dragonfight mod: FTB Skies 2: Aero config options

Config options (how FTB Skies 2: Aero sets them)

31 settings this pack ships for the mod. We don't have the mod's own defaults to compare them against yet.

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SettingFTB Skies 2: Aero value
antiflightAbility.antiflightAbility
config/dragonfight.json
true
antiflightAbility.desc:
config/dragonfight.json
Enables anti-flight ability: default:true
crystalRespawnTimeModifier.crystalRespawnTimeModifier
config/dragonfight.json
1
crystalRespawnTimeModifier.desc:
config/dragonfight.json
Modifies crystal respawn time, 0.5 = spawns twice as fast, 2 = twice as slow. default:1.0
descSpawnEntries
config/dragonfight.json
Below are configuration options for entity spawning, when trying to use nbt append it right after the entity type, e.g. minecraft:zombie{}. Put a backslash in front of all quotation marks
disableDragonAreaSpawns.desc:
config/dragonfight.json
Disables mob spawning on the Dragon island during the fight: default:true
disableDragonAreaSpawns.disableDragonAreaSpawns
config/dragonfight.json
true
disableLightning.desc:
config/dragonfight.json
Disables lightning spawns: default:false
disableLightning.disableLightning
config/dragonfight.json
false
dragonDamageModifier.desc:
config/dragonfight.json
Sets the dragon damage modifier: default:1.0
dragonDamageModifier.dragonDamageModifier
config/dragonfight.json
1
dragonDifficulty.desc:
config/dragonfight.json
Sets the dragon difficulty modifier, the higher the more difficult the dragon gets.Scales up mob spawn amount, dragon damage and health aswell as crystal respawn intervals. Note that the difficulty already scales on the playercount involved in the fight, this is a static bonus ontop.default:2, vanilla:0
dragonDifficulty.dragonDifficulty
config/dragonfight.json
2
dragonHealthModifier.desc:
config/dragonfight.json
Sets the dragon health modifier: default:1.0
dragonHealthModifier.dragonHealthModifier
config/dragonfight.json
1
dragonXPModifier.desc:
config/dragonfight.json
Sets the XP drop modifier: default:1.0
dragonXPModifier.dragonXPModifier
config/dragonfight.json
1
explosionImmunity.desc:
config/dragonfight.json
Enables explosion damage immunity for the dragon, note that beds are always immune regardless of this setting: default:true
explosionImmunity.explosionImmunity
config/dragonfight.json
true
lightningExplosionDensity.desc:
config/dragonfight.json
Modifies lightning and explosion density, 0.5 = half as many, 2 = twice as many. default:1.0
lightningExplosionDensity.lightningExplosionDensity
config/dragonfight.json
1
mobSpawnAmountModifier.desc:
config/dragonfight.json
Sets the mob spawn amount modifier: default:1.0
mobSpawnAmountModifier.mobSpawnAmountModifier
config/dragonfight.json
1
printDragonPhases.desc:
config/dragonfight.json
Prints the dragon phase in chat if enabled: default:false
printDragonPhases.printDragonPhases
config/dragonfight.json
false
spawnoncrystaldestroy.desc:
config/dragonfight.json
List of mobs spawning when a crystal is destroyed at range, intended to be flying or ranged to close the gap: e.g. format : ["minecraft:zombie", "minecraft:creeper"]
spawnoncrystaldestroy.spawnoncrystaldestroy
config/dragonfight.json
["minecraft:phantom"]
spawnoncrystalrespawn.desc:
config/dragonfight.json
List of mobs spawning on crystal respawn, intended to be ranged to ward of players from a distance: e.g. format : ["minecraft:zombie", "minecraft:creeper"]
spawnoncrystalrespawn.spawnoncrystalrespawn
config/dragonfight.json
["minecraft:blaze"]
spawnwhilelanded.desc:
config/dragonfight.json
List of mobs spawning while the dragon is sitting in the middle, intended to be melee and not vulnerable to ranged: e.g. format : ["minecraft:zombie", "minecraft:creeper"]
spawnwhilelanded.spawnwhilelanded
config/dragonfight.json
["minecraft:enderman"]