fertilized Farmland, which can turn back into regular farmland each time it provides a bonus.[2][3]

Crafting Shaped

Crafting Shaped
any green dyeany green dyeany green dye
Gold NuggetWheat SeedsGold Nugget
WheatWheatWheat

Recipe id: farmingforblockheads:green_fertilizer

Green Fertilizer, 4 per craft.

Crafting Shaped

Crafting Shaped
any red dyeany red dyeany red dye
Gold NuggetWheat SeedsGold Nugget
Bone MealBone MealBone Meal

Recipe id: farmingforblockheads:red_fertilizer

Red Fertilizer, 4 per craft.

Yellow Fertilizer is also made 4 at a time, but the sources here don't describe what it does.[2]

Crafting Shaped

Crafting Shaped
any yellow dyeany yellow dyeany yellow dye
any gold nuggetWheat Seedsany gold nugget
DirtDirtDirt

Recipe id: farmingforblockheads:yellow_fertilizer

Animal helpers

Once crops are going, the Chicken Nest collects eggs laid by chickens, and the Feeding Trough auto-feeds nearby animals that are ready to mate.[3]

Chicken NestMod recipe

Crafting Shaped

Crafting Shaped
any plankHay Blockany plank

Recipe id: farmingforblockheads:chicken_nest

Feeding TroughMod recipe

Crafting Shaped

Crafting Shaped
any plankGolden Carrotany plank
any plankHay Blockany plank

Recipe id: farmingforblockheads:feeding_trough

The Market

The Market is craftable in the pack and has its own screen.[2][3]

MarketMod recipe

Crafting Shaped

Crafting Shaped
any plankRed Woolany plank
any logEmpty slotany log
any logany logany log

Recipe id: farmingforblockheads:market

Unverified What the Market actually sells and at what prices is controlled by the mod's config, and the sources here include no config file for it. The pack's quest book has no quests for this mod either, so check the Market screen in game.

Other craftables

The pack also has recipes for the Sprinkler, Scythe, Shipping Bin, Rabbit Trap and Fishing Barrel. The sources here don't describe what they do, so I'm not ranking them. You can look each one up on its own page.[2][3]

How does Farming for Blockheads work?

6 parts

Farming for Blockheads is mostly a set of standalone blocks and tools. The sources I have don't show any power, fluid or multiblock systems for it, so this section covers what they do confirm: animal helpers, farmland care, the Market and the Shipping Bin.[3]

Animal helpers

The Chicken Nest collects eggs laid by chickens. The mod has a range setting for how far away the nest picks up laid eggs.[3]

Chicken NestMod recipe

Crafting Shaped

Crafting Shaped
any plankHay Blockany plank

Recipe id: farmingforblockheads:chicken_nest

The Feeding Trough automatically feeds nearby animals that are ready to mate. It has a range, and a cap on the number of animals per type. Once that cap is reached, the trough stops feeding.[3]

Feeding TroughMod recipe

Crafting Shaped

Crafting Shaped
any plankGolden Carrotany plank
any plankHay Blockany plank

Recipe id: farmingforblockheads:feeding_trough

The Rabbit Trap can capture armadillos, cats, chickens, frogs and rabbits. The same animals are the ones it can spawn. When you pick the trap back up, it keeps its damage and max damage values. Its loot table also gives a very small chance of a renamed piece of paper called Mysterious Note, signed by the Fox.[3][4][5][6][7]

Rabbit TrapMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany plankany plank
StickCarrotany plank

Recipe id: farmingforblockheads:rabbit_trap

Watering and fertilizing farmland

The Watering Can is refilled at a water source. Farmland hydrated by a Watering Can has a configurable chance of a bonus growth.[3]

Watering CanMod recipe

Crafting Shaped

Crafting Shaped
Empty slotIron IngotEmpty slot
Iron IngotEmpty slotIron Ingot
Empty slotWater BucketEmpty slot

Recipe id: farmingforblockheads:watering_can

The mod also has an option to disable vanilla watering. If it is on, farmland will not become moist from nearby water, but rain and Watering Cans still hydrate it.[3]

Fertilizers turn farmland into Fertilized Farmland. Green Fertilizer increases crop output through a chance of a bonus crop. Red Fertilizer gives a chance of a bonus growth. Each bonus provided carries a chance that the Fertilized Farmland turns back into regular Farmland. Yellow Fertilizer also exists, but the sources here don't say what it does.[3]

Fertilized Farmland comes in several block variants, grouped by tags into healthy, rich and stable. Healthy and rich each have a stable version, and there is also a plain stable one. Whatever the variant, breaking it drops regular dirt.[8][9][10][11][12][13][14][15][16]

Crafting Shaped

Crafting Shaped
any green dyeany green dyeany green dye
Gold NuggetWheat SeedsGold Nugget
WheatWheatWheat

Recipe id: farmingforblockheads:green_fertilizer

One craft makes 4 Green Fertilizer.

Crafting Shaped

Crafting Shaped
any red dyeany red dyeany red dye
Gold NuggetWheat SeedsGold Nugget
Bone MealBone MealBone Meal

Recipe id: farmingforblockheads:red_fertilizer

One craft makes 4 Red Fertilizer.

Crafting Shaped

Crafting Shaped
any yellow dyeany yellow dyeany yellow dye
any gold nuggetWheat Seedsany gold nugget
DirtDirtDirt

Recipe id: farmingforblockheads:yellow_fertilizer

One craft makes 4 Yellow Fertilizer.

Sprinkler

The Sprinkler has tags for the blocks used as its base: honey block, magma block, slime block, and snow block or powder snow. Another tag lists the items that can go on top: carved pumpkin, jack o'lantern, and the player, creeper, dragon, piglin and zombie heads. Snow, snow block and powder snow melt into air, while ice and frosted ice melt into water. The sources don't spell out what each base does in play.[17][18][19][20][21][22][23]

SprinklerMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotWater BucketIron Ingot
Empty slotany logEmpty slot
CobblestoneRedstoneCobblestone

Recipe id: farmingforblockheads:sprinkler

Market and Merchant

The Market has its own screen, and the mod also adds a Merchant entity with a configurable list of possible names. The Market's stock is organised into groups. By default the enabled groups are selling.seeds, selling.saplings and selling.fertilizers.minecraft. You can enable more groups or disable others, and a disabled group wins over an enabled one. For example, disabling selling.seeds removes all seeds from the Market. The Market has a lower half, and only that lower half drops the item when broken.[3][24]

MarketMod recipe

Crafting Shaped

Crafting Shaped
any plankRed Woolany plank
any logEmpty slotany log
any logany logany log

Recipe id: farmingforblockheads:market

Shipping Bin

The Shipping Bin has its own container screen. Its payout comes from a loot table that gives emeralds, with the amount based on the value of the shipment. The mod also adds Shipping Balloon and Falling Shipping Crate entities, and one advancement asks you to shoot a Shipping Balloon out of the air. If Pantry for Blockheads is loaded, a Falling Shipping Crate drops a small amount of mashed produce.[3][25][26]

Shipping BinMod recipe

Crafting Shaped

Crafting Shaped
Iron Ingotany logIron Ingot
any logEmeraldany log
Iron IngotGreen WoolIron Ingot

Recipe id: farmingforblockheads:shipping_bin

Other tools

The Fishing Barrel has its own container screen. The mod's fishing rod tag holds the vanilla fishing rod and, if present, the common fishing rod tag. The Scythe shows up in the sources only as the item called Scythe and its crafting recipe.[2][3][27]

Fishing BarrelMod recipe

Crafting Shaped

Crafting Shaped
any plankStringany plank
any plankNautilus Shellany plank
any plankRedstoneany plank

Recipe id: farmingforblockheads:fishing_barrel

ScytheMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Empty slotStickIron Ingot
Empty slotStickEmpty slot

Recipe id: farmingforblockheads:iron_scythe

Unverified The mod has settings for ranges, bonus chances, the animal cap and Market groups, but the sources here don't include the config files or the pack's values for them. Check the config in the pack itself before relying on any specific number.

How do you progress through Farming for Blockheads?

3 parts

Here's the honest picture: the sources for this section list the crafting recipes for Farming for Blockheads in this pack, but they don't lay out a tier ladder or an unlock order, so I won't invent one. What I can show you is what you can craft and what happens when you break or ship things.[2]

What you can craft

Every item below has a shaped crafting recipe that comes from the mod itself. The Market and Shipping Bin cover buying and selling. The Sprinkler, Watering Can and Scythe help with the crops. The Chicken Nest, Feeding Trough, Fishing Barrel and Rabbit Trap are for animals and fish.[2]

MarketMod recipe

Crafting Shaped

Crafting Shaped
any plankRed Woolany plank
any logEmpty slotany log
any logany logany log

Recipe id: farmingforblockheads:market

Shipping BinMod recipe

Crafting Shaped

Crafting Shaped
Iron Ingotany logIron Ingot
any logEmeraldany log
Iron IngotGreen WoolIron Ingot

Recipe id: farmingforblockheads:shipping_bin

SprinklerMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotWater BucketIron Ingot
Empty slotany logEmpty slot
CobblestoneRedstoneCobblestone

Recipe id: farmingforblockheads:sprinkler

Watering CanMod recipe

Crafting Shaped

Crafting Shaped
Empty slotIron IngotEmpty slot
Iron IngotEmpty slotIron Ingot
Empty slotWater BucketEmpty slot

Recipe id: farmingforblockheads:watering_can

ScytheMod recipe

Crafting Shaped

Crafting Shaped
Iron IngotIron IngotIron Ingot
Empty slotStickIron Ingot
Empty slotStickEmpty slot

Recipe id: farmingforblockheads:iron_scythe

Chicken NestMod recipe

Crafting Shaped

Crafting Shaped
any plankHay Blockany plank

Recipe id: farmingforblockheads:chicken_nest

Feeding TroughMod recipe

Crafting Shaped

Crafting Shaped
any plankGolden Carrotany plank
any plankHay Blockany plank

Recipe id: farmingforblockheads:feeding_trough

Fishing BarrelMod recipe

Crafting Shaped

Crafting Shaped
any plankStringany plank
any plankNautilus Shellany plank
any plankRedstoneany plank

Recipe id: farmingforblockheads:fishing_barrel

Rabbit TrapMod recipe

Crafting Shaped

Crafting Shaped
Empty slotany plankany plank
StickCarrotany plank

Recipe id: farmingforblockheads:rabbit_trap

Fertilizers

The fertilizers are Green Fertilizer, Red Fertilizer and Yellow Fertilizer. Each recipe makes 4 at a time.[2]

Crafting Shaped

Crafting Shaped
any green dyeany green dyeany green dye
Gold NuggetWheat SeedsGold Nugget
WheatWheatWheat

Recipe id: farmingforblockheads:green_fertilizer

This recipe makes 4 Green Fertilizer.

Crafting Shaped

Crafting Shaped
any red dyeany red dyeany red dye
Gold NuggetWheat SeedsGold Nugget
Bone MealBone MealBone Meal

Recipe id: farmingforblockheads:red_fertilizer

This recipe makes 4 Red Fertilizer.

Crafting Shaped

Crafting Shaped
any yellow dyeany yellow dyeany yellow dye
any gold nuggetWheat Seedsany gold nugget
DirtDirtDirt

Recipe id: farmingforblockheads:yellow_fertilizer

This recipe makes 4 Yellow Fertilizer.

The mod also has fertilized farmland blocks in healthy, healthy stable, rich, rich stable and stable versions. Breaking any of them gives you plain dirt, not the farmland itself.[12][13][14][15][16]

Shipping and drops

The mod's loot table for the Shipping Bin pays out emeralds. The number of emeralds is set from the shipment value, using a linear amount with a base of 0.0078125 and the same 0.0078125 for each level above the first.[25]

The falling shipping crate only has its loot table when Pantry for Blockheads is loaded. If it is, the crate gives a random small count (a uniform roll) of Mashed Produce. See Pantry for Blockheads for that mod.[26]

What changed in Farming for Blockheads between versions?

1 part

FTB Evolution 2 1.1.0 ships Farming for Blockheads version 26.1.2.5. The mod has been in the pack since FTB Evolution 2 1.0.2 or earlier, so you will not find it as a new addition in 1.1.0.[33]

Farming for Blockheads 26.1.2.5

  • Fixed configured market group exclusions not applying correctly. If you or the pack exclude market groups in the config, this release is the one where those exclusions are applied as intended.[34]

The sources I have here do not include any pack changelog entries for this mod, so there is nothing further to report about how it changed between pack releases.[33]

Sources

  1. All the Mods 11 0.10.0-beta mod list · pack file
  2. FTB Evolution 2 1.1.0 recipe dump: recipes making Farming for Blockheads items · pack recipe dump
  3. farmingforblockheads names, screen text and descriptions (English lang file) · official mod data
  4. data/farmingforblockheads/tags/entity_type/rabbit_trap_capturable.json (farmingforblockheads's jar) · official mod data
  5. data/farmingforblockheads/tags/entity_type/rabbit_trap_spawnable.json (farmingforblockheads's jar) · official mod data
  6. data/farmingforblockheads/loot_table/blocks/rabbit_trap.json (farmingforblockheads's jar) · official mod data
  7. data/farmingforblockheads/loot_table/gameplay/rabbit_trap.json (farmingforblockheads's jar) · official mod data
  8. data/farmingforblockheads/tags/block/fertilized_farmland.json (farmingforblockheads's jar) · official mod data
  9. data/farmingforblockheads/tags/block/healthy_farmland.json (farmingforblockheads's jar) · official mod data
  10. data/farmingforblockheads/tags/block/rich_farmland.json (farmingforblockheads's jar) · official mod data
  11. data/farmingforblockheads/tags/block/stable_farmland.json (farmingforblockheads's jar) · official mod data
  12. data/farmingforblockheads/loot_table/blocks/fertilized_farmland_healthy_stable.json (farmingforblockheads's jar) · official mod data
  13. data/farmingforblockheads/loot_table/blocks/fertilized_farmland_healthy.json (farmingforblockheads's jar) · official mod data
  14. data/farmingforblockheads/loot_table/blocks/fertilized_farmland_rich_stable.json (farmingforblockheads's jar) · official mod data
  15. data/farmingforblockheads/loot_table/blocks/fertilized_farmland_rich.json (farmingforblockheads's jar) · official mod data
  16. data/farmingforblockheads/loot_table/blocks/fertilized_farmland_stable.json (farmingforblockheads's jar) · official mod data
  17. data/farmingforblockheads/tags/block/honey_sprinkler_base.json (farmingforblockheads's jar) · official mod data
  18. data/farmingforblockheads/tags/block/lava_sprinkler_base.json (farmingforblockheads's jar) · official mod data
  19. data/farmingforblockheads/tags/block/slime_sprinkler_base.json (farmingforblockheads's jar) · official mod data
  20. data/farmingforblockheads/tags/block/snow_sprinkler_base.json (farmingforblockheads's jar) · official mod data
  21. data/farmingforblockheads/tags/item/sprinkler_tops.json (farmingforblockheads's jar) · official mod data
  22. data/farmingforblockheads/tags/block/melts_into_air.json (farmingforblockheads's jar) · official mod data
  23. data/farmingforblockheads/tags/block/melts_into_water.json (farmingforblockheads's jar) · official mod data
  24. data/farmingforblockheads/loot_table/blocks/market.json (farmingforblockheads's jar) · official mod data
  25. data/farmingforblockheads/loot_table/gameplay/shipping_bin.json (farmingforblockheads's jar) · official mod data
  26. data/farmingforblockheads/loot_table/entities/falling_shipping_crate.json (farmingforblockheads's jar) · official mod data
  27. data/farmingforblockheads/tags/item/fishing_rods.json (farmingforblockheads's jar) · official mod data
  28. data/farmingforblockheads/loot_table/blocks/chicken_nest.json (farmingforblockheads's jar) · official mod data
  29. data/farmingforblockheads/loot_table/blocks/feeding_trough.json (farmingforblockheads's jar) · official mod data
  30. data/farmingforblockheads/loot_table/blocks/fishing_barrel.json (farmingforblockheads's jar) · official mod data
  31. data/farmingforblockheads/loot_table/blocks/shipping_bin.json (farmingforblockheads's jar) · official mod data
  32. data/farmingforblockheads/loot_table/blocks/sprinkler.json (farmingforblockheads's jar) · official mod data
  33. FTB Evolution 2 1.1.0 mod list · pack file
  34. Farming for Blockheads 26.1.2.5 changelog · changelog
Where this guide comes from

Written from what FTB Evolution 2 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 13, 2026.

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Version in each release

9 releases, first in 1.0.2
FTB Evolution 2VersionJarWhere it came from
1.4.0
Oct 17, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release
1.3.2
Oct 16, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release
1.3.1
Oct 15, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release
1.3.0
Oct 14, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release
1.2.2
Oct 13, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release
1.2.1
Oct 12, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release
1.2.0
Oct 12, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release
1.1.0
Oct 10, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release
1.0.2
Oct 8, 2026
26.1.2.5farmingforblockheads-neoforge-26.1.2-26.1.2.5.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

17 items from the 1.4.0 recipe dump.

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