Skyblock Builder: Project Infinity 0.1 config options
Config options (how Project Infinity 0.1 sets them)
101 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.
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| Setting | Project Infinity 0.1 value |
|---|---|
deleteTeamsAutomatically If the last player leaves a team, the team will automatically be deleted The island and all its blocks remain at this position! This position will not be used for any new team, only the remaining team will be deleted. config/skyblockbuilder/customization.json5 | false |
forceUnsecureProfileNames You may enable this when you encounter problems with game profiles config/skyblockbuilder/customization.json5 | false |
showTeamInTabList This will add the team name in front of the name of each player. Obviously, this will only work on a server where you can press tab for the player list. config/skyblockbuilder/customization.json5 | true |
End.Default Should end generate as in default world type? [default: false] config/skyblockbuilder/dimensions.json5 | true |
End.mainIsland Should the main island be generated as normal? [default: true] config/skyblockbuilder/dimensions.json5 | true |
Nether.centeredBiomes A list of biomes for each island in a circle shape around the island. First entry will be first circle of that radius. Second entry will be the next ring and the radius will be added to the previous radius. Example: [ { "id": "minecraft:plains", "radius": 64 }, { "id": "minecraft:end_highlands", "radius": 32 } ] config/skyblockbuilder/dimensions.json5 | [] |
Nether.Default Should nether generate as in default world type? [default: false] config/skyblockbuilder/dimensions.json5 | true |
Nether.netherPortalStructure File name in template directory of a valid template containing a nether portal config/skyblockbuilder/dimensions.json5 | - |
Overworld.centeredBiomes A list of biomes for each island in a circle shape around the island. First entry will be first circle of that radius. Second entry will be the next ring and the radius will be added to the previous radius. Example: [ { "id": "minecraft:plains", "radius": 64 }, { "id": "minecraft:end_highlands", "radius": 32 } ] config/skyblockbuilder/dimensions.json5 | [{"id":"minecraft:plains","radius":64}] |
Overworld.Default Should overworld generate as in default world type? [default: false] config/skyblockbuilder/dimensions.json5 | false |
clearInv Should all items be reset on first world join? [default: false] This will delete all the items given on spawn from other mods guide books. config/skyblockbuilder/inventory.json5 | false |
dropItems Should players' items be dropped when leaving a team? [default: true] config/skyblockbuilder/inventory.json5 | true |
initialInventoryType When should players receive their starting inventory? SPAWN - when joining world first time TEAM - when joining a team for the first time Allowed values: spawn, team config/skyblockbuilder/inventory.json5 | team |
createOwnTeam Should players be able to create their own team? [default: false] config/skyblockbuilder/permissions.json5 | true |
forceSkyblockCheck Force the check if the world is skyblock This enables the commands in worlds without any skyblock dimension config/skyblockbuilder/permissions.json5 | false |
selfManage Should players be able to leave their team or invite others? [default: true] config/skyblockbuilder/permissions.json5 | true |
Spawns.modifySpawns Should players be able to modify their spawn positions? [default: true] config/skyblockbuilder/permissions.json5 | false |
Spawns.range The range from island center for possible spawns to add. [default: 50] config/skyblockbuilder/permissions.json5 | 50 |
Teleports.allowVisits Should players be able to visit other island? [default: true] config/skyblockbuilder/permissions.json5 | true |
Teleports.crossDimensionTeleportation Should players be able to teleport to another dimension? [default: true] config/skyblockbuilder/permissions.json5 | true |
Teleports.home Should players be able to teleport to their home island? [default: true] config/skyblockbuilder/permissions.json5 | true |
Teleports.homeCooldown Cooldown in ticks for teleporting back home. [default: 3600 = 3min] config/skyblockbuilder/permissions.json5 | 3600 |
Teleports.noFallDamage Should fall damage be removed when teleporting? [default: false] config/skyblockbuilder/permissions.json5 | false |
Teleports.preventWhileFalling Should teleporting be prevented while falling? [default: false] config/skyblockbuilder/permissions.json5 | false |
Teleports.spawn Should players be able to teleport to spawn? [default: true] config/skyblockbuilder/permissions.json5 | true |
Teleports.spawnCooldown Cooldown in ticks for teleporting to spawn. [default: 3600 = 3min] config/skyblockbuilder/permissions.json5 | 3600 |
Teleports.teleportationDimensions.allow_list config/skyblockbuilder/permissions.json5 | false |
Teleports.teleportationDimensions.elements config/skyblockbuilder/permissions.json5 | [] |
Teleports.visitCooldown Cooldown in ticks for visiting other islands. [default: 3600 = 3min] config/skyblockbuilder/permissions.json5 | 3600 |
dimension The dimension the islands will be generated in. config/skyblockbuilder/spawn.json5 | minecraft:overworld |
Height.offset If the spawn height type is set to "range", this offset will be used to slightly move the spawn height in any direction. Negative values go down, positive values go up. config/skyblockbuilder/spawn.json5 | 0 |
Height.range.bottom config/skyblockbuilder/spawn.json5 | 64 |
Height.range.top config/skyblockbuilder/spawn.json5 | 319 |
Height.spawnType set: Uses the bottom height of the range range_top: Searches from the top position down to the bottom position for a valid spawn. If no valid position was found, the top position will be used. range_bottom: Searches from the top position down to the bottom position for a valid spawn. If no valid position was found, the bottom position will be used. Allowed values: set, range_bottom, range_top config/skyblockbuilder/spawn.json5 | set |
interactionBlocksInSpawnProtection.allow_list config/skyblockbuilder/spawn.json5 | true |
interactionBlocksInSpawnProtection.elements config/skyblockbuilder/spawn.json5 | ["gravestone:gravestone","tombstone:grave_simple"] |
interactionEntitiesInSpawnProtection.allow_list config/skyblockbuilder/spawn.json5 | true |
interactionEntitiesInSpawnProtection.elements config/skyblockbuilder/spawn.json5 | ["corpse:corpse"] |
interactionItemsInSpawnProtection.allow_list config/skyblockbuilder/spawn.json5 | true |
interactionItemsInSpawnProtection.elements config/skyblockbuilder/spawn.json5 | ["tombstone:grave_key"] |
radius The radius to find a valid spawn if no given spawn is valid Minimum: 0 config/skyblockbuilder/spawn.json5 | 50 |
skipCenterIslandCreation If set to true, the first island will not be generated at 0 ~ 0, but start with the next coordinate. Useful if end dimension is used for spawns. config/skyblockbuilder/spawn.json5 | false |
spawnProtectionEvents A list of event types which will be prevented: interact_entities = Interacting with entities, e.g. riding a pig interact_blocks = Interacting with blocks, e.g. activating buttons, placing, or destroying blocks mob_griefing = Mobs destroying the world explosions = TNT, creeper, or other explosions crop_grow = Crops increasing their growth status apply_bonemeal = Prevents crops being grown using the bonemeal effect some twerking mods use mobs_spawn = Mobs spawning mobs_spawn_egg = Mobs being summoned using a spawn egg damage = Attacking others, or getting attacked healing = Getting healed and saturated on spawn config/skyblockbuilder/spawn.json5 | ["interact_entities","interact_blocks","mob_griefing","explosions","crop_grow","apply_bonemeal","mobs_spawn","mobs_spawn_egg","damage","healing"] |
spawnProtectionRadius The radius of chunks where to apply spawn protection. In this area, only op players can avoid this. config/skyblockbuilder/spawn.json5 | 0 |
items config/skyblockbuilder/starter_inventory.json5 | [] |
generationFeatures.allow_list config/skyblockbuilder/structures.json5 | true |
generationFeatures.elements config/skyblockbuilder/structures.json5 | ["minecraft:end_spike","minecraft:end_gateway_return"] |
generationStructures.allow_list config/skyblockbuilder/structures.json5 | true |
generationStructures.elements config/skyblockbuilder/structures.json5 | ["minecraft:fortress"] |
defaultOffset The default offset from 0, 0 to generate the islands Can be used to generate them in the middle of .mca files This applies on top of the "offset" defined in each template config/skyblockbuilder/templates.json5 | 0 |
spawn The template which will be used for spawn only Example: { "name": "default", "desc": "", "file": "default.nbt", "spawns": "default", "offset": [ 0, 0, 0 ], "surroundingMargin": 0, "surroundingBlocks": "default" } config/skyblockbuilder/templates.json5 | - |
spawns.claustrophobia.east config/skyblockbuilder/templates.json5 | [] |
spawns.claustrophobia.north config/skyblockbuilder/templates.json5 | [] |
spawns.claustrophobia.south config/skyblockbuilder/templates.json5 | [[2,1,1]] |
spawns.claustrophobia.west config/skyblockbuilder/templates.json5 | [] |
spawns.crossroads.east config/skyblockbuilder/templates.json5 | [[2,4,8]] |
spawns.crossroads.north config/skyblockbuilder/templates.json5 | [] |
spawns.crossroads.south config/skyblockbuilder/templates.json5 | [] |
spawns.crossroads.west config/skyblockbuilder/templates.json5 | [] |
spawns.default.east config/skyblockbuilder/templates.json5 | [] |
spawns.default.north config/skyblockbuilder/templates.json5 | [] |
spawns.default.south config/skyblockbuilder/templates.json5 | [[6,3,5]] |
spawns.default.west config/skyblockbuilder/templates.json5 | [] |
spawns.fast_ae2_start.east config/skyblockbuilder/templates.json5 | [] |
spawns.fast_ae2_start.north config/skyblockbuilder/templates.json5 | [[3,3,6]] |
spawns.fast_ae2_start.south config/skyblockbuilder/templates.json5 | [] |
spawns.fast_ae2_start.west config/skyblockbuilder/templates.json5 | [] |
spawns.floating_castle.east config/skyblockbuilder/templates.json5 | [] |
spawns.floating_castle.north config/skyblockbuilder/templates.json5 | [] |
spawns.floating_castle.south config/skyblockbuilder/templates.json5 | [] |
spawns.floating_castle.west config/skyblockbuilder/templates.json5 | [[9,1,8]] |
spawns.house_tree.east config/skyblockbuilder/templates.json5 | [] |
spawns.house_tree.north config/skyblockbuilder/templates.json5 | [] |
spawns.house_tree.south config/skyblockbuilder/templates.json5 | [[3,2,3]] |
spawns.house_tree.west config/skyblockbuilder/templates.json5 | [] |
spawns.just_a_tree.east config/skyblockbuilder/templates.json5 | [] |
spawns.just_a_tree.north config/skyblockbuilder/templates.json5 | [[2,8,2]] |
spawns.just_a_tree.south config/skyblockbuilder/templates.json5 | [] |
spawns.just_a_tree.west config/skyblockbuilder/templates.json5 | [] |
spreads.default config/skyblockbuilder/templates.json5 | [] |
surroundingBlocks.default config/skyblockbuilder/templates.json5 | [] |
templates The list of templates being available. The first entry is the default template. config/skyblockbuilder/templates.json5 | [{"desc":"Nothing to see here, just a normal island.","file":"default.nbt","name":"A Typical Skyblock","offset":[-4,0,-3],"spawns":"default"},{"desc":"All roads lead to the tree.","file":"crossroads.nbt","name":"Crossroads","offset":[-8,0,-8],"spawns":"crossroads"},{"desc":"Want a fast start ? Here, have a little AE2 setup. (Item and Fluid Storage Cell included)","file":"fast_ae2_start.nbt","name":"Fast AE2 start","offset":[-3,0,-9],"spawns":"fast_ae2_start"},{"desc":"Pretty self-explanatory.","file":"floating_castle.nbt","name":"Floating Castle","offset":[-6,0,-5],"spawns":"floating_castle"},{"desc":"I'm sure you weren't expecting that one ! Be careful, there is only 1 Dirt block.","file":"just_a_tree.nbt","name":"Just a Tree","offset":[-2,0,-2],"spawns":"just_a_tree"},{"desc":"Ever wanted to make one with nature ? Well we didn't find a way for you but your house sure can !","file":"house_tree.nbt","name":"Tree House","offset":[-3,0,-3],"spawns":"house_tree"},{"desc":"Tiny space, big dreams !","file":"claustrophobia.nbt","name":"Claustrophobia","offset":[-2,0,-2],"spawns":"claustrophobia"}] |
biomes.minecraft:overworld.allow_list config/skyblockbuilder/world.json5 | false |
biomes.minecraft:overworld.elements config/skyblockbuilder/world.json5 | ["minecraft:*ocean*"] |
biomes.minecraft:the_nether.allow_list config/skyblockbuilder/world.json5 | false |
biomes.minecraft:the_nether.elements config/skyblockbuilder/world.json5 | [] |
carvers.minecraft:overworld.allow_list config/skyblockbuilder/world.json5 | true |
carvers.minecraft:overworld.elements config/skyblockbuilder/world.json5 | [] |
carvers.minecraft:the_end.allow_list config/skyblockbuilder/world.json5 | true |
carvers.minecraft:the_end.elements config/skyblockbuilder/world.json5 | [] |
carvers.minecraft:the_nether.allow_list config/skyblockbuilder/world.json5 | true |
carvers.minecraft:the_nether.elements config/skyblockbuilder/world.json5 | [] |
islandDistance Distance between islands in overworld [default: 8192] nether the distance is 1/8 Range: 64 - 29999900 config/skyblockbuilder/world.json5 | 8192 |
leaveToOverworld If a player is leaving a team, it will teleported to overworld spawn instead of spawn island. config/skyblockbuilder/world.json5 | false |
offset UNUSED, USE templates.json5 'defaultOffset' INSTEAD The offset from 0, 0 to generate the islands Can be used to generate them in the middle of .mca files config/skyblockbuilder/world.json5 | 0 |
preventScheduledTicks Prevent scheduled ticks after generating the island config/skyblockbuilder/world.json5 | true |
seaHeight Sea level in world [default: 63] config/skyblockbuilder/world.json5 | 63 |
surface Should a surface be generated in the dimensions? [default: false] config/skyblockbuilder/world.json5 | false |
surfaceSettings.minecraft:overworld config/skyblockbuilder/world.json5 | minecraft:bedrock,2*minecraft:dirt,minecraft:grass_block |
surfaceSettings.minecraft:the_end config/skyblockbuilder/world.json5 | |
surfaceSettings.minecraft:the_nether config/skyblockbuilder/world.json5 |