Bad Wither No Cookie - Reloaded in Project Infinity 0.1

Project Infinity 0.1 0.0.51.4-hotfix-2 ships version 3.17.2 · First seen in 0.0.45.4

Checked Sep 17, 2026Project Infinity 0.1 0.0.51.4-hotfix-2Sources: Project Infinity 0.1 0.0.51.4-hotfix-2 modlist.json · Modrinth

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Also in 3 other packs →

Bad Wither No Cookie - Reloaded is a mod in Project Infinity 0.1 0.0.51.4-hotfix-2, where it is version 3.17.2. Localizes the wither and dragon death sounds. (Summary from the mod's Modrinth page.)

Bad Wither No Cookie - Reloaded guide for Project Infinity 0.1

Written for Project Infinity 0.1 0.0.51.4-hotfix-2 · also fits 0.0.45.4 to 0.0.51.4-hotfix-1 · updated Oct 7, 2026

Last verified for Project Infinity 0.1 v0.0.51.4-hotfix-2 on Oct 7, 2026 · text last changed Oct 7, 2026

Also applies to:All the Mods 10 1.1 to 8.3All the Mods 10: To the Sky 1.0 to 2.1.0All the Mons 0.3.0-beta to 1.3.0

Sections
5

2 sections are written for this pack; 3 are shared from another pack's guide.

Every recipe and number here was checked against Project Infinity 0.1 0.0.51.4-hotfix-2, read from the running game on Sep 19, 2026.

What is Bad Wither No Cookie - Reloaded?

3 parts

Same as in the All the Mods 10 2.12 guide

Bad Wither No Cookie - Reloaded is a small quality-of-life mod that deals with some of Minecraft's loudest moments. Normally the wither spawning, the ender dragon dying and thunder are broadcast so that everyone hears them, no matter where they are. This mod localizes those sounds, and it can also silence other sounds you choose to configure, including sounds added by other mods.[1]

This pack includes version 3.20.2 of the mod, running on NeoForge.[2]

Who it's for

If you play on a server, this one is for you. When someone runs a wither or dragon farm or uses spawners for these mobs, those world-wide sounds can fire over and over for everyone online. With this mod installed you won't have to listen to every wither and dragon somebody else is farming.[1]

Since 1.18.2 the mod runs only on the client, so it works on your own game even if the server doesn't have it installed.[1]

What it can silence

  • The wither spawn sound and the wither death sound.[1]
  • The ender dragon death sound.[1]
  • Lightning and thunder.[1]
  • Wandering trader and llama ambient sounds.[1]
  • Any other sound you add in the config file, including sounds from other mods.[1]
Tip: Not sure what a sound is called? Use the /listen command to see the names of sound events, then add the ones you want silenced to the config file.[1]

Where it fits in the pack

This isn't a progression mod. It's a lightweight sound tweak, and its whole job is to keep other players' boss farms and big storms from filling up your speakers.[1]

Unverified The project page says the sounds it lists are 'disabled by default' and that console messages about silenced sounds are also turned off by default. It's unclear whether this means those sounds are already silenced right after install or whether you need to enable them in the config yourself.

How do you get started with Bad Wither No Cookie - Reloaded?

2 parts

Same as in the All the Mods 10 8.1 guide

Good news: there's nothing to craft here. This mod is a sound silencer, not a content mod. It quiets the loud world-wide broadcast sounds that play no matter how far away you are.[1]

The sources I have don't show any items, recipes or quests for it in this pack, so there's no first-items-to-make order and no recipe to show. I'd rather say that than invent a progression.[1]

What it does

The project page says the mod silences these sounds: wither, End Dragon, thunder, and any other sound that any mod makes. It's especially handy on servers where spawners or farms for those mobs are running.[1]

Your first steps

  1. Install it on your client only. From 1.18.2 onward the mod is client-sided and no longer runs on the server, so it can be on your client even if the server doesn't have it.[1]
  2. Know the defaults. The project page lists the sound types it mentions as disabled by default, and the console output for a silenced sound is also silenced by default. The page doesn't say whether this pack changed any of that, so check the config file yourself.[1]
  3. Find the name of a sound you want gone. Use the /listen command, which shows event sound names, then add the sound you care about to the config file.[1]
Tip: The page describes /listen as the way to see event sound names. Run it when a sound bugs you, then use the name it shows when you configure that sound.[1]

Unverified This pack's exact config values, the config option names, and whether any sounds are silenced out of the box in this pack are not confirmed by the available sources.

How does Bad Wither No Cookie - Reloaded work?

3 parts

Same as in the All the Mods 10 2.11 guide

This mod has no machines, multiblocks, power or item logistics. It is a lightweight utility that handles one annoying thing: the world-wide broadcast sounds that some events play for everyone. It localizes the wither and dragon death sounds so you aren't blasted by them from wherever they happen.[1]

This is especially handy on multiplayer servers where people run spawners or farms for these mobs, because those broadcast sounds can otherwise go off again and again.[1]

What it can silence

  • Wither sounds, including the wither spawn sound and the wither death sound.[1]
  • The End Dragon death sound.[1]
  • Lightning and thunder.[1]
  • Wandering trader and llama ambient sounds, which the mod added in 1.16.1 and newer.[1]
  • Any other sound that any mod makes, as long as you configure it.[1]

Client-side only

From 1.18.2 onward, the mod no longer runs on the server at all. It is purely client-sided, so you can install it on your own game even if the server doesn't have it. In 1.17.x and lower it had to be on both sides, but that doesn't apply to modern versions.[1]

Tip: Because it's client only, each player decides what they want to hear. Silencing the wither on your end doesn't change anything for your friends on the same server.[1]

Config file and finding sound names

Everything is controlled through a config file. The project page says all the sound types listed above are disabled by default. It also says the console message that normally appears when a sound gets silenced is turned off by default, so your log doesn't get spammed.[1]

To silence a sound from another mod, you need its event sound name. The mod adds the /listen command, which shows you event sound names so you can find the one you want to block and add it to the config.[1]

Unverified This pack doesn't ship a config file for this mod, so the exact settings you'll get in the pack, the config file's name and location, and the exact format for adding extra sounds can't be confirmed here.

Which Bad Wither No Cookie - Reloaded config options matter?

2 parts

This mod only has a handful of options, and they all live in one file: General.debugMode and its neighbours in the General section. The mod silences those loud server-wide broadcast sounds, and the file decides which ones get muted.[1][3]

What the pack turns on

Custom sounds and debugging

General.silenceUs is your own list of sounds to silence. The pack leaves it at a single empty entry, so nothing extra is listed. If you want to add some, the file says to enter one sound event per line with no commas.[3]

To find the sound event names, use the /listen command that comes with the mod.[1][3]

General.debugMode is false in the pack. If you switch it on, the console fills with messages showing which sounds are received and whether they are being canceled. That is handy while you work out what to put in your own list, but it is spammy, so turn it off again afterwards.[3]

Tip: This is mainly useful if you run Wither or dragon farms, or have spawners for them. Those are exactly the situations where the broadcast sounds get annoying.[1]

Unverified Whether any of these values differ from the mod's own defaults is not confirmed. The mod page describes its default state only loosely, so treat the values above as what this pack uses, not as proof of a change.

What changed in Bad Wither No Cookie - Reloaded between versions?

1 part

The pack currently ships Bad Wither No Cookie - Reloaded 3.17.2 (file bwncr-forge-1.20.1-3.17.2.jar). It has been in the pack since Project Infinity 0.1 0.0.45.4 or earlier, so it has been there for a good while.[4]

Mod changelog

  • 3.17.2: fixed the thunder sound id check. This is the only change listed in the mod changelog I was given, and it is the version your pack runs.[4][5]

Unverified No pack changelog entries for this mod were available, and the mod changelogs for versions before 3.17.2 were not provided, so any earlier history is unverified.

Sources

  1. Bad Wither No Cookie - Reloaded project page (modrinth) · official mod data
  2. All the Mods 10 2.12 mod list · pack file
  3. Project Infinity 0.1 0.0.51.4-hotfix-2 config: config/bwncr-common.toml · pack file
  4. Project Infinity 0.1 0.0.51.4-hotfix-2 mod list · pack file
  5. Bad Wither No Cookie - Reloaded 3.17.2 changelog · changelog
Where this guide comes from

Written from what Project Infinity 0.1 itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 7, 2026.

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Version in each release

23 releases, first in 0.0.45.4
Project Infinity 0.1VersionJarWhere it came from
0.0.51.4-hotfix-2
Sep 16, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.51.4-hotfix-1
Sep 15, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.51.4
Sep 14, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.51.3-HOTFIX
Aug 16, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.51.3
Aug 15, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.51.2
Aug 11, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.51.1
Jul 31, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.50.2-hotfix
Jun 22, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.50.1
Jun 18, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.50.0
Jun 16, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.49.3
May 17, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.49.2
May 13, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.49.1
May 11, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.49.0
May 10, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.48.2
Apr 23, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.48.1
Apr 12, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.48.0
Apr 11, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.47.3
Mar 6, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.47.1
Feb 2, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.47.0
Feb 1, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.46.1
Jan 6, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.46.0
Jan 4, 2026
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release
0.0.45.4
Dec 23, 2025
3.17.2bwncr-forge-1.20.1-3.17.2.jarFrom the published release

"From pack files" means the list came from the pack's own files; "from the published release" means ForgeBase read the jars of the release itself.

Items and blocks

We can't match this mod to the pack's item list: it registers as bwncr, and the pack's recipe dump has nothing under that name. That means we found nothing, not that the mod adds nothing. Search the item browser

Config options (how Project Infinity 0.1 sets them)

6 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

See all 6 settings →

Show settings
SettingProject Infinity 0.1 value
General.debugMode
If enabled the console will load up spam showing what sounds are being received and whether or not they are being canceled
config/bwncr-common.toml
false
General.silenceDragon
Silence the server-wide Ender Dragon Death broadcast sound.
config/bwncr-common.toml
true
General.silenceLightning
Silence the server-wide Thunder broadcast sound caused by the Lightning event
config/bwncr-common.toml
true
General.silenceTrader
Silence the wandering trader's ambient sound.
config/bwncr-common.toml
true
General.silenceUs
A list of sounds to silence, discoverable with the toggle command /listen enter one sound event per line with no commas.
config/bwncr-common.toml
[""]
General.silenceWither
Silence the server-wide Wither spawn and death broadcast sounds.
config/bwncr-common.toml
true

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