Mekanism: FTB Skies 2: Aero config options

Config options (how FTB Skies 2: Aero sets them)

400 settings shipped in the pack's config files; 10 differ from the mod's documented default.

Show settings
SettingFTB Skies 2: Aero valueMod default
pushToTalk
If the voice server is enabled and pushToTalk is disabled, the voice key will act as a toggle instead of requiring to be held while talking.
config/Mekanism/additions-client.toml
truenot documented
baby_mobs.baby_bogged.shouldSpawn
Enable the spawning of Baby Bogged. Think baby zombies.
config/Mekanism/additions.toml
truenot documented
baby_mobs.baby_creeper.shouldSpawn
Enable the spawning of Baby Creeper. Think baby zombies.
config/Mekanism/additions.toml
falsenot documented
baby_mobs.baby_enderman.shouldSpawn
Enable the spawning of Baby Enderman. Think baby zombies.
config/Mekanism/additions.toml
falsenot documented
baby_mobs.baby_skeleton.shouldSpawn
Enable the spawning of Baby Skeleton. Think baby zombies.
config/Mekanism/additions.toml
truenot documented
baby_mobs.baby_stray.shouldSpawn
Enable the spawning of Baby Stray. Think baby zombies.
config/Mekanism/additions.toml
truenot documented
baby_mobs.baby_wither_skeleton.shouldSpawn
Enable the spawning of Baby Wither Skeleton. Think baby zombies.
config/Mekanism/additions.toml
falsenot documented
voice_server.enabled
Enables the voice server for Walkie Talkies.
config/Mekanism/additions.toml
falsenot documented
copyBlockData
Determines whether machine configuration data is copied when using middle click. If this is set to false no data will be copied and the default instance of the stack will be returned.
config/Mekanism/common.toml
truenot documented
enableDecayTimers
Display the time it will take for radiation to decay when readings are above safe levels. Set this to false on the client side to disable MekaSuit Geiger and Dosimeter Unit timers. Set this to false on the server side to disable handheld Geiger Counter and Dosimeter timers.
config/Mekanism/common.toml
truenot documented
energyType
Displayed energy type in Mekanism GUIs (client) and network reader readings (server).
config/Mekanism/common.toml
FORGE_ENERGYnot documented
holidays
Should holiday greetings and easter eggs play for holidays (ex: Christmas and New Years) on the client. Also controls whether Robits with the default skin should have their skin randomized on the server.
config/Mekanism/common.toml
falsenot documented
temperatureUnit
Displayed temperature unit in Mekanism GUIs (client) and network reader readings (server).
config/Mekanism/common.toml
KELVINnot documented
atomic_disassembler.fastMode
Enable the 'Fast' mode for the Atomic Disassembler.
config/Mekanism/gear.toml
truenot documented
atomic_disassembler.slowMode
Enable the 'Slow' mode for the Atomic Disassembler.
config/Mekanism/gear.toml
truenot documented
atomic_disassembler.veinMining
Enable the 'Vein Mining' mode for the Atomic Disassembler. This mode is limited to vein mining just ores and logs.
config/Mekanism/gear.toml
falsenot documented
flamethrower.destroyItems
Determines whether or not the Flamethrower can destroy item entities the flame hits if it fails to smelt them.
config/Mekanism/gear.toml
truenot documented
mekasuit.gravitationalVibrations
Should the Gravitational Modulation unit give off vibrations that can be detected by Sculk Sensors and Shriekers when in use.
config/Mekanism/gear.toml
truenot documented
mekatool.extendedMining
Enable the 'Extended Vein Mining' mode for the Meka-Tool. Allows vein mining everything, instead of being limited to just ores and logs.
config/Mekanism/gear.toml
truenot documented
aestheticWorldDamage
If enabled, lasers can break blocks and the flamethrower can start fires.
config/Mekanism/general.toml
truenot documented
allowChunkloading
Controls whether Mekanism allows players to load chunks. If this is disabled, neither the Anchor Upgrade nor the Dimensional Stabilizer will provide any functionality.
config/Mekanism/general.toml
truenot documented
cardboard_box.modBlacklist
Any modids added to this list will not be able to have any of their blocks, picked up by the cardboard box. For example: ["mekanism"]
config/Mekanism/general.toml
[]not documented
cardboard_box.strictUnboxing
Enable this to disable unboxing any block that has a fluid that would be vaporized on placement, instead of trying to vaporize it and leave the remainder of the block. For example with this disabled trying to unbox a waterlogged slab in the nether will leave just the slab, but with this enabled the cardboard box won't open.
config/Mekanism/general.toml
falsenot documented
digital_miner.easyMinerFilters
Allows dragging items from recipe viewers into the target slot of Digital Miner filters. This allows selecting specific blocks without having to acquire an instance of the block first.
config/Mekanism/general.toml
falsenot documented
energy_conversion.blacklistFluxNetworks
Disables Flux Networks' higher throughput Forge Energy (FE/RF) power integration. Note: Blacklisting Forge Energy also disables this.
config/Mekanism/general.toml
falsenot documented
energy_conversion.blacklistForge
Disables Forge Energy (FE/RF) power integration.
config/Mekanism/general.toml
falsenot documented
energy_conversion.blacklistGrandPower
Disables Grand Power's higher throughput Forge Energy (FE/RF) power integration. Note: Blacklisting Forge Energy also disables this.
config/Mekanism/general.toml
falsenot documented
logPackets
Log Mekanism packet names. Debug setting.
config/Mekanism/general.toml
falsenot documented
oredictionificator.validItemFilters
The list of valid tag prefixes for the Oredictionificator. Note: It is highly recommended to only include well known/defined tag prefixes otherwise it is very easy to potentially add accidental conversions for things that are not actually equivalent.
config/Mekanism/general.toml
["c:dusts/","c:ingots/","c:nuggets/","c:ores/","c:raw_materials/","c:storage_blocks/"]not documented
prefilled.chemicalTanks
Add filled variants of creative chemical tanks to creative/recipe viewers for all registered chemicals. Note: This includes radioactive ones that normally can't be stored in chemical tanks.
config/Mekanism/general.toml
truenot documented
prefilled.fluidTanks
Add filled variants of creative fluid tanks to creative/recipe viewers for all registered fluids.
config/Mekanism/general.toml
truenot documented
pump.pumpInfiniteFluidSources
If enabled and the waterSourceConversion game rule is enabled makes Water blocks be removed from the world on pump. Similarly behavior for the lavaSourceConversion game rule and Lava
config/Mekanism/general.toml
falsenot documented
radiation.enabled
Enable worldwide radiation effects.
config/Mekanism/general.toml
truenot documented
security.allowProtection
Enable the security system. This allows players to prevent other players from accessing their machines. Does NOT affect Frequencies.
config/Mekanism/general.toml
truenot documented
security.opsBypassRestrictions
If this is enabled then players with the 'mekanism.bypass_security' permission (default for ops) can bypass block and item security restrictions.
config/Mekanism/general.toml
falsenot documented
transmitterAlloyUpgrade
Allow upgrading Universal Cables, Mechanical Pipes, Pressurized Tubes, Logistical Transporters, and Thermodynamic Conductors by right clicking them with the next tier of alloy.
config/Mekanism/general.toml
truenot documented
fission_reactor.meltdowns.enabled
Whether catastrophic meltdowns can occur from Fission Reactors. If this is disabled, instead of melting down the reactor will force turn itself off and not be able to be turned back on until the damage level has returned to safe levels.
config/Mekanism/generators.toml
truenot documented
heat_generator.heatGenerationFluidRate
The amount of lava in mB that gets consumed to transfer heatGeneration Joules to the Heat Generator.
config/Mekanism/generators.toml
10not documented
wind_generator.maxY
The maximum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's logical height. For example for worlds like the nether that are 256 blocks tall, but have a ceiling at 128 blocks, this would be clamped at 128.
config/Mekanism/generators.toml
384not documented
randomizedConsumption
If enabled, Chemical Injectors and Purification Chambers will consume a semi randomized amount of chemical each operation.
config/Mekanism/machine-usage.toml
truenot documented
weapons.meka_bow.base_damage
Attention: The final damage of Meka-Bow is based on how fast the arrow is going when it hits, multiply it with Attack Amplification Units.
config/Mekanism/mekaweapons.toml
50not documented
weapons.meka_tana.base_damage
Base damage of the Meka-Tana, multiply it with Attack Amplification Units.
config/Mekanism/mekaweapons.toml
50not documented
displayDurabilityTooltips
Enable durability tooltips for gear provided by Mekanism: Tools.
config/Mekanism/tools-client.toml
truenot documented
materials.bronze.bronzeAxeAtkSpeed
Attack speed of Bronze axes.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.bronze.bronzeAxeDamage
Attack damage modifier of Bronze axes.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.bronze.bronzeEfficiency
Efficiency of Bronze tools.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.bronze.bronzeHoeAtkSpeed
Attack speed of Bronze hoes.
config/Mekanism/tools-materials-startup.toml
-1not documented
materials.bronze.bronzeHoeDamage
Attack damage modifier of Bronze hoes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
-2not documented
materials.bronze.bronzePaxelAtkSpeed
Attack speed of Bronze paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.bronze.bronzePaxelDamage
Attack damage modifier of Bronze paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
8not documented
materials.bronze.bronzePaxelEfficiency
Efficiency of Bronze paxels.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.bronze.bronzePickaxeAtkSpeed
Attack speed of Bronze pickaxes.
config/Mekanism/tools-materials-startup.toml
-2.799999952316284not documented
materials.bronze.bronzePickaxeDamage
Attack damage modifier of Bronze pickaxes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1not documented
materials.bronze.bronzeShovelAtkSpeed
Attack speed of Bronze shovels.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.bronze.bronzeShovelDamage
Attack damage modifier of Bronze shovels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1.5not documented
materials.bronze.bronzeSwordAtkSpeed
Attack speed of Bronze swords.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.bronze.bronzeSwordDamage
Attack damage modifier of Bronze swords. Must be less than or equal to Base Damage.
config/Mekanism/tools-materials-startup.toml
3not documented
materials.diamond.diamondPaxelAtkSpeed
Attack speed of Diamond paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.diamond.diamondPaxelDamage
Attack damage modifier of Diamond paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
6not documented
materials.diamond.diamondPaxelEfficiency
Efficiency of Diamond paxels.
config/Mekanism/tools-materials-startup.toml
8not documented
materials.gold.goldPaxelAtkSpeed
Attack speed of Gold paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.gold.goldPaxelDamage
Attack damage modifier of Gold paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.gold.goldPaxelEfficiency
Efficiency of Gold paxels.
config/Mekanism/tools-materials-startup.toml
12not documented
materials.iron.ironPaxelAtkSpeed
Attack speed of Iron paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.iron.ironPaxelDamage
Attack damage modifier of Iron paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.iron.ironPaxelEfficiency
Efficiency of Iron paxels.
config/Mekanism/tools-materials-startup.toml
6not documented
materials.lapis_lazuli.lapis_lazuliAxeAtkSpeed
Attack speed of Lapis Lazuli axes.
config/Mekanism/tools-materials-startup.toml
-2.9000000953674316not documented
materials.lapis_lazuli.lapis_lazuliAxeDamage
Attack damage modifier of Lapis Lazuli axes.
config/Mekanism/tools-materials-startup.toml
4not documented
materials.lapis_lazuli.lapis_lazuliEfficiency
Efficiency of Lapis Lazuli tools.
config/Mekanism/tools-materials-startup.toml
9not documented
materials.lapis_lazuli.lapis_lazuliHoeAtkSpeed
Attack speed of Lapis Lazuli hoes.
config/Mekanism/tools-materials-startup.toml
-2not documented
materials.lapis_lazuli.lapis_lazuliHoeDamage
Attack damage modifier of Lapis Lazuli hoes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
-1not documented
materials.lapis_lazuli.lapis_lazuliPaxelAtkSpeed
Attack speed of Lapis Lazuli paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.lapis_lazuli.lapis_lazuliPaxelDamage
Attack damage modifier of Lapis Lazuli paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
5not documented
materials.lapis_lazuli.lapis_lazuliPaxelEfficiency
Efficiency of Lapis Lazuli paxels.
config/Mekanism/tools-materials-startup.toml
9not documented
materials.lapis_lazuli.lapis_lazuliPickaxeAtkSpeed
Attack speed of Lapis Lazuli pickaxes.
config/Mekanism/tools-materials-startup.toml
-2.799999952316284not documented
materials.lapis_lazuli.lapis_lazuliPickaxeDamage
Attack damage modifier of Lapis Lazuli pickaxes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1not documented
materials.lapis_lazuli.lapis_lazuliShovelAtkSpeed
Attack speed of Lapis Lazuli shovels.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.lapis_lazuli.lapis_lazuliShovelDamage
Attack damage modifier of Lapis Lazuli shovels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1.5not documented
materials.lapis_lazuli.lapis_lazuliSwordAtkSpeed
Attack speed of Lapis Lazuli swords.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.lapis_lazuli.lapis_lazuliSwordDamage
Attack damage modifier of Lapis Lazuli swords. Must be less than or equal to Base Damage.
config/Mekanism/tools-materials-startup.toml
3not documented
materials.netherite.netheritePaxelAtkSpeed
Attack speed of Netherite paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.netherite.netheritePaxelDamage
Attack damage modifier of Netherite paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
6not documented
materials.netherite.netheritePaxelEfficiency
Efficiency of Netherite paxels.
config/Mekanism/tools-materials-startup.toml
9not documented
materials.osmium.osmiumAxeAtkSpeed
Attack speed of Osmium axes.
config/Mekanism/tools-materials-startup.toml
-3.299999952316284not documented
materials.osmium.osmiumAxeDamage
Attack damage modifier of Osmium axes.
config/Mekanism/tools-materials-startup.toml
8not documented
materials.osmium.osmiumEfficiency
Efficiency of Osmium tools.
config/Mekanism/tools-materials-startup.toml
4not documented
materials.osmium.osmiumHoeAtkSpeed
Attack speed of Osmium hoes.
config/Mekanism/tools-materials-startup.toml
1not documented
materials.osmium.osmiumHoeDamage
Attack damage modifier of Osmium hoes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
-4not documented
materials.osmium.osmiumPaxelAtkSpeed
Attack speed of Osmium paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.osmium.osmiumPaxelDamage
Attack damage modifier of Osmium paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
9not documented
materials.osmium.osmiumPaxelEfficiency
Efficiency of Osmium paxels.
config/Mekanism/tools-materials-startup.toml
4not documented
materials.osmium.osmiumPickaxeAtkSpeed
Attack speed of Osmium pickaxes.
config/Mekanism/tools-materials-startup.toml
-2.799999952316284not documented
materials.osmium.osmiumPickaxeDamage
Attack damage modifier of Osmium pickaxes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1not documented
materials.osmium.osmiumShovelAtkSpeed
Attack speed of Osmium shovels.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.osmium.osmiumShovelDamage
Attack damage modifier of Osmium shovels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1.5not documented
materials.osmium.osmiumSwordAtkSpeed
Attack speed of Osmium swords.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.osmium.osmiumSwordDamage
Attack damage modifier of Osmium swords. Must be less than or equal to Base Damage.
config/Mekanism/tools-materials-startup.toml
3not documented
materials.refined_glowstone.refined_glowstoneAxeAtkSpeed
Attack speed of Refined Glowstone axes.
config/Mekanism/tools-materials-startup.toml
-2.9000000953674316not documented
materials.refined_glowstone.refined_glowstoneAxeDamage
Attack damage modifier of Refined Glowstone axes.
config/Mekanism/tools-materials-startup.toml
6not documented
materials.refined_glowstone.refined_glowstoneEfficiency
Efficiency of Refined Glowstone tools.
config/Mekanism/tools-materials-startup.toml
15not documented
materials.refined_glowstone.refined_glowstoneHoeAtkSpeed
Attack speed of Refined Glowstone hoes.
config/Mekanism/tools-materials-startup.toml
-1not documented
materials.refined_glowstone.refined_glowstoneHoeDamage
Attack damage modifier of Refined Glowstone hoes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
-2not documented
materials.refined_glowstone.refined_glowstonePaxelAtkSpeed
Attack speed of Refined Glowstone paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.refined_glowstone.refined_glowstonePaxelDamage
Attack damage modifier of Refined Glowstone paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.refined_glowstone.refined_glowstonePaxelEfficiency
Efficiency of Refined Glowstone paxels.
config/Mekanism/tools-materials-startup.toml
15not documented
materials.refined_glowstone.refined_glowstonePickaxeAtkSpeed
Attack speed of Refined Glowstone pickaxes.
config/Mekanism/tools-materials-startup.toml
-2.799999952316284not documented
materials.refined_glowstone.refined_glowstonePickaxeDamage
Attack damage modifier of Refined Glowstone pickaxes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1not documented
materials.refined_glowstone.refined_glowstoneShovelAtkSpeed
Attack speed of Refined Glowstone shovels.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.refined_glowstone.refined_glowstoneShovelDamage
Attack damage modifier of Refined Glowstone shovels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1.5not documented
materials.refined_glowstone.refined_glowstoneSwordAtkSpeed
Attack speed of Refined Glowstone swords.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.refined_glowstone.refined_glowstoneSwordDamage
Attack damage modifier of Refined Glowstone swords. Must be less than or equal to Base Damage.
config/Mekanism/tools-materials-startup.toml
3not documented
materials.refined_obsidian.refined_obsidianAxeAtkSpeed
Attack speed of Refined Obsidian axes.
config/Mekanism/tools-materials-startup.toml
-2.9000000953674316not documented
materials.refined_obsidian.refined_obsidianAxeDamage
Attack damage modifier of Refined Obsidian axes.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.refined_obsidian.refined_obsidianEfficiency
Efficiency of Refined Obsidian tools.
config/Mekanism/tools-materials-startup.toml
12not documented
materials.refined_obsidian.refined_obsidianHoeAtkSpeed
Attack speed of Refined Obsidian hoes.
config/Mekanism/tools-materials-startup.toml
5not documented
materials.refined_obsidian.refined_obsidianHoeDamage
Attack damage modifier of Refined Obsidian hoes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
-8not documented
materials.refined_obsidian.refined_obsidianPaxelAtkSpeed
Attack speed of Refined Obsidian paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.refined_obsidian.refined_obsidianPaxelDamage
Attack damage modifier of Refined Obsidian paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
8not documented
materials.refined_obsidian.refined_obsidianPaxelEfficiency
Efficiency of Refined Obsidian paxels.
config/Mekanism/tools-materials-startup.toml
12not documented
materials.refined_obsidian.refined_obsidianPickaxeAtkSpeed
Attack speed of Refined Obsidian pickaxes.
config/Mekanism/tools-materials-startup.toml
-2.799999952316284not documented
materials.refined_obsidian.refined_obsidianPickaxeDamage
Attack damage modifier of Refined Obsidian pickaxes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1not documented
materials.refined_obsidian.refined_obsidianShovelAtkSpeed
Attack speed of Refined Obsidian shovels.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.refined_obsidian.refined_obsidianShovelDamage
Attack damage modifier of Refined Obsidian shovels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1.5not documented
materials.refined_obsidian.refined_obsidianSwordAtkSpeed
Attack speed of Refined Obsidian swords.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.refined_obsidian.refined_obsidianSwordDamage
Attack damage modifier of Refined Obsidian swords. Must be less than or equal to Base Damage.
config/Mekanism/tools-materials-startup.toml
3not documented
materials.steel.steelAxeAtkSpeed
Attack speed of Steel axes.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.steel.steelAxeDamage
Attack damage modifier of Steel axes.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.steel.steelEfficiency
Efficiency of Steel tools.
config/Mekanism/tools-materials-startup.toml
8not documented
materials.steel.steelHoeAtkSpeed
Attack speed of Steel hoes.
config/Mekanism/tools-materials-startup.toml
0not documented
materials.steel.steelHoeDamage
Attack damage modifier of Steel hoes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.steel.steelPaxelAtkSpeed
Attack speed of Steel paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.steel.steelPaxelDamage
Attack damage modifier of Steel paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
8not documented
materials.steel.steelPaxelEfficiency
Efficiency of Steel paxels.
config/Mekanism/tools-materials-startup.toml
8not documented
materials.steel.steelPickaxeAtkSpeed
Attack speed of Steel pickaxes.
config/Mekanism/tools-materials-startup.toml
-2.799999952316284not documented
materials.steel.steelPickaxeDamage
Attack damage modifier of Steel pickaxes. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1not documented
materials.steel.steelShovelAtkSpeed
Attack speed of Steel shovels.
config/Mekanism/tools-materials-startup.toml
-3not documented
materials.steel.steelShovelDamage
Attack damage modifier of Steel shovels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
1.5not documented
materials.steel.steelSwordAtkSpeed
Attack speed of Steel swords.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.steel.steelSwordDamage
Attack damage modifier of Steel swords. Must be less than or equal to Base Damage.
config/Mekanism/tools-materials-startup.toml
3not documented
materials.stone.stonePaxelAtkSpeed
Attack speed of Stone paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.stone.stonePaxelDamage
Attack damage modifier of Stone paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
8not documented
materials.stone.stonePaxelEfficiency
Efficiency of Stone paxels.
config/Mekanism/tools-materials-startup.toml
4not documented
materials.wood.woodPaxelAtkSpeed
Attack speed of Wood paxels.
config/Mekanism/tools-materials-startup.toml
-2.4000000953674316not documented
materials.wood.woodPaxelDamage
Attack damage modifier of Wood paxels. Must be greater than or equal to negative Base Damage.
config/Mekanism/tools-materials-startup.toml
7not documented
materials.wood.woodPaxelEfficiency
Efficiency of Wood paxels.
config/Mekanism/tools-materials-startup.toml
2not documented
mobGearSpawnRate.bronze.canSpawnWeapon
If enabled, zombies can spawn with Bronze weapons.
config/Mekanism/tools.toml
truenot documented
mobGearSpawnRate.lapis_lazuli.canSpawnWeapon
If enabled, zombies can spawn with Lapis Lazuli weapons.
config/Mekanism/tools.toml
truenot documented
mobGearSpawnRate.osmium.canSpawnWeapon
If enabled, zombies can spawn with Osmium weapons.
config/Mekanism/tools.toml
truenot documented
mobGearSpawnRate.refined_glowstone.canSpawnWeapon
If enabled, zombies can spawn with Refined Glowstone weapons.
config/Mekanism/tools.toml
truenot documented
mobGearSpawnRate.refined_obsidian.canSpawnWeapon
If enabled, zombies can spawn with Refined Obsidian weapons.
config/Mekanism/tools.toml
truenot documented
mobGearSpawnRate.steel.canSpawnWeapon
If enabled, zombies can spawn with Steel weapons.
config/Mekanism/tools.toml
truenot documented
enableRegeneration
Allows chunks to retrogen Mekanism salt and ore blocks. In general when enabling this you also want to bump the userWorldGenVersion.
config/Mekanism/world.toml
falsenot documented
fluorite.buried.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
fluorite.buried.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
4not documented
fluorite.buried.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABOVE_BOTTOMnot documented
fluorite.buried.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
0not documented
fluorite.buried.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
0not documented
fluorite.buried.shape
Distribution shape for placing Buried Fluorite Veins.
config/Mekanism/world.toml
TRAPEZOIDnot documented
fluorite.buried.shouldGenerate
Determines if Buried Fluorite Veins should be added to world generation. Note: Requires generating fluorite ore to be enabled.
config/Mekanism/world.toml
truenot documented
fluorite.normal.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
fluorite.normal.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
23not documented
fluorite.normal.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABOVE_BOTTOMnot documented
fluorite.normal.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
0not documented
fluorite.normal.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
0not documented
fluorite.normal.shape
Distribution shape for placing Normal Fluorite Veins.
config/Mekanism/world.toml
UNIFORMnot documented
fluorite.normal.shouldGenerate
Determines if Normal Fluorite Veins should be added to world generation. Note: Requires generating fluorite ore to be enabled.
config/Mekanism/world.toml
truenot documented
fluorite.shouldGenerate
Determines if Fluorite ore should be added to world generation.
config/Mekanism/world.toml
truenot documented
lead.normal.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
lead.normal.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
64not documented
lead.normal.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABOVE_BOTTOMnot documented
lead.normal.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
-24not documented
lead.normal.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
0not documented
lead.normal.shape
Distribution shape for placing Normal Lead Veins.
config/Mekanism/world.toml
TRAPEZOIDnot documented
lead.normal.shouldGenerate
Determines if Normal Lead Veins should be added to world generation. Note: Requires generating lead ore to be enabled.
config/Mekanism/world.toml
truenot documented
lead.shouldGenerate
Determines if Lead ore should be added to world generation.
config/Mekanism/world.toml
falsenot documented
osmium.middle.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
osmium.middle.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
56not documented
osmium.middle.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
osmium.middle.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
-32not documented
osmium.middle.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
0not documented
osmium.middle.shape
Distribution shape for placing Middle Osmium Veins.
config/Mekanism/world.toml
TRAPEZOIDnot documented
osmium.middle.shouldGenerate
Determines if Middle Osmium Veins should be added to world generation. Note: Requires generating osmium ore to be enabled.
config/Mekanism/world.toml
truenot documented
osmium.shouldGenerate
Determines if Osmium ore should be added to world generation.
config/Mekanism/world.toml
truenot documented
osmium.small.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
osmium.small.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
64not documented
osmium.small.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABOVE_BOTTOMnot documented
osmium.small.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
0not documented
osmium.small.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
0not documented
osmium.small.shape
Distribution shape for placing Small Osmium Veins.
config/Mekanism/world.toml
UNIFORMnot documented
osmium.small.shouldGenerate
Determines if Small Osmium Veins should be added to world generation. Note: Requires generating osmium ore to be enabled.
config/Mekanism/world.toml
truenot documented
osmium.upper.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
BELOW_TOPnot documented
osmium.upper.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
-24not documented
osmium.upper.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
osmium.upper.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
72not documented
osmium.upper.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
8not documented
osmium.upper.shape
Distribution shape for placing Upper Osmium Veins.
config/Mekanism/world.toml
TRAPEZOIDnot documented
osmium.upper.shouldGenerate
Determines if Upper Osmium Veins should be added to world generation. Note: Requires generating osmium ore to be enabled.
config/Mekanism/world.toml
truenot documented
salt.maxRadius
Extended variability (spread) for the radius in a vein of salt.
config/Mekanism/world.toml
3not documented
salt.shouldGenerate
Determines if salt should be added to world generation.
config/Mekanism/world.toml
truenot documented
tin.large.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
tin.large.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
72not documented
tin.large.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
tin.large.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
-32not documented
tin.large.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
0not documented
tin.large.shape
Distribution shape for placing Large Tin Veins.
config/Mekanism/world.toml
TRAPEZOIDnot documented
tin.large.shouldGenerate
Determines if Large Tin Veins should be added to world generation. Note: Requires generating tin ore to be enabled.
config/Mekanism/world.toml
falsenot documented
tin.shouldGenerate
Determines if Tin ore should be added to world generation.
config/Mekanism/world.toml
falsenot documented
tin.small.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
tin.small.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
94not documented
tin.small.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
tin.small.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
-20not documented
tin.small.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
0not documented
tin.small.shape
Distribution shape for placing Small Tin Veins.
config/Mekanism/world.toml
TRAPEZOIDnot documented
tin.small.shouldGenerate
Determines if Small Tin Veins should be added to world generation. Note: Requires generating tin ore to be enabled.
config/Mekanism/world.toml
falsenot documented
uranium.buried.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABOVE_BOTTOMnot documented
uranium.buried.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
56not documented
uranium.buried.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABOVE_BOTTOMnot documented
uranium.buried.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
-24not documented
uranium.buried.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
16not documented
uranium.buried.shape
Distribution shape for placing Buried Uranium Veins.
config/Mekanism/world.toml
TRAPEZOIDnot documented
uranium.buried.shouldGenerate
Determines if Buried Uranium Veins should be added to world generation. Note: Requires generating uranium ore to be enabled.
config/Mekanism/world.toml
truenot documented
uranium.shouldGenerate
Determines if Uranium ore should be added to world generation.
config/Mekanism/world.toml
falsenot documented
uranium.small.maxInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABSOLUTEnot documented
uranium.small.maxInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
8not documented
uranium.small.minInclusive.type
The type of anchor. This is used to define how the value is used in calculating the y-level. Absolute (y = value) Above Bottom (y = minY + value) Below Top (y = depth - 1 + minY - value)
config/Mekanism/world.toml
ABOVE_BOTTOMnot documented
uranium.small.minInclusive.value
Value used for calculating the y-level for the anchor based on the type.
config/Mekanism/world.toml
0not documented
uranium.small.plateau
Half length of short side of trapezoid, only used if the shape is Trapezoid. A value of zero means the shape is a triangle.
config/Mekanism/world.toml
0not documented
uranium.small.shape
Distribution shape for placing Small Uranium Veins.
config/Mekanism/world.toml
TRAPEZOIDnot documented
uranium.small.shouldGenerate
Determines if Small Uranium Veins should be added to world generation. Note: Requires generating uranium ore to be enabled.
config/Mekanism/world.toml
truenot documented
energy_conversion.maxEnergyPerSteam changed by FTB Skies 2: Aero
Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler.
config/Mekanism/general.toml
6010
turbine.bladesPerCoil changed by FTB Skies 2: Aero
The number of Turbine Blades supported by each Electromagnetic Coil.
config/Mekanism/generators.toml
24
turbine.chemicalPerTank changed by FTB Skies 2: Aero
Amount of chemical (mB) that each block of the turbine's steam cavity contributes to the volume. Max = volume * chemicalPerTank
config/Mekanism/generators.toml
3200064000
turbine.condenserRate changed by FTB Skies 2: Aero
The rate in mB/t at which steam is condensed into water in the turbine.
config/Mekanism/generators.toml
3200064000
turbine.disperserChemicalFlow changed by FTB Skies 2: Aero
The rate in mB/t at which steam is dispersed into the turbine.
config/Mekanism/generators.toml
16801280
turbine.energyCapacityPerVolume changed by FTB Skies 2: Aero
Amount of energy in Joules that each block of the turbine contributes to the total energy capacity. Max = volume * energyCapacityPerVolume
config/Mekanism/generators.toml
800000016000000
turbine.ventChemicalFlow changed by FTB Skies 2: Aero
The rate in mB/t at which steam is vented into the turbine.
config/Mekanism/generators.toml
1600032000
wind_generator.generationMax changed by FTB Skies 2: Aero
Maximum energy generation in Joules/t that the Wind Generator can produce.
config/Mekanism/generators.toml
360480
wind_generator.generationMin changed by FTB Skies 2: Aero
Minimum energy generation in Joules/t that the Wind Generator can produce.
config/Mekanism/generators.toml
4060
rotaryCondensentrator changed by FTB Skies 2: Aero
Energy per operation in Joules of: Rotary Condensentrator
config/Mekanism/machine-usage.toml
150
baby_mobs.arrowDamageMultiplier
Damage multiplier of arrows shot by baby mobs.
config/Mekanism/additions.toml
0.250.25
baby_mobs.baby_bogged.maxSizePercentage
The multiplier for maximum group size of Baby Bogged spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_bogged.maxSpawnCostPercentage
The multiplier for max spawn cost of Baby Bogged spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_bogged.minSizePercentage
The multiplier for minimum group size of Baby Bogged spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_bogged.spawnCostPerEntityPercentage
The multiplier for spawn cost per entity of Baby Bogged spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_bogged.weightPercentage
The multiplier for weight of Baby Bogged spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.050.05
baby_mobs.baby_creeper.maxSizePercentage
The multiplier for maximum group size of Baby Creeper spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_creeper.maxSpawnCostPercentage
The multiplier for max spawn cost of Baby Creeper spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_creeper.minSizePercentage
The multiplier for minimum group size of Baby Creeper spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_creeper.spawnCostPerEntityPercentage
The multiplier for spawn cost per entity of Baby Creeper spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_creeper.weightPercentage
The multiplier for weight of Baby Creeper spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.050.05
baby_mobs.baby_enderman.maxSizePercentage
The multiplier for maximum group size of Baby Enderman spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_enderman.maxSpawnCostPercentage
The multiplier for max spawn cost of Baby Enderman spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_enderman.minSizePercentage
The multiplier for minimum group size of Baby Enderman spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_enderman.spawnCostPerEntityPercentage
The multiplier for spawn cost per entity of Baby Enderman spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_enderman.weightPercentage
The multiplier for weight of Baby Enderman spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.050.05
baby_mobs.baby_skeleton.maxSizePercentage
The multiplier for maximum group size of Baby Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_skeleton.maxSpawnCostPercentage
The multiplier for max spawn cost of Baby Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_skeleton.minSizePercentage
The multiplier for minimum group size of Baby Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_skeleton.spawnCostPerEntityPercentage
The multiplier for spawn cost per entity of Baby Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_skeleton.weightPercentage
The multiplier for weight of Baby Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.050.05
baby_mobs.baby_stray.maxSizePercentage
The multiplier for maximum group size of Baby Stray spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_stray.maxSpawnCostPercentage
The multiplier for max spawn cost of Baby Stray spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_stray.minSizePercentage
The multiplier for minimum group size of Baby Stray spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_stray.spawnCostPerEntityPercentage
The multiplier for spawn cost per entity of Baby Stray spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_stray.weightPercentage
The multiplier for weight of Baby Stray spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.050.05
baby_mobs.baby_wither_skeleton.maxSizePercentage
The multiplier for maximum group size of Baby Wither Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_wither_skeleton.maxSpawnCostPercentage
The multiplier for max spawn cost of Baby Wither Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_wither_skeleton.minSizePercentage
The multiplier for minimum group size of Baby Wither Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.50.5
baby_mobs.baby_wither_skeleton.spawnCostPerEntityPercentage
The multiplier for spawn cost per entity of Baby Wither Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
11
baby_mobs.baby_wither_skeleton.weightPercentage
The multiplier for weight of Baby Wither Skeleton spawns, compared to the adult mob.
config/Mekanism/additions.toml
0.050.05
obsidian_tnt.blastRadius
Radius of the explosion of Obsidian TNT. Vanilla TNT has a radius of 4.
config/Mekanism/additions.toml
1212
obsidian_tnt.delay
Fuse time in ticks for Obsidian TNT. Vanilla TNT has a fuse of 80 ticks (4 seconds).
config/Mekanism/additions.toml
100100
voice_server.voicePort
TCP port for the Voice server to listen on.
config/Mekanism/additions.toml
3612336123
atomic_disassembler.attackSpeed
Attack speed of the Atomic Disassembler.
config/Mekanism/gear.toml
-2.4-2.4
atomic_disassembler.chargeRate
Amount (joules) of energy the Atomic Disassembler can accept per tick.
config/Mekanism/gear.toml
50005000
atomic_disassembler.energyUsage
Base Energy (Joules) usage of the Atomic Disassembler. (Gets multiplied by speed factor)
config/Mekanism/gear.toml
1010
atomic_disassembler.energyUsageWeapon
Cost in Joules of using the Atomic Disassembler as a weapon.
config/Mekanism/gear.toml
20002000
atomic_disassembler.maxDamage
The bonus attack damage of the Atomic Disassembler when it has at least energyUsageWeapon power stored. (Value is in number of half hearts)
config/Mekanism/gear.toml
2020
atomic_disassembler.maxEnergy
Maximum amount (joules) of energy the Atomic Disassembler can contain.
config/Mekanism/gear.toml
10000001000000
atomic_disassembler.minDamage
The bonus attack damage of the Atomic Disassembler when it is out of power. (Value is in number of half hearts)
config/Mekanism/gear.toml
44
atomic_disassembler.miningCount
The max number of blocks the Atomic Disassembler can mine using the 'Vein Mining' mode. Requires veinMining to be enabled.
config/Mekanism/gear.toml
128128
canteen.maxStorage
Maximum amount in mB of Nutritional Paste storable by the Canteen.
config/Mekanism/gear.toml
6400064000
canteen.transferRate
Rate in mB/t at which Nutritional Paste can be transferred into a Canteen.
config/Mekanism/gear.toml
128128
electric_bow.chargeRate
Amount (joules) of energy the Electric Bow can accept per tick.
config/Mekanism/gear.toml
600600
electric_bow.energyUsage
Cost in Joules of using the Electric Bow.
config/Mekanism/gear.toml
120120
electric_bow.energyUsageFlame
Cost in Joules of using the Electric Bow with flame mode active.
config/Mekanism/gear.toml
12001200
electric_bow.maxEnergy
Maximum amount (joules) of energy the Electric Bow can contain.
config/Mekanism/gear.toml
120000120000
energy_tablet.chargeRate
Amount (joules) of energy the Energy Tablet can accept per tick.
config/Mekanism/gear.toml
50005000
energy_tablet.maxEnergy
Maximum amount (joules) of energy the Energy Tablet can contain.
config/Mekanism/gear.toml
10000001000000
flamethrower.capacity
Flamethrower tank capacity in mB.
config/Mekanism/gear.toml
2400024000
flamethrower.fillRate
Rate in mB/t at which a Flamethrower's tank can accept hydrogen.
config/Mekanism/gear.toml
1616
free_runner.chargeRate
Amount (joules) of energy the Free Runners can accept per tick.
config/Mekanism/gear.toml
320320
free_runner.fallDamageReductionRatio
Percent of damage taken from falling that can be absorbed by Free Runners when they have enough power.
config/Mekanism/gear.toml
11
free_runner.fallEnergyCost
Energy cost multiplier in Joules for reducing fall damage with free runners. Energy cost is: FallDamage * fallEnergyCost. (1 FallDamage is 1 half heart)
config/Mekanism/gear.toml
5050
free_runner.maxEnergy
Maximum amount (joules) of energy Free Runners can contain.
config/Mekanism/gear.toml
6400064000
gauge_dropper.capacity
Capacity in mB of gauge droppers.
config/Mekanism/gear.toml
1600016000
gauge_dropper.transferRate
Rate in mB/t at which a gauge dropper can be filled or emptied.
config/Mekanism/gear.toml
250250
jetpack.capacity
Jetpack tank capacity in mB.
config/Mekanism/gear.toml
2400024000
jetpack.fillRate
Rate in mB/t at which a Jetpack's tank can accept hydrogen.
config/Mekanism/gear.toml
1616
mekasuit.baseEnergyCapacity
Energy capacity (Joules) of MekaSuit items without any installed upgrades. Quadratically scaled by upgrades.
config/Mekanism/gear.toml
1600000016000000
mekasuit.chargeRate
Amount (joules) of energy the MekaSuit can accept per tick. Quadratically scaled by upgrades.
config/Mekanism/gear.toml
100000100000
mekasuit.damage_absorption.fallDamageReductionRatio
Percent of damage taken from falling that can be absorbed by MekaSuit Boots when they have enough power.
config/Mekanism/gear.toml
11
mekasuit.damage_absorption.magicDamageReductionRatio
Percent of damage taken from magic damage that can be absorbed by MekaSuit Helmet with Purification unit when it has enough power.
config/Mekanism/gear.toml
11
mekasuit.damage_absorption.unspecifiedDamageReductionRatio
Percent of damage taken from other non explicitly supported damage types that don't bypass armor when the MekaSuit has enough power and a full suit is equipped. Note: Support for specific damage types can be added by adding an entry for the damage type in the mekanism:mekasuit_absorption data map.
config/Mekanism/gear.toml
11
mekasuit.energy_usage.damage
Energy usage (Joules) of MekaSuit per unit of damage applied.
config/Mekanism/gear.toml
100000100000
mekasuit.energy_usage.elytra
Energy usage (Joules) per second of the MekaSuit when flying with the Elytra Unit.
config/Mekanism/gear.toml
3200032000
mekasuit.energy_usage.energyUsagePotionTick
Energy usage (Joules) of MekaSuit when lessening a potion effect.
config/Mekanism/gear.toml
4000040000
mekasuit.energy_usage.fall
Energy cost multiplier in Joules for reducing fall damage with MekaSuit Boots. Energy cost is: FallDamage * fall. (1 FallDamage is 1 half heart)
config/Mekanism/gear.toml
5050
mekasuit.energy_usage.gravitationalModulation
Energy usage (Joules) of MekaSuit per tick when flying via Gravitational Modulation.
config/Mekanism/gear.toml
10001000
mekasuit.energy_usage.hydrostaticRepulsion
Energy usage (Joules) of MekaSuit per tick of using hydrostatic repulsion.
config/Mekanism/gear.toml
500500
mekasuit.energy_usage.itemAttraction
Energy usage (Joules) of MekaSuit per tick of attracting a single item.
config/Mekanism/gear.toml
250250
mekasuit.energy_usage.jump
Energy usage (Joules) of MekaSuit when adding 0.1 to jump motion.
config/Mekanism/gear.toml
10001000
mekasuit.energy_usage.magicReduce
Energy cost multiplier in Joules for reducing magic damage via the inhalation purification unit. Energy cost is: MagicDamage * magicReduce. (1 MagicDamage is 1 half heart).
config/Mekanism/gear.toml
10001000
mekasuit.energy_usage.nutritionalInjection
Energy usage (Joules) of MekaSuit per half-food of nutritional injection.
config/Mekanism/gear.toml
2000020000
mekasuit.energy_usage.sprintBoost
Energy usage (Joules) of MekaSuit when adding 0.1 to sprint motion.
config/Mekanism/gear.toml
100100
mekasuit.energy_usage.visionEnhancement
Energy usage (Joules) of MekaSuit per tick of using vision enhancement.
config/Mekanism/gear.toml
500500
mekasuit.inventoryChargeRate
Charge rate of inventory items in Joules/t when charging the player's inventory with the Charge Distribution Unit.
config/Mekanism/gear.toml
1000010000
mekasuit.jetpackMaxStorage
Maximum amount in mB of Hydrogen storable per installed jetpack unit.
config/Mekanism/gear.toml
2400024000
mekasuit.jetpackTransferRate
Rate in mB/t at which Hydrogen can be transferred into the jetpack unit.
config/Mekanism/gear.toml
256256
mekasuit.nutritionalMaxStorage
Maximum amount in mB of Nutritional Paste storable by the nutritional injection unit.
config/Mekanism/gear.toml
128000128000
mekasuit.nutritionalTransferRate
Rate in mB/t at which Nutritional Paste can be transferred into the nutritional injection unit.
config/Mekanism/gear.toml
256256
mekasuit.solarRechargingRate
Solar recharging rate in Joules/t of the helmet, per upgrade installed.
config/Mekanism/gear.toml
500500
mekatool.attackSpeed
Attack speed of the Meka-Tool.
config/Mekanism/gear.toml
-2.4-2.4
mekatool.baseDamage
Base bonus damage applied by the Meka-Tool without using any energy.
config/Mekanism/gear.toml
44
mekatool.baseEfficiency
Efficiency of the Meka-Tool with energy but without any upgrades.
config/Mekanism/gear.toml
44
mekatool.baseEnergyCapacity
Energy capacity (Joules) of the Meka-Tool without any installed upgrades. Quadratically scaled by upgrades.
config/Mekanism/gear.toml
1600000016000000
mekatool.chargeRate
Amount (joules) of energy the Meka-Tool can accept per tick. Quadratically scaled by upgrades.
config/Mekanism/gear.toml
100000100000
mekatool.energy_usage.axe
Cost in Joules of using the Meka-Tool as an axe for stripping logs, scraping, or removing wax.
config/Mekanism/gear.toml
1010
mekatool.energy_usage.base
Base energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)
config/Mekanism/gear.toml
1010
mekatool.energy_usage.hoe
Cost in Joules of using the Meka-Tool as a hoe.
config/Mekanism/gear.toml
1010
mekatool.energy_usage.shearEntity
Cost in Joules of using the Meka-Tool to shear entities.
config/Mekanism/gear.toml
1010
mekatool.energy_usage.shearTrim
Cost in Joules of using the Meka-Tool to carefully shear and trim blocks.
config/Mekanism/gear.toml
1010
mekatool.energy_usage.shovel
Cost in Joules of using the Meka-Tool as a shovel for making paths and dowsing campfires.
config/Mekanism/gear.toml
1010
mekatool.energy_usage.silk
Silk touch energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor)
config/Mekanism/gear.toml
100100
mekatool.energy_usage.teleport
Cost in Joules of using the Meka-Tool to teleport 10 blocks.
config/Mekanism/gear.toml
10001000
mekatool.energy_usage.weapon
Cost in Joules of using the Meka-Tool to deal 4 units of damage.
config/Mekanism/gear.toml
20002000
mekatool.maxTeleportReach
Maximum distance a player can teleport with the Meka-Tool.
config/Mekanism/gear.toml
100100
network_reader.chargeRate
Amount (joules) of energy the Network Reader can accept per tick.
config/Mekanism/gear.toml
300300
network_reader.energyUsage
Energy usage in joules for each network reading.
config/Mekanism/gear.toml
400400
network_reader.maxEnergy
Maximum amount (joules) of energy the Network Reader can contain.
config/Mekanism/gear.toml
6000060000
portable_teleporter.chargeRate
Amount (joules) of energy the Portable Teleporter can accept per tick.
config/Mekanism/gear.toml
50005000
portable_teleporter.delay
Delay in ticks before a player is teleported after clicking the Teleport button in the portable teleporter.
config/Mekanism/gear.toml
00
portable_teleporter.maxEnergy
Maximum amount (joules) of energy the Portable Teleporter can contain.
config/Mekanism/gear.toml
10000001000000
scuba_tank.capacity
Scuba Tank capacity in mB.
config/Mekanism/gear.toml
2400024000
scuba_tank.fillRate
Rate in mB/t at which a Scuba Tank can accept oxygen.
config/Mekanism/gear.toml
1616
seismic_reader.chargeRate
Amount (joules) of energy the Seismic Reader can accept per tick.
config/Mekanism/gear.toml
6060
seismic_reader.energyUsage
Energy usage in joules required to use the Seismic Reader.
config/Mekanism/gear.toml
250250
seismic_reader.maxEnergy
Maximum amount (joules) of energy the Seismic Reader can contain.
config/Mekanism/gear.toml
1200012000
auto_eject.chemical
Rate in mB/t at which chemicals gets auto ejected from block entities.
config/Mekanism/general.toml
10241024
auto_eject.dumpExcessKeepRatio
The percentage of a tank's capacity to leave contents in when set to dumping excess.
config/Mekanism/general.toml
0.850.85
auto_eject.fluid
Rate in mB/t at which fluid gets auto ejected from block entities.
config/Mekanism/general.toml
10241024
blockDeactivationDelay
How many ticks must pass until a block's active state is synced with the client when the block stops being active. This prevents rapid state changes that can cause lag. Note: Mekanism's blocks always sync immediately when they go from inactive to active; this only controls the time it takes to go from active to inactive.
config/Mekanism/general.toml
6060
boiler.cooledCoolantPerTank
Amount of steam (mB) that each block of the boiler's cooled coolant portion contributes to the volume. Max = volume * cooledCoolantPerTank
config/Mekanism/general.toml
256000256000
boiler.heatedCoolantPerTank
Amount of steam (mB) that each block of the boiler's heated coolant portion contributes to the volume. Max = volume * heatedCoolantPerTank
config/Mekanism/general.toml
256000256000
boiler.steamPerTank
Amount of steam (mB) that each block of the boiler's steam portion contributes to the volume. Max = volume * steamPerTank
config/Mekanism/general.toml
160000160000
boiler.superheatingHeatTransfer
Amount of heat each Boiler heating element produces.
config/Mekanism/general.toml
1600000016000000
boiler.waterConductivity
How much Boiler heat is immediately usable to convert water to steam.
config/Mekanism/general.toml
0.70.7
boiler.waterPerTank
Amount of fluid (mB) that each block of the boiler's water portion contributes to the volume. Max = volume * waterPerTank
config/Mekanism/general.toml
1600016000
digital_miner.maxRadius
Maximum radius in blocks that the Digital Miner can reach. Increasing this may have negative effects on stability and memory usage. We strongly recommend you leave this at the default value.
config/Mekanism/general.toml
3232
digital_miner.silkMultiplier
Energy multiplier for using silk touch mode with the Digital Miner.
config/Mekanism/general.toml
1212
digital_miner.ticksPerMine
Number of ticks required to mine a single block with a Digital Miner (without any upgrades).
config/Mekanism/general.toml
8080
dynamic_tank.chemicalPerTank
Amount of chemical (mB) that each block of the dynamic tank contributes to the volume. Total Chemical Capacity = volume * chemicalPerTank
config/Mekanism/general.toml
1600000016000000
dynamic_tank.fluidPerTank
Amount of fluid (mB) that each block of the dynamic tank contributes to the volume. Total Fluid Capacity = volume * fluidPerTank
config/Mekanism/general.toml
350000350000
energy_conversion.feConversionRate
Conversion multiplier from Forge Energy to Joules (FE * feConversionRate = Joules)
config/Mekanism/general.toml
2.52.5
heater.fuelwoodTickMultiplier
Number of ticks to burn an item at in a Fuelwood Heater. Use this config option to effectively make Fuelwood Heaters burn faster but produce the same amount of heat per item.
config/Mekanism/general.toml
11
heater.heatPerFuelTick
Amount of heat produced per fuel tick of a fuel's burn time in the Fuelwood Heater.
config/Mekanism/general.toml
400400
heater.resistiveEfficiency
How much heat energy is created from one Joule of regular energy in the Resistive Heater.
config/Mekanism/general.toml
0.60.6
item_fill_rate.chemical
Rate in mB/t at which generic chemical storage items can be filled or emptied.
config/Mekanism/general.toml
10241024
item_fill_rate.fluid
Rate in mB/t at which generic fluid storage items can be filled or emptied.
config/Mekanism/general.toml
10241024
laser.energyPerDamage
Energy used per half heart of damage being transferred to entities.
config/Mekanism/general.toml
25002500
laser.energyPerHardness
Energy needed to destroy or attract blocks with a Laser (per block hardness level).
config/Mekanism/general.toml
100000100000
laser.range
How far in blocks a laser can travel.
config/Mekanism/general.toml
6464
maxSolarNeutronActivatorRate
Peak processing rate in mB/t for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments.
config/Mekanism/general.toml
6464
maxUpgradeMultiplier
Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible).
config/Mekanism/general.toml
1010
nutritional_paste.mbPerFood
How much mB of Nutritional Paste equates to one 'half-food'.
config/Mekanism/general.toml
5050
nutritional_paste.saturation
Saturation level of Nutritional Paste when eaten.
config/Mekanism/general.toml
0.80.8
pump.heavyWaterAmount
Amount of Heavy Water in mB that is extracted per block of Water by the Electric Pump with a Filter Upgrade.
config/Mekanism/general.toml
1010
pump.maxPlenisherNodes
The number of blocks Fluidic Plenisher attempts to place fluid in before stopping.
config/Mekanism/general.toml
40004000
pump.range
Maximum block distance to pull fluid from for the Electric Pump.
config/Mekanism/general.toml
8080
quantum_entangloporter.chemicalBuffer
Maximum chemical buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate chemical tank's capacity.
config/Mekanism/general.toml
81920008192000
quantum_entangloporter.energyBuffer
Maximum energy buffer (Joules) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate energy cube's capacity.
config/Mekanism/general.toml
256000000256000000
quantum_entangloporter.fluidBuffer
Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is the ultimate fluid tank's capacity.
config/Mekanism/general.toml
256000256000
radiation.chunkCheckRadius
The radius of chunks checked when running radiation calculations. The algorithm is efficient, but don't abuse it by making this crazy high.
config/Mekanism/general.toml
55
radiation.negativeEffectsMinSeverity
Defines the minimum severity radiation dosage severity (scale of 0 to 1) for which negative effects can take place. Set to 1 to disable negative effects completely.
config/Mekanism/general.toml
0.10.1
radiation.sourceDecayRate
Radiation sources are multiplied by this constant roughly once per second to represent their emission decay. At the default rate, it takes roughly 10 hours to remove a 1,000 Sv/h (crazy high) source.
config/Mekanism/general.toml
0.99950.9995
radiation.targetDecayRate
Radiated objects and entities are multiplied by this constant roughly once per second to represent their dosage decay.
config/Mekanism/general.toml
0.99950.9995
radiation.wasteBarrelCapacity
Amount of chemical (mB) that can be stored in a Radioactive Waste Barrel.
config/Mekanism/general.toml
512000512000
radiation.wasteBarrelDecayAmount
Number of mB of chemical that decay every radioactiveWasteBarrelProcessTicks ticks when stored in a Radioactive Waste Barrel. Set to zero to disable decay all together. (Chemicals in the mekanism:waste_barrel_decay_blacklist tag will not decay).
config/Mekanism/general.toml
11
radiation.wasteBarrelProcessTicks
Number of ticks required for radioactive chemical stored in a Radioactive Waste Barrel to decay radioactiveWasteBarrelDecayAmount mB.
config/Mekanism/general.toml
2020
sps.energyPerInput
Energy needed to process 1 mB of input (inputPerAntimatter * energyPerInput = energy to produce 1 mB of antimatter).
config/Mekanism/general.toml
10000001000000
sps.inputPerAntimatter
How much polonium in mB must be processed to make 1 mB of antimatter. The input tank capacity is 2x this value.
config/Mekanism/general.toml
10001000
sps.outputTankCapacity
Amount of antimatter in mB that the SPS can store.
config/Mekanism/general.toml
10001000
thermal_evaporation.fluidPerTank
Amount of fluid (mB) that each block of the evaporation plant contributes to the input tank capacity. Max = volume * fluidPerTank
config/Mekanism/general.toml
6400064000
thermal_evaporation.heatCapacity
Heat capacity of Thermal Evaporation Plant layers. This increases the amount of energy needed to increase temperature.
config/Mekanism/general.toml
100100
thermal_evaporation.heatDissipation
Thermal Evaporation Plant heat loss per tick.
config/Mekanism/general.toml
0.020.02
thermal_evaporation.outputTankCapacity
Amount of output fluid (mB) that the evaporation plant can store.
config/Mekanism/general.toml
1000010000
thermal_evaporation.solarMultiplier
Heat to absorb per Solar Panel array installed on a Thermal Evaporation Plant.
config/Mekanism/general.toml
0.20.2
thermal_evaporation.tempMultiplier
Ratio of temperature to output amount produced.
config/Mekanism/general.toml
0.40.4
mekasuit.damage_absorption.heatDamageReductionRatio
Percent of heat damage negated by MekaSuit Pants with maximum geothermal generator units installed. This number scales down linearly based on how many units are actually installed.
config/Mekanism/generators-gear.toml
0.80.8
mekasuit.geothermalChargingRate
Geothermal charging rate in Joules per tick, per degree above ambient, per upgrade installed. This value scales down based on how much of the MekaSuit Pants is submerged. Fire is treated as having a temperature of ~200K above ambient, lava has a temperature of 1,000K above ambient.
config/Mekanism/generators-gear.toml
1010