Skyblock Builder: Project Infinity 0.1 config options

Config options (how Project Infinity 0.1 sets them)

101 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

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SettingProject Infinity 0.1 value
deleteTeamsAutomatically
If the last player leaves a team, the team will automatically be deleted The island and all its blocks remain at this position! This position will not be used for any new team, only the remaining team will be deleted.
config/skyblockbuilder/customization.json5
false
forceUnsecureProfileNames
You may enable this when you encounter problems with game profiles
config/skyblockbuilder/customization.json5
false
showTeamInTabList
This will add the team name in front of the name of each player. Obviously, this will only work on a server where you can press tab for the player list.
config/skyblockbuilder/customization.json5
true
End.Default
Should end generate as in default world type? [default: false]
config/skyblockbuilder/dimensions.json5
true
End.mainIsland
Should the main island be generated as normal? [default: true]
config/skyblockbuilder/dimensions.json5
true
Nether.centeredBiomes
A list of biomes for each island in a circle shape around the island. First entry will be first circle of that radius. Second entry will be the next ring and the radius will be added to the previous radius. Example: [ { "id": "minecraft:plains", "radius": 64 }, { "id": "minecraft:end_highlands", "radius": 32 } ]
config/skyblockbuilder/dimensions.json5
[]
Nether.Default
Should nether generate as in default world type? [default: false]
config/skyblockbuilder/dimensions.json5
true
Nether.netherPortalStructure
File name in template directory of a valid template containing a nether portal
config/skyblockbuilder/dimensions.json5
-
Overworld.centeredBiomes
A list of biomes for each island in a circle shape around the island. First entry will be first circle of that radius. Second entry will be the next ring and the radius will be added to the previous radius. Example: [ { "id": "minecraft:plains", "radius": 64 }, { "id": "minecraft:end_highlands", "radius": 32 } ]
config/skyblockbuilder/dimensions.json5
[{"id":"minecraft:plains","radius":64}]
Overworld.Default
Should overworld generate as in default world type? [default: false]
config/skyblockbuilder/dimensions.json5
false
clearInv
Should all items be reset on first world join? [default: false] This will delete all the items given on spawn from other mods guide books.
config/skyblockbuilder/inventory.json5
false
dropItems
Should players' items be dropped when leaving a team? [default: true]
config/skyblockbuilder/inventory.json5
true
initialInventoryType
When should players receive their starting inventory? SPAWN - when joining world first time TEAM - when joining a team for the first time Allowed values: spawn, team
config/skyblockbuilder/inventory.json5
team
createOwnTeam
Should players be able to create their own team? [default: false]
config/skyblockbuilder/permissions.json5
true
forceSkyblockCheck
Force the check if the world is skyblock This enables the commands in worlds without any skyblock dimension
config/skyblockbuilder/permissions.json5
false
selfManage
Should players be able to leave their team or invite others? [default: true]
config/skyblockbuilder/permissions.json5
true
Spawns.modifySpawns
Should players be able to modify their spawn positions? [default: true]
config/skyblockbuilder/permissions.json5
false
Spawns.range
The range from island center for possible spawns to add. [default: 50]
config/skyblockbuilder/permissions.json5
50
Teleports.allowVisits
Should players be able to visit other island? [default: true]
config/skyblockbuilder/permissions.json5
true
Teleports.crossDimensionTeleportation
Should players be able to teleport to another dimension? [default: true]
config/skyblockbuilder/permissions.json5
true
Teleports.home
Should players be able to teleport to their home island? [default: true]
config/skyblockbuilder/permissions.json5
true
Teleports.homeCooldown
Cooldown in ticks for teleporting back home. [default: 3600 = 3min]
config/skyblockbuilder/permissions.json5
3600
Teleports.noFallDamage
Should fall damage be removed when teleporting? [default: false]
config/skyblockbuilder/permissions.json5
false
Teleports.preventWhileFalling
Should teleporting be prevented while falling? [default: false]
config/skyblockbuilder/permissions.json5
false
Teleports.spawn
Should players be able to teleport to spawn? [default: true]
config/skyblockbuilder/permissions.json5
true
Teleports.spawnCooldown
Cooldown in ticks for teleporting to spawn. [default: 3600 = 3min]
config/skyblockbuilder/permissions.json5
3600
Teleports.teleportationDimensions.allow_list
config/skyblockbuilder/permissions.json5
false
Teleports.teleportationDimensions.elements
config/skyblockbuilder/permissions.json5
[]
Teleports.visitCooldown
Cooldown in ticks for visiting other islands. [default: 3600 = 3min]
config/skyblockbuilder/permissions.json5
3600
dimension
The dimension the islands will be generated in.
config/skyblockbuilder/spawn.json5
minecraft:overworld
Height.offset
If the spawn height type is set to "range", this offset will be used to slightly move the spawn height in any direction. Negative values go down, positive values go up.
config/skyblockbuilder/spawn.json5
0
Height.range.bottom
config/skyblockbuilder/spawn.json5
64
Height.range.top
config/skyblockbuilder/spawn.json5
319
Height.spawnType
set: Uses the bottom height of the range range_top: Searches from the top position down to the bottom position for a valid spawn. If no valid position was found, the top position will be used. range_bottom: Searches from the top position down to the bottom position for a valid spawn. If no valid position was found, the bottom position will be used. Allowed values: set, range_bottom, range_top
config/skyblockbuilder/spawn.json5
set
interactionBlocksInSpawnProtection.allow_list
config/skyblockbuilder/spawn.json5
true
interactionBlocksInSpawnProtection.elements
config/skyblockbuilder/spawn.json5
["gravestone:gravestone","tombstone:grave_simple"]
interactionEntitiesInSpawnProtection.allow_list
config/skyblockbuilder/spawn.json5
true
interactionEntitiesInSpawnProtection.elements
config/skyblockbuilder/spawn.json5
["corpse:corpse"]
interactionItemsInSpawnProtection.allow_list
config/skyblockbuilder/spawn.json5
true
interactionItemsInSpawnProtection.elements
config/skyblockbuilder/spawn.json5
["tombstone:grave_key"]
radius
The radius to find a valid spawn if no given spawn is valid Minimum: 0
config/skyblockbuilder/spawn.json5
50
skipCenterIslandCreation
If set to true, the first island will not be generated at 0 ~ 0, but start with the next coordinate. Useful if end dimension is used for spawns.
config/skyblockbuilder/spawn.json5
false
spawnProtectionEvents
A list of event types which will be prevented: interact_entities = Interacting with entities, e.g. riding a pig interact_blocks = Interacting with blocks, e.g. activating buttons, placing, or destroying blocks mob_griefing = Mobs destroying the world explosions = TNT, creeper, or other explosions crop_grow = Crops increasing their growth status apply_bonemeal = Prevents crops being grown using the bonemeal effect some twerking mods use mobs_spawn = Mobs spawning mobs_spawn_egg = Mobs being summoned using a spawn egg damage = Attacking others, or getting attacked healing = Getting healed and saturated on spawn
config/skyblockbuilder/spawn.json5
["interact_entities","interact_blocks","mob_griefing","explosions","crop_grow","apply_bonemeal","mobs_spawn","mobs_spawn_egg","damage","healing"]
spawnProtectionRadius
The radius of chunks where to apply spawn protection. In this area, only op players can avoid this.
config/skyblockbuilder/spawn.json5
0
items
config/skyblockbuilder/starter_inventory.json5
[]
generationFeatures.allow_list
config/skyblockbuilder/structures.json5
true
generationFeatures.elements
config/skyblockbuilder/structures.json5
["minecraft:end_spike","minecraft:end_gateway_return"]
generationStructures.allow_list
config/skyblockbuilder/structures.json5
true
generationStructures.elements
config/skyblockbuilder/structures.json5
["minecraft:fortress"]
defaultOffset
The default offset from 0, 0 to generate the islands Can be used to generate them in the middle of .mca files This applies on top of the "offset" defined in each template
config/skyblockbuilder/templates.json5
0
spawn
The template which will be used for spawn only Example: { "name": "default", "desc": "", "file": "default.nbt", "spawns": "default", "offset": [ 0, 0, 0 ], "surroundingMargin": 0, "surroundingBlocks": "default" }
config/skyblockbuilder/templates.json5
-
spawns.claustrophobia.east
config/skyblockbuilder/templates.json5
[]
spawns.claustrophobia.north
config/skyblockbuilder/templates.json5
[]
spawns.claustrophobia.south
config/skyblockbuilder/templates.json5
[[2,1,1]]
spawns.claustrophobia.west
config/skyblockbuilder/templates.json5
[]
spawns.crossroads.east
config/skyblockbuilder/templates.json5
[[2,4,8]]
spawns.crossroads.north
config/skyblockbuilder/templates.json5
[]
spawns.crossroads.south
config/skyblockbuilder/templates.json5
[]
spawns.crossroads.west
config/skyblockbuilder/templates.json5
[]
spawns.default.east
config/skyblockbuilder/templates.json5
[]
spawns.default.north
config/skyblockbuilder/templates.json5
[]
spawns.default.south
config/skyblockbuilder/templates.json5
[[6,3,5]]
spawns.default.west
config/skyblockbuilder/templates.json5
[]
spawns.fast_ae2_start.east
config/skyblockbuilder/templates.json5
[]
spawns.fast_ae2_start.north
config/skyblockbuilder/templates.json5
[[3,3,6]]
spawns.fast_ae2_start.south
config/skyblockbuilder/templates.json5
[]
spawns.fast_ae2_start.west
config/skyblockbuilder/templates.json5
[]
spawns.floating_castle.east
config/skyblockbuilder/templates.json5
[]
spawns.floating_castle.north
config/skyblockbuilder/templates.json5
[]
spawns.floating_castle.south
config/skyblockbuilder/templates.json5
[]
spawns.floating_castle.west
config/skyblockbuilder/templates.json5
[[9,1,8]]
spawns.house_tree.east
config/skyblockbuilder/templates.json5
[]
spawns.house_tree.north
config/skyblockbuilder/templates.json5
[]
spawns.house_tree.south
config/skyblockbuilder/templates.json5
[[3,2,3]]
spawns.house_tree.west
config/skyblockbuilder/templates.json5
[]
spawns.just_a_tree.east
config/skyblockbuilder/templates.json5
[]
spawns.just_a_tree.north
config/skyblockbuilder/templates.json5
[[2,8,2]]
spawns.just_a_tree.south
config/skyblockbuilder/templates.json5
[]
spawns.just_a_tree.west
config/skyblockbuilder/templates.json5
[]
spreads.default
config/skyblockbuilder/templates.json5
[]
surroundingBlocks.default
config/skyblockbuilder/templates.json5
[]
templates
The list of templates being available. The first entry is the default template.
config/skyblockbuilder/templates.json5
[{"desc":"Nothing to see here, just a normal island.","file":"default.nbt","name":"A Typical Skyblock","offset":[-4,0,-3],"spawns":"default"},{"desc":"All roads lead to the tree.","file":"crossroads.nbt","name":"Crossroads","offset":[-8,0,-8],"spawns":"crossroads"},{"desc":"Want a fast start ? Here, have a little AE2 setup. (Item and Fluid Storage Cell included)","file":"fast_ae2_start.nbt","name":"Fast AE2 start","offset":[-3,0,-9],"spawns":"fast_ae2_start"},{"desc":"Pretty self-explanatory.","file":"floating_castle.nbt","name":"Floating Castle","offset":[-6,0,-5],"spawns":"floating_castle"},{"desc":"I'm sure you weren't expecting that one ! Be careful, there is only 1 Dirt block.","file":"just_a_tree.nbt","name":"Just a Tree","offset":[-2,0,-2],"spawns":"just_a_tree"},{"desc":"Ever wanted to make one with nature ? Well we didn't find a way for you but your house sure can !","file":"house_tree.nbt","name":"Tree House","offset":[-3,0,-3],"spawns":"house_tree"},{"desc":"Tiny space, big dreams !","file":"claustrophobia.nbt","name":"Claustrophobia","offset":[-2,0,-2],"spawns":"claustrophobia"}]
biomes.minecraft:overworld.allow_list
config/skyblockbuilder/world.json5
false
biomes.minecraft:overworld.elements
config/skyblockbuilder/world.json5
["minecraft:*ocean*"]
biomes.minecraft:the_nether.allow_list
config/skyblockbuilder/world.json5
false
biomes.minecraft:the_nether.elements
config/skyblockbuilder/world.json5
[]
carvers.minecraft:overworld.allow_list
config/skyblockbuilder/world.json5
true
carvers.minecraft:overworld.elements
config/skyblockbuilder/world.json5
[]
carvers.minecraft:the_end.allow_list
config/skyblockbuilder/world.json5
true
carvers.minecraft:the_end.elements
config/skyblockbuilder/world.json5
[]
carvers.minecraft:the_nether.allow_list
config/skyblockbuilder/world.json5
true
carvers.minecraft:the_nether.elements
config/skyblockbuilder/world.json5
[]
islandDistance
Distance between islands in overworld [default: 8192] nether the distance is 1/8 Range: 64 - 29999900
config/skyblockbuilder/world.json5
8192
leaveToOverworld
If a player is leaving a team, it will teleported to overworld spawn instead of spawn island.
config/skyblockbuilder/world.json5
false
offset
UNUSED, USE templates.json5 'defaultOffset' INSTEAD The offset from 0, 0 to generate the islands Can be used to generate them in the middle of .mca files
config/skyblockbuilder/world.json5
0
preventScheduledTicks
Prevent scheduled ticks after generating the island
config/skyblockbuilder/world.json5
true
seaHeight
Sea level in world [default: 63]
config/skyblockbuilder/world.json5
63
surface
Should a surface be generated in the dimensions? [default: false]
config/skyblockbuilder/world.json5
false
surfaceSettings.minecraft:overworld
config/skyblockbuilder/world.json5
minecraft:bedrock,2*minecraft:dirt,minecraft:grass_block
surfaceSettings.minecraft:the_end
config/skyblockbuilder/world.json5
surfaceSettings.minecraft:the_nether
config/skyblockbuilder/world.json5