Lootr: FTB Skies 2: Aero config options

Config options (how FTB Skies 2: Aero sets them)

58 settings shipped in the pack's config files; 0 differ from the mod's documented default.

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SettingFTB Skies 2: Aero valueMod default
notifications.disable_notifications
prevent notifications of decaying or refreshed chests
config/lootr-client.toml
falsenot documented
notifications.display_toasts
configuration options for notifications set to true to enable toast notifications of decay and refresh, obeying message notification settings; set to false to instead use on-screen message
config/lootr-client.toml
truenot documented
particles.decay_particles
set to true to enable 'decay particles' to spawn from containers that are going to decay
config/lootr-client.toml
truenot documented
particles.refresh_particles
set to true to enable 'refresh particles' to spawn from containers that the player has previously opened which are set to refresh
config/lootr-client.toml
truenot documented
particles.unopened_particles
configuration options for particles set to true to enable 'unopened particles' to spawn from containers that the player has not yet opened
config/lootr-client.toml
truenot documented
textures.new_textures
set to true to use the new Lootr textures
config/lootr-client.toml
falsenot documented
textures.vanilla_textures
configuration options for textures set to true to use vanilla textures instead of Lootr special textures. Note: this will prevent previously opened chests from rendering differently
config/lootr-client.toml
falsenot documented
breaking.blast_immune
lootr chests cannot be destroyed by any explosion
config/lootr-common.toml
falsenot documented
breaking.blast_resistant
lootr chests cannot be destroyed by creeper or TNT explosions
config/lootr-common.toml
falsenot documented
breaking.break_to_drop_loot
breaking a lootr chest (while not sneaking) will drop a player's loot but not destroy the block, simply marking it as opened
config/lootr-common.toml
falsenot documented
breaking.brushables_self_support
lootr brushable blocks will not fall if the blocks under them are broken
config/lootr-common.toml
falsenot documented
breaking.disable_break
configuration options for breaking containers prevent the destruction of Lootr chests except while sneaking in creative mode
config/lootr-common.toml
falsenot documented
breaking.enable_break
allow the destruction of Lootr chests regardless. overrides `disable_break`
config/lootr-common.toml
falsenot documented
breaking.enable_fake_player_break
allows fake players to destroy Lootr chests without having to sneak, overrides the `disable_break` option for fake players
config/lootr-common.toml
falsenot documented
breaking.item_frames_self_support
lootr item frames will not break if the blocks they are attached to are broken
config/lootr-common.toml
falsenot documented
breaking.should_drop_player_loot
lootr chests will drop the contents of the player-specific inventory (generated when not generated) when broken
config/lootr-common.toml
falsenot documented
conversion.bypass_spawn_protection
if true, accessing a Lootr container will bypass spawn protection
config/lootr-common.toml
truenot documented
conversion.check_world_border
disregard chests and chunks that are outside of the world border; enable this option if you are using a world border and are suffering consistent TPS issues; if you change the world border, you will need to restart your client
config/lootr-common.toml
falsenot documented
conversion.convert_elytras_to_chests
whether or not the Elytra item frame should be converted into a standard loot chest with a guaranteed elytra
config/lootr-common.toml
falsenot documented
conversion.convert_elytras_to_item_frames
whether or not the Elytra item frame should be converted into a Lootr item frame with an elytra inside
config/lootr-common.toml
truenot documented
conversion.convert_item_frames
whether or not item frames with items in them generated by structures should be converted into Lootr item frames
config/lootr-common.toml
truenot documented
conversion.convert_mineshafts
whether or not mineshaft chest minecarts should be converted to standard loot chests
config/lootr-common.toml
truenot documented
conversion.disable
configuration options for the conversion of chests if true, no chests will be converted
config/lootr-common.toml
falsenot documented
conversion.perform_piecewise_check
checks structure pieces as well as structure starts when determining if a structure contains a position, more accurate but may cause lag (default true)
config/lootr-common.toml
truenot documented
conversion.randomise_seed
determine whether or not loot generated is the same for all players using the provided seed, or randomised per player
config/lootr-common.toml
truenot documented
conversion.report_unresolved_tables
lootr will automatically log all unresolved tables (i.e., for containers that have a loot table associated with them but, for whatever reason, the lookup for this table returns empty). setting this option to true additionally informs players when they open containers.
config/lootr-common.toml
falsenot documented
conversion.save_mode
determines when lootr saves data files for containers. 'always' will always save them, which may result in more files than expected; 'when_opened' will only save them the first time they have been opened; 'smart' defaults to 'always' but switches to 'when_opened' for aternos and exaroton
config/lootr-common.toml
SMARTnot documented
conversion.skip_logging_no_loot_table_at_generation
whether or not to output a warning to the log when a suitable block entity has no loot table and is skipped during conversion
config/lootr-common.toml
truenot documented
decay.decay_all
overriding decay_loot_tables, decay_modids and decay_dimensions: all chests will decay after being trapped for the first time
config/lootr-common.toml
falsenot documented
decay.decay_dimensions
list of dimensions where loot chests should automatically decay (default: blank, e.g., ["minecraft:the_nether", "minecraft:the_end"])
config/lootr-common.toml
[]not documented
decay.decay_loot_tables
list of loot tables which will decay (default blank, meaning no chests decay, in the format of (in the format of ["modid:loot_table", "othermodid:other_loot_table"])
config/lootr-common.toml
[]not documented
decay.decay_modids
list of mod IDs whose loot tables will decay (default blank, meaning no chests decay, in the format ["modid", "othermodid"])
config/lootr-common.toml
[]not documented
decay.perform_decay_while_ticking
containers that have already been marked as decaying will be decayed during level tick as well as when next trapped
config/lootr-common.toml
truenot documented
decay.replace_when_decayed
when true, decayed containers will be replaced with their equivalent vanilla block instead of being removed
config/lootr-common.toml
falsenot documented
decay.start_decay_while_ticking
containers that have not yet been marked as decaying will be marked for decay during level tick as well as when next trapped
config/lootr-common.toml
falsenot documented
notifications.disable_message_styles
configuration options for notifications disables styling of breaking, decaying and refreshing messages sent to players
config/lootr-common.toml
falsenot documented
power.power_comparators
configuration options for comparators and redstone power when true, comparators on Lootr containers will give an output of 1; when false, they will give an output of 0
config/lootr-common.toml
truenot documented
power.trapped_custom
when true, custom inventories will act like trapped chests when opened
config/lootr-common.toml
falsenot documented
refresh.perform_refresh_while_ticking
containers that have already been marked as refreshing will be refreshed during level tick as well as when next trapped
config/lootr-common.toml
truenot documented
refresh.refresh_all
overriding refresh_loot_tables, refresh_modids and refresh_dimensions: all chests will refresh after being trapped for the first time
config/lootr-common.toml
falsenot documented
refresh.refresh_dimensions
list of dimensions where loot chests should automatically refresh (default: blank, e.g., ["minecraft:overworld", "othermod:otherdimension"])
config/lootr-common.toml
[]not documented
refresh.refresh_loot_tables
list of loot tables which will refresh (default blank, meaning no chests refresh, in the format of ["modid:loot_table", "othermodid:loot_table"])
config/lootr-common.toml
[]not documented
refresh.refresh_modids
list of mod IDs whose loot tables will refresh (default blank, meaning no chests refresh, in the format of ["modid", "othermodid"])
config/lootr-common.toml
[]not documented
refresh.start_refresh_while_ticking
containers that have not yet been marked as refreshing will be marked for refresh during level tick as well as when next trapped
config/lootr-common.toml
truenot documented
team.pinned_team_resolver
the team resolver to use. by default, this is the standard minecraft scoreboard system. anyone not assigned to a scoreboard team will instead be considered in a team of just themselves. this value only needs to be set when using multiple team-based add-ons that provide teams with the same priority and you wish to specify which one you want to use. if blank or empty or the team resolver cannot be found, it will default to 'lootr:default' [default: blank]
config/lootr-common.toml
not documented
team.team_loot
if true, instead of providing individual loot per player, loot will be assigned based on teams. by default, the entity's scoreboard team will be used. if the player is not in a team, their own uuid will be used instead. [default: false]
config/lootr-common.toml
falsenot documented
whitelist.dimension_blacklist
list of dimensions that loot chests should not be replaced in (default: blank, allowing all dimensions, format e.g., ["minecraft:overworld", "minecraft:the_end"])
config/lootr-common.toml
[]not documented
whitelist.dimension_whitelist
configuration for specific whitelisting and blacklisting of dimensions, loot tables and modids list of dimensions (to the exclusion of all others) that loot chest should be replaced in (default: blank, allowing all dimensions, e.g., ["minecraft:overworld", "minecraft:the_end"])
config/lootr-common.toml
[]not documented
whitelist.loot_modid_blacklist
list of modids whose loot tables shouldn't be converted (in the format of ["modid", "other_modid"])
config/lootr-common.toml
[]not documented
whitelist.loot_table_blacklist
list of loot tables which shouldn't be converted (in the format of ["modid:loot_table", "othermodid:other_loot_table"])
config/lootr-common.toml
[]not documented
whitelist.loot_table_forced_whitelist
list of loot tables which will forcefully be converted even if they are included in the loot table blacklist or the problematic loot tables (format: see loot_table_blacklist)
config/lootr-common.toml
[]not documented
whitelist.modid_dimension_blacklist
list of dimensions by modid that loot chests should not be replaced in (default: blank, allowing all modids, format e.g., ["minecraft othermod"])
config/lootr-common.toml
[]not documented
whitelist.modid_dimension_whitelist
list of dimensions by modid that loot chest should be replaced in (default: blank, allowing all modids, format e.g., ["minecraft othermod"])
config/lootr-common.toml
[]not documented
notifications.notification_delay
maximum time (in ticks) remaining on a chest before a notification for refreshing or decaying is sent to a player (default 30 seconds, -1 for no delay)
config/lootr-client.toml
600600
conversion.max_age
the maximum age for containers; entries above this age will be discarded [default: 60 * 20 * 15, fifteen minutes] [note: the value 6000 will be corrected to 18000. if you wish to use 6000, please use 6001 or 5999.]
config/lootr-common.toml
1800018000
conversion.tick_delay
the default delay between ticks. the higher this value, the slower it takes for containers to determine they should refresh, decay, or start refreshing or decaying
config/lootr-common.toml
2020
decay.decay_value
configuration options for decaying containers how long (in ticks) a decaying loot containers should take to decay (default 5 minutes = 5 * 60 * 20)
config/lootr-common.toml
60006000
refresh.refresh_value
configuration options for refreshing containers how long (in ticks) a refreshing loot containers should take to refresh their contents (default 20 minutes = 20 * 60 * 20)
config/lootr-common.toml
2400024000