The Twilight Forest: FTB StoneBlock 4 config options

Config options (how FTB StoneBlock 4 sets them)

53 settings shipped in the pack's config files; 0 differ from the mod's documented default.

Show settings
SettingFTB StoneBlock 4 valueMod default
auroraBiomes
Defines which biomes the aurora shader effect will appear in. Leave the list empty to disable the effect.
config/twilightforest-client.toml
["twilightforest:glacier"]not documented
disableLockedBiomeToasts
Disables the toasts that appear when entering a locked biome. Not recommended if you're unfamiliar with progression.
config/twilightforest-client.toml
falsenot documented
disableOptifineNagScreen
Disable the nag screen when OptiFine is installed.
config/twilightforest-client.toml
falsenot documented
firstPersonGloveOverlay
Allows Traveller's Gloves to render on your hand when in 1st person view.
config/twilightforest-client.toml
truenot documented
fortificationShieldIndicator
Renders how many fortification shields are currently active on your player above your armor bar. "Turn this off if other mods render over/under it.
config/twilightforest-client.toml
truenot documented
fortificationShieldIndicatorInCreative
Enables the fortification shield indicator in creative for debugging.
config/twilightforest-client.toml
falsenot documented
giantSkinUUIDs
List of player UUIDs whose skins the Giants should use. Leave the list empty to use the skin of the player viewing them.
config/twilightforest-client.toml
[]not documented
Item Display Modifier Settings.twentyFourHourFormat
If ON, the clock upgrade displays time in 24-hour format instead of 12-hour format.
config/twilightforest-client.toml
truenot documented
prettifyOreMeterGui
Lines up the dashes and percentages in the Ore Meter GUI.
config/twilightforest-client.toml
truenot documented
questRamWoolIndicator
Renders a check mark or X above your crosshair while holding wool when hovering over the Questing Ram depending on if that color of wool has been fed to it already.
config/twilightforest-client.toml
truenot documented
rotateTrophyHeadsGui
Rotate Trophy heads on item model. Has no performance impact at all. For those who don't like fun.
config/twilightforest-client.toml
truenot documented
screenShakingEffect
Controls whether the screen shakes when a Magic Bean is in the process of growing.
config/twilightforest-client.toml
truenot documented
silentCicadas
Makes Cicadas silent for those having sound library problems or finding them annoying.
config/twilightforest-client.toml
falsenot documented
silentCicadasOnHead
Makes Cicadas silent when one is on your head. If the above option is set to true, this won't have any effect.
config/twilightforest-client.toml
falsenot documented
totemCharmAnimation
Makes Charms when triggered display like the Totem of Undying instead of our own effects.
config/twilightforest-client.toml
falsenot documented
travellersWingsGradualGlide
When this option is off, slow falling is the default. Holding the sneak key makes you fall at normal speed. When this option is on, normal falling is the default. Holding the sneak key activates slow falling.
config/twilightforest-client.toml
truenot documented
bossesSpawnDropChests
If true, Twilight Forest's bosses will put their drops inside of a chest where they originally spawned instead of dropping the loot directly. Note that the Knight Phantoms are not affected by this as their drops work differently.
config/twilightforest-common.toml
truenot documented
casketUUIDLocking
If true, Keepsake Caskets that are spawned when a player dies will not be accessible by other players. Use this if you dont want people taking from other people's death caskets. NOTE: server operators will still be able to open locked caskets.
config/twilightforest-common.toml
falsenot documented
Dimension Settings.newPlayersSpawnInTF
If true, players spawning for the first time will spawn in the Twilight Forest.
config/twilightforest-common.toml
falsenot documented
Dimension Settings.portalForNewPlayer
If true, the return portal will spawn for new players that were sent to the TF if `newPlayersSpawnInTF` is true.
config/twilightforest-common.toml
falsenot documented
disableSkullCandleCreation
If true, disables the ability to make Skull Candles by right clicking a vanilla skull with a candle. Turn this on if you're having mod conflict issues for some reason.
config/twilightforest-common.toml
falsenot documented
multiplayerFightAdjuster
Determines how bosses should adjust to multiplayer fights. There are 4 possible values that can be put here: NONE: doesnt do anything when multiple people participate in a bossfight. Bosses will act the same as they do in singleplayer or solo fights. MORE_LOOT: adds additional drops to a boss' loot table based on how many players participated in the fight. These are fully controlled through the entity's loot table, using the `twilightforest:multiplayer_multiplier` loot function. Note that this function will only do things to entities that are included in the `twilightforest:multiplayer_inclusive_entities` tag. MORE_HEALTH: increases the health of each boss by 20 hearts for each player nearby when the fight starts. MORE_LOOT_AND_HEALTH: does both of the above functions for each boss.
config/twilightforest-common.toml
MORE_HEALTHnot documented
Portal Settings.allowPortalsInOtherDimensions
Allow portals to the Twilight Forest to be made outside of the 'origin' dimension. May be considered an exploit.
config/twilightforest-common.toml
falsenot documented
Portal Settings.checkPortalPlacement
Determines if new portals should be pre-checked for safety. If false, portals will fail to form rather than redirect to a safe alternate destination. Note that disabling this also reduces the rate at which portal formation checks are performed.
config/twilightforest-common.toml
truenot documented
Portal Settings.destructivePortalLightning
Set this to false if you want the lightning that zaps the portal to not set things on fire. For those who don't like fun.
config/twilightforest-common.toml
truenot documented
Portal Settings.disablePortalCreation
Disable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension.
config/twilightforest-common.toml
truenot documented
Portal Settings.originDimension
The dimension you can always travel to the Twilight Forest from, as well as the dimension you will return to. Defaults to the overworld. (domain:regname).
config/twilightforest-common.toml
minecraft:overworldnot documented
Portal Settings.portalUnlockedByAdvancement
Use a valid advancement resource location as a string. For example, using the string "minecraft:story/mine_diamond" will lock the portal behind the "Diamonds!" advancement. Invalid/Empty Advancement resource IDs will leave the portal entirely unlocked.
config/twilightforest-common.toml
not documented
Portal Settings.shouldReturnPortalBeUsable
If false, the return portal will require the activation item.
config/twilightforest-common.toml
truenot documented
Shield Parrying.parryNonTwilightAttacks
Set to true to parry non-Twilight projectiles.
config/twilightforest-common.toml
falsenot documented
showEnchantmentsOnItems
If false, items that come enchanted when you craft them (such as ironwood or steeleaf gear) will not show this way in the creative inventory. Please note that this doesn't affect the crafting recipes themselves, you will need a datapack to change those.
config/twilightforest-common.toml
truenot documented
Uncrafting Table.blacklistedUncraftingModIds
Here, you can disable all items from certain mods from being uncrafted. Input a valid mod id to disable all uncrafting recipes from that mod. Example: "twilightforest" will disable all uncrafting recipes from this mod.
config/twilightforest-common.toml
[]not documented
Uncrafting Table.disableIngredientSwitching
If true, the uncrafting table will no longer allow you to switch between ingredients if a recipe uses a tag for crafting. This will remove the functionality for ALL RECIPES! If you want to prevent certain ingredients from showing up in the first place, use the "twilightforest:banned_uncrafting_ingredients" tag.
config/twilightforest-common.toml
falsenot documented
Uncrafting Table.disableUncrafting
Disables the uncrafting function of the uncrafting table. Recommended as a last resort if there's too many things to change about its behavior (or you're just lazy, I dont judge). Do note that special uncrafting recipes are not disabled as the mod relies on them for other things.
config/twilightforest-common.toml
truenot documented
Uncrafting Table.disableUncraftingRecipes
If you don't want to disable uncrafting altogether, and would rather disable certain recipes, this is for you. To add a recipe, add the mod id followed by the name of the recipe. You can check this in things like JEI. Example: "twilightforest:firefly_particle_spawner" will disable uncrafting the particle spawner into a firefly jar, firefly, and poppy. If an item has multiple crafting recipes and you wish to disable them all, add the item to the "twilightforest:banned_uncraftables" item tag. If you have a problematic ingredient, like infested towerwood for example, add the item to the "twilightforest:banned_uncrafting_ingredients" item tag.
config/twilightforest-common.toml
["twilightforest:giant_log_to_oak_planks"]not documented
Uncrafting Table.disableUncraftingTable
Disables any usage of the uncrafting table, as well as prevents it from showing up in loot or crafted. Please note that table has more uses than just uncrafting, you can read about them here! http://benimatic.com/tfwiki/index.php?title=Uncrafting_Table It is highly recommended to keep the table enabled as the mod has special uncrafting exclusive recipes, but the option remains for people that dont want the table to be functional at all. If you are looking to just prevent normal crafting recipes from being reversed, consider using the 'disableUncrafting' option instead.
config/twilightforest-common.toml
falsenot documented
Uncrafting Table.enableShapelessCrafting
If true, the uncrafting table will also be allowed to uncraft shapeless recipes. The table was originally intended to only take shaped recipes, but this option remains for people who wish to keep the functionality.
config/twilightforest-common.toml
falsenot documented
Uncrafting Table.flipIdList
If true, this will invert the above option from a blacklist to a whitelist.
config/twilightforest-common.toml
falsenot documented
Uncrafting Table.flipRecipeList
If true, this will invert the above uncrafting recipe list from a blacklist to a whitelist.
config/twilightforest-common.toml
falsenot documented
cloudBlockPrecipitationDistance
Renders precipitation underneath cloud blocks. -1 sets it to be synced with the common config. Set this to a lower number if experiencing poor performance, set to 0 to turn it off
config/twilightforest-client.toml
-1-1
Item Display Modifier Settings.screenOffsetX
Defines the starting X offset for all display modifiers on the screen.
config/twilightforest-client.toml
44
Item Display Modifier Settings.screenOffsetY
Defines the starting Y offset for all display modifiers on the screen.
config/twilightforest-client.toml
44
Item Display Modifier Settings.screenScale
Defines the scale of all display modifiers on the screen.
config/twilightforest-client.toml
11
cloudBlockPrecipitationDistance
Dictates how many blocks down from a cloud block should the game logic check for handling weather related code. Lower if experiencing low tick rate. Set to 0 to turn all cloud precipitation logic off.
config/twilightforest-common.toml
3232
Magic Trees.miningCoreRange
Defines the radius at which the Minewood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Minewood Core from functioning.
config/twilightforest-common.toml
1616
Magic Trees.sortingCoreRange
Defines the radius at which the Sortingwood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Sortingwood Core from functioning.
config/twilightforest-common.toml
1616
Magic Trees.timeCoreRange
Defines the radius at which the Timewood Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Timewood Core from functioning.
config/twilightforest-common.toml
1616
Magic Trees.transformationCoreRange
Defines the radius at which the Transformation Core works. Can be a number anywhere between 1 and 128. Set to 0 to prevent the Transformation Core from functioning.
config/twilightforest-common.toml
1616
Portal Settings.maxPortalSize
The max amount of water spaces the mod will check for when creating a portal. Very high numbers may cause performance issues.
config/twilightforest-common.toml
6464
Portal Settings.portalCreationPermission
Allows people with the specified permission or higher to create portals. This is based off of Vanilla's permission system. You can read about them here: https://minecraft.wiki/w/Permission_level
config/twilightforest-common.toml
00
Shield Parrying.shieldParryTicksArrow
The amount of ticks after raising a shield that makes it OK to parry a projectile. (1 tick = 1/20 second)
config/twilightforest-common.toml
4040
Uncrafting Table.repairingXpCostMultiplier
Multiplies the total XP cost of repairing an item and rounds up. Higher values means the recipe will cost more to repair, lower means less. Set to 0 to disable the cost altogether.
config/twilightforest-common.toml
11
Uncrafting Table.uncraftingXpCostMultiplier
Multiplies the total XP cost of uncrafting an item and rounds up. Higher values means the recipe will cost more to uncraft, lower means less. Set to 0 to disable the cost altogether. Note that this only affects reversed crafting recipes, uncrafting recipes will still use the same cost as they normally would.
config/twilightforest-common.toml
11