RFTools Control in Project Infinity 0.1

Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 1.20-7.0.4 · First seen in 0.0.45.4

Checked Sep 20, 2026Project Infinity 0.1 0.0.51.4-hotfix-2Sources: Project Infinity 0.1 0.0.51.4-hotfix-2 modlist.json · Modrinth

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RFTools Control is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 1.20-7.0.4. Automation and logic computer addon for the RFTools mods (Summary from the mod's Modrinth page.)

RFTools Control guide for Project Infinity 0.1

Written for Project Infinity 0.1 0.0.51.4-hotfix-2 · also fits 0.0.45.4 to 0.0.51.4-hotfix-1 · updated Oct 17, 2026

Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-2 on Oct 17, 2026 · text last changed Oct 17, 2026

Sections
6
Recipes shown
17
Items named
26

Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-2, read from the running game on Sep 19, 2026.

What is RFTools Control?

2 parts

RFTools Control is an addon for the RFTools mods that lets you automate things with a visual, grid-based programming language. You arrange opcodes in a grid, and the program can move items around, control redstone, check energy (RF) and more.[1]

The two main blocks are the programmer, where you build your programs, and the processor, which runs them. The mod also provides networking.[1]

What your programs can reach

Your programs can work with regular inventories. They can also access a storage scanner controlled system directly, which is handy if you already run RFTools storage.[1]

Watch out: The project page says the mod is meant to eventually let the storage scanner autocraft items, but that this is not yet fully implemented. Don't build a setup that depends on it.[1]

In this pack

The pack ships RFTools Control version 1.20-7.0.4 (rftoolscontrol-1.20-7.0.4.jar). It has been in the pack since Project Infinity 0.1 0.0.45.4 or earlier, so it is not a recent addition.[2]

How do you get started with RFTools Control?

6 parts

RFTools Control is an addon that lets you automate things with a visual, grid-based programming language. You arrange opcodes in a grid to move items around, control redstone, check energy and more. Two blocks sit at the heart of it: the Programmer to write programs and the Processor to run them. Here is the order I'd build things in.[1][3]

First, make a Card Base

The Card Base is the base ingredient for many of the items and machines in this mod, so it comes before anything else.[3]

Card BaseMod recipe

Crafting Shaped

Crafting Shaped
RedstoneRedstoneRedstone
any green dyeany green dyeany green dye
any gold nuggetany gold nuggetany gold nugget

Recipe id: rftoolscontrol:card_base

Next, build the Programmer

The Programmer is where you make programs on a program card for the processor, so it's the natural first machine.[3]

ProgrammerMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany quartz gemRedstone
PaperMachine FramePaper
Redstoneany quartz gemRedstone

Recipe id: rftoolscontrol:programmer

Then, make a Program Card

A Program Card stores your programs. You write to it with the Programmer.[3]

Program CardMod recipe

Crafting Shaped

Crafting Shaped
PaperPaper
Card BasePaper

Recipe id: rftoolscontrol:program_card

Build the Processor and a CPU core

The Processor executes your programs for automation. It needs a CPU core inside it to run programs, and the CPU Core B500 is the entry-level core that the next core upgrade is built from. The core tooltips show operations per tick and RF/FE per tick, so check them when you compare cores.[3][4]

ProcessorMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany quartz gemRedstone
Card BaseMachine FrameCard Base
Redstoneany quartz gemRedstone

Recipe id: rftoolscontrol:processor

CPU Core B500Mod recipe

Crafting Shaped

Crafting Shaped
Redstoneany gold nuggetRedstone
PaperCard BasePaper
Redstoneany gold nuggetRedstone

Recipe id: rftoolscontrol:cpu_core_500

Add extras as your programs grow

A RAM Chip 8E goes into the processor and gives you eight extra variables (max 32). It's worth making once your programs need more variables.[3]

RAM Chip 8EMod recipe

Crafting Shaped

Crafting Shaped
RedstoneRedstoneRedstone
PaperCard BasePaper
RedstoneRedstoneRedstone

Recipe id: rftoolscontrol:ram_chip

To reach other machines, put a Network Card in the processor. It gives access to nearby Node blocks within a 17x17x17 area. Use 'net setup <name>' in the processor console to set up the network.[3]

Network CardMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany ender pearlRedstone
any gold nuggetCard Baseany gold nugget
RedstoneRedstoneRedstone

Recipe id: rftoolscontrol:network_card

NodeMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany ender pearlRedstone
RedstoneMachine FrameRedstone
RedstoneCard BaseRedstone

Recipe id: rftoolscontrol:node

Upgrade later

The CPU Core S1000 is the next CPU step, and the pack changed its recipe from the mod's own.[4]

CPU Core S1000Changed by the pack

Crafting Shaped

Crafting Shaped
Redstoneany diamond gemRedstone
any emerald gemCPU Core B500any emerald gem
Redstoneany diamond gemRedstone

Recipe id: rftoolscontrol:cpu_core_1000

The Advanced Network Card covers a 31x31x31 area and supports inter-process communication. The pack changed this recipe too.[3][4]

Advanced Network CardChanged by the pack

Crafting Shaped

Crafting Shaped
Redstoneany ender pearlRedstone
any emerald gemNetwork Cardany emerald gem
Redstoneany ender pearlRedstone

Recipe id: rftoolscontrol:advanced_network_card

Tip: Want to watch your processor work? The Console Screen Module is a screen module that displays the processor console. Sneak right-click on the processor to set its target.[3]

How does RFTools Control work?

5 parts

RFTools Control is the automation and logic addon for the RFTools mods. You arrange opcodes on a visual grid to build programs that can move items around, control redstone and check energy (RF). Your programs can work with regular inventories, and the mod also supports direct access to a system controlled by a storage scanner.[1]

The mod has two main blocks: the Programmer writes programs, and the Processor runs them. Networking is built in too.[1][3]

Programs and the processor

A program lives on a Program Card. You write it with the Programmer, then the Processor executes it for automation. Many of the items and machines in this mod build on the Card Base.[3]

Program CardMod recipe

Crafting Shaped

Crafting Shaped
PaperPaper
Card BasePaper

Recipe id: rftoolscontrol:program_card

Card BaseMod recipe

Crafting Shaped

Crafting Shaped
RedstoneRedstoneRedstone
any green dyeany green dyeany green dye
any gold nuggetany gold nuggetany gold nugget

Recipe id: rftoolscontrol:card_base

The Processor will not run anything without a CPU core installed. The tiers are CPU Core B500, CPU Core S1000 and CPU Core EX2000. Each core's tooltip shows its operations per tick and its RF/FE use per tick, so check those when you compare tiers.[3]

The upgrade path runs from CPU Core B500 to CPU Core S1000 to CPU Core EX2000. The pack changed the recipe of the middle one.[4]

CPU Core B500Mod recipe

Crafting Shaped

Crafting Shaped
Redstoneany gold nuggetRedstone
PaperCard BasePaper
Redstoneany gold nuggetRedstone

Recipe id: rftoolscontrol:cpu_core_500

CPU Core S1000Changed by the pack

Crafting Shaped

Crafting Shaped
Redstoneany diamond gemRedstone
any emerald gemCPU Core B500any emerald gem
Redstoneany diamond gemRedstone

Recipe id: rftoolscontrol:cpu_core_1000

This recipe is changed by the pack.

Variables and extra cards

  • RAM Chip 8E: insert it in the Processor to get eight extra variables, up to a maximum of 32.[3]
  • Graphics Card: needed if you want to draw vector graphics.[3]
  • Token: does nothing by itself, but it can store information (a type and a value).[3]

Networking

To reach machines away from the Processor, put a Network Card in it. That gives access to nearby Node blocks, which the Processor can then access remotely. The card covers a 17x17x17 area. After inserting it, run 'net setup <name>' in the Processor console to set up the network.[3]

The Advanced Network Card works the same way but covers a 31x31x31 area and supports inter-process communication. The pack changed its recipe.[3][4]

Advanced Network CardChanged by the pack

Crafting Shaped

Crafting Shaped
Redstoneany ender pearlRedstone
any emerald gemNetwork Cardany emerald gem
Redstoneany ender pearlRedstone

Recipe id: rftoolscontrol:advanced_network_card

This recipe is changed by the pack.

If you want one Processor to talk directly to another, use a Network Identifier. Sneak right-click on the target Processor to link it.[3]

Fluids and crafting helpers

The Multi Tank holds four types of liquid. It is meant for the Processor and can't otherwise be used directly.[3]

The Crafting Station assists the Processor with auto crafting. The Workbench is a general workbench that works well with a Processor but can also be used standalone.[3]

The project page says autocrafting from the storage scanner side is not yet fully implemented, so don't count on it.[1]

Monitoring from screens and the tablet

Four screen modules let you watch or control a Processor from a Screen. For each one, sneak right-click on the Processor to set its target.[3]

There is also a Tablet (processor) item for referencing remote GUIs and information. Right-click it for the Processor GUI, or sneak right-click for the tablet GUI.[3]

Watch out: This pack blocks the Crafting Station, Processor, Programmer and Workbench from being inserted into the Mekanism Creative Bin. Don't plan on using it to store them.[5]

How do you progress through RFTools Control?

4 parts

RFTools Control progression in this pack is all about crafting order. Almost everything in the mod is built around Card Base, so make that first, then branch into machines, cards, screen modules and CPU cores.[4]

Card BaseMod recipe

Crafting Shaped

Crafting Shaped
RedstoneRedstoneRedstone
any green dyeany green dyeany green dye
any gold nuggetany gold nuggetany gold nugget

Recipe id: rftoolscontrol:card_base

Start here. Most of the other items in this mod use it in their recipes.

Machines

The core blocks are built around the Machine Frame from RFTools Base, so you need that frame before you can make any of them. All of these use the mod's own recipes, with no pack changes.[4]

  • Programmer: the block where you write programs.[4]
  • Processor: the block that runs your programs. It also needs a Card Base.[4]
  • Node: a network block that needs a Card Base as well.[4]
  • Workbench and Crafting Station: the crafting-themed blocks. The Crafting Station also needs a Card Base.[4]
  • Multi Tank: the Multi Tank, the only machine in this list whose recipe does not use a Card Base.[4]
ProgrammerMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany quartz gemRedstone
PaperMachine FramePaper
Redstoneany quartz gemRedstone

Recipe id: rftoolscontrol:programmer

Mod recipe, unchanged by the pack.

ProcessorMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany quartz gemRedstone
Card BaseMachine FrameCard Base
Redstoneany quartz gemRedstone

Recipe id: rftoolscontrol:processor

Mod recipe, unchanged by the pack.

NodeMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany ender pearlRedstone
RedstoneMachine FrameRedstone
RedstoneCard BaseRedstone

Recipe id: rftoolscontrol:node

Mod recipe, unchanged by the pack.

Cards

Cards are the flexible part of the mod. The recipes for Program Card, Token, RAM Chip 8E, Graphics Card and Network Identifier are shown below, and the pack has not changed any of them.[4]

Program CardMod recipe

Crafting Shaped

Crafting Shaped
PaperPaper
Card BasePaper

Recipe id: rftoolscontrol:program_card

Mod recipe, unchanged by the pack.

TokenMod recipe

Crafting Shaped

Crafting Shaped
PaperPaperPaper
PaperCard BasePaper
PaperPaperPaper

Recipe id: rftoolscontrol:token

Mod recipe, unchanged by the pack.

RAM Chip 8EMod recipe

Crafting Shaped

Crafting Shaped
RedstoneRedstoneRedstone
PaperCard BasePaper
RedstoneRedstoneRedstone

Recipe id: rftoolscontrol:ram_chip

Mod recipe, unchanged by the pack.

Graphics CardMod recipe

Crafting Shaped

Crafting Shaped
any quartz gemany quartz gemany quartz gem
RedstoneCard BaseRedstone
any quartz gemany glowstone dustany quartz gem

Recipe id: rftoolscontrol:graphics_card

Mod recipe, unchanged by the pack.

Crafting Shaped

Crafting Shaped
Empty slotComparatorEmpty slot
Empty slotCard BaseEmpty slot
Empty slotRepeaterEmpty slot

Recipe id: rftoolscontrol:network_identifier

Mod recipe, unchanged by the pack.

The network cards form a short ladder. Network Card comes first, and Advanced Network Card is the upgrade, crafted from the basic Network Card.[4]

Network CardMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany ender pearlRedstone
any gold nuggetCard Baseany gold nugget
RedstoneRedstoneRedstone

Recipe id: rftoolscontrol:network_card

The basic Network Card uses the mod's own recipe.

Advanced Network CardChanged by the pack

Crafting Shaped

Crafting Shaped
Redstoneany ender pearlRedstone
any emerald gemNetwork Cardany emerald gem
Redstoneany ender pearlRedstone

Recipe id: rftoolscontrol:advanced_network_card

The pack changed this recipe, so it can differ from the mod default.

Screen modules

The screen modules sit alongside the cards and also start from a Card Base: Console Screen Module, Interaction Screen Module, Variable Screen Module and Vector Art Screen Module. Each of these uses the mod's own recipe, unchanged by the pack.[4]

CPU core tiers

The CPU cores are the clearest tier ladder. CPU Core B500 is the entry core, CPU Core S1000 is the middle step, and CPU Core EX2000 is the top tier. Each recipe is shown below.[4]

CPU Core B500Mod recipe

Crafting Shaped

Crafting Shaped
Redstoneany gold nuggetRedstone
PaperCard BasePaper
Redstoneany gold nuggetRedstone

Recipe id: rftoolscontrol:cpu_core_500

The entry core uses the mod's own recipe.

CPU Core S1000Changed by the pack

Crafting Shaped

Crafting Shaped
Redstoneany diamond gemRedstone
any emerald gemCPU Core B500any emerald gem
Redstoneany diamond gemRedstone

Recipe id: rftoolscontrol:cpu_core_1000

The pack changed this recipe, so it can differ from the mod default.

The top core uses the mod's own recipe.

Watch out: The pack changed the recipes for the Advanced Network Card and the middle CPU core. If you remember the mod's default recipes for those, don't trust them here. The recipe blocks on this page show what the pack actually uses.[4]

How does RFTools Control work with other mods?

3 parts

RFTools Control is an addon for the RFTools family of mods, so most of its links to other mods run through RFTools Base. The Machine Frame from that mod turns up in the Control machine recipes below, so get it from RFTools Base first and the rest of the Control machines open up. Plain Redstone also shows up in several of them.[1][4]

Upgrading CPU cores

The CPU Core EX2000 is an upgrade of the CPU Core S1000, and this is where the Dimensional Shard from RFTools Base comes in.[4]

Vanilla and common-tag items

Several recipes accept any item from a shared Forge tag, so you aren't tied to one specific mod's version of the item. The Node takes any ender pearl. The Programmer and Processor take any quartz gem. The Multi Tank takes any glass and any iron ingot, so whichever mod supplies those works.[4]

NodeMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany ender pearlRedstone
RedstoneMachine FrameRedstone
RedstoneCard BaseRedstone

Recipe id: rftoolscontrol:node

Multi TankMod recipe

Crafting Shaped

Crafting Shaped
Machine Frameany iron ingotany iron ingot
any iron ingotany glassany glass
any iron ingotany glassany glass

Recipe id: rftoolscontrol:tank

ProgrammerMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany quartz gemRedstone
PaperMachine FramePaper
Redstoneany quartz gemRedstone

Recipe id: rftoolscontrol:programmer

Vanilla blocks like the Chest and Crafting Table appear in the Workbench recipe, which makes it the simplest case. The crafting table returns in the Crafting Station recipe.[4]

WorkbenchMod recipe

Crafting Shaped

Crafting Shaped
Empty slotCrafting TableEmpty slot
Empty slotMachine FrameEmpty slot
Empty slotChestEmpty slot

Recipe id: rftoolscontrol:workbench

Crafting Shaped

Crafting Shaped
RedstoneCard BaseRedstone
Crafting TableMachine FrameCrafting Table
RedstoneCard BaseRedstone

Recipe id: rftoolscontrol:craftingstation

All of these are listed as the mod's own recipes, and the dump shows no pack-specific changes to them.[4]

ProcessorMod recipe

Crafting Shaped

Crafting Shaped
Redstoneany quartz gemRedstone
Card BaseMachine FrameCard Base
Redstoneany quartz gemRedstone

Recipe id: rftoolscontrol:processor

Working with storage

Programs you build can reach regular inventories. The mod also supports direct access to a storage scanner controlled system. The mod's project page says autocrafting through the storage scanner is planned but not yet fully implemented.[1]

What changed in RFTools Control between versions?

1 part

There isn't much history to cover for RFTools Control in this pack. Project Infinity 0.1 0.0.51.4-hotfix-2 ships RFTools Control 1.20-7.0.4, and the mod has been in the pack since Project Infinity 0.1 0.0.45.4 or earlier.[2]

RFTools Control 1.20-7.0.4

The mod's own changelog for this version lists a single change: various Patchouli documentation updates and fixes. So this release is about the in-game guide book, not new features or gameplay changes.[2][6]

Unverified Pack changelog entries for this mod are not shown in the sources here, so any pack-specific changes to RFTools Control across releases are unverified.

Sources

  1. RFTools Control project page (modrinth) · official mod data
  2. Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
  3. rftoolscontrol names, screen text and descriptions (English lang file) · official mod data
  4. Project Infinity 0.1 0.0.51.4-hotfix-2 recipe dump: recipes making RFTools Control items · pack recipe dump
  5. kubejs/server_scripts/scripts/world_interaction_scripts/creative_bin_blacklist.js (Project Infinity 0.1's own script) · pack file
  6. RFTools Control 1.20-7.0.4 changelog · changelog
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

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Version in each release

23 releases, first in 0.0.45.4
Project Infinity 0.1VersionJarWhere it came from
0.0.51.4-hotfix-2
Sep 16, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.51.4-hotfix-1
Sep 15, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.51.4
Sep 14, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.51.3-HOTFIX
Aug 16, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.51.3
Aug 15, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.51.2
Aug 11, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.51.1
Jul 31, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.50.2-hotfix
Jun 22, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.50.1
Jun 18, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.50.0
Jun 16, 2026
1.20-7.0.4rftoolscontrol-1.20-7.0.4.jarFrom the published release
0.0.49.3
May 17, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.49.2
May 13, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.49.1
May 11, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.49.0
May 10, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.48.2
Apr 23, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.48.1
Apr 12, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.48.0
Apr 11, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.47.3
Mar 6, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.47.1
Feb 2, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.47.0
Feb 1, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.46.1
Jan 6, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.46.0
Jan 4, 2026
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release
0.0.45.4
Dec 23, 2025
1.20-7.0.3rftoolscontrol-1.20-7.0.3.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

22 items from the 0.0.51.4-hotfix-2 recipe dump.

Which Project Infinity 0.1 mods work with RFTools Control?

The Project Infinity 0.1 mods that share the most recipes with RFTools Control. Highlighted ones have a guide.

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