More Overlays Updated in All the Mods 11

All the Mods 11 0.12.0-beta ships version 1.24.4 · First seen in 0.0.6

Checked Sep 17, 2026All the Mods 11 0.12.0-betaSources: All the Mods 11 0.12.0-beta modlist.json · Modrinth

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Also in 8 other packs →

More Overlays Updated is a mod in All the Mods 11 0.12.0-beta, where it is version 1.24.4. Adds NEI-like light overlay for mob spawns, a chunk border overlay and a JEI item search overlay. (updated for 1.15.2, 1.16.5, 1.18.2, 1.19, 1.20 and 1.21) (Summary from the mod's Modrinth page.)

More Overlays Updated guide for All the Mods 11

Written for All the Mods 11 0.8.0-beta · also fits 0.1.0 to 0.12.0-beta · updated Oct 16, 2026

Last verified for All the Mods 11 v0.12.0-beta on Oct 17, 2026 · text last changed Oct 16, 2026

Also applies to:All the Mods 10 0.61 to 8.3All the Mods 10: To the Sky 1.0 to 2.1.0All the Mons 0.3.0-beta to 1.3.0FTB Evolution 2 1.0.2 to 1.4.0FTB Skies 2 1.9.0 to 1.24.0FTB Skies 2: Aero 1.0.3 to 1.10.0FTB StoneBlock 4 1.1.1 to 1.23.0Project Infinity 0.1 0.0.47.0 to 0.0.51.4-hotfix-2

Sections
4

1 section is written for this pack; 3 are shared from another pack's guide.

Every recipe and number here was checked against All the Mods 11 0.12.0-beta, read from the running game on Oct 15, 2026.

What is More Overlays Updated?

3 parts

Same as in the All the Mods 10 8.1 guide

More Overlays Updated brings a few handy overlays back from NEI: a light-level and mob-spawn overlay, a chunk border overlay, and an item search highlight for JEI. If you build big bases or mob farms and are tired of guessing where monsters can spawn, this one is for you.[1]

The pack ships version 1.24.2 of the NeoForge build for Minecraft 1.21.1, and it has been included since pack version 2.25 or earlier. The mod is client-side only, so it only changes what you see on your own screen.[1][2]

What you get

  • Light overlay and mob spawns: press F7 to toggle it. A yellow X marks blocks where monsters can spawn at night, and a red X marks blocks where monsters can always spawn.[1]
  • Chunk boundaries: press F9 to toggle it. It has three modes. The first shows red lines in the corners and a yellow line in the middle of the chunk. The second adds a green grid on the chunk edges. The third uses the green grid to outline a Minecraft region and shows the matching region save file in the top left corner.[1]
  • Inventory item search: double-click the JEI search field to turn it on. Items in the open inventory that don't match your filter get blacked out, and you can also search for custom named items.[1]
Tip: The item search only works because JEI is installed. The mod uses JEI's own search algorithm to highlight items.[1]

Configuration

On NeoForge you can open the config from the main screen via Mods, then MoreOverlays, then Config. You can also edit config/moreoverlays.toml directly.[1]

Where it fits in the pack

It's a quality-of-life utility rather than a progression mod. You don't craft anything with it and there's nothing to unlock, so you can use it from your first night.[1]

Unverified The sources don't show this mod on the ATM Star path or in any quest, so it isn't a progression step.

How do you get started with More Overlays Updated?

4 parts

Good news: there is nothing to craft to get started with More Overlays Updated. The mod page describes it as client-side only and as a set of overlays, so your first steps are just learning the keys and what each overlay shows you. Everything below follows the mod page as it currently stands.[1]

Step 1: Turn on the light overlay

Press F7 to toggle the Light Level / Mob spawns overlay. It marks blocks where monsters can spawn: a yellow X means they can spawn at night, and a red X means they can always spawn. Light up the red and yellow spots and your base stays safe.[1]

The mod's settings also include a Safe Light Level option, plus ranges for how far up, down and sideways the overlay checks. Those are handy if the overlay feels too busy or too limited.[3]

Step 2: Check chunk boundaries

Press F9 to toggle the Chunk Boundaries overlay. As the mod page currently describes it, the overlay has three modes:[1]

  • 1st mode, as the mod page describes it: red lines in the corners and a yellow line in the middle of the chunk.[1]
  • 2nd mode, as the mod page describes it: the same, plus a green grid on the edges of the chunk.[1]
  • 3rd mode, as the mod page describes it: the green grid outlines a Minecraft region and shows the matching region save file in the top left corner.[1]

Item Search only works when JEI is installed, because it uses JEI's search algorithm. Double-click the JEI search field to turn it on. Any item in the inventory you have open that doesn't match your filter gets blacked out, which makes finding things in a messy chest much quicker. You can also search for custom named items.[1]

Tip: Not sure which keys are bound? Look for the More Overlays Updated category in the keybind list. It has entries named Toggle Light Overlay and Toggle Chunk Boundaries. F7 and F9 are the keys the mod page lists for them at the moment.[1][3]

Changing the settings

On Forge and NeoForge you can open the settings from the main menu through Mods, then MoreOverlays, then Config. The settings screen is titled More Overlays Updated Settings and has Save, Undo Changes and Reset Settings buttons. It has separate categories for Light Overlay, Chunk Boundaries, Item Search and Render Settings, and the last one lets you change overlay colors and line widths. On Fabric, the mod page says the config file is not available currently but will be added in the future.[1][3]

How does More Overlays Updated work?

4 parts

Same as in the All the Mods 10 2.11 guide

This mod has no machines, no multiblocks and no power or fluid systems, it doesn't add a single block or item to the world. Everything it does happens on your client, drawing three optional overlays on top of the game you're already playing. It's client-side only, so it changes nothing about the server you connect to and nothing about the pack's progression.[1]

The mod brings back a handful of overlays that old NEI users will recognise: a light level / mob spawn overlay, a chunk border overlay, and an inventory item search that hooks into JEI.[1]

Light overlay and mob spawns

Press F7 to toggle the light level overlay. It marks blocks with a yellow X where monsters can spawn at night, and a red X where monsters can always spawn. That distinction is the whole trick: red means the spot is permanently dangerous and needs a light source or a spawn-proofing block, while yellow only becomes a problem once the sun goes down.[1]

Tip: Sweep a new base with F7 on before you call it done, red X marks are the ones that will keep spawning mobs inside your walls no matter the time of day.[1]

Chunk boundaries

Press F9 to toggle the chunk boundary overlay. It cycles through three modes rather than simply turning on and off, so tapping the key repeatedly steps you through increasing levels of detail.[1]

  1. The first mode shows red lines in the corners of the chunk and a yellow line down the middle.[1]
  2. The second mode adds a green grid on the edges of the chunk.[1]
  3. The third mode uses the green grid to outline a Minecraft region instead, and displays the corresponding region save file name in the top left corner of the screen.[1]

That third mode is the one worth remembering when you're doing anything that cares about chunk or region alignment: lining up chunk-loaded machine rooms, planning quarries, or working out which region file a build actually lives in.[1]

The item search only works when JEI is installed, because it borrows JEI's own search algorithm to decide what matches. Double-click the JEI search field to enable it. With it on, you type a filter into JEI and every item in the currently open inventory that doesn't match gets blacked out, leaving only the matches visible.[1]

This is the fastest way to find one item in a wall of storage or a cluttered machine GUI. Searching for custom named items is supported too, so renamed tools and labelled stacks can be filtered the same way.[1]

Configuration

On Forge and NeoForge you can reach the settings from the main screen under Mods, then MoreOverlays, then Config, or by editing config/moreoverlays.toml directly. On Fabric a config file isn't available yet.[1]

Unverified The individual config keys and their defaults aren't covered by the sources available for this guide, so check the in-game config screen if you want to change keybinds or overlay ranges.

Which More Overlays Updated config options matter?

Same as in the All the Mods 10 2.11 guide

There isn't much to tune here. More Overlays Updated is client-side only, so anything you change affects just your game and never the server or other players.[1]

The setting you'll actually use day to day is the keybind. By default, F7 toggles the light level / mob spawn overlay, and you can rebind it like any other key in Minecraft's own controls menu.[1]

Unverified This pack doesn't ship a config file for More Overlays Updated, so the in-pack values for the overlay's colours, render distance and chunk border options couldn't be confirmed. If you want to change them, check the mod's own in-game config screen rather than assuming the pack has adjusted anything.

Sources

  1. More Overlays Updated project page (modrinth) · official mod data
  2. All the Mods 10 8.1 mod list · pack file
  3. moreoverlays names, screen text and descriptions (English lang file) · official mod data
Where this guide comes from

Written from what All the Mods 11 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

33 releases, first in 0.0.6
All the Mods 11VersionJarWhere it came from
0.12.0-beta
Oct 15, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.10.0-beta
Oct 4, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.9.0-beta
Sep 19, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.8.0-beta
Sep 7, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.7.0-beta
Aug 29, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.6.0-beta
Aug 21, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.5.0-beta
Aug 13, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.4.0-beta
Aug 3, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.3.0-beta
Aug 2, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.2.1
Jul 14, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.2.0
Jul 2, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.1.2
Jun 23, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.1.1
Jun 16, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.1.0
Jun 10, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.24
Jun 7, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.23
Jun 3, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.22
May 30, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.21
May 24, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.20
May 22, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.19
May 20, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.18
May 15, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.17
May 13, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.16
May 13, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.15
May 10, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.14
May 6, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.13
May 3, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.12
May 2, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.11
Apr 30, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.10
Apr 28, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.9
Apr 26, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.8
Apr 25, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.7
Apr 24, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release
0.0.6
Apr 23, 2026
1.24.4moreoverlays-1.24.4-mc26.1.2-neoforge.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as moreoverlays, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

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