Gauges, Switches & Modules guide for FTB Skies 2: Aero 1.0.3 to 1.4.1

Report a mistake on this page

Gauges, Switches & Modules guide for FTB Skies 2: Aero

Written for FTB Skies 2: Aero 1.4.1 · also fits 1.0.3 to 1.4.0 · updated Oct 14, 2026

Last verified for FTB Skies 2: Aero v1.4.1 on Oct 17, 2026 · text last changed Oct 14, 2026

A newer release (1.13.0) is out Guide for the current version

Sections
2

None of these sections are written for this pack; 2 are shared from another pack's guide.

Every recipe and number here was checked against FTB Skies 2: Aero 1.4.1's own files.

What is Gauges, Switches & Modules?

3 parts

Same as in the FTB Skies 2: Aero 1.10.0 guide

Gauges, Switches & Modules is all about reading and controlling redstone in style. It adds devices that output or measure redstone power, from buttons and levers to analog and digital gauges. This pack includes version 1.1.1, which is an unofficial NeoForge port of the classic RsGauges mod.[1][2]

The port is based on a 1.20.1 version by Waffle, which in turn builds on the original mod by Wile. The 1.21.x NeoForge update comes from MCFabikDE.[1]

Switches

  • Buttons and levers in many designs, plus standard pressure plates and shock-sensitive ones that react to falls.[1]
  • Detectors for entities (players, animals, mobs) and for block categories such as ores, wood and liquids.[1]
  • Daily timers (from 6:00 AM to 12:00 AM) and tick-based interval timers.[1]
  • Light, rain and lightning sensors.[1]
  • Switch-Link relays and receivers for wireless transmission, plus knock sensors and trapdoor switches.[1]

Gauges and indicators

  • Analog and digital gauges that display redstone strength from 0 to 15.[1]
  • LEDs, semaphores and alarm lights that show on or off.[1]
  • Alarm sirens and bells for sound.[1]
  • Sensitive glass that emits light or changes color.[1]

Handy tricks

  • Use a redstone torch on a switch to set it to low/high or inverted.[1]
  • Most switches can be linked wirelessly using Ender Pearls.[1]
  • Set how long a button pulses by using redstone stacks.[1]
  • Many switches and indicators can be colored with dyes.[1]

The devices come in several series, such as Industrial, Retro Industrial, Rustic, Old Fancy and Glass, so you can match them to the look of your base.[1]

Which Gauges, Switches & Modules config options matter?

4 parts

Same as in the FTB Skies 2: Aero 1.10.0 guide

Good news: everything in the config file General.optOuts lives in, rsgauges-common.toml, is set to the mod default in this pack. The pack hasn't changed any of the values below, so what you read here is also what you'd get from the mod on its own.[3]

Update intervals

These control how often devices check what's going on. Lower numbers react faster, higher numbers are gentler on the game. Each one accepts values from 1 to 100.[3]

Switch linking and configuring

Feature switches

These are all off in this pack (false), so every feature is enabled. Turning one on disables the feature it names.[3]

There is also General.optOuts, a list of block registry names to disable. It's empty here, so no blocks are removed.[3]

Transport Terminal

  • [[config:config/rsgauges-common.toml#Transport Terminal.transport_terminal_capacity]] is the energy capacity of the Transport Terminal: 100,000.[3]
  • [[config:config/rsgauges-common.toml#Transport Terminal.transport_terminal_teleport_cost]] is the energy cost of a single teleport: 1,000.[3]

Sources

  1. Gauges, Switches & Modules project page (modrinth) · official mod data
  2. FTB Skies 2: Aero 1.10.0 mod list · pack file
  3. FTB Skies 2: Aero 1.10.0 config: config/rsgauges-common.toml · pack file
Where this guide comes from

Written from what FTB Skies 2: Aero itself ships: its files and recipes, the in-game guidebooks and the mods' own pages. Every statement links to the source it came from, and the numbers are checked against the pack before publishing.

Guide last verified Oct 17, 2026.

Guides for other versions: 1.9.0 to 1.10.0 · 1.5.1 to 1.8.0

Was this helpful?

Report wrong info

A few words are enough, up to 500 characters. Please do not include personal details.