Replication AE2 Bridge: FTB StoneBlock 4 config options
Config options (how FTB StoneBlock 4 sets them)
5 settings shipped in the pack's config files; 0 differ from the mod's documented default.
Show settings
| Setting | FTB StoneBlock 4 value | Mod default |
|---|---|---|
bridgeCustomMatterConfigPath Legacy option (unused). Custom matter items are auto-created from the matter type registry; rep_ae2_bridge_matters.json is no longer read or written. config/rep_ae2_bridge-common.toml | config | not documented |
enableDebugLogging Enable aggressive debug logging for troubleshooting (includes network state dumps and reconnection logs) config/rep_ae2_bridge-common.toml | false | not documented |
enableNetworkBlockEntityFix Enable the Replication NetworkBlockEntity mixin that wraps addElement() in onLoad() with a try-catch safety net. This prevents ANY RuntimeException during network element registration from crashing the server. Only disable this if another mod provides the same fix or it causes conflicts. Requires game restart to take effect. config/rep_ae2_bridge-common.toml | true | not documented |
enableNetworkManagerFix Enable the Titanium NetworkManager mixin that prevents 'Element network is null' crashes during world loading. This fixes a race condition in Titanium's mergeNetworksIntoOne() that affects ALL Replication network blocks (pipes, replicators, etc.). Only disable this if another mod provides the same fix or it causes conflicts. Requires game restart to take effect. config/rep_ae2_bridge-common.toml | true | not documented |
bridgeEnergyConsumption Energy consumption rate (AE/t) for the RepAE2Bridge config/rep_ae2_bridge-common.toml | 500 | 500 |