OpenBlocks Trophies guide for Project Infinity 0.1 0.0.51.2 to 0.0.51.4-hotfix-1

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OpenBlocks Trophies guide for Project Infinity 0.1

Written for Project Infinity 0.1 0.0.51.4-hotfix-1 · also fits 0.0.51.2 to 0.0.51.4 · updated Oct 7, 2026

Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-1 on Oct 16, 2026 · text last changed Oct 7, 2026

A newer release (0.0.51.4-hotfix-2) is out Guide for the current version

Sections
1

None of these sections are written for this pack; 1 is shared from another pack's guide.

Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-1's own files.

How do you get started with OpenBlocks Trophies?

3 parts

Same as in the Project Infinity 0.1 0.0.51.4-hotfix-2 guide

Trophies in this pack are collectibles that mobs drop, so your first step is to go out and kill things. The mod's own advancements start with one called "Collect a trophy dropped by a mob. How lucky!", and that "lucky" is the point: drops are chance-based.[1]

Step 1: Check the drop chances in JEI

The mod adds a "Trophy Drops" page to JEI. For each trophy it shows the drop chance, and it flags trophies that only drop on a player kill. It also notes where fake players count. Look here before you hunt, so you know what you're aiming for.[1]

Step 2: Know what counts as a kill

The pack's config file sets a few rules that decide whether a trophy can drop at all:[2]

  • any_kill_drops is false in this pack. Trophies only drop on a proper player kill, not when a mob dies to fall damage or another mob.[2]
  • fake_player_drops is also false. Mob grinders that use fake players won't give you trophies. The config file names the mob masher from MobGrindingUtils as an example of this.[2]
  • trophy_drop_override is -1, which means the override is off. Each trophy uses its own drop chance from its trophy json.[2]
  • charged_creeper_player_trophy_chance is 0.2, a 20% chance for a player killed by a charged creeper to drop a trophy. The config says this mostly exists for singleplayer worlds.[2]
Tip: Because grinders with fake players don't count here, you'll want to do the killing yourself if you're chasing a specific trophy.[2]

Step 3: Pick a collection goal

Once your first trophy drops, the advancements give you goals to chase. They include a trophy from a boss or miniboss, a trophy from every vanilla mob, all 22 common fish trophies, and every horse variant. The rarest one is the Blue Axolotl trophy.[1]

Sources

  1. obtrophies names, screen text and descriptions (English lang file) · official mod data
  2. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/obtrophies-common.toml · pack file
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 16, 2026.

Guides for other versions: 0.0.51.4-hotfix-2

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