Replication AE2 Bridge: FTB StoneBlock 4 config options

Config options (how FTB StoneBlock 4 sets them)

5 settings shipped in the pack's config files; 0 differ from the mod's documented default.

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SettingFTB StoneBlock 4 valueMod default
bridgeCustomMatterConfigPath
Legacy option (unused). Custom matter items are auto-created from the matter type registry; rep_ae2_bridge_matters.json is no longer read or written.
config/rep_ae2_bridge-common.toml
confignot documented
enableDebugLogging
Enable aggressive debug logging for troubleshooting (includes network state dumps and reconnection logs)
config/rep_ae2_bridge-common.toml
falsenot documented
enableNetworkBlockEntityFix
Enable the Replication NetworkBlockEntity mixin that wraps addElement() in onLoad() with a try-catch safety net. This prevents ANY RuntimeException during network element registration from crashing the server. Only disable this if another mod provides the same fix or it causes conflicts. Requires game restart to take effect.
config/rep_ae2_bridge-common.toml
truenot documented
enableNetworkManagerFix
Enable the Titanium NetworkManager mixin that prevents 'Element network is null' crashes during world loading. This fixes a race condition in Titanium's mergeNetworksIntoOne() that affects ALL Replication network blocks (pipes, replicators, etc.). Only disable this if another mod provides the same fix or it causes conflicts. Requires game restart to take effect.
config/rep_ae2_bridge-common.toml
truenot documented
bridgeEnergyConsumption
Energy consumption rate (AE/t) for the RepAE2Bridge
config/rep_ae2_bridge-common.toml
500500